Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 01:29:49 Player: TheSkyeDoctor Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (4201) 4201 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 7843 Bonus ------- High Alert Combat Kills 629 Follower Combat Kills 58 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 246/265 System Corruption 4% Temperature Cool (0) Movement Treading (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Structural Scanner > --- WEAPON (4) ------- Shock Rifle Light Assault Rifle Mini Assault Cannon Great Axe > --- INVENTORY (25) --- Improved Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel High-capacity Battery (250) Large Matter Pod (150) Improved Terrain Scanner Terrain Scan Processor Armor Integrity Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Shield Generator Improved Shield Generator Hacking Suite Improved Hacking Suite Authchip [Processor] Heavy Particle Gun Rocket Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner > --- WEAPON ----------- Shock Rifle Light Assault Rifle Mini Assault Cannon Great Axe > --- INVENTORY -------- Improved Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel High-capacity Battery Large Matter Pod Improved Terrain Scanner Terrain Scan Processor Armor Integrity Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Shield Generator Improved Shield Generator Hacking Suite Improved Hacking Suite Authchip [Processor] Heavy Particle Gun Rocket Launcher Remote Datajack Plasma Cutter [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . . 1 . . Weapon 2 | . . 2 . . . . Parts Attached 50 | 7 4 6 8 6 19 . Power 7 | 1 1 1 1 . 3 . Engine 6 | 1 1 1 1 . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 17 | 2 1 1 4 1 8 . Treads 17 | 2 1 1 4 1 8 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 2 . 1 3 1 . Device 4 | 1 . . . 2 1 . Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 17 | 2 . 4 2 2 7 . Energy Gun 3 | 1 . . . . 2 . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 4 | 1 . 1 . . 2 . Ballistic Cannon 4 | . . 1 2 1 . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 32 | . 2 4 2 4 20 . Power 6 | . 1 1 1 . 3 . Propulsion 12 | . 1 1 . . 10 . Utility 3 | . . . . 1 2 . Weapon 11 | . . 2 1 3 5 . Highest Loss Streak 6 | . 2 2 1 2 6 . To Critical Strikes . | . . . . . . . Average Backups 14 | 1 4 4 12 22 19 18 Power . | . . . . 1 . . Propulsion 4 | . 1 1 4 9 6 3 Utility 7 | . 2 3 5 8 10 11 Weapon 1 | . . . 1 3 1 1 Tool/Special . | . . . . . . . Unused Backups 21 | . . . . . . 21 Power . | . . . . . . . Propulsion 6 | . . . . . . 6 Utility 12 | . . . . . . 12 Weapon 1 | . . . . . . 1 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 94 | . 100 97 99 99 88 100 Engine 9 | . 14 10 10 9 6 9 Core 1 | . . . . . 2 . Treads 24 | . 28 21 22 27 24 27 Device 9 | . 14 11 1 8 11 18 Storage 10 | . 14 11 11 9 9 9 Protection 3 | . . . 9 9 1 . Energy Gun 5 | . 14 8 . . 5 9 Energy Cannon 8 | . . 21 21 7 . . Ballistic Gun 8 | . 14 10 7 . 6 9 Ballistic Cannon 10 | . . 1 14 27 11 9 Impact Weapon 1 | . . . . . 3 . Slashing Weapon 2 | . . . . . 5 9 Peak Build Rating 30 | 7 7 13 22 26 29 30 Average Rating 18 | 5 6 10 16 24 24 27 On Entrance 14 | . 7 7 13 22 25 27 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 111 | 14 89 99 110 111 107 101 Greatest Support 63 | 40 40 40 43 63 63 60 Greatest Overweight (x) 4 | . 2 2 2 1 4 1 Average Overweight (x) 1 | . . 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 25 Most Carried 25 | 3 6 8 23 24 22 25 Average Carried 14 | 2 4 4 12 22 19 19 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 3 4 7 23 21 16 25 Class Distribution -------------------- 25% | Tank 16% | Scavenger-Gunner 14% | Gunner 13% | Mutant 13% | Scavenger-Mutant 11% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Matter Collected 2288 | 298 65 274 335 96 1220 . Remotely . | . . . . . . . Salvage Created 3168 | 170 359 320 1002 225 1092 . Parts 197 | 9 32 19 60 9 68 . Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Combat Hostiles Destroyed 80 | . 11 11 19 5 34 . Melee 4 | . . . . . 4 . Guns 22 | . 11 2 . . 9 . Cannons 47 | . . 9 19 5 14 . AOE 7 | . . . . . 7 . Classes Destroyed 14 | 2 5 1 2 1 3 . Worker 3 | . 1 . 2 . . . Builder 1 | . . . . 1 . . Tunneler 5 | 4 1 . . . . . Hauler 2 | . 1 . 1 . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Watcher 6 | . 1 2 2 1 . . Swarmer 23 | . 7 7 . . 9 . Grunt 21 | . 4 2 8 4 3 . Duelist 1 | . . . 1 . . . Sentry 30 | . . 2 10 1 17 . Specialist 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 7 | 1 7 4 4 3 5 . Combat Bots Only 6 | . 6 4 3 2 5 . Max Kills in Single Turn 3 | 1 2 2 2 1 3 . Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . . 3 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Hostile Shots Fired 460 | . 63 57 59 44 234 3 Missed 121 | . 19 18 16 13 55 . Hits 339 | . 44 39 43 31 179 3 Projectile 339 | . 44 39 43 31 179 3 Critical Strikes 14 | . . . . 3 11 . Damage Taken 4765 | . 464 377 681 553 2666 24 Core 706 | . 62 36 53 121 425 9 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 75 . 77 . . . Volleys Fired 210 | 28 30 23 37 12 79 1 Largest 4 | 2 2 4 4 4 3 3 Hottest 206 | 70 70 206 202 174 138 110 Shots Fired 590 | 56 60 84 148 44 195 3 Gun 258 | 56 60 29 28 . 83 2 Cannon 323 | . . 55 120 44 103 1 Launcher 9 | . . . . . 9 . Special . | . . . . . . . Kinetic 368 | 28 30 30 74 35 169 2 Thermal 212 | 28 30 54 74 9 17 . Explosive 9 | . . . . . 9 . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 24 | 10 15 12 7 6 24 . Robot Miss Streak 8 | 2 2 8 4 4 4 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 324 | 38 38 36 62 25 125 . Core Hits 136 | 9 23 14 28 10 52 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 18 | 3 1 2 . 3 9 . Burn 7 | 3 1 1 . . 2 . Destroy 1 | . . . . . 1 . Blast 6 | . . 1 . 2 3 . Smash 1 | . . . . 1 . . Sever 3 | . . . . . 3 . Melee Attacks 67 | . . . . 5 62 . Impact 37 | . . . . 5 32 . Slashing 30 | . . . . . 30 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 1 1 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 6924 | 377 415 688 1245 629 3570 . Guns 1701 | 377 415 107 59 . 743 . Cannons 3685 | . . 577 1173 434 1501 . Explosions 459 | . . . . . 459 . Melee 1062 | . . . . 195 867 . Ramming 17 | . . 4 13 . . . Kinetic 3119 | 128 152 84 354 352 2049 . Thermal 2267 | 249 263 600 878 82 195 . Explosive 459 | . . . . . 459 . Electromagnetic . | . . . . . . . Impact 613 | . . . . 195 418 . Slashing 449 | . . . . . 449 . Piercing . | . . . . . . . Highest Corruption 4 | . . . 2 . 4 4 Average Corruption 2 | . . . 2 . 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . 29 . 8 3 Message Errors 12 | . . . 9 . 2 1 Matter Fused 10 | . . . 6 . 3 1 Heat Flow Errors 5 | . . . 5 . . . Energy Discharges 4 | . . . 3 . 1 . Data Loss (minor) 6 | . . . 4 . 1 1 Data Loss (major) 1 | . . . 1 . . . Alerts 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 148 | . . 1 . 63 84 . Projectiles 46 | . . 1 . . 45 . Explosions 24 | . . . . . 24 . Melee 78 | . . . . 63 15 . Knockbacks 12 | . . 2 1 2 7 . Impact 6 | . . . . 1 5 . Kinetic 6 | . . 2 1 1 2 . Secondary . | . . . . . . . Self-Inflicted Damage 136 | . . . . . 136 . Shots 3 | . . . . . 3 . Rammed 2 | . . 1 1 . . . Targets Rammed 2 | . . 1 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 650 | 260 136 511 579 650 99 . Average Temperature 140 | 99 47 186 155 263 30 . Received Heat Transfer 1215 | . 48 45 168 306 648 . Effects 29 | . . 6 14 9 . . Shutdowns 8 | . . 1 3 4 . . Energy Bleed 4 | . . . 4 . . . Interference 9 | . . 4 3 2 . . Matter Decay 2 | . . 1 . 1 . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . . 1 . . Damage (major) 3 | . . . 3 . . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 5 . . Impact Corruptions 4 | . . . . 3 1 . Robots Melted 1 | 1 . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | 2 . 7 1 . 1 . Heat Transferred 5223 | 962 851 1258 1591 148 413 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Maximum Alert Level 5 | . . . . . 5 4 Low Security (%) 58 | 100 100 100 100 100 9 . Level 1 3 | . . . . . 7 . Level 2 11 | . . . . . 27 . Level 3 7 | . . . . . 14 47 Level 4 8 | . . . . . 16 52 Level 5 10 | . . . . . 23 . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 2339 | 5 169 131 166 97 2339 1140 Initial 1140 | . . 44 50 44 62 1140 Average 494 | 1 36 18 62 25 1030 1096 Influence Increases 4047 | 25 269 352 717 206 2477 1 Destroy 0b10 Robot/C 1640 | . 220 220 420 100 680 . Destroy 0b10 Robot/NC 105 | 25 20 10 35 10 5 . Destroy Leader 326 | . 24 64 166 42 30 . Allied During Kill 27 | . . . 27 . . . Successful Hack 32 | . 5 9 . 4 14 . Disable Machine 135 | . . . 60 15 60 . Anti-Garrison Action 1500 | . . . . . 1500 . Destroy Structure 207 | . . 4 9 5 188 1 Lose Combat Pursuer 75 | . . 45 . 30 . . Influence Decreases 2996 | 25 164 336 733 215 234 1289 Entered New Map 1426 | . . 61 71 61 34 1199 Time Decay 1170 | 25 144 245 552 114 . 90 Lost Part 300 | . 20 30 10 40 200 . Lost Ally 100 | . . . 100 . . . Squads Dispatched 10 | . . 2 3 4 . 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 6 | . . 2 2 2 . . Assault . | . . . . . . . Garrison 3 | . . . 1 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Distress Signals 8 | . 1 1 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 18 20 30 10 34 2 Peak Tracking Total 8 | . 8 6 3 4 5 3 Tactical Retreats 3 | . . 2 . 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Traps Triggered 14 | . 2 . 3 . 8 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Machines Disabled 16 | . . . 4 1 11 . Max in Single Turn 2 | . . . 1 1 2 . Garrison Relay 5 | . . . . . 5 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Machines Accessed 15 | . 3 4 4 1 2 1 Terminals 12 | . 3 4 3 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . 1 1 . . Total Hacks 35 | . 5 10 9 2 4 5 Successful 13 | . 3 2 3 1 1 3 Failed 22 | . 2 8 6 1 3 2 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 11 | . 5 6 . . . . Terminals 26 | . 5 10 7 . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . . 5 Garrison Access 4 | . . . 2 2 . . Terminal Hacks 4 | . . . 3 . 1 . Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . . 2 . . . Emergency Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Retrieve Study 3 | . . . . . . 3 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 5 | . 3 2 . . . . Terminals 5 | . 3 2 . . . . Botnet 5 | . 3 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 2 4 . 2 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 22 | . . . . . 22 . Machine Destruction 22 | . . . . . 22 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Initial Warlord ECA Mod 12 | . . . . . . 12 Total Orders . | . . . . . . . Ally Attacks 23 | . . . 23 . . . Total Damage 187 | . . . 187 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Active Infowar (turns) 3642 | 15 769 1201 227 256 982 192 Structural 1430 | . . . . 256 982 192 Seismic 2212 | 15 769 1201 227 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Turns Passed 8138 | 266 769 1201 1807 372 3531 192 Spaces Moved 2686 | 112 324 347 506 127 1193 77 Core 4 | 4 . . . . . . Treads 2682 | 108 324 347 506 127 1193 77 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 320 240 240 200 Average Speed 265 | 156 206 320 320 240 256 235 Slowest Speed 480 | 160 320 320 320 240 480 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 37 33 79 18 97 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 107 | . . 1 3 4 98 1 Melee 3 | . . . . . 3 . Projectile 9 | . . 1 3 4 . 1 AOE 95 | . . . . . 95 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Total 3137 | 149 370 384 605 155 1387 87 Wait 44 | . 8 4 28 . 4 . Move 2681 | 111 323 346 505 127 1192 77 Hop . | . . . . . . . Pick Up 47 | 3 3 4 16 4 8 9 Fast Attach 21 | 7 . 5 1 . 8 . Attach 26 | . 2 1 2 6 15 . Detach 4 | . . . 1 . 3 . Swap 11 | . 2 . 6 1 2 . Drop 8 | . 2 . 4 . 2 . Fire 210 | 28 30 23 37 12 79 1 Melee 67 | . . . . 5 62 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 1 1 . . . Escape Stasis 16 | . . . 4 . 12 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 267 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 5) 1036 | -10/Materials | Entered another Materials area 1036 | -9/Materials | Evolved 2 slots: Weapon x2 1341 | -9/Materials | Build established: Gunner 2145 | -9/Materials | Discovered new exit (range 3) 2237 | -9/Materials | Entered Storage 2364 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2458 | -9/Storage | Garrison activated, responded to threat 2474 | -9/Storage | Lost 10 allies 2838 | -9/Storage | Build established: Tank 4024 | -9/Storage | Discovered new exit (range 6) 4044 | -9/Storage | Entered Materials 4044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4274 | -8/Materials | Garrison activated, responded to threat 4416 | -8/Materials | Identified exit to Garrison 4416 | -8/Materials | Entered Garrison 4480 | -8/Garrison | Triggered checkpoint 4596 | -8/Garrison | Garrison Relay disabled 4713 | -8/Garrison | Build established: Scavenger-Tank 4736 | -8/Garrison | Triggered checkpoint 4775 | -8/Garrison | Triggered checkpoint 4989 | -8/Garrison | Discovered new exit (range 14) 5010 | -8/Garrison | Triggered checkpoint 5059 | -8/Garrison | Lost 4 parts (2n1u1w) 5162 | -8/Garrison | Discovered new exit (range 3) 5309 | -8/Garrison | Build established: Scavenger-Mutant 5628 | -8/Garrison | Core integrity fell below 50% 5671 | -8/Garrison | Lost 3 parts (1p2n) 5824 | -8/Garrison | Discovered new exit (range 11) 5952 | -8/Garrison | Triggered checkpoint 5961 | -8/Garrison | Build established: Scavenger-Gunner 5989 | -8/Garrison | Garrison Relay disabled 6071 | -8/Garrison | Garrison Relay disabled 6170 | -8/Garrison | Triggered checkpoint 6246 | -8/Garrison | Triggered checkpoint 6280 | -8/Garrison | Garrison Relay disabled 6471 | -8/Garrison | Discovered new exit (range 10) 6714 | -8/Garrison | Triggered checkpoint 6854 | -8/Garrison | Triggered checkpoint 6916 | -8/Garrison | Garrison Relay disabled 7024 | -8/Garrison | Build established: Scavenger-Mutant 7219 | -8/Garrison | Phase Generator disabled 7220 | -8/Garrison | Core integrity fell below 20% 7414 | -8/Garrison | Build established: Scavenger-Skirmisher 7539 | -8/Garrison | Lost 6 parts (1p2n1u2w) 7947 | -8/Garrison | Entered Materials 8139 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 08077_ Acquired Carbon-fiber Leg. 08120_ Connecting with Scanalyzer... 08120_ Current location identified: Materials >>Study(Imp. Treads) Identified Imp. Treads... Downloading performance data... Effective improvements: Penalty/2 >>Study(Great Axe) Identified Great Axe... >>Study(Lgt. Treads) Identified Lgt. Treads... Downloading performance data... Effective improvements: Penalty/2 08130_ K-01 Serf collects debris. 08136_ Triggered Alarm Trap. 08136_ An alarm sounds. 08136_ ALERT: Alarm triggered, dispatching investigation squad. 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""" #""" ##???? | | ?????????????????????## # #""" ##???? | | ?????????????????????## ########## ##???? | | ?????????????????????## #### ###+#######???? | | ?????????????????????## T ####???? | | ?????????????????????## "" ##?????? | | ????????????????????### ##?????? | | ????????????????????######+### #########?????? | | ????????????????????## ###############?????? | | ????????????????????## """"" ########????????????? | | ????????????????????## ""T"" ##??????????????????? | | ????????????????????## ##??????????????????? | | ????????????????????## !##??????????????????? | | ????????????????????###########??????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlinkEnergyStick Manual? 0 Play Time 00:26:33 Cumulative 152.6 hours Start 2026.08.07 @ 01:02:03 End 2026.08.07 @ 01:29:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f74cead0-e652-4f4a-9805-4bf30d4acf3d