Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 04:56:04 Player: gigi283 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (4151) 4151 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (886) 886 TOTAL SCORE: 9022 Bonus ------- High Alert Combat Kills 515 Follower Combat Kills 226 Entered Garrisons 200 Friendly Fire -55 Cogmind --------- Core Integrity 262/850 Matter 19/300 Energy 35/100 System Corruption 0% Temperature Warning (387) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Core Analyzer Weapon Cycler System Shield > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (20) --- Energy Filter Particle Charger Advanced ECM Suite Minigun KE Penetrator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Core Analyzer Weapon Cycler System Shield > --- WEAPON ----------- Quantum Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Compact Matter Pod Energy Filter Advanced ECM Suite Relay Coupler [Grunt] Heavy Particle Cannon Ion Cannon KE Penetrator Advanced EMP Blaster Rocket Launcher Rocket Launcher Improved Remote Datajack [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . 2 . . Utility 3 | . . 1 2 . . . Weapon 1 | . . . . . . 1 Parts Attached 131 | 9 5 16 34 28 28 11 Power 14 | 1 1 1 4 3 3 1 Engine 8 | 1 1 1 2 2 1 . Core 5 | . . . 2 1 1 1 Reactor 1 | . . . . . 1 . Propulsion 45 | 3 1 8 11 12 9 1 Treads 11 | 1 1 7 2 . . . Leg 26 | . . . 9 7 9 1 Wheel 3 | 2 . 1 . . . . Hover . | . . . . . . . Flight 5 | . . . . 5 . . Utility 30 | 2 1 2 13 7 3 2 Device 13 | 1 . . 6 4 1 1 Storage 5 | 1 1 1 . . 1 1 Processor 4 | . . 1 2 . 1 . Hackware 2 | . . . 1 1 . . Protection 6 | . . . 4 2 . . Artifact . | . . . . . . . Weapon 42 | 3 2 5 6 6 13 7 Energy Gun 9 | 3 1 1 2 . 1 1 Energy Cannon 12 | . . 2 4 2 2 2 Ballistic Gun 3 | . 1 1 . . . 1 Ballistic Cannon 9 | . . 1 . 3 4 1 Launcher 8 | . . . . 1 5 2 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . . Corrupted Parts 2 | . . . . . 2 . System Corruption 19 | . . . . . 19 . Parts Lost 34 | . 1 1 4 3 13 12 Power 6 | . . . 1 1 2 2 Propulsion 11 | . . 1 1 . 6 3 Utility 8 | . . . 2 2 2 2 Weapon 9 | . 1 . . . 3 5 Highest Loss Streak 12 | . 1 1 3 1 5 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 99 96 98 93 83 Engine 6 | . 14 11 5 3 2 . Core 2 | . . . 3 3 1 12 Treads 9 | . 14 28 10 . . . Leg 16 | . . . 15 24 32 18 Wheel 1 | . 14 4 . . . . Flight 2 | . . . . 13 . . Device 13 | . 14 11 12 15 15 6 Storage 9 | . 14 11 9 7 8 12 Processor 7 | . . 10 9 5 4 6 Hackware 3 | . . . 3 3 7 6 Protection 2 | . . . 8 3 . . Energy Gun 4 | . 21 9 . 2 2 1 Energy Cannon 6 | . . 2 13 6 3 5 Ballistic Gun 1 | . 7 4 . . . . Ballistic Cannon 3 | . . 4 3 3 5 6 Naked Turns . | . . . . . . . Heaviest Build 92 | 12 19 59 73 70 75 92 Greatest Support 100 | 20 20 63 63 100 95 60 Greatest Overweight (x) 21 | . 1 6 3 3 19 21 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 Average Capacity 17 | 7 9 15 20 20 20 20 Most Carried 20 | 4 8 16 20 20 20 10 Average Carried 13 | 2 6 10 17 18 14 8 Final Capacity 20 | 8 10 20 20 20 20 20 Final Carried 19 | 4 8 16 18 19 10 6 Class Distribution -------------------- 57% | Mutant 36% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 2666 | 243 97 359 717 394 812 44 Remotely . | . . . . . . . Salvage Created 4728 | 146 369 1148 1400 449 1076 140 Parts 268 | 10 30 62 77 26 53 10 Haulers Intercepted 12 | . 1 4 5 2 . . Recyclers Shooed 7 | . 1 3 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 93 | . 8 19 20 7 35 4 Guns 27 | . 8 15 . . 4 . Cannons 54 | . . 4 20 7 21 2 AOE 12 | . . . . . 10 2 Classes Destroyed 17 | 3 4 2 2 2 3 1 Worker 5 | 1 . 1 2 1 . . Builder 3 | . . . 2 1 . . Tunneler 3 | 2 . . 1 . . . Hauler 12 | . 1 4 5 2 . . Recycler 7 | 1 . 2 3 1 . . Operator 2 | . . 1 1 . . . Watcher 8 | . 3 3 1 . 1 . Swarmer 22 | . 3 6 3 . 10 . Cutter 3 | . . . . . 3 . Saboteur 1 | . . . . . . 1 Grunt 40 | . 5 7 11 4 11 2 Brawler 4 | . . . . 1 3 . Duelist 2 | . . . . . 2 . Sentry 13 | . . 6 4 1 2 . Specialist 1 | . . . . . 1 . Hunter 2 | . . . 2 . . . Programmer 5 | . . . . 1 3 1 Best Kill Streak 9 | 3 3 9 4 4 7 3 Combat Bots Only 7 | . 3 4 4 4 7 3 Max Kills in Single Turn 3 | 2 2 2 2 2 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 652 | . 29 85 144 81 242 71 Missed 172 | . 3 26 26 29 80 8 Damage Taken 7551 | . 254 666 1599 779 2582 1671 Core 1539 | . 53 76 273 32 517 588 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 460 | . . 166 181 . . 113 Core Remaining (%) 66 | 100 78 81 50 . 21 . Volleys Fired 389 | 13 33 91 96 37 106 13 Largest 3 | 2 2 2 2 2 2 3 Hottest 202 | 80 80 124 150 137 169 202 Shots Fired 717 | 26 62 171 192 67 167 32 Gun 264 | 26 62 142 . 1 27 6 Cannon 418 | . . 29 192 65 110 22 Launcher 27 | . . . . 1 22 4 Special 8 | . . . . . 8 . Kinetic 231 | . 10 79 33 29 70 10 Thermal 411 | 13 32 92 159 36 67 12 Explosive 15 | . . . . . 14 1 Electromagnetic 52 | 13 20 . . 2 8 9 Robot Hit Streak 18 | 3 7 18 10 7 10 3 Robot Miss Streak 7 | 2 3 7 6 4 7 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 382 | 13 39 103 106 33 78 10 Core Hits 213 | 5 19 52 49 17 61 10 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 20 | . 1 4 2 2 10 1 Burn 2 | . . 2 . . . . Destroy 2 | . . 2 . . . . Blast 15 | . . . 2 2 10 1 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10193 | 174 536 1376 2740 1309 3350 708 Guns 1984 | 174 468 987 . . 284 71 Cannons 6302 | . . 358 2714 907 2105 218 Explosions 1824 | . 65 . . 379 961 419 Melee . | . . . . . . . Ramming 83 | . 3 31 26 23 . . Kinetic 2959 | . 50 531 364 403 1515 96 Thermal 5117 | 54 285 814 2350 504 874 236 Explosive 1026 | . . . . 270 681 75 Electromagnetic 1008 | 120 198 . . 109 280 301 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 25 | . 2 . . . 25 . Average Corruption 17 | . 2 . . . 17 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 59 | . . . . . 59 . Message Errors 18 | . . . . . 18 . Matter Fused 10 | . . . . . 10 . Heat Flow Errors 8 | . . . . . 8 . Energy Discharges 12 | . . . . . 12 . Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 2 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 185 | . . . 28 66 37 54 Projectiles 64 | . . . 28 10 26 . Explosions 121 | . . . . 56 11 54 Melee . | . . . . . . . Knockbacks 17 | . . 1 7 2 7 . Impact 1 | . . . 1 . . . Kinetic 16 | . . 1 6 2 7 . Secondary . | . . . . . . . Self-Inflicted Damage 510 | . . . . 129 228 153 Shots 16 | . . . . 3 11 2 Rammed 7 | . 1 6 . . . . Targets Rammed 15 | . 1 6 5 3 . . Kicked 8 | . . . 5 3 . . Crushed . | . . . . . . . Highest Temperature 825 | 179 183 432 582 388 318 825 Average Temperature 122 | 88 55 82 136 106 94 442 Received Heat Transfer 2007 | . 96 204 522 246 342 597 Effects 53 | . . 5 12 . 3 33 Shutdowns 11 | . . 2 4 . . 5 Energy Bleed 3 | . . . . . 1 2 Interference 12 | . . 2 . . 2 8 Matter Decay 7 | . . . 1 . . 6 Short Circuit 4 | . . . 1 . . 3 Damage (minor) 2 | . . . 1 . . 1 Damage (major) 11 | . . 1 4 . . 6 Damage (core) 3 | . . . 1 . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . . 7 2 4 . Heat Transferred 8764 | 125 600 1997 3478 935 1431 198 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 1212 | 20 184 346 340 428 1212 669 Initial 636 | . 13 35 130 86 251 636 Average 315 | 7 92 197 162 199 765 635 Maximum Alert Level 4 | . . 1 1 2 4 3 Low Security (%) 47 | 100 100 52 64 52 . . Level 1 28 | . . 47 35 43 12 . Level 2 11 | . . . . 3 23 99 Level 3 9 | . . . . . 46 . Level 4 3 | . . . . . 17 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 2 2 5 8 . 2 Investigation 4 | . . . 3 1 . . Extermination 2 | . . . . 1 . 1 Reinforcement 8 | . 2 2 2 2 . . Assault 2 | . . . . 1 . 1 Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 6 | . . 2 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 13 34 36 17 37 7 Peak Tracking Total 7 | . 3 6 7 4 6 5 Tactical Retreats 11 | . 1 . 1 . 9 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 9 | . 1 . 3 2 3 . Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 17 | . . . 3 6 1 7 Max in Single Turn 7 | . . . 1 2 1 7 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 27 | . 4 7 9 4 1 2 Terminals 18 | . 3 5 7 2 1 . Fabricators 1 | . . . . . . 1 Repair Stations 6 | . 1 2 2 . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Total Hacks 68 | . 7 17 29 6 2 7 Successful 36 | . 3 11 18 1 . 3 Failed 32 | . 4 6 11 5 2 4 Catastrophic 4 | . . 1 . 3 . . Database Lockouts . | . . . . . . . Manual 33 | . 5 9 16 2 1 . Terminals 46 | . 6 13 23 2 2 . Fabricators 3 | . . . . . . 3 Repair Stations 15 | . 1 4 6 . . 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 10 | . 1 2 7 . . . Prototype ID Bank 1 | . . 1 . . . . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Zone Layout 3 | . . . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . 4 5 . . 3 Scan Component 7 | . . 2 3 . . 2 Repair 5 | . . 2 2 . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 13 | . 2 5 6 . . . Terminals 13 | . 2 5 6 . . . Assimilate 1 | . . 1 . . . . Botnet 12 | . 2 4 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used 2 | . . 1 1 . . . Hacking Detections 21 | . 2 5 8 3 1 2 Full Trace Events 5 | . . 1 3 1 . . Feedback Events 1 | . . . 1 . . . Hackware Fried 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . 2 2 . . 1 Time 178 | . . 58 76 . . 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 1 3 . Machine Destruction 1 | . . . . 1 . . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 93 | . . . . 93 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 36 | . . . . 36 . . Total Damage 585 | . . . . 585 . . Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 7827 | 227 596 1528 2037 1404 1589 446 Spaces Moved 3659 | 112 294 801 738 712 828 174 Core 5 | 1 . 1 . . 2 1 Treads 1195 | 100 247 567 281 . . . Legs 1902 | . . . 457 446 826 173 Wheels 291 | 11 47 233 . . . . Hover . | . . . . . . . Flight 266 | . . . . 266 . . Fastest Speed 50 | 50 115 100 190 108 127 196 Average Speed 170 | 153 152 144 210 173 158 201 Slowest Speed 1100 | 160 160 350 330 340 1000 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 6 52 59 54 17 56 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . 6 . Terrain Destroyed 229 | . 3 1 52 45 66 62 Melee . | . . . . . . . Projectile 76 | . . 1 52 7 5 11 AOE 153 | . 3 . . 38 61 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 4618 | 138 379 1009 1027 833 984 248 Wait 266 | . 41 58 116 7 . 44 Move 3651 | 111 293 800 737 711 825 174 Hop . | . . . . . . . Pick Up 71 | 4 3 19 17 18 8 2 Fast Attach 48 | 7 1 7 11 14 5 3 Attach 48 | 1 1 3 9 9 18 7 Detach 9 | 1 1 1 . 1 4 1 Swap 37 | 1 3 6 14 5 7 1 Drop 78 | . 2 18 22 28 5 3 Fire 389 | 13 33 91 96 37 106 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 8 | . . . 5 3 . . Crush 7 | . 1 6 . . . . Escape Stasis 2 | . . . . . 2 . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 11) 747 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1300 | -9/Materials | Repaired Lgt. Assault Rifle 1771 | -9/Materials | Build established: Scavenger-Mutant 1773 | -9/Materials | Repaired Imp. Treads 1789 | -9/Materials | Discovered new exit (range 3) 2208 | -9/Materials | Discovered new exit (range 13) 2307 | -9/Materials | Identified exit to Materials 2352 | -9/Materials | Entered another Materials area 2352 | -8/Materials | Evolved 2 slots: Utility x2 3203 | -8/Materials | Lost 3 parts (1p1n1u) 3404 | -8/Materials | Repaired Hrd. Medium Armor Plating 3556 | -8/Materials | Discovered new exit (range 16) 3594 | -8/Materials | Identified exit to Factory 3807 | -8/Materials | Repaired Imp. Heat Sink 3948 | -8/Materials | Hacking Suite fried by hacking feedback 4389 | -8/Materials | Entered Factory 4389 | -7/Factory | Evolved 2 slots: Propulsion x2 4762 | -7/Factory | Build established: Mutant 4806 | -7/Factory | Allied Derelicts emerged from ambush trap array 5791 | -7/Factory | Identified exit to Garrison 5793 | -7/Factory | Entered Garrison 5825 | -7/Garrison | Triggered checkpoint 5973 | -7/Garrison | Triggered checkpoint 6099 | -7/Garrison | Spotted B-75 Beast 6099 | -7/Garrison | Spotted B-75 Beast 6251 | -7/Garrison | Triggered checkpoint 6290 | -7/Garrison | Lost 3 parts (1n1u1w) 6350 | -7/Garrison | Core integrity fell below 50% 6366 | -7/Garrison | Lost 3 parts (1p1n1w) 6420 | -7/Garrison | Destroyed 7 combat bots 6504 | -7/Garrison | System corruption reached 10% 6565 | -7/Garrison | Discovered new exit (range 9) 6575 | -7/Garrison | Triggered checkpoint 6802 | -7/Garrison | Discovered new exit (range 12) 6847 | -7/Garrison | Triggered checkpoint 6994 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7041 | -7/Garrison | Triggered checkpoint 7088 | -7/Garrison | Triggered checkpoint 7148 | -7/Garrison | Lost 5 parts (1p2n1u1w) 7382 | -7/Garrison | Entered Factory 7382 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7675 | -6/Factory | Build established: Gunner 7704 | -6/Factory | Repaired Imp. Titanium Leg 7732 | -6/Factory | First assault squad dispatched 7812 | -6/Factory | Core integrity fell below 50% 7828 | -6/Factory | Self-destructed Last Messages --------------- 07815_ Enh. Gauss Cannon temporarily disabled. 07816_ Overheating: Energy bleed (-6). 07817_ G-67 Veteran misfires. 07817_ G-50 Soldier IFF system glitched. 07817_ U-05 Engineer builds a Wall. 07818_ Overheating: System interference. 07818_ Core Analyzer temporarily disabled. 07819_ Overheating: Weapon Cycler damaged (-18). 07819_ Overheating: Adv. EMP Blaster damaged (-3). 07820_ Overheating: Matter decay (-2). 07820_ Adv. EMP Blaster destroyed. 07820_ Broken Imp. Heat Sink destroyed. 07822_ U-05 Engineer builds a Wall. 07823_ Enh. Gauss Cannon destroyed. 07823_ Critical hit (Burn: +50). 07826_ U-05 Engineer lays Concrete. 07827_ G-50 Soldier misfires. 07828_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????????##????????????? | | ???????? #???? ??????????? | | ???????? #?### ??????????? | | ???????? +? #?????????? | | ???????? # #?????????? | | ???????? # "?????????? | | ???????? # ##????????? | | ?????##+;; g %" ????????? | | ######; =g "?????????? | | # =! ; %%=% ?????????? | | # ; =[ ?????????? | | # == #?????????? | | # """ #????????? | | # """ ####???????? | | # """@ u +???????? | | # ###????????? | | #####; ###??????????? | | # ; #????????????? | | # """ ;#???????????? | | # ]R" ;#???????????? | | # """ #???????????? | | # ; #???????????? | | # ; #???????????? | | # """ # ;;#??????????? | | # """ # ??????? | | # """ # ???????? | | # # ??????? | | # # ??????? | | # # """ ??????? | | ####### """ #######???????? | | ??????# """ #?????????????? | | ??????# #?????????????? | | ####### """ #?????????????? | | # # """ #?????????????? | | # # """ #?????????????? | | # # #?????????????? | | # """ # """ #?????????????? | | # """ # """ #?????????????? | | # """ + """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 59 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideImpulseKinecellerator Manual? 0 Play Time 01:25:33 Cumulative 29.0 hours Start 2024.07.09 @ 03:30:57 End 2024.07.09 @ 04:56:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7060c825-60aa-4046-b7da-70068bf79480