Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 21:49:17 Player: Thaleia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1692) 1692 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 3656 Bonus ------- High Alert Combat Kills 99 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Missile Launcher Heavy Flail > --- INVENTORY (5) ---- Improved Aluminum Leg Melee Analysis Suite Heavy Armor Plating Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding Heavy Armor Plating > --- WEAPON ----------- Light Assault Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Improved Aluminum Leg Advanced Weight Redist. System Signal Interpreter Melee Analysis Suite ECM Suite ECM Suite Heavy Armor Plating Hardened Light Armor Plating Assault Rifle Assault Cannon Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 55 | 6 14 6 29 Power 6 | 1 2 . 3 Engine 4 | 1 2 . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 2 2 1 9 Treads 2 | 2 . . . Leg 12 | . 2 1 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 3 3 4 Device 3 | . 1 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 24 | 2 7 2 13 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 11 | 2 3 1 5 Ballistic Cannon 5 | . . . 5 Launcher 6 | . 3 1 2 Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 1 . 19 Power 3 | . . . 3 Propulsion 9 | . . . 9 Utility 5 | . 1 . 4 Weapon 3 | . . . 3 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 98 95 68 Engine 10 | . 14 11 5 Treads 6 | . 17 . . Leg 22 | . 10 33 27 Device 1 | . 1 4 . Storage 12 | . 18 11 8 Protection 9 | . 7 13 9 Ballistic Gun 17 | . 24 21 7 Ballistic Cannon 2 | . . . 7 Impact Weapon 1 | . 3 . . Naked Turns 23 | . . . 23 Heaviest Build 50 | 14 36 46 50 Greatest Support 54 | 40 40 39 54 Greatest Overweight (x) 11 | . 11 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 14 Most Carried 15 | . 11 11 15 Average Carried 9 | . 7 9 13 Final Capacity 15 | 8 15 15 5 Final Carried 11 | . 11 11 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1534 | 191 213 241 889 Remotely . | . . . . Salvage Created 1475 | . 308 241 926 Parts 71 | . 17 19 35 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 13 7 26 Melee 1 | . 1 . . Guns 19 | . 5 5 9 Cannons 14 | . . . 14 AOE 8 | . 3 2 3 Classes Destroyed 10 | . 4 2 4 Worker 2 | . . 1 1 Builder 2 | . 1 . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 12 | . 5 3 4 Grunt 27 | . 8 2 17 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 6 | . 2 2 6 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 4 | . 2 2 4 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 350 | . 59 44 247 Missed 84 | . 22 10 52 Damage Taken 3643 | . 388 297 2958 Core 621 | . 32 29 560 Absorbed by Shields 116 | . . 116 . Redirected to Shielding 105 | . . . 105 Core Remaining (%) 93 | 100 87 92 . Volleys Fired 153 | . 25 25 103 Largest 2 | . 2 2 2 Hottest 88 | . 50 50 88 Shots Fired 273 | . 46 48 179 Gun 174 | . 40 47 87 Cannon 89 | . . . 89 Launcher 10 | . 6 1 3 Special . | . . . . Kinetic 263 | . 40 47 176 Thermal . | . . . . Explosive 10 | . 6 1 3 Electromagnetic . | . . . . Robot Hit Streak 19 | . 7 19 17 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 193 | . 36 34 123 Core Hits 85 | . 14 14 57 Critical Kills . | . . . . Critical Parts Destroyed 5 | . 3 1 1 Critical Strikes 8 | . 3 1 4 Destroy 2 | . . 1 1 Blast 3 | . . . 3 Smash 3 | . 3 . . Melee Attacks 13 | . 13 . . Impact 13 | . 13 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4256 | . 1173 516 2567 Guns 1408 | . 311 420 677 Cannons 1448 | . . . 1448 Explosions 905 | . 406 89 410 Melee 447 | . 447 . . Ramming 48 | . 9 7 32 Kinetic 2856 | . 311 420 2125 Thermal . | . . . . Explosive 905 | . 406 89 410 Electromagnetic . | . . . . Impact 447 | . 447 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 177 | . 177 . . Projectiles . | . . . . Explosions 9 | . 9 . . Melee 168 | . 168 . . Knockbacks 21 | . 4 . 17 Impact 4 | . 4 . . Kinetic 15 | . . . 15 Secondary 2 | . . . 2 Self-Inflicted Damage 40 | . . . 40 Shots 2 | . . . 2 Rammed 4 | . . . 4 Targets Rammed 16 | . 3 1 12 Kicked 12 | . 3 1 8 Crushed . | . . . . Highest Temperature 357 | . 22 2 357 Average Temperature 114 | . 10 2 129 Received Heat Transfer 1805 | . 165 92 1548 Effects 7 | . . . 7 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions 7 | . 7 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 520 | . 224 310 520 Initial 56 | . . 56 52 Average 198 | . 105 175 332 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 60 | 100 97 66 13 Level 1 25 | . 2 33 46 Level 2 14 | . . . 40 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 21 16 45 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 6 5 1 Successful 8 | . 4 3 1 Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 12 | . 6 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 3 1 Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 1 1 Locate Traps 2 | . 1 1 . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2974 | 112 1103 699 1060 Spaces Moved 1379 | 67 519 328 465 Core 75 | 3 1 . 71 Treads 399 | 64 335 . . Legs 905 | . 183 328 394 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 50 Average Speed 158 | 155 171 163 139 Slowest Speed 600 | 160 600 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 77 28 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | . 25 8 21 Melee . | . . . . Projectile 10 | . . . 10 AOE 44 | . 25 8 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1865 | 72 655 443 695 Wait 201 | . 58 78 65 Move 1376 | 66 518 327 465 Hop . | . . . . Pick Up 27 | . 15 1 11 Fast Attach 23 | 6 4 1 12 Attach 8 | . . 3 5 Detach 6 | . 2 3 1 Swap 24 | . 10 2 12 Drop 18 | . 7 2 9 Fire 153 | . 25 25 103 Melee 13 | . 13 . . Ram 4 | . . . 4 Kick 12 | . 3 1 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 15) 940 | -10/Materials | Discovered new exit (range 8) 1216 | -10/Materials | Entered another Materials area 1216 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1619 | -9/Materials | Discovered new exit (range 15) 1915 | -9/Materials | Entered another Materials area 1915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2260 | -8/Materials | Lost 3 parts (1n2u) 2691 | -8/Materials | Lost 3 parts (1p1n1u) 2895 | -8/Materials | Core integrity fell below 50% 2921 | -8/Materials | Released all parts (2) 2930 | -8/Materials | Core integrity fell below 20% 2952 | -8/Materials | Lost 5 parts (1p2n1u1w) 2975 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02869_ An explosion rips through the floor. 02869_ Aluminum Leg destroyed. 02890_ Hrd. Light Armor Plating destroyed. 02890_ Lgt. Nuclear Core destroyed. 02897_ Critical hit (Burn: +37). 02908_ Assault Rifle destroyed. 02909_ Critical hit (Burn: +37). 02909_ Kicked G-47 Trooper. 02912_ Kicked G-47 Trooper out of the way. 02914_ Kicked G-47 Trooper. 02919_ G-47 Trooper suffers critical hit (Destroy). 02919_ Destroyed Aluminum Leg. 02921_ Aluminum Leg destroyed. 02921_ Released Assault Rifle. 02921_ Released Lrg. Storage Unit. 02921_ Slammed into G-47 Trooper. 02924_ Destabilizing: Core damaged (-11). 02944_ Acquired Hvy. Flail. 02956_ Acquired Missile Launcher. 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