Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 09:46:25 Player: sentrybuster Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1713) 1713 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3447 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Improved Sensor Array Salvage Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (6) ---- Improved Medium Laser Improved Medium Laser Improved Assault Rifle Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Salvage Targeting Computer Medium Armor Plating > --- WEAPON ----------- Maul Makeshift Axe > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Improved Medium Laser Improved Medium Laser Improved Assault Rifle [Rating: 20] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Makeshift Axe Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 73 | 6 7 9 18 33 Power 8 | 1 2 . 2 3 Engine 8 | 1 2 . 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . 2 6 6 Treads 14 | 2 . 2 6 4 Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 1 . 7 9 Device 4 | . . . 2 2 Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 10 | . . . 3 7 Artifact . | . . . . . Weapon 31 | 2 4 7 3 15 Energy Gun 9 | 2 2 2 . 3 Energy Cannon . | . . . . . Ballistic Gun 9 | . 2 2 1 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon 9 | . . 3 2 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 15 | . 1 2 1 11 Power 1 | . . . . 1 Propulsion 5 | . . 1 . 4 Utility 5 | . . . 1 4 Weapon 4 | . 1 1 . 2 Highest Loss Streak 4 | . 1 2 1 4 Average Slot Usage (%) 95 | . 97 97 98 92 Engine 11 | . 14 14 11 10 Treads 20 | . 28 26 21 16 Wheel 1 | . . . . 2 Device 3 | . . . 2 5 Storage 19 | . 26 28 22 14 Processor 7 | . . . 11 11 Protection 6 | . . . 7 9 Energy Gun 5 | . 22 11 . 1 Ballistic Gun 3 | . 4 12 2 1 Impact Weapon 3 | . . . . 5 Slashing Weapon 10 | . . 2 19 12 Naked Turns . | . . . . . Heaviest Build 26 | 10 20 20 23 26 Greatest Support 43 | 40 40 40 40 43 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 4 6 6 6 6 Average Carried 5 | 2 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 4 5 6 6 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1022 | 238 95 141 205 343 Remotely . | . . . . . Salvage Created 2378 | . 419 312 475 1172 Parts 144 | . 24 22 29 69 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 6 | . 2 2 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 52 | . 7 9 7 29 Melee 25 | . 1 1 7 16 Guns 19 | . 5 8 . 6 AOE 5 | . . . . 5 Classes Destroyed 10 | . 5 1 1 3 Worker 3 | . 1 . . 2 Builder 1 | . . . . 1 Hauler 2 | . . . 1 1 Recycler 4 | . 2 1 1 . Operator 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 16 | . 3 6 . 7 Grunt 21 | . 4 2 3 12 Duelist 2 | . . . . 2 Sentry 13 | . . 1 4 8 Best Kill Streak 9 | . 3 3 3 9 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2935 | . 285 480 465 1705 Core 539 | . 46 77 50 366 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 50 . . Volleys Fired 75 | . 26 24 1 24 Largest 2 | . 2 2 1 2 Hottest 112 | . 90 79 23 112 Shots Fired 117 | . 46 41 1 29 Gun 111 | . 46 41 1 23 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 41 | . 7 24 1 9 Thermal 63 | . 38 11 . 14 Explosive 6 | . . . . 6 Electromagnetic 7 | . 1 6 . . Robot Hit Streak 12 | . 10 12 . 8 Robot Miss Streak 3 | . 3 2 2 2 Penetration Max . | . . . . . Secondary Targets 5 | . . 4 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 178 | . 31 32 25 90 Core Hits 74 | . 15 14 9 36 Critical Hits 3 | . . 1 . 2 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 1 . 2 Melee Attacks 146 | . . 4 35 107 Impact 37 | . . . . 37 Slashing 109 | . . 4 35 70 Piercing . | . . . . . Sneak Attacks 12 | . . . 2 10 Combat Hostiles . | . . . . . Follow-up Attacks 19 | . . 1 4 14 Damage Inflicted 4548 | . 389 516 684 2959 Guns 1061 | . 384 440 . 237 Cannons . | . . . . . Explosions 449 | . . . . 449 Melee 3033 | . . 76 684 2273 Ramming 5 | . 5 . . . Kinetic 454 | . 79 257 . 118 Thermal 510 | . 289 102 . 119 Explosive 449 | . . . . 449 Electromagnetic 97 | . 16 81 . . Impact 728 | . . . . 728 Slashing 2305 | . . 76 684 1545 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 303 | . . . . 303 Projectiles . | . . . . . Explosions 37 | . . . . 37 Melee 266 | . . . . 266 Knockbacks 7 | . . . . 7 Impact 7 | . . . . 7 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . . . 29 Shots 2 | . . . . 2 Rammed 2 | . 2 . . . Targets Rammed 3 | . 3 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 257 | . 257 123 . 135 Average Temperature 70 | . 95 45 . 53 Received Heat Transfer 972 | . 99 114 189 570 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 6 | . . . . 6 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 4 | . 2 1 . 1 Heat Transferred 1298 | . 780 259 . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 574 | . 126 259 282 574 Initial 100 | . . 34 100 70 Average 188 | . 65 114 149 268 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 62 | 100 100 95 86 32 Level 1 32 | . . 4 13 58 Level 2 4 | . . . . 8 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . . 7 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 6 | . 2 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 12 10 14 48 Peak Tracking Total 7 | . 4 3 5 7 Tactical Retreats 6 | . . . 2 4 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 20 | . 5 . 3 12 Terminals 17 | . 4 . 3 10 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 11 . 5 30 Successful 28 | . 7 . 5 16 Failed 18 | . 4 . . 14 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 27 | . 13 . 4 10 Terminals 37 | . 10 . 5 22 Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 . 1 6 Robot Analysis 1 | . . . . 1 Open Door 4 | . . . . 4 Locate Traps 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 4 . 4 4 Terminals 11 | . 3 . 4 4 Track 2 | . . . 1 1 Botnet 8 | . 3 . 2 3 Disrupt 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 1 . 3 9 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 128 | . . . . 128 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 3145 | 77 504 372 596 1596 Spaces Moved 1361 | 41 215 174 258 673 Core 3 | 3 . . . . Treads 1165 | 38 215 174 258 480 Legs . | . . . . . Wheels 193 | . . . . 193 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 151 | 154 160 160 160 142 Slowest Speed 180 | 160 160 160 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 36 | 4 34 40 32 73 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 3 1 Terrain Destroyed 70 | . . . 3 67 Melee 4 | . . . 3 1 Projectile . | . . . . . AOE 66 | . . . . 66 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2082 | 52 329 219 376 1106 Wait 392 | . 66 5 60 261 Move 1357 | 40 214 173 257 673 Hop . | . . . . . Pick Up 19 | 5 6 2 . 6 Fast Attach 34 | 6 1 2 13 12 Attach 11 | . 2 . 1 8 Detach 10 | . . . 3 7 Swap 28 | . 4 7 4 13 Drop 31 | 1 7 3 6 14 Fire 75 | . 26 24 1 24 Melee 122 | . . 3 31 88 Ram . | . . . . . Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 582 | -10/Materials | Entered Mines 901 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 926 | -10/Mines | Discovered new exit (range 3) 954 | -10/Mines | Entered Materials 954 | -9/Materials | Evolved 2 slots: Utility x2 1520 | -9/Materials | Discovered new exit (range 4) 1550 | -9/Materials | Entered Storage 1656 | -9/Storage | Repaired Mining Claw 1708 | -9/Storage | Repaired Cld. Ion Engine 2318 | -9/Storage | Repaired Cld. Ion Engine 2765 | -9/Storage | Garrison activated, responded to threat 2782 | -9/Storage | Core integrity fell below 50% 2858 | -9/Storage | Lost 3 parts (2n1u) 2960 | -9/Storage | Lost 4 parts (1p1n2w) 3133 | -9/Storage | Core integrity fell below 20% 3147 | -9/Storage | Crushed by falling debris 3147 | -9/Storage | Smashed by cave-in Last Messages --------------- >>Open Sealed Heavy Doors opened. 03128_ G-34 Mercenary destroyed. 03130_ Destroyed Sml. Laser. 03130_ G-34 Mercenary destroyed. 03130_ U-05 Engineer destroyed. 03132_ U-05 Engineer lays Concrete. 03132_ L-31 Rogue destroyed. 03133_ U-05 Engineer builds a Wall. 03135_ G-34 Mercenary destroyed. 03138_ The unstable cave ceiling collapses. 03138_ U-05 Engineer builds a Wall. 03139_ The unstable cave ceiling collapses. 03139_ G-34 Mercenary destroyed. 03141_ The unstable cave ceiling collapses. 03142_ U-05 Engineer lays Concrete. 03143_ U-05 Engineer builds a Wall. 03144_ Acquired 16 matter. 03146_ The unstable cave ceiling collapses. 03147_ Crushed by falling debris. 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