Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.13 @ 19:53:46 // Halloween2020/ForbiddenLore Player: Chronit Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2252) 2252 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 5857 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 47 Entered Garrisons 200 Friendly Fire -135 Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 20/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heavy Reactive Plating Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Advanced Sensor Array Advanced Signal Interpreter Heavy Reactive Plating [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 52 | 8 4 3 8 13 2 14 Power 5 | 1 . 1 1 1 . 1 Engine 3 | 1 . . 1 1 . . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 16 | 4 . . 3 4 1 4 Treads 14 | 2 . . 3 4 1 4 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 3 . 2 5 1 3 Device 4 | . 1 . . 1 . 2 Storage 4 | 1 2 . . 1 . . Processor 5 | . . . 2 1 1 1 Hackware . | . . . . . . . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 16 | 2 1 2 2 3 . 6 Energy Gun 6 | 1 . . 2 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 1 . 1 . 2 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 1 . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 19 | . . . 1 2 . 16 Power 4 | . . . 1 1 . 2 Propulsion 6 | . . . . . . 6 Utility 2 | . . . . . . 2 Weapon 7 | . . . . 1 . 6 Highest Loss Streak 13 | . . . 1 1 . 13 Average Slot Usage (%) 97 | . 96 100 99 99 100 89 Engine 7 | . 14 8 6 8 7 2 Core 2 | . . 5 3 . . 3 Treads 28 | . 28 28 33 27 30 26 Device 9 | . 5 14 11 9 7 6 Storage 11 | . 19 14 11 9 7 7 Processor 7 | . . . 11 9 15 15 Protection 3 | . . . . 9 7 5 Energy Gun 9 | . 14 7 5 15 7 5 Ballistic Gun 6 | . 3 13 8 2 7 4 Launcher 8 | . 10 7 8 8 7 9 Naked Turns . | . . . . . . . Heaviest Build 36 | 10 17 18 18 31 31 36 Greatest Support 83 | 40 40 40 60 63 83 83 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 8 Most Carried 8 | 6 7 8 8 8 7 8 Average Carried 6 | 3 5 7 7 7 6 6 Final Capacity 8 | 6 8 8 8 8 8 8 Final Carried 8 | 5 7 8 8 8 6 3 Class Distribution -------------------- 57% | Mutant 24% | Skirmisher 13% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Matter Collected 1427 | 239 66 122 212 477 . 311 Remotely . | . . . . . . . Salvage Created 2361 | . 91 113 592 995 . 570 Parts 168 | . 8 11 32 79 . 38 Haulers Intercepted 4 | . 1 . 1 2 . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 61 | . . 5 9 28 . 19 Guns 16 | . . 1 4 4 . 7 AOE 45 | . . 4 5 24 . 12 Classes Destroyed 11 | . 3 2 3 3 . . Worker 6 | . 1 . . 5 . . Builder 5 | . . . 2 3 . . Tunneler 1 | . . . . 1 . . Hauler 4 | . 1 . 1 2 . . Recycler 5 | . . . 3 2 . . Operator 3 | . . . . 3 . . Watcher 4 | . 1 . . 3 . . Swarmer 30 | . . 3 . 14 . 13 Grunt 22 | . . 2 6 9 . 5 Sentry 8 | . . . 3 4 . 1 Hunter 1 | . . . . 1 . . Thug 1 | . . . 1 . . . Best Kill Streak 20 | . 1 2 11 20 . 12 Combat Bots Only 12 | . . 2 7 12 . 12 Max Kills in Single Turn 6 | . 1 2 3 6 . 4 Gunslinging . | . . . . . . . Exploded 5 | . . 2 2 5 . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Damage Taken 3997 | . 57 77 456 866 . 2541 Core 987 | . . 4 66 217 . 700 Absorbed by Shields 62 | . . . . . . 62 Core Remaining (%) 85 | 100 . 98 83 60 . . Volleys Fired 150 | . 10 9 40 40 . 51 Largest 3 | . 2 2 2 3 . 3 Hottest 118 | . 70 70 80 118 . 106 Shots Fired 271 | . 13 14 70 92 . 82 Gun 203 | . 9 11 48 63 . 72 Cannon . | . . . . . . . Launcher 68 | . 4 3 22 29 . 10 Special . | . . . . . . . Kinetic 97 | . . 7 32 13 . 45 Thermal . | . . . . . . . Explosive 68 | . 4 3 22 29 . 10 Electromagnetic 106 | . 9 4 16 50 . 27 Robot Hit Streak 21 | . 7 8 9 16 . 21 Robot Miss Streak 3 | . . 2 1 3 . 1 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 169 | . 7 10 33 54 . 65 Core Hits 184 | . 5 11 43 78 . 47 Critical Hits 14 | . . . . . . 14 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 12 | . . . . . . 12 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5792 | . 150 262 954 2963 . 1463 Guns 1662 | . 101 74 273 629 . 585 Cannons . | . . . . . . . Explosions 4127 | . 49 188 681 2334 . 875 Melee . | . . . . . . . Ramming 3 | . . . . . . 3 Kinetic 761 | . . 42 133 217 . 369 Thermal 71 | . 27 . 44 . . . Explosive 4056 | . 22 188 637 2334 . 875 Electromagnetic 901 | . 101 32 140 412 . 216 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . . Average Corruption 3 | . . . . 3 . . Corruption Purged . | . . . . . . . Effects 11 | . . . . 11 . . Message Errors 3 | . . . . 3 . . Matter Fused 5 | . . . . 5 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 190 | . . . 5 163 . 22 Projectiles . | . . . . . . . Explosions 190 | . . . 5 163 . 22 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 216 | . 24 30 32 129 . 1 Shots 8 | . 2 1 1 4 . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 234 | . 12 20 40 234 . 162 Average Temperature 37 | . 7 9 10 49 . 49 Received Heat Transfer 1155 | . 9 . 246 117 . 783 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 2 . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . 50 . 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Peak Influence 891 | . 61 195 253 891 272 685 Initial 269 | . . 13 . 7 269 167 Average 205 | . 13 85 91 424 269 393 Maximum Alert Level 3 | . . . 1 3 1 2 Low Security (%) 58 | 100 100 100 80 15 . 13 Level 1 25 | . . . 19 47 100 41 Level 2 10 | . . . . 16 . 44 Level 3 5 | . . . . 20 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 1 4 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 2 . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Distress Signals 6 | . . . 1 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 7 9 11 38 . 26 Peak Tracking Total 12 | . 4 3 5 11 . 12 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Machines Disabled 12 | . 3 . 3 6 . . Max in Single Turn 2 | . 1 . 1 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Machines Accessed 7 | . 3 . 1 2 1 . Terminals 6 | . 3 . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 16 | . 8 . 4 3 1 . Successful 12 | . 7 . 3 1 1 . Failed 4 | . 1 . 1 2 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 9 | . 3 . 4 2 . . Terminals 15 | . 8 . 4 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 8 | . 4 . 3 1 . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Track 1 | . 1 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 3 | . 2 . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 13 | . . 9 4 . . . Total Damage 229 | . . 168 61 . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Turns Passed 3234 | 191 506 415 754 838 82 448 Spaces Moved 1631 | 124 282 235 386 389 48 167 Core 25 | 20 . . . . . 5 Treads 1591 | 89 282 235 386 389 48 162 Legs 15 | 15 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 150 Average Speed 159 | 137 160 160 160 164 165 164 Slowest Speed 180 | 160 160 160 160 166 165 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 26 | 6 33 53 27 37 1 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 56 | . 16 . 35 5 . . Terrain Destroyed 449 | . 24 28 131 186 . 80 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 448 | . 24 28 131 185 . 80 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Total 2023 | 144 326 263 461 511 51 267 Wait 93 | . 18 4 16 43 2 10 Move 1625 | 123 281 234 385 388 47 167 Hop . | . . . . . . . Pick Up 62 | 12 8 7 8 16 . 11 Fast Attach . | . . . . . . . Attach 26 | 6 1 . 3 4 2 10 Detach . | . . . . . . . Swap 26 | 2 3 3 5 9 . 4 Drop 33 | 1 5 6 4 11 . 6 Fire 150 | . 10 9 40 40 . 51 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 7) 698 | -10/Materials | Entered Mines 720 | -10/Mines | Escorted by a lone wolf Derelict 740 | -10/Mines | Learned location of Storage (-8) 794 | -10/Mines | Learned location of 1 exit from Materials 861 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1099 | -10/Mines | Discovered new exit (range 7) 1113 | -10/Mines | Entered Materials 1113 | -9/Materials | Accompanied by 1 ally 1113 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1114 | -9/Materials | Identified exit to Materials 1407 | -9/Materials | Destroyed 7 combat bots 1867 | -9/Materials | Entered another Materials area 1867 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2252 | -8/Materials | Crushed by falling debris 2521 | -8/Materials | Destroyed 12 combat bots 2592 | -8/Materials | Discovered new exit (range 16) 2645 | -8/Materials | Identified exit to Factory 2667 | -8/Materials | First assault squad dispatched 2705 | -8/Materials | Entered Factory 2705 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2785 | -7/Factory | Identified exit to Garrison 2787 | -7/Factory | Entered Garrison 2830 | -7/Garrison | Triggered checkpoint 2902 | -7/Garrison | Triggered checkpoint 2992 | -7/Garrison | Triggered checkpoint 3079 | -7/Garrison | Found Hvy. Reactive Plating 3110 | -7/Garrison | Triggered checkpoint 3148 | -7/Garrison | Destroyed 12 combat bots 3210 | -7/Garrison | Core integrity fell below 50% 3221 | -7/Garrison | Core integrity fell below 20% 3235 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03197_ HV Slug penetrates Wall. 03199_ HV Slug penetrates Y-54 Guardian. 03200_ Hyp. Gauss Rifle destroyed. 03202_ Slammed into Y-54 Guardian. 03204_ Adv. Signal Interpreter permanently disabled. 03204_ Destabilizing: Short circuit. 03204_ Triggered Stasis Trap. 03204_ A bubble of rippling energy engulfs the area. 03204_ Field strength at 94. 03205_ Field strength at 88. 03206_ Field strength at 74. 03207_ Field strength at 55. 03208_ Field strength at 49. 03209_ Field strength at 43. 03210_ Stasis field depleted. 03220_ Discarded Broken Adv. Signal Interpreter. 03226_ Y-54 Guardian destroyed. 03226_ Lgt. Treads destroyed. 03228_ Acquired Autogun. 03233_ Lgt. Treads destroyed. 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