Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.30 @ 19:41:01 Player: Agave Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (72) 360 Value Destroyed (2336) 2336 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 8306 Bonus ------- High Alert Combat Kills 30 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 101/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Compact Matter Pod (0) Point Defense System System Shield Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Signal Interpreter Core Analyzer Microactuators Improved Transmission Jammer Improved Maneuvering Thrusters > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Nuclear Pulse Thruster Cooled Cesium-ion Thruster Compact Matter Pod Point Defense System System Shield System Backup Module Phase Cannon Gauss Rifle Gauss Rifle Enhanced Gauss Cannon [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Maul Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 . . . 2 Utility 6 | . . 1 . . . 2 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 144 | 3 10 15 1 2 1 21 42 26 4 1 18 Power 17 | . 2 2 . . . 3 6 3 . . 1 Engine 9 | . 2 2 . . . 2 3 . . . . Core 8 | . . . . . . 1 3 3 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 50 | 2 1 5 . . . 6 20 8 1 1 6 Treads 9 | 1 . 4 . . . 1 3 . . . . Leg 2 | . . . . . . 2 . . . . . Wheel 11 | 1 1 1 . . . 3 5 . . . . Hover 9 | . . . . . . . 8 1 . . . Flight 19 | . . . . . . . 4 7 1 1 6 Utility 41 | . 2 3 1 1 . 4 8 11 . . 11 Device 27 | . 1 2 1 . . . 5 8 . . 10 Storage 3 | . 1 . . 1 . . . 1 . . . Processor 4 | . . 1 . . . 1 1 . . . 1 Hackware 3 | . . . . . . 2 1 . . . . Protection 4 | . . . . . . 1 1 2 . . . Artifact . | . . . . . . . . . . . . Weapon 36 | 1 5 5 . 1 1 8 8 4 3 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon 4 | . 2 1 . . . 1 . . . . . Ballistic Gun 20 | 1 3 3 . . . 4 5 2 2 . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 2 | . . . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 7 | . . . . 1 . 1 3 1 1 . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 3 1 . . . Parts Lost 35 | . 1 8 1 . . 8 5 1 2 . 9 Power 4 | . . 2 . . . 1 . . . . 1 Propulsion 19 | . 1 4 . . . 3 4 . 2 . 5 Utility 7 | . . 1 1 . . 1 1 1 . . 2 Weapon 5 | . . 1 . . . 3 . . . . 1 Highest Loss Streak 8 | . 1 2 1 . . 7 2 1 1 . 8 Average Slot Usage (%) 86 | . 90 84 99 100 100 91 90 78 65 66 73 Engine 4 | . 13 4 11 11 11 6 2 . . . . Core 3 | . . . . . . . 4 6 6 6 4 Treads 8 | . 14 15 33 33 33 10 3 . . . . Wheel 6 | . 13 11 . . . 9 11 . . . . Hover 2 | . . . . . . . 8 2 . . . Flight 7 | . . . . . . . 1 23 25 26 26 Device 9 | . 5 10 10 11 11 2 7 14 6 6 22 Storage 8 | . 14 11 11 11 11 9 7 6 6 6 4 Processor 12 | . . 10 11 11 11 11 19 13 13 13 8 Hackware 3 | . . . . . . 14 6 1 . . . Protection 1 | . . . . . . 6 4 . . . . Ballistic Gun 7 | . 21 16 22 19 11 5 3 1 . . . Slashing Weapon 4 | . . . . 2 . 6 6 5 5 6 4 Naked Turns 61 | . . . . . . . . . . . 61 Heaviest Build 40 | 12 30 34 34 33 34 39 40 36 30 30 38 Greatest Support 66 | 20 10 60 66 66 66 66 60 42 30 30 46 Greatest Overweight (x) 4 | 1 4 3 . . . 2 4 2 1 . 2 Average Overweight (x) . | . 1 1 . . . . . . . . . Largest Inventory Capacity 14 | 7 14 14 14 14 14 14 14 14 14 14 14 Average Capacity 13 | 7 9 14 14 14 14 14 14 14 14 14 13 Most Carried 14 | 6 11 14 14 14 13 14 14 14 14 13 14 Average Carried 12 | 5 6 13 13 13 13 12 13 13 13 13 12 Final Capacity 14 | 7 14 14 14 14 14 14 14 14 14 14 4 Final Carried 14 | 4 11 13 14 14 13 14 14 13 14 13 4 Class Distribution -------------------- 67% | Mutant 19% | Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Extension Sprinter | -6/Cetus Sprinter | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Matter Collected 2110 | 230 218 449 37 . . 476 406 114 46 . 134 Remotely . | . . . . . . . . . . . . Salvage Created 2696 | . 397 782 100 . . 432 703 114 34 . 134 Parts 185 | . 30 44 9 . . 38 38 6 5 . 15 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Combat Hostiles Destroyed 59 | . 12 18 3 . . 13 9 2 . . 2 Melee 13 | . . . . . . 5 5 1 . . 2 Guns 36 | . 7 16 3 . . 5 4 1 . . . Cannons 6 | . 5 1 . . . . . . . . . AOE 4 | . . 1 . . . 3 . . . . . Classes Destroyed 9 | . 4 2 . . . 1 2 . . . . Worker 1 | . . 1 . . . . . . . . . Builder 4 | . . . . . . 1 . . 1 . 2 Recycler 2 | . . . . . . . 2 . . . . Operator 3 | . 1 1 . . . . . . 1 . . Watcher 3 | . 1 1 . . . . 1 . . . . Swarmer 16 | . 6 4 . . . 6 . . . . . Grunt 21 | . 6 7 3 . . 4 1 . . . . Sentry 14 | . . 7 . . . 3 3 1 . . . Programmer 8 | . . . . . . . 5 1 . . 2 Best Kill Streak 5 | . 3 3 3 . . 5 3 1 1 . 3 Combat Bots Only 5 | . 3 3 3 . . 5 1 1 . . 2 Max Kills in Single Turn 3 | . 1 1 1 . . 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 . . . 3 . . . . . Melee 1 | . . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Damage Taken 5390 | . 407 913 108 . . 978 788 344 390 . 1462 Core 1869 | . 64 158 13 . . 203 126 53 252 . 1000 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 73 | 100 74 . . . 57 63 82 . . 64 . Volleys Fired 147 | . 39 47 4 . . 30 21 5 1 . . Largest 2 | . 2 2 2 . . 2 2 2 2 . . Hottest 79 | . 76 79 46 . . 60 56 56 56 . . Shots Fired 259 | . 78 91 8 . . 43 27 10 2 . . Gun 216 | . 55 77 8 . . 37 27 10 2 . . Cannon 41 | . 23 14 . . . 4 . . . . . Launcher 2 | . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . Kinetic 218 | . 54 77 8 . . 40 27 10 2 . . Thermal 2 | . 1 . . . . 1 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 39 | . 23 14 . . . 2 . . . . . Robot Hit Streak 10 | . 8 9 10 . . 4 7 5 7 . . Robot Miss Streak 4 | . 3 4 2 . . 4 2 1 . . . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 4 | . 2 . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . Shots Hit Robots 229 | . 51 72 7 . . 37 41 12 3 . 6 Core Hits 105 | . 15 37 7 . . 17 19 4 2 . 4 Critical Hits 5 | . 1 . . . . . 2 1 1 . . Critical Kills 2 | . . . . . . . 1 . 1 . . Critical Parts Destroyed 3 | . 1 . . . . . 1 1 . . . Melee Attacks 342 | . . 4 . . . 38 124 121 15 . 40 Impact 4 | . . 4 . . . . . . . . . Slashing 338 | . . . . . . 38 124 121 15 . 40 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5466 | . 717 1078 99 . . 1086 1530 357 151 . 448 Guns 2296 | . 351 783 99 . . 372 520 128 43 . . Cannons 644 | . 366 255 . . . 23 . . . . . Explosions 220 | . . 40 . . . 180 . . . . . Melee 2306 | . . . . . . 511 1010 229 108 . 448 Ramming . | . . . . . . . . . . . . Kinetic 2307 | . 339 783 99 . . 395 520 128 43 . . Thermal 52 | . 12 40 . . . . . . . . . Explosive 126 | . . . . . . 126 . . . . . Electromagnetic 675 | . 366 255 . . . 54 . . . . . Impact . | . . . . . . . . . . . . Slashing 2306 | . . . . . . 511 1010 229 108 . 448 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 3 . . 3 Average Corruption 1 | . . . . . . . 1 1 . . 1 Corruption Purged 8 | . . . . . . . 3 5 . . . Effects 11 | . . . . . . . 3 6 . . 2 Message Errors 4 | . . . . . . . 2 2 . . . Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . . 1 2 . . . Data Loss (minor) 2 | . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 220 | . 20 6 . . . 63 1 11 . . 119 Projectiles 26 | . 20 6 . . . . . . . . . Explosions 7 | . . . . . . 7 . . . . . Melee 187 | . . . . . . 56 1 11 . . 119 Knockbacks 2 | . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 177 | . 177 96 2 . . 8 3 150 . . 4 Average Temperature 45 | . 56 27 2 . . 5 3 90 . . 3 Received Heat Transfer 1005 | . 120 306 63 . . 234 165 30 87 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 87 | . 37 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Peak Influence 444 | . 309 444 223 . . 237 133 168 164 89 300 Initial 163 | . . 100 163 . . . 56 65 32 74 49 Average 99 | . 190 276 215 . . 88 41 51 89 83 86 Maximum Alert Level 2 | . 1 2 1 . . 1 . . . . 1 Low Security (%) 87 | 100 52 39 14 . 100 98 100 100 100 100 98 Level 1 10 | . 47 43 85 . . 1 . . . . 1 Level 2 1 | . . 16 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 5 1 . . . 1 6 3 3 . 5 Investigation 11 | . 3 . . . . 1 1 2 3 . 1 Extermination 8 | . . . . . . . 5 1 . . 2 Reinforcement 5 | . 2 1 . . . . . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Distress Signals 9 | . 1 2 . . . 3 . 1 1 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 22 31 3 . . 23 12 7 17 4 28 Peak Tracking Total 14 | . 4 5 3 . . 6 3 3 10 5 14 Tactical Retreats 23 | . 1 5 . . . 3 2 2 4 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Traps Triggered 7 | . 1 . . . . 1 . 1 2 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Machines Disabled 2 | . 1 . . . . 1 . . . . . Max in Single Turn 1 | . 1 . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Machines Accessed 47 | . 7 4 . 5 . 5 8 6 6 . 6 Terminals 27 | . 5 4 . . . 4 2 3 6 . 3 Fabricators 3 | . . . . . . . 1 1 . . 1 Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 7 | . 2 . . . . 1 2 1 . . 1 Scanalyzers 3 | . . . . . . . 2 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 195 | . 29 15 . 50 . 24 23 21 13 . 20 Successful 135 | . 14 9 . 50 . 15 17 11 7 . 12 Failed 60 | . 15 6 . . . 9 6 10 6 . 8 Catastrophic 7 | . 1 1 . . . 1 . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 70 | . 26 11 . 1 . 19 2 5 2 . 4 Terminals 94 | . 26 15 . . . 20 2 6 13 . 12 Fabricators 7 | . . . . . . . 3 3 . . 1 Repair Stations 7 | . . . . . . . 7 . . . . Recycling Units 22 | . 3 . . . . 4 5 5 . . 5 Scanalyzers 13 | . . . . . . . 6 7 . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 88 | . 10 5 . 50 . 10 1 1 7 . 4 Record 53 | . . . . 49 . 1 . . 1 . 2 Part Schematic 2 | . . . . . . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 4 | . . . . . . . . 1 3 . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . 1 . . 1 . . Emergency Access Points 2 | . 1 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . Alert Level 3 | . . 1 . . . 2 . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . Recall Investigation 3 | . 1 1 . . . . . . 1 . . Zone Layout 9 | . 3 2 . . . 2 . . 1 . 1 EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . Scan Component 3 | . . . . . . . 3 . . . . Repair 3 | . . . . . . . 3 . . . . Recycling Unit Hacks 13 | . . . . . . 3 3 3 . . 4 Recycle Component 1 | . . . . . . . . . . . 1 Process 2 | . . . . . . . . . . . 2 Report Inventory 5 | . . . . . . 1 2 2 . . . Retrieve Matter 3 | . . . . . . 1 . 1 . . 1 Retrieve Components 2 | . . . . . . 1 1 . . . . Scanalyzer 11 | . . . . . . . 6 5 . . . Insert Component 6 | . . . . . . . 3 3 . . . Analyze 5 | . . . . . . . 3 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 14 | . 4 4 . . . 2 1 1 . . 2 Terminals 11 | . 3 4 . . . 1 . 1 . . 2 Track 1 | . . . . . . . . . . . 1 Botnet 10 | . 3 4 . . . 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . . Monitor 1 | . . . . . . . 1 . . . . Tunnel 2 | . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 . . Used 2 | . . 1 . . . . . . 1 . . Hacking Detections 31 | . 6 4 . . . 3 5 5 4 . 4 Full Trace Events 7 | . 1 . . . . . 1 2 2 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 2 3 2 . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . Time 143 | . . . . . . . 143 . . . . Parts Recycled 1 | . . . . . . . . . . . 1 Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 3 10 . . . . Parts Scanalyzed 5 | . . . . . . . 3 2 . . . Part Schematics Acquired 5 | . . . . . . . 3 2 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Total Allies 3 | . . . . . . . . . 3 . . Largest Group 2 | . . . . . . . . . 2 . . Highest-Rated Group 50 | . . . . . . . . . 50 . . Highest-Rated Ally 25 | . . . . . . . . . 25 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . 1 . . Total Damage 40 | . . . . . . . . . 40 . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Turns Passed 10133 | 8 688 1090 168 1042 60 1220 2777 1499 649 16 916 Spaces Moved 7324 | 3 505 524 93 649 29 656 1754 1173 1062 54 822 Core 135 | . 6 . . . . 5 2 . . . 122 Treads 1105 | . . 127 93 649 29 152 55 . . . . Legs 106 | 2 . . . . . 104 . . . . . Wheels 2228 | 1 499 397 . . . 395 936 . . . . Hover 888 | . . . . . . . 759 129 . . . Flight 2862 | . . . . . . . 2 1044 1062 54 700 Fastest Speed 21 | 90 80 80 160 160 160 90 48 26 27 28 21 Average Speed 73 | 110 95 110 160 160 160 123 76 31 28 28 31 Slowest Speed 255 | 120 250 160 160 160 160 200 255 195 112 28 192 Overloaded Moves 1 | . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 40 | 2 86 42 23 90 12 49 34 26 74 23 24 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . 1 . . 1 . 1 . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 297 | . . 3 . . . 28 102 116 14 . 34 Terrain Destroyed 318 | . . 5 . . . 47 102 116 14 . 34 Melee 297 | . . 3 . . . 28 102 116 14 . 34 Projectile 2 | . . . . . . 2 . . . . . AOE 19 | . . 2 . . . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Fac Total 11489 | 7 636 933 104 653 43 989 3043 2186 1391 54 1450 Wait 3318 | . 64 328 5 . 13 200 1024 825 307 . 552 Move 7307 | 2 504 523 92 648 28 655 1753 1172 1055 53 822 Hop 3 | . . . . . . . . . 3 . . Pick Up 117 | . 13 13 2 1 . 27 37 10 3 . 11 Fast Attach 25 | . 2 2 . . . 1 10 8 . . 2 Attach 66 | . 2 8 1 . . 13 18 8 3 1 12 Detach 15 | . . . . . . . 5 6 2 . 2 Swap 53 | 3 6 5 . 2 1 7 14 10 1 . 4 Drop 96 | 2 6 3 . 2 1 18 37 21 1 . 5 Fire 147 | . 39 47 4 . . 30 21 5 1 . . Melee 342 | . . 4 . . . 38 124 121 15 . 40 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Identified exit to Mines 118 | -10/Materials | Discovered new exit (range 11) 286 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 7) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1507 | -9/Materials | Discovered new exit (range 3) 1510 | -9/Materials | Identified exit to Materials 1675 | -9/Materials | Discovered new exit (range 9) 1686 | -9/Materials | Identified exit to Mines 1787 | -9/Materials | Entered Mines 1899 | -9/Mines | Learned location of 1 exit from Lower Caves 1948 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1948 | -9/Mines | Discovered new exit (range 5) 1953 | -9/Mines | Identified exit to Exiles 1955 | -9/Mines | Entered Exiles 1997 | -9/Exiles | Met 8R-AWN 2024 | -9/Exiles | Met EX-HEX 2072 | -9/Exiles | Met EX-BIN 2106 | -9/Exiles | Aligned with FarCom system 2107 | -9/Exiles | Given EX-Vault access code 2330 | -9/Exiles | Met EX-DEC 2336 | -9/Exiles | Learned location of Zion (-7) 2512 | -9/Exiles | Visited The Gauntlet 2789 | -9/Exiles | Opened EX-Vault 2796 | -9/Exiles | Found Prototype Slashing Weapon 2797 | -9/Exiles | Identified Longsword +1 2848 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2978 | -9/Exiles | Discovered new exit (range 14) 2995 | -9/Exiles | Identified exit to Mines 2997 | -9/Exiles | Left Exiles lab with Longsword +1 2997 | -9/Exiles | Entered Mines 3048 | -8/Mines | Discovered exit to Materials (range 6) 3057 | -8/Mines | Entered Materials 3057 | -8/Materials | Evolved 2 slots: Utility x2 3375 | -8/Materials | Lost 7 parts (1p3n3w) 3380 | -8/Materials | Build established: Hacker-Mutant 3785 | -8/Materials | Identified exit to Factory 4131 | -8/Materials | Build established: Mutant 4277 | -8/Materials | Entered Factory 4277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4947 | -7/Factory | Discovered new exit (range 5) 4950 | -7/Factory | Identified exit to Lower Caves 6186 | -7/Factory | Found Powered Armor 6594 | -7/Factory | Discovered new exit (range 7) 6597 | -7/Factory | Identified exit to Storage 6755 | -7/Factory | Repaired Broken Gravmag System 6802 | -7/Factory | Repaired Gravmag System 6842 | -7/Factory | Repaired Airjet 7051 | -7/Factory | Discovered new exit (range 5) 7053 | -7/Factory | Identified exit to Factory 7054 | -7/Factory | Entered another Factory area 7054 | -6/Factory | Evolved 2 slots: Utility x2 7461 | -6/Factory | Build established: Sprinter 7505 | -6/Factory | Crushed by falling debris 8551 | -6/Factory | Discovered new exit (range 10) 8553 | -6/Factory | Identified exit to Extension 8553 | -6/Factory | Entered Extension 8685 | -6/Extension | Rescued a captive Derelict 8688 | -6/Extension | Rescued a captive Derelict 8689 | -6/Extension | Identified exit to Cetus 9146 | -6/Extension | Rescued a captive Derelict 9164 | -6/Extension | Spotted B-75 Beast 9173 | -6/Extension | Spotted B-75 Beast 9195 | -6/Extension | Discovered new exit (range 16) 9202 | -6/Extension | Entered Cetus 9207 | -6/Cetus | Spotted Cetus Guard 9208 | -6/Cetus | Spotted Cetus Guard 9209 | -6/Cetus | Spotted Cetus Guard 9214 | -6/Cetus | Discovered new exit (range 16) 9218 | -6/Cetus | Identified exit to Factory 9218 | -6/Cetus | Entered Factory 9218 | -5/Factory | Evolved 2 slots: Propulsion x2 10073 | -5/Factory | Released all parts (8) 10097 | -5/Factory | Lost 8 parts (1p4n2u1w) 10103 | -5/Factory | Core integrity fell below 50% 10131 | -5/Factory | Core integrity fell below 20% 10134 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10073_ Released Terrain Scan Processor. 10073_ Released Microactuators. 10073_ Released Cld. Cesium-ion Thruster. 10073_ Released Weight Redist. System. 10073_ Released Imp. Signal Interpreter. 10073_ Released Lrg. Storage Unit. 10073_ Released Cld. Cesium-ion Thruster. 10074_ U-05 Engineer lays Concrete. 10109_ K-01 Serf cleans the Fusion Modulator. 10110_ System corrupted: Matter fused (-8). 10115_ K-01 Serf cleans the Fusion Modulator. 10117_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10121_ Penetrated by Slug. 10128_ Slug penetrates Wall. 10128_ Penetrated by Slug. 10132_ U-05 Engineer lays Concrete. 10132_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10133_ U-05 Engineer lays Concrete. 10134_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #?????????? ???????????????????????????? | | #????????? ??????????????????????????? | | #????????? ???????????????????????????? | | #????????? """? ??????? ???????????? | | #???????? """ ????" ???????????? | | #### #???????? 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""" """ | | "" # #????# #| !=""" """ | | "" # "" #????# +![![ | | "" " "T #????# h###"######### | | " " # "" #????# u ##!###?????## | | "G" # ###### !! ### ###?#???? | | """ # + !! ## ##?###?#?? | | # """""" ##############+###"####"#????? | | ######## """""" #????# !##?#??# | | ???????# """""" #????# """ """""" ##????? | | ???????# """""" #????# "R" """""" "#?#??? | | ???????# #????# " " ! """""" =##?#### | | ???????# #????# """""" #?????? | | ???????##############????# #?????? | | ?????????????????????????# *#?????? | | ?????????????????????????###################?????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 3 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 75 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Brute Force Can't Catch Me Dodgeball, But With Guns Party Time Universal Adapter Challenges ------------ None Game ------ Seed FluxGreatMatrix Manual? 0 Play Time 05:02:13 Cumulative 86.7 hours Start 2021.01.28 @ 06:25:55 End 2021.01.30 @ 19:41:01 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f737ac3-14d4-4681-8ffd-4d0235d54882