Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 17:34:45 Player: ActualDio Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (450) 450 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1242 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/250 Matter 202/300 Energy 124/125 System Corruption 0% Temperature Cool (36) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Battle Rifle Makeshift Hammer > --- INVENTORY (20) --- Subdweller Power Source Subdweller Optics Core Shielding Makeshift Light Armor Plating Medium Laser Subdweller Beam Cannon Multitool Shrapnel Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Hammer > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Spiked Treads Subdweller Optics Core Shielding Makeshift Light Armor Plating Medium Laser Subdweller Beam Cannon Battle Rifle Multitool Shrapnel Trap [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 6 2 5 21 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads . | . . . . Leg . | . . . . Wheel 7 | 2 . . 5 Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 4 3 Device 4 | . . 3 1 Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 14 | 2 . 1 11 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . . 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 4 | . . 1 3 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 98 Engine 13 | . 14 14 13 Wheel 27 | . 28 28 26 Device 11 | . . 12 5 Storage 2 | . 14 1 8 Processor 13 | . . 13 14 Energy Gun 2 | . 14 2 2 Ballistic Gun 14 | . 14 14 14 Special Weapon 11 | . . 11 8 Naked Turns . | . . . . Heaviest Build 50 | 14 50 50 50 Greatest Support 36 | 26 26 26 36 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 7 | 6 14 6 13 Most Carried 12 | 5 6 6 12 Average Carried 5 | 3 4 5 7 Final Capacity 20 | 8 20 5 20 Final Carried 8 | 4 5 5 8 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 644 | 221 146 65 212 Remotely . | . . . . Salvage Created 702 | . 452 36 214 Parts 68 | . 38 9 21 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 19 | . . . 19 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 12 . 7 Guns 19 | . 12 . 7 Classes Destroyed 8 | . 6 1 1 Builder 2 | . 1 1 . Tunneler 1 | . . 1 . Recycler 1 | . 1 . . Mechanic 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 12 | . 9 . 3 Grunt 3 | . 3 . . Subdweller 4 | . . . 4 Best Kill Streak 5 | . 5 1 3 Combat Bots Only 4 | . 4 . 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 125 | . 42 . 83 Missed 42 | . 19 . 23 Damage Taken 825 | . 144 . 681 Core 250 | . 35 . 215 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . 6 . . Ignored by Resistances 224 | . 49 . 175 Core Remaining (%) 100 | 100 . . . Volleys Fired 140 | . 29 15 96 Largest 2 | . 2 2 2 Hottest 100 | . 70 100 100 Shots Fired 192 | . 58 20 114 Gun 114 | . 58 10 46 Cannon . | . . . . Launcher . | . . . . Special 78 | . . 10 68 Kinetic 67 | . 29 5 33 Thermal 125 | . 29 15 81 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 6 9 11 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 72 | . 37 6 29 Core Hits 39 | . 21 3 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 1 1 Burn 3 | . 2 1 . Destroy 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 985 | . 476 75 434 Guns 985 | . 476 75 434 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 598 | . 251 37 310 Thermal 387 | . 225 38 124 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 202 | . 54 60 202 Average Temperature 25 | . 18 18 92 Received Heat Transfer 519 | . 24 . 495 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1369 | . 814 185 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 414 | . 414 70 . Initial 70 | . . 70 . Average 6 | . 230 1 . Maximum Alert Level 2 | . 2 . . Low Security (%) 98 | 100 29 100 . Level 1 1 | . 63 . . Level 2 . | . 7 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 18 . 43 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 6 | . . . 6 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 15 . . Successful 5 | . 5 . . Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 21452 | 60 412 18252 2728 Spaces Moved 3408 | 52 327 1374 1655 Core 4 | 4 . . . Treads . | . . . . Legs . | . . . . Wheels 3404 | 48 327 1374 1655 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 101 | 86 97 97 106 Slowest Speed 140 | 90 105 105 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 3 45 108 63 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 4 | . . 1 3 Spaces Dug 5 | . . 5 . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile 5 | . . 5 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 21038 | 66 361 18249 2362 Wait 17418 | . . 16850 568 Move 3405 | 51 326 1373 1655 Hop . | . . . . Pick Up 26 | 9 3 3 11 Fast Attach 3 | 1 . . 2 Attach 10 | 5 1 . 4 Detach . | . . . . Swap 21 | . 1 5 15 Drop 12 | . 1 3 8 Fire 140 | . 29 15 96 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 329 | -10/Materials | Identified exit to Mines 473 | -10/Materials | Entered Mines 523 | -10/Mines | Met a Derelict bent on vengeance 642 | -10/Mines | Learned Materials terminal intel 662 | -10/Mines | Learned Materials security intel 664 | -10/Mines | Discovered new exit (range 7) 1177 | -10/Mines | Learned location of Storage (-9) 1182 | -10/Mines | Discovered new exit (range 5) 1192 | -10/Mines | Identified exit to Materials 1234 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1236 | -10/Mines | Found Prototype Device 2162 | -10/Mines | Identified Exp. Sensor Array 3790 | -10/Mines | Discovered new exit (range 3) 3791 | -10/Mines | Identified exit to Subcaves 18725 | -10/Mines | Entered Subcaves 18733 | -10/Subcaves | Learned Materials trap positions 19431 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 19913 | -10/Subcaves | Build established: Scavenger-Mutant 20559 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 20559 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 20628 | -10/Subcaves | Learned location of Zion (-7) 20628 | -10/Subcaves | Met a Zionite searching for "candidates" 20849 | -10/Subcaves | Core integrity fell below 50% 21025 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 21039 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 21160 | -10/Subcaves | Build established: Mutant 21435 | -10/Subcaves | Discovered new exit (range 10) 21448 | -10/Subcaves | Core integrity fell below 20% 21453 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Acquired Sub. Monowheel. Sub. Power Source shoots sparks and powers down. Dropped Broken Sub. Power Source. Dropped Spk. Treads. S-10 Pest destroyed. Subatomizers dissect the Lgt. Assault Rifle. S-10 Pest destroyed. Lgt. Assault Rifle fries itself beyond repair. EXIT=FOUND Acquired 9 matter. Acquired 12 matter. Flight Unit fries itself beyond repair. Subatomizers dissect the Lgt. Ion Engine. Lgt. Ion Engine fries itself beyond repair. S-10 Pest destroyed. Lgt. Assault Rifle fries itself beyond repair. Flight Unit fries itself beyond repair. Wheel destroyed. Mak. Shrapnel Gun destroyed. Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????## ## | | ????????????????????????????????????????### | | ???????????????????????????????????????## | | ??????????????????????????????????????## ## | | ??????????????????????????????????????# ### | | ??????????????????????????????????????# ##?# | | ??????????????????????????????????????## #??## | | ??????????????????????????????????????# ##??### | | ??????????????????????????????????????## #???## | | ??????????????????????????????????????## #???# | | ??????????????????????????????????????# #???### | | ??????????????????????????????????????## ##?????? | | ??????????????????????????????????????# ##?????# | | ??????????????????????????????????????# #?????# | | ??????????????????????????????????????## ##????## | | ???????????????????????????????????????# #??### | | ???????????????????????????????????????# ##### | | ???????????????????????????????????????# # | | ????????????????????????###????????????# | | ????????????????????#####<#####????????# # # | | ????????????????????#"""" """"#???????## #### | | ????????????????????#" " " "#?###???# #??#### | | ????????????????????#" t t "### ###### ##?????? | | ##??????????????????# ## ## #?????? | | #??????????????????# ## # #?????? | | #??????????????????#" %@ "## # ##?????? | | #???????????###???##### #### # ## ##??????? | | #??########## ##### "# %* ### # ####???????? | | ##?# ## ## ## ##??????????? | | ### #########??? | | ""!& ##?? | | """%& #?? | | # ### ## """"##### ## #?? | | ### #### """#???## ## ##### ######?? | | ## ##??## " "???## ### ##??###??????? | | ## #???## ? # #???????????? | | #### ## "## """ ## ##???????????? | | #??# " "### " " %& # #########????? | | ##?#" """ #?# ""###### ## ##???? | | ### " ""###### ? #?????## # ### ## ##??? | | " #### ##??##"#?????????# ## ## #### #??? | | ""#?## #??##""##????????# ### #??# #??? | | ##?# ####"" "######???# ?## #??# ##### | | ##??# ## " "" " ##??## ## ##??###?# | | ###### " "" "##??# # ###??????## | | #"# "" " "##? ## ##????????# | | "" " " " ####?## ##?????????# | | "" " #?????# #??????????#### | | # # # #?????# #?????????????? | | ##### ### ## ##???### #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalHeavyShifter Manual? 0 Play Time 00:41:07 Cumulative 10.3 hours Start 2024.04.03 @ 16:54:38 End 2024.04.03 @ 17:34:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: caed3e77-5996-4539-b9ea-1fa0b6dc9aaa