Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 20:35:13 Player: Dosh Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (377) 1885 Value Destroyed (17113) 17113 Prototype IDs (234) 4680 Alien Tech Used (11) 2200 Bonus (17059) 17059 TOTAL SCORE: 52037 Bonus ------- High Alert Combat Kills 1003 Follower Combat Kills 1177 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Friendly Fire -921 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced EM Disruption Field Dimensional Node Initializer Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Transmission Jammer Experimental Utility Shielding AEGIS Remote Shield Deep Network Scanner LC Capacitor > --- WEAPON ----------- Plasma Lance Plasma Lance > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Makeshift Cloaking Device Medium Regenerative Plating Experimental Thermal Shield System Mapper Quantum Router Mapping Drone Bay Transdimensional Reconstructor Core Reset Matrix Enhanced Nova Cannon Potential Cannon Precision Rocket Launcher Force Lance [Rating: 188] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Deep Network Scanner Protection Improved Medium Armor Plating Artifact LC Capacitor Weapon Plasma Lance Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Slots Evolved 14 | . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 3 . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 410 | 6 8 5 54 7 14 37 5 2 14 5 46 6 5 2 12 18 6 9 4 7 28 8 10 32 5 22 30 3 Power 68 | 1 1 . 7 1 . 5 1 1 1 . 7 1 . . 2 3 1 . 1 1 8 3 3 8 . 3 8 1 Engine 12 | 1 1 . 2 . . 1 1 1 . . 3 . . . . 1 . . . . 1 . . . . . . . Core 20 | . . . 5 1 . 4 . . . . 1 1 . . 2 2 1 . . 1 . 1 1 . . . . . Reactor 36 | . . . . . . . . . 1 . 3 . . . . . . . 1 . 7 2 2 8 . 3 8 1 Propulsion 81 | 2 1 . 17 . 3 9 1 1 3 . 5 . . . 1 3 . . . 1 7 1 2 14 . 5 5 . Treads 19 | 2 1 . 14 . 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 59 | . . . . . 1 9 1 1 3 . 5 . . . 1 3 . . . 1 7 1 2 14 . 5 5 . Wheel 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 188 | 1 3 2 20 4 9 12 3 . 8 3 32 4 2 2 5 10 2 6 2 4 10 3 5 8 5 9 14 . Device 89 | . . 1 1 1 1 4 2 . 5 3 16 4 2 . 4 7 2 3 1 3 2 2 5 3 3 6 8 . Storage 8 | 1 1 . 1 . 1 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . Processor 10 | . . . 2 . 2 . . . . . . . . 1 . 1 . . . . 3 . . . . . 1 . Hackware 9 | . . . 1 . . 2 . . . . 3 . . . . . . . . . 1 . . . . . 2 . Protection 71 | . 2 1 15 3 5 5 1 . 3 . 13 . . 1 1 2 . 3 1 1 3 . . 5 1 3 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 73 | 2 3 3 10 2 2 11 . . 2 2 2 1 3 . 4 2 3 3 1 1 3 1 . 2 . 5 3 2 Energy Gun 5 | 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 21 | . 1 2 3 . 1 4 . . . . 1 1 1 . . 1 1 1 . . 1 . . . . 2 . 1 Ballistic Gun 6 | . . . 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 2 . . . 1 . . . . 2 . 1 . 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 6 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon 22 | . . . . . . 1 . . 2 1 1 . 2 . 2 1 1 2 . 1 2 1 . 1 . 3 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . 7 . . . . 2 . . . . . . . 1 . . . . 1 6 . 5 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Parts Lost 101 | . 1 . 16 1 1 7 . . 3 . 2 . . . 4 6 . 2 . 1 9 . 2 4 . 10 14 18 Power 23 | . 1 . 3 . . 3 . . . . 2 . . . 2 2 . . . 1 2 . 1 . . 4 1 1 Propulsion 22 | . . . 5 . 1 . . . 2 . . . . . 1 . . . . . 1 . . . . 3 4 5 Utility 45 | . . . 4 1 . 3 . . 1 . . . . . 1 4 . 2 . . 5 . 1 4 . 2 8 9 Weapon 11 | . . . 4 . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 3 Highest Loss Streak 18 | . 1 . 11 1 1 3 . . 3 . 1 . . . 4 3 . 2 . 1 3 . 1 2 . 8 7 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 96 100 97 82 91 92 94 92 94 93 93 93 98 96 100 99 99 99 94 86 99 99 98 86 83 59 Engine 2 | . 14 14 5 . . . 6 7 4 . 4 . . . . . . . . . . 5 . . . . . . Core 4 | . . . 2 9 9 12 . . . . 1 6 6 6 8 9 10 11 7 4 . . . 2 . . . . Reactor 3 | . . . . . . . . . 2 7 5 6 6 6 3 . . . 2 5 9 1 8 7 10 8 8 6 Treads 6 | . 27 28 23 27 22 . . . . . . . . . . . . . . . . . . . . . . . Leg 19 | . . . . . 2 22 30 30 26 23 25 26 26 26 25 27 29 29 29 29 25 26 26 26 26 22 22 16 Device 10 | . . 7 2 9 9 5 14 15 19 23 14 13 13 13 10 11 16 14 13 22 8 3 11 12 13 15 15 6 Storage 7 | . 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 2 5 5 5 4 4 6 Processor 5 | . . . 2 9 8 1 . . . . . . . . 6 10 11 11 11 11 21 26 24 15 15 12 11 9 Hackware 7 | . . . 8 . . 13 7 7 . . 12 13 13 13 13 6 5 5 5 5 5 10 10 7 5 4 6 8 Protection 9 | . 11 6 21 18 18 9 15 15 17 15 7 6 6 6 7 6 5 7 8 . 5 . . 9 9 2 4 . Energy Cannon 2 | . 3 13 4 . 1 6 7 7 . . . . . . . . . 2 . . . . . . . . . . Ballistic Gun 2 | . . . 6 17 16 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 13 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . 15 14 12 12 12 13 11 10 10 7 11 10 9 6 10 9 10 8 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 12 34 36 52 50 61 82 73 73 92 90 100 107 107 97 93 87 92 93 93 92 136 87 90 106 114 125 121 82 Greatest Support 141 | 40 40 40 84 84 84 76 78 78 86 86 96 96 96 96 96 108 108 108 108 113 113 105 105 135 135 141 135 85 Greatest Overweight (x) 4 | . . . 4 . 2 1 . . 1 1 1 1 1 1 . . . . . . 1 2 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 14 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 20 20 20 20 20 13 Most Carried 20 | 2 12 14 15 15 15 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 16 Average Carried 16 | 1 7 12 11 14 14 16 19 20 18 19 19 19 20 19 18 16 18 19 19 20 19 10 19 19 19 17 17 9 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 12 14 15 15 15 20 20 20 20 18 20 20 20 19 16 16 20 19 20 20 19 20 19 18 20 15 16 5 Class Distribution -------------------- 32% | Hacker-Gladiator 25% | Mutant 17% | Scavenger-Gladiator 16% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Commander-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Zion Hacker-Mutant | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Hacker-Mutant | -4/Waste Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Armory Hacker-Gladiator | -4/Lab Hacker-Gladiator | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Gladiator | -3/Section 7 Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Matter Collected 7046 | 260 188 162 1364 279 860 631 90 36 139 152 482 83 187 34 65 223 84 221 . 136 330 139 154 398 61 116 158 14 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17930 | 20 531 176 2109 297 1271 2334 108 310 401 424 2079 192 279 . 111 701 63 219 . 50 1773 126 650 626 83 922 1957 118 Parts 946 | 2 45 10 117 17 69 113 8 11 22 25 105 8 12 . 14 34 4 9 . 4 90 8 26 32 7 44 102 8 Haulers Intercepted 14 | . 2 . 6 . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . 24 . . . . 5 6 . 18 . 8 14 . 12 . 2 8 . 4 . . . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Combat Hostiles Destroyed 293 | . 13 5 45 7 20 38 3 5 4 10 29 3 6 . 4 10 1 8 . 2 19 . 9 16 1 12 21 2 Melee 140 | . . . 2 . . . . . 4 7 27 3 5 . 2 9 1 3 . 2 18 . 9 12 1 12 21 2 Guns 47 | . . . 20 7 20 . . . . . . . . . . . . . . . . . . . . . . . Cannons 75 | . 13 4 21 . . 28 3 4 . . . . 1 . . 1 . . . . . . . . . . . . AOE 22 | . . . 1 . . 4 . . . 3 2 . . . 2 . . 5 . . 1 . . 4 . . . . Classes Destroyed 27 | 1 7 2 4 2 1 3 1 1 . 1 . . . . 1 . . . . . . 1 . 1 . . 1 . Worker 11 | . 1 . 4 . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Builder 16 | . 1 . 2 . 1 3 . . . . 2 . . . . . . . . . . . 1 . . 4 . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 6 . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycler 10 | . 1 . 1 . . . . . . . 2 . . . . 1 . . . . 3 . . . . . 2 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 19 | . 3 . 2 . 2 4 . . . . . . . . . 2 . . . . 3 . . 1 . 1 1 . Swarmer 59 | . 9 . 13 . 3 3 . . . 4 3 . 2 . . 5 . 6 . 2 . . . 3 . 4 . 2 Cutter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 97 | . 4 . 21 . 10 19 . 3 . 4 8 3 2 . . 1 . 1 . . 5 . 3 3 . . 10 . Brawler 6 | . . . 1 . . 1 . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . Duelist 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 41 | . . 1 8 4 5 2 . 1 . . 5 . 1 . . 1 . 1 . . 1 . 4 1 . 3 3 . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 20 | . . . 1 . 1 4 . . . 2 2 . . . . . 1 . . . 4 . 2 3 . . . . Programmer 35 | . . . . 1 . 5 2 . . . 6 . . . 2 . . . . . 6 . . 4 . 1 8 . Heavy 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . Combat Programmer 6 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 11 2 14 2 3 6 2 3 3 4 5 3 2 . 2 5 1 5 . 2 5 . 3 5 1 4 4 2 Combat Bots Only 12 | . 9 2 12 2 3 6 2 3 3 4 3 3 2 . 2 5 1 5 . 2 4 . 3 5 1 3 4 2 Max Kills in Single Turn 3 | 1 2 1 2 1 1 2 1 1 1 3 2 1 1 . 1 1 1 3 . 1 1 1 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 . . . 3 2 . . . 1 . . 3 . . 1 . . 3 . . . . Melee 2 | . . . 1 . . . . . 1 1 2 1 1 . 1 1 1 1 . 1 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Data Miner (-7/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Hostile Shots Fired 2520 | . 65 24 268 53 81 331 24 18 20 56 279 38 59 . 18 60 8 23 . 58 248 . 68 163 9 151 304 94 Missed 720 | . 19 10 61 11 16 118 6 10 3 17 80 8 21 . 2 11 2 6 . 18 73 . 24 64 1 29 85 25 Damage Taken 26961 | . 426 356 2715 475 636 3505 215 64 678 424 2386 397 533 . 315 909 71 293 . 519 2357 . 909 1711 108 2413 2969 1577 Core 3375 | . 88 86 304 76 97 179 28 8 37 39 299 58 56 . 43 109 19 15 . 60 157 . 133 210 26 603 216 429 Absorbed by Shields 6428 | . . . 180 183 243 146 60 26 107 160 459 26 194 . 46 132 35 65 . 139 1388 . 234 . 105 690 1591 219 Redirected to Shielding 271 | . 2 . 49 . . . 20 . . . . . . . . . . . . . . . . 18 12 170 . . Ignored by Resistances 844 | . . . . . . 8 . . . 79 177 148 . . . . . . . . . . . 20 . . 412 . Regen/Repaired (Parts) 3614 | . 89 . 70 . . 694 . . . . 1424 . . . . 422 . . . . 19 131 56 . 65 75 483 86 Core Remaining (%) 57 | 100 . 30 . . 13 . . . . 58 . . . . 46 . . . . 79 . . . . 74 . . . Volleys Fired 569 | 1 35 29 147 30 80 155 16 11 . 4 12 2 3 . 3 3 8 6 . . 9 . . 5 . 10 . . Largest 2 | 2 2 2 2 2 2 2 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 . . 1 . 1 . . Hottest 120 | 90 95 95 112 50 50 120 40 40 . 43 110 110 110 . 43 110 110 110 . . 110 . . 43 . 120 . . Shots Fired 873 | 2 65 49 270 60 159 173 17 12 . 4 12 2 2 . 3 3 8 7 . . 9 2 . 5 . 9 . . Gun 391 | 2 15 . 126 60 159 27 . . . . . . . . . . . . . . . 2 . . . . . . Cannon 459 | . 50 49 144 . . 139 17 12 . . 12 2 2 . . 3 8 3 . . 9 . . . . 9 . . Launcher 23 | . . . . . . 7 . . . 4 . . . . 3 . . 4 . . . . . 5 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 525 | . 30 28 226 60 159 22 . . . . . . . . . . . . . . . . . . . . . . Thermal 217 | 1 15 . . . . 122 17 12 . . 12 2 2 . . 3 8 3 . . 9 2 . . . 9 . . Explosive 23 | . . . . . . 7 . . . 4 . . . . 3 . . 4 . . . . . 5 . . . . Electromagnetic 108 | 1 20 21 44 . . 22 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 47 | 1 8 10 15 47 23 12 5 6 . . 7 . 1 . . 4 . . . . 3 3 . 4 . . . . Robot Miss Streak 5 | 1 2 3 5 1 4 4 3 1 . . 2 . 3 . . . . . . . 3 . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1094 | 1 38 25 198 51 115 117 7 6 19 26 92 11 15 . 4 38 1 7 . 5 83 4 33 33 9 59 85 12 Core Hits 500 | 1 23 8 87 14 51 51 3 4 11 12 43 5 6 . 3 17 1 9 . 2 34 3 17 29 5 24 33 4 Critical Kills 7 | . . . . . 1 5 . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 70 | . 2 . 5 2 1 5 . 1 3 3 12 2 . . . 2 . . . . 9 . . 3 2 8 9 1 Meltdown 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 1 Impale 49 | . . . . . . . . . 3 3 12 2 . . . 2 . . . . 9 . . 3 2 8 5 . Melee Attacks 804 | . . 1 28 1 . 2 . . 41 30 135 18 19 . 8 57 6 11 . 11 99 2 43 43 49 77 103 20 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 111 | . . 1 28 1 . 2 . . . . . . . . . . . . . . . . . . . . 59 20 Piercing 691 | . . . . . . . . . 41 30 135 18 19 . 8 57 6 11 . 11 99 2 43 43 49 77 42 . Sneak Attacks 44 | . . . 9 . . . . . 1 2 9 . . . . 2 . . . . 5 2 2 . . 4 6 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 60 | . . . . . . . . . 3 4 11 1 2 . . 6 . . . . 13 . 2 2 2 7 7 . Damage Inflicted 48101 | 12 809 513 4955 964 1972 6201 405 269 822 1757 5019 499 685 . 363 1845 67 710 . 231 4661 229 1773 2579 598 3135 5815 1213 Guns 4993 | 12 126 . 1564 952 1972 338 . . . . . . . . . . . . . . . 29 . . . . . . Cannons 9681 | . 678 513 2221 . . 5006 405 269 . . 223 . 46 . . 137 . . . . 183 . . . . . . . Explosions 3492 | . . . 187 . . 857 . . . 352 291 . . . 200 . . 382 . . 147 . . 1076 . . . . Melee 29820 | . . . 978 . . . . . 822 1405 4505 499 639 . 163 1708 67 328 . 231 4331 200 1773 1503 598 3068 5815 1187 Ramming 115 | . 5 . 5 12 . . . . . . . . . . . . . . . . . . . . . 67 . 26 Kinetic 6913 | . 332 282 3044 952 1972 249 . . . . . . . . . . . . . . . . . . . . 82 . Thermal 6567 | 12 126 . 187 . . 4512 405 269 . . 514 . 46 . . 137 . . . . 330 29 . . . . . . Explosive 2867 | . . . . . . 857 . . . 352 . . . . 200 . . 382 . . . . . 1076 . . . . Electromagnetic 1901 | . 346 231 741 . . 583 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5910 | . . . 978 . . . . . . . . . . . . . . . . . . . . . . . 3745 1187 Piercing 23828 | . . . . . . . . . 822 1405 4505 499 639 . 163 1708 67 328 . 231 4331 200 1773 1503 598 3068 1988 . Highest Corruption 49 | . . . 1 2 2 5 7 7 7 7 7 7 8 8 5 9 9 9 9 9 12 12 12 13 14 49 49 19 Average Corruption 6 | . . . 1 1 2 4 5 7 7 7 4 7 7 8 4 8 9 9 9 9 4 12 12 12 13 25 13 19 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 492 | . . . 13 3 30 58 15 12 9 16 41 16 30 3 6 9 13 17 6 27 12 15 25 32 22 13 37 12 Message Errors 120 | . . . 2 1 11 13 4 1 3 5 12 2 7 1 1 3 3 3 3 9 3 3 5 5 5 3 11 1 Matter Fused 117 | . . . 1 1 7 15 4 4 2 4 9 7 11 2 1 2 3 4 1 7 4 3 7 6 2 2 7 1 Heat Flow Errors 50 | . . . 2 . 4 7 1 . 1 2 4 5 1 . . 2 . 3 2 3 . 1 2 5 . . 3 2 Energy Discharges 62 | . . . 2 . 3 5 3 2 2 1 4 1 4 . . . 4 2 . 1 4 2 6 4 3 2 5 2 Parts Rejected 8 | . . . 1 . . 2 . . . 1 . . . . . . . . . 1 . 1 1 1 . . . . Parts Fused 7 | . . . . . 1 . . . . . 1 . . . . 1 1 . . . 1 . 1 1 . . . . Data Loss (minor) 67 | . . . 2 1 . 7 1 1 1 2 7 1 4 . 3 . 2 3 . 3 . 3 3 5 7 3 6 2 Data Loss (major) 19 | . . . 1 . 1 3 . . . . 3 . 2 . 1 . . 1 . 2 . . . 1 1 2 . 1 Misfires 11 | . . . 2 . . 3 1 2 . . . . . . . . . 1 . . . 2 . . . . . . Alerts 18 | . . . . . 2 2 1 1 . 1 1 . . . . 1 . . . 1 . . . 2 4 . 1 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 2 Weapon Failures 5 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . Overload Shots 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3443 | . 15 . 128 . . 523 24 . 6 250 645 22 20 . 83 89 . . . . 504 . 24 132 . 223 620 135 Projectiles 541 | . 15 . 34 . . 468 24 . . . . . . . . . . . . . . . . . . . . . Explosions 313 | . . . 19 . . 55 . . . . 101 . . . 83 . . . . . . . . 55 . . . . Melee 2589 | . . . 75 . . . . . 6 250 544 22 20 . . 89 . . . . 504 . 24 77 . 223 620 135 Knockbacks 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 612 | . . . . . . 331 . . . . 23 . . . 46 . . 48 . . . . . 95 . 67 . 2 Shots 13 | . . . . . . 7 . . . . 1 . . . 1 . . 1 . . . . . 3 . . . . Rammed 10 | 1 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 14 | 1 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 7 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 691 | 30 262 . 393 202 327 432 108 30 111 279 299 244 254 . 6 243 438 227 226 249 368 129 187 278 . 138 691 90 Average Temperature 99 | 18 86 . 99 71 70 102 26 14 58 88 87 85 107 . 3 96 213 89 96 125 181 79 93 103 . 62 239 48 Received Heat Transfer 4893 | . 36 51 1317 75 194 543 . 26 . 92 377 180 180 . . 102 . 35 . 54 280 . 139 90 . 41 894 187 Effects 38 | . . . 7 . . 9 . . . 1 . . . . . 3 1 3 . 1 2 . . . . . 11 . Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . Energy Bleed 6 | . . . 1 . . 2 . . . 1 . . . . . . 1 . . . . . . . . . 1 . Interference 15 | . . . 2 . . 6 . . . . . . . . . 3 . 3 . 1 . . . . . . . . Matter Decay 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . 1 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 981 | 37 370 . 250 . . . . . . . 150 . . . . . . . . . 100 74 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Peak Influence 898 | 5 373 . 447 620 617 898 . . . . 342 . . . . 325 . . . . 257 181 725 781 . 286 447 215 Initial 330 | . 3 . . 290 302 67 . . . . 21 . . . . 150 . . . . 18 78 126 330 . . 87 154 Average 254 | . 173 . 182 431 367 375 . . . . 128 . . . . 211 . . . . 123 139 482 492 . 72 253 143 Maximum Alert Level 3 | . 1 . 2 2 2 3 . . . . 1 . . . . 1 . . . . 1 . 3 3 . 1 2 1 Low Security (%) 52 | 100 75 . 66 . 4 46 . . . . 78 . . . . 43 . . . . 84 100 10 . . 93 34 94 Level 1 24 | . 24 . 25 27 51 8 . . . . 21 . . . . 56 . . . . 15 . 14 20 . 6 54 5 Level 2 20 | . . . 8 72 43 33 . . . . . . . . . . . . . . . . 67 78 . . 10 . Level 3 2 | . . . . . . 12 . . . . . . . . . . . . . . . . 7 1 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 3 . 10 . 2 18 . . . . 12 . . . . 5 . . . . 7 . 2 7 . 5 14 2 Investigation 27 | . 3 . 3 . . 7 . . . . 3 . . . . 2 . . . . 2 . 1 3 . . 3 . Extermination 21 | . . . . . . 5 . . . . 4 . . . . . . . . . 3 . 1 2 . 2 4 . Reinforcement 20 | . . . 3 . 2 5 . . . . 1 . . . . 1 . . . . . . . 1 . . 5 2 Assault 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Garrison 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 13 | . . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . . 3 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Distress Signals 23 | . 1 . 8 . 4 . . . . . 1 . . . . . . . . . 1 . 2 2 . . 3 1 Communications Jammed 83 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 78 2 . Distress Signals 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . 78 2 . Times Spotted 482 | . 18 5 69 11 29 68 3 5 4 10 41 4 6 . 4 21 2 6 . 7 27 4 20 33 1 25 38 21 Peak Tracking Total 17 | . 10 2 8 3 4 9 1 3 4 4 4 3 3 . 2 6 3 3 . 5 4 4 6 7 1 7 6 17 Tactical Retreats 23 | . 1 . 2 1 . 2 . . . . 1 1 . . . 3 1 . . . 2 1 1 3 . 2 2 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Traps Triggered 15 | . 1 1 3 . . 4 . . . . 1 . 1 . . . . . . . 1 . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Machines Disabled 42 | . 2 1 4 2 2 10 . 1 . . 4 . . . . 1 . . . . 1 . 2 . 4 1 6 1 Max in Single Turn 2 | . 1 1 1 1 1 2 . 1 . . 2 . . . . 1 . . . . 1 . 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Machines Accessed 102 | . 10 1 13 3 5 17 1 . 4 . 16 . 1 . . 7 1 . 4 . 4 . 2 6 2 3 2 . Terminals 50 | . 7 . 9 3 5 7 . . . . 8 . . . . 1 . . . . 2 . 1 4 . 2 1 . Fabricators 10 | . . . . . . 4 . . . . 1 . . . . 1 . . . . 1 . 1 2 . . . . Repair Stations 13 | . 1 . 1 . . 3 . . . . 4 . . . . 2 . . . . 1 . . . . 1 . . Recycling Units 5 | . 2 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . 2 . . . . 1 . . . . 2 . . . . . . . . . . 1 . Total Hacks 359 | . 33 9 34 7 13 55 1 . 29 . 72 . 1 . . 24 1 . 13 . 10 . 4 19 23 8 3 . Successful 221 | . 12 9 19 2 8 27 1 . 29 . 40 . 1 . . 13 1 . 13 . 6 . 2 10 23 4 1 . Failed 136 | . 20 . 14 5 5 28 . . . . 32 . . . . 11 . . . . 4 . 2 9 . 4 2 . Catastrophic 25 | . 5 . 2 2 . 4 . . . . 6 . . . . 2 . . . . . . . 2 . 1 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 19 . 11 1 7 23 . . . . 26 . . . . 4 . . . . 2 . 1 8 . 2 . . Terminals 156 | . 28 . 23 7 13 29 . . . . 28 . . . . 4 . . . . 5 . 2 12 . 4 1 . Fabricators 26 | . . . . . . 9 . . . . 1 . . . . 4 . . . . 3 . 2 7 . . . . Repair Stations 61 | . 2 . 3 . . 11 . . . . 29 . . . . 10 . . . . 2 . . . . 4 . . Recycling Units 11 | . 3 . 1 . . 2 . . . . 5 . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 4 . . . . . . . 6 . . . . 2 . . . . . . . . . . . . Garrison Access 16 | . . . 3 . . 4 . . . . 3 . . . . 4 . . . . . . . . . . 2 . Terminal Hacks 131 | . 8 9 10 1 8 7 1 . 29 . 11 . 1 . . 2 1 . 13 . 1 . . 5 23 . 1 . Record 46 | . . 8 . . . . . . 11 . . . . . . . . . 5 . . . . . 22 . . . Part Schematic 16 | . . . . . . 1 . . 9 . 1 . . . . 1 . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 3 . 1 . 1 1 . . 3 . . . . . . . . . 4 . 1 . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . 3 . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 3 . 2 . . . . . 4 . . . . . . . . . . . . 1 . . . . Locate Traps 5 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 11 | . . . . . . 3 . . . . . . . . . 1 . . . . 2 . 2 3 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 1 . . . . Build 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 2 . . . . Repair Station Hacks 42 | . 2 . 2 . . 10 . . . . 16 . . . . 6 . . . . 2 . . . . 4 . . Scan Component 21 | . 1 . 1 . . 5 . . . . 8 . . . . 3 . . . . 1 . . . . 2 . . Repair 21 | . 1 . 1 . . 5 . . . . 8 . . . . 3 . . . . 1 . . . . 2 . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 4 . . . . . . . 6 . . . . 2 . . . . . . . . . . . . Insert Component 5 | . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Analyze 7 | . . . 2 . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 21 | . 2 . 2 1 . 6 . . . . 6 . . . . 1 . . . . 1 . . 2 . . . . Terminals 11 | . . . 1 1 . 4 . . . . 2 . . . . . . . . . 1 . . 2 . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . 2 . . . . Operators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Override 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 . 12 3 4 12 . . . . 14 . . . . 5 . . . . 3 . 2 5 . 3 2 . Full Trace Events 23 | . 4 . 1 1 . 6 . . . . 3 . . . . 2 . . . . 2 . 1 2 . . 1 . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Part Schematics Acquired 28 | . . . 2 . . 1 . . 9 . 2 . . . . 2 . . 4 . . . . . . . 8 . Parts Built 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 286 | . . . . . . 84 . . . . . . . . . . . . . . 84 . 42 76 . . . . Total Part Build Rating 21 | . . . . . . 8 . . . . . . . . . . . . . . . . 8 5 . . . . Parts Repaired 20 | . 1 . 1 . . 4 . . . . 8 . . . . 3 . . . . 1 . . . . 2 . . Time 1167 | . 26 . 30 . . 220 . . . . 364 . . . . 286 . . . . 62 . . . . 179 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Total Allies 37 | . . . . . . 8 . 4 . . . . . . . . . . . . . 19 . 6 . . . . Largest Group 19 | . . . . . . 4 1 5 5 . . . . . . . . . . . . 19 10 4 . . . . Highest-Rated Group 684 | . . . . . . 121 10 128 128 . . . . . . . . . . . . 684 402 200 . . . . Highest-Rated Ally 56 | . . . . . . 37 10 31 31 . . . . . . . . . . . . 50 47 56 . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . 2 . 2 . . 4 . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . RETURN 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . Ally Attacks 327 | . . . . . . 65 . . 24 . . . . . . . . . . . . 142 47 49 . . . . Total Damage 10568 | . . . . . . 1130 . . 246 . . . . . . . . . . . . 6347 1067 1778 . . . . Kills 47 | . . . . . . 10 . . . . . . . . . . . . . . . 13 17 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Robot Analysis Total 138 | . 2 . 2 . . . . . 134 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 1 2 . 2 . 2 2 . 2 . . 1 . 2 . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . 6 . 2 . . 12 . . . 2 . Drone Recoveries 21 | . . . . . . . . . . . . . . . . . . 6 . 1 . . 12 . . . 2 . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Turns Passed 27803 | 103 1326 1155 2252 693 1673 3362 611 465 425 590 2550 504 950 2126 493 1053 416 436 199 883 953 391 636 664 529 931 1231 203 Spaces Moved 15111 | 58 721 665 963 370 754 1751 459 333 180 383 1421 268 490 1169 364 578 298 306 159 387 521 314 342 385 316 361 659 136 Core 240 | 4 . . . . . . . . . . . . . . . . . . . . . 174 . . . . . 62 Treads 3287 | 54 721 665 826 370 651 . . . . . . . . . . . . . . . . . . . . . . . Legs 11447 | . . . . . 103 1751 459 333 180 383 1421 268 490 1169 364 578 298 306 159 387 521 140 342 385 316 361 659 74 Wheels 137 | . . . 137 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 160 160 120 120 122 122 126 120 120 120 120 120 120 120 120 120 120 114 50 120 120 120 116 120 50 Average Speed 142 | 152 160 160 158 160 187 153 120 122 181 126 122 167 179 181 120 120 120 120 120 120 122 95 120 120 120 121 122 91 Slowest Speed 360 | 160 160 160 240 160 360 250 122 122 209 209 209 190 190 190 120 120 120 120 120 120 190 150 120 120 120 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Exploration Rate (%) 50 | 4 96 36 72 50 54 51 60 49 80 50 39 45 56 85 56 20 54 49 63 71 12 90 10 20 100 14 62 12 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 39 | . 2 . 1 . . . . . 29 . . . . 3 . . . . 3 1 . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 1 . . . 1 1 1 1 . 1 1 . . . 1 . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 . . . . 1 1 1 . . . . 1 . . 1 1 1 . . . . 1 1 1 1 . Scrap Searched 40 | . . 11 . . . . 5 2 . 1 . 1 3 3 3 . 3 3 . 5 . . . . . . . . Spaces Dug 184 | . . . . . . 8 4 3 . 33 22 4 1 . 34 8 5 4 . 3 5 . 8 16 2 16 5 3 Terrain Destroyed 465 | . 1 . 8 . . 92 10 6 . 74 67 4 1 . 49 8 11 54 . 3 8 . 8 31 2 20 5 3 Melee 82 | . . . . . . 2 . . . 1 22 2 1 . 2 8 3 1 . 3 5 . 8 3 2 11 5 3 Projectile 72 | . 1 . 1 . . 26 10 6 . . 3 2 . . . . 8 3 . . 3 . . . . 9 . . AOE 311 | . . . 7 . . 64 . . . 73 42 . . . 47 . . 50 . . . . . 28 . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Sec Total 19797 | 67 825 705 1430 435 931 2287 508 385 252 455 2096 303 538 1181 405 897 338 350 166 789 694 404 535 571 432 751 893 174 Wait 2576 | . 45 1 206 21 57 301 19 4 8 29 461 8 24 6 15 242 20 16 . 385 40 56 131 59 53 293 73 3 Move 15086 | 58 720 664 963 369 753 1750 458 332 179 382 1420 267 489 1168 363 577 297 305 158 386 521 313 341 384 315 360 658 136 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 166 | 2 12 3 12 2 7 18 5 1 7 3 19 1 . 2 1 7 3 2 1 . 8 17 6 10 4 . 12 1 Fast Attach 122 | 6 3 . 16 1 7 18 . 1 2 1 15 . . 1 2 4 . . 1 2 7 2 1 6 7 5 13 1 Attach 94 | . 1 . 16 1 1 9 1 . 3 . 7 . . 1 3 7 . 2 1 . 9 3 2 5 . 7 12 3 Detach 33 | . 1 . 4 . 2 6 . . 2 . 3 . . . 1 1 . . 1 . . 2 . 2 3 . 4 1 Swap 203 | . 4 5 22 5 6 10 4 1 9 4 24 6 5 . 7 7 6 7 3 5 12 3 7 22 . 10 9 . Drop 183 | . 2 2 13 4 18 13 5 3 6 5 23 2 . 3 2 1 . 1 1 2 10 6 7 26 9 . 17 2 Fire 569 | 1 35 29 147 30 80 155 16 11 . 4 12 2 3 . 3 3 8 6 . . 9 . . 5 . 10 . . Melee 699 | . . 1 28 1 . 2 . . 36 26 112 17 17 . 8 48 4 11 . 9 78 2 40 38 41 65 95 20 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crush 6 | . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Rewire 46 | . . . . . . . . 32 . . . . . . . . . . . . . . . 14 . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / [Ext] / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine (discovered 2 exits: [*Res] / [*Sec]) -3/Section 7 History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Destroyed 9 combat bots 339 | -10/Materials | Discovered new exit (range 14) 368 | -10/Materials | Discovered new exit (range 10) 722 | -10/Materials | Central database locked down 833 | -10/Materials | Discovered new exit (range 10) 972 | -10/Materials | Repaired Lgt. Treads 1049 | -10/Materials | Discovered new exit (range 4) 1420 | -10/Materials | Discovered new exit (range 6) 1430 | -10/Materials | Entered Subcaves 1503 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2173 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2199 | -10/Subcaves | Visited 4L-MR0's lab 2228 | -10/Subcaves | Found Powered Cannon 2296 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2387 | -10/Subcaves | Core integrity fell below 50% 2461 | -10/Subcaves | Learned 2 Materials zone layouts 2577 | -10/Subcaves | Discovered new exit (range 8) 2585 | -10/Subcaves | Entered Materials 2585 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2586 | -8/Materials | Identified exit to Factory 2779 | -8/Materials | Lost 3 parts (1n1u1w) 3091 | -8/Materials | Garrison activated, responded to threat 3317 | -8/Materials | Lost 11 parts (2p3n3u3w) 3748 | -8/Materials | Build established: Scavenger-Mutant 3825 | -8/Materials | Central database locked down 4077 | -8/Materials | Core integrity fell below 50% 4244 | -8/Materials | Build established: Mutant 4321 | -8/Materials | Garrison activated, responded to threat 4425 | -8/Materials | Destroyed 12 combat bots 4552 | -8/Materials | Repaired Enh. Autogun 4837 | -8/Materials | Identified exit to Garrison 4837 | -8/Materials | Entered Garrison 5069 | -8/Garrison | Triggered checkpoint 5113 | -8/Garrison | Discovered new exit (range 66) 5113 | -8/Garrison | Discovered new exit (range 48) 5113 | -8/Garrison | Discovered new exit (range 12) 5113 | -8/Garrison | Discovered new exit (range 57) 5379 | -8/Garrison | Triggered checkpoint 5405 | -8/Garrison | Garrison Relay disabled 5460 | -8/Garrison | Identified exit to Materials 5530 | -8/Garrison | Entered Materials 5931 | -8/Materials | Core integrity fell below 20% 6289 | -8/Materials | Discovered exit to Factory (range 10) 7203 | -8/Materials | Entered Factory 7203 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7651 | -7/Factory | Build established: Hacker-Mutant 7768 | -7/Factory | Cargo convoy interrupted 7883 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 7923 | -7/Factory | Lost 3 parts (1p1u1w) 8442 | -7/Factory | Repaired Hrd. Heavy Armor Plating 8488 | -7/Factory | Repaired Lgt. Armored Exoskeleton 8492 | -7/Factory | Discovered new exit (range 10) 8593 | -7/Factory | Identified exit to Factory 8904 | -7/Factory | Allied Derelicts emerged from ambush trap array 9064 | -7/Factory | Fabricated Microactuators? 9752 | -7/Factory | P-60 Hacker assimilated hostile G-47 Trooper 9897 | -7/Factory | Repaired Imp. Carbon-fiber Leg? 9957 | -7/Factory | Repaired Imp. Carbon-fiber Leg 10003 | -7/Factory | First assault squad dispatched 10100 | -7/Factory | P-60 Hacker assimilated hostile G-50 Soldier 10133 | -7/Factory | Lost 4 allies 10383 | -7/Factory | Identified exit to Lower Caves 10565 | -7/Factory | Entered Lower Caves 10565 | -7/Lower Caves | Accompanied by 1 ally 10608 | -7/Lower Caves | Learned 4 Factory zone layouts 10907 | -7/Lower Caves | Build established: Scavenger-Mutant 11123 | -7/Lower Caves | Discovered new exit (range 10) 11176 | -7/Lower Caves | Entered another Lower Caves area 11176 | -7/Lower Caves | Accompanied by 1 ally 11278 | -7/Lower Caves | Learned Factory emergency access door positions 11414 | -7/Lower Caves | Encountered a Warlord checkpoint 11440 | -7/Lower Caves | Build established: Mutant 11474 | -7/Lower Caves | Discovered new exit (range 15) 11483 | -7/Lower Caves | Learned 4 Factory zone layouts 11587 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11641 | -7/Lower Caves | Entered Data Miner 11641 | -7/Data Miner | Accompanied by 5 allies 11641 | -7/Data Miner | Discovered new exit (range 7) 11683 | -7/Data Miner | Met Data Miner 11717 | -7/Data Miner | Learned location of Section 7 (-3) 11717 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11762 | -7/Data Miner | Received God Mode back door access code from Data Miner 11779 | -7/Data Miner | Destroyed Data Miner 11782 | -7/Data Miner | Interfaced with the Data Conduit 11785 | -7/Data Miner | Found Prototype Hackware 11788 | -7/Data Miner | Found Prototype Hackware 11848 | -7/Data Miner | Lost 5 allies 11900 | -7/Data Miner | Lost 3 parts (2n1u) 11931 | -7/Data Miner | Found Prototype Hackware 11963 | -7/Data Miner | Found Exp. Thermal Shield 12066 | -7/Data Miner | Entered Proximity Caves 12154 | -6/Proximity Caves | Learned 4 Factory zone layouts 12202 | -6/Proximity Caves | Build established: Scavenger-Gladiator 12299 | -6/Proximity Caves | Spotted B-75 Beast 12656 | -6/Proximity Caves | Entered Factory 12656 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12657 | -6/Factory | Identified exit to Lower Caves 12657 | -6/Factory | Identified exit to Factory 12659 | -6/Factory | Loaded intel: 335 machine locations 12668 | -6/Factory | Identified Ghost Barrier 12791 | -6/Factory | Found Launcher Loader 12853 | -6/Factory | Identified Deep Network Scanner 12899 | -6/Factory | Repaired Enh. Armored Leg 12944 | -6/Factory | Repaired Enh. Armored Leg 13062 | -6/Factory | Identified System Mapper 13160 | -6/Factory | Build established: Hacker-Gladiator 13488 | -6/Factory | Intercept squad dispatched 13513 | -6/Factory | Spotted Tracker 13522 | -6/Factory | Destroyed Tracker 13568 | -6/Factory | Spotted Combat Programmer 13572 | -6/Factory | Destroyed Combat Programmer 13633 | -6/Factory | Repaired Imp. Medium Armor Plating 13656 | -6/Factory | Repaired Imp. Shield Generator 14003 | -6/Factory | Repaired Antimatter Reactor 14383 | -6/Factory | Intercept squad dispatched 14402 | -6/Factory | Spotted Tracker 14410 | -6/Factory | Destroyed Tracker 14417 | -6/Factory | Spotted Combat Programmer 14439 | -6/Factory | Destroyed Combat Programmer 14628 | -6/Factory | Repaired Antimatter Reactor 14680 | -6/Factory | Repaired Imp. Heavy Armor Plating 14781 | -6/Factory | Repaired Enh. Armored Leg 14923 | -6/Factory | Discovered exit to Factory (range 9) 15206 | -6/Factory | Entered Lower Caves 15260 | -6/Lower Caves | Identified exit to Lower Caves 15300 | -6/Lower Caves | Learned Factory terminal intel 15710 | -6/Lower Caves | Entered another Lower Caves area 15718 | -6/Lower Caves | Spotted B-75 Beast 15758 | -6/Lower Caves | Discovered exit to Factory (range 6) 16170 | -6/Lower Caves | Learned location of 1 exit from Factory 16307 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16467 | -6/Lower Caves | Identified exit to Zion 16660 | -6/Lower Caves | Entered Zion 16759 | -6/Zion | System corruption cleaned by Quarantine Array 16837 | -6/Zion | Discovered new exit (range 15) 17769 | -6/Zion | Given the Hacking Drone Bay 18786 | -6/Zion | Entered Proximity Caves 18806 | -5/Proximity Caves | Learned Factory stockpile data 19065 | -5/Proximity Caves | Core integrity fell below 50% 19114 | -5/Proximity Caves | Lost 4 parts (2p1n1u) 19137 | -5/Proximity Caves | Spotter reported a threat 19227 | -5/Proximity Caves | Discovered exit to Factory (range 7) 19279 | -5/Proximity Caves | Entered Factory 19279 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19280 | -5/Factory | Identified exit to Factory 19282 | -5/Factory | Loaded intel: 285 machine locations 19283 | -5/Factory | Loaded intel: 25 terminal locations 19295 | -5/Factory | Discovered new exit (range 7) 19446 | -5/Factory | Repaired Enh. Armored Leg 19537 | -5/Factory | Repaired Enh. Armored Leg 19646 | -5/Factory | Repaired Exp. Thermal Shield 19751 | -5/Factory | Identified exit to Upper Caves 19833 | -5/Factory | Build established: Scavenger-Gladiator 20054 | -5/Factory | Intercept squad dispatched 20058 | -5/Factory | Spotted Tracker 20072 | -5/Factory | Destroyed Tracker 20076 | -5/Factory | Found Exp. Phase Shifter 20121 | -5/Factory | Spotted Combat Programmer 20141 | -5/Factory | Destroyed Combat Programmer 20170 | -5/Factory | Lost 3 parts (1p2u) 20332 | -5/Factory | Entered Upper Caves 20729 | -5/Upper Caves | Discovered new exit (range 10) 20730 | -5/Upper Caves | Encountered a Warlord checkpoint 20748 | -5/Upper Caves | Entered another Upper Caves area 20849 | -5/Upper Caves | Learned Factory emergency access door positions 21108 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21146 | -5/Upper Caves | Discovered new exit (range 13) 21178 | -5/Upper Caves | Spotted B-75 Beast 21184 | -5/Upper Caves | Entered Zhirov 21184 | -5/Zhirov | Discovered new exit (range 4) 21206 | -5/Zhirov | Met Zhirov 21233 | -5/Zhirov | Found Alien Artifact 21233 | -5/Zhirov | Identified Integrated Reactor 21233 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21251 | -5/Zhirov | Found Alien Artifact 21347 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21383 | -5/Zhirov | Entered Proximity Caves 21705 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21999 | -4/Proximity Caves | Learned Research garrison access intel 22232 | -4/Proximity Caves | Attracted the attention of an 0b10 base 22262 | -4/Proximity Caves | Discovered exit to Factory (range 3) 22266 | -4/Proximity Caves | Entered Factory 22266 | -4/Factory | Evolved 2 slots: Utility x2 22268 | -4/Factory | Loaded intel: 249 machine locations 22351 | -4/Factory | Found Exp. Signal Interpreter 22652 | -4/Factory | Repaired Lrn. Sensor Array? 22785 | -4/Factory | Lost 3 parts (1n1u1w) 22933 | -4/Factory | Intercept squad dispatched 22945 | -4/Factory | Spotted Tracker 22958 | -4/Factory | Destroyed Tracker 22980 | -4/Factory | Found Exp. Targeting Computer 22997 | -4/Factory | Spotted Combat Programmer 23036 | -4/Factory | Destroyed Combat Programmer 23057 | -4/Factory | Lost 3 parts (2p1u) 23071 | -4/Factory | System corruption reached 10% 23219 | -4/Factory | Sucked down chute 23219 | -4/Factory | Entered Waste 23237 | -4/Waste | Spotted C-40 Crusher 23279 | -4/Waste | Spotted C-40 Crusher 23288 | -4/Waste | Spotted C-40 Crusher 23293 | -4/Waste | Spotted C-40 Crusher 23294 | -4/Waste | Spotted C-40 Crusher 23309 | -4/Waste | Spotted C-40 Crusher 23346 | -4/Waste | Warlord forces began an assault 23366 | -4/Waste | Allies destroyed C-40 Crusher 23376 | -4/Waste | Allies destroyed C-40 Crusher 23383 | -4/Waste | Allies destroyed C-40 Crusher 23390 | -4/Waste | Allies destroyed C-40 Crusher 23420 | -4/Waste | Lost 5 allies 23426 | -4/Waste | Allies destroyed C-40 Crusher 23432 | -4/Waste | Allies destroyed C-40 Crusher 23579 | -4/Waste | Discovered new exit (range 12) 23599 | -4/Waste | Identified exit to Factory 23610 | -4/Waste | Entered Factory 23610 | -4/Factory | Accompanied by 10 allies 23611 | -4/Factory | Loaded intel: 273 machine locations 23682 | -4/Factory | Discovered new exit (range 7) 23717 | -4/Factory | Discovered new exit (range 22) 23796 | -4/Factory | Lost 4 allies 23817 | -4/Factory | Build established: Hacker-Gladiator 23883 | -4/Factory | Fabricated Microactuators (x2) 23978 | -4/Factory | Discovered new exit (range 20) 24243 | -4/Factory | Identified exit to Armory 24246 | -4/Factory | Entered Armory 24247 | -4/Armory | Loaded intel: 80 machine locations 24510 | -4/Armory | Fabricated H-77 Assassin? 24511 | -4/Armory | Lost 4 allies 24521 | -4/Armory | First assault squad dispatched 24546 | -4/Armory | P-70 Sage assimilated allied Assassin 7a 24825 | -4/Armory | Fabricated Exp. Utility Shielding? 24905 | -4/Armory | Identified Transdimensional Reconstructor 24905 | -4/Armory | Warped through subspace to slip node 24905 | -4/Armory | Discovered new exit (range 1) 24910 | -4/Armory | Entered Lab 24910 | -4/Lab | Discovered new exit (range 9) 24924 | -4/Lab | Hidden lab's door opened automatically 24924 | -4/Lab | Sensor layout match revealed 24925 | -4/Lab | Gained access to the hidden lab's interior 24937 | -4/Lab | Found Alien Artifact 24950 | -4/Lab | Found Alien Artifact 24950 | -4/Lab | Identified Integrated Mediator 24950 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 24958 | -4/Lab | Found Alien Artifact 24958 | -4/Lab | Identified Core Regenerator 24958 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 24972 | -4/Lab | Found Transdimensional Reconstructor 25002 | -4/Lab | Found Prototype Hackware 25006 | -4/Lab | Found Prototype Device 25006 | -4/Lab | Identified AEGIS Remote Shield 25012 | -4/Lab | Detected by scanners 25013 | -4/Lab | Found Prototype Energy Cannon 25094 | -4/Lab | Confronted by A5 25110 | -4/Lab | Destroyed A5 25120 | -4/Lab | Found Prototype Protection 25120 | -4/Lab | Identified Med. Regenerative Plating 25167 | -4/Lab | Decrypted terminal 25167 | -4/Lab | Acquired modification code for an L2 power cell 25408 | -4/Lab | Decrypted terminal 25412 | -4/Lab | Decrypted terminal 25413 | -4/Lab | Found Alien Artifact 25413 | -4/Lab | Identified LC Capacitor 25439 | -4/Lab | Entered Research 25439 | -3/Research | Evolved 2 slots: Utility x2 25440 | -3/Research | Loaded intel: 126 machine locations 25441 | -3/Research | Loaded intel: 4 garrison access locations 25644 | -3/Research | Repaired Plasma Lance 25908 | -3/Research | Repaired Exp. Utility Shielding 26160 | -3/Research | Intercept squad dispatched 26180 | -3/Research | Spotted Tracker 26184 | -3/Research | Destroyed Tracker 26185 | -3/Research | Spotted Tracker 26194 | -3/Research | Destroyed Tracker 26197 | -3/Research | Spotted Combat Programmer 26204 | -3/Research | Spotted Combat Programmer 26208 | -3/Research | System corruption reached 10% 26239 | -3/Research | Destroyed Combat Programmer 26256 | -3/Research | Destroyed Combat Programmer 26273 | -3/Research | Lost 8 parts (3p3n1u1w) 26275 | -3/Research | System corruption reached 30% 26359 | -3/Research | Discovered new exit (range 10) 26370 | -3/Research | Entered Quarantine 26371 | -3/Quarantine | Loaded intel: 78 machine locations 26385 | -3/Quarantine | Found Alien Artifact 26385 | -3/Quarantine | Identified Subatomic Replicator 26460 | -3/Quarantine | Identified Core Reset Matrix 26460 | -3/Quarantine | Used Core Reset Matrix 26464 | -3/Quarantine | Detected hypermatrix surge 26464 | -3/Quarantine | Sensed 15 artifacts in vicinity 26480 | -3/Quarantine | Core integrity fell below 50% 26510 | -3/Quarantine | Lost 4 parts (1n3u) 26627 | -3/Quarantine | Scanned by Researcher 26679 | -3/Quarantine | Found Sigix Broadsword 26732 | -3/Quarantine | Found Matter Drive 26795 | -3/Quarantine | Build established: Scavenger-Gladiator 26843 | -3/Quarantine | Found Prototype Device 26843 | -3/Quarantine | Identified Adv. Kinecellerator 26856 | -3/Quarantine | Found Prototype Device 26856 | -3/Quarantine | Identified Adv. EM Disruption Field 26969 | -3/Quarantine | Deep Network Scanner fried by hacking feedback 26970 | -3/Quarantine | Identified Quantum Router 27007 | -3/Quarantine | Found Dimensional Node Initializer 27030 | -3/Quarantine | Found Transdimensional Reconstructor 27034 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 27034 | -3/Quarantine | Warped through subspace 27070 | -3/Quarantine | Found Core Stripper 27107 | -3/Quarantine | Cryocooling Duct disabled 27122 | -3/Quarantine | Ambient heat levels rising (+20) 27122 | -3/Quarantine | Non-combat units ordered to evacuate 27277 | -3/Quarantine | Discovered new exit (range 5) 27496 | -3/Quarantine | Spotted Fortress 27518 | -3/Quarantine | Intercept squad dispatched 27532 | -3/Quarantine | Spotted Tracker 27541 | -3/Quarantine | Warped through subspace 27571 | -3/Quarantine | Lost 7 parts (1p2n3u1w) 27595 | -3/Quarantine | Discovered new exit (range 6) 27601 | -3/Quarantine | Entered Section 7 27602 | -3/Section 7 | Sensed 19 artifacts in vicinity 27647 | -3/Section 7 | Spotted S7 Guard 27676 | -3/Section 7 | Found Core Membrane 27676 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 27687 | -3/Section 7 | Spotted B-86 Titan 27736 | -3/Section 7 | Identified Potential Cannon 27790 | -3/Section 7 | Core integrity fell below 20% 27804 | -3/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 27767_ Slug penetrates Wall. 27768_ Dropped Potential Cannon. 27769_ Dropped Imp. Transmission Jammer. 27769_ Acquired Potential Cannon. 27772_ Flexi-carbon Leg destroyed. 27772_ System Mapper destroyed. 27781_ System corrupted: Substantial component data lost. 27787_ Terminal disabled. 27787_ Biostim Tank disabled. 27787_ Penetrated by Slug. 27787_ Slug penetrates Wall. 27788_ Broken Centrium Leg destroyed. 27789_ Flexi-carbon Leg destroyed. 27791_ R-10 Processor collects Unknown Flight Unit. 27793_ Slammed into R-10 Processor. 27801_ Slammed into S-43 Plague. 27801_ Adv. Target Analyzer broken. 27801_ Destabilizing: Short circuit. 27802_ Quantum Router destroyed. 27802_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????# ?????????? | | ??????????????????????????????????????# ?????????? | | ??????????????????????????????????????# ?????????? | | ??????????????????????????????????????# ?????????? | | ??????????????????????????????????????# ##+####### | | ?????????????????????????????????????## | | ?????????????????????????????????????? | | ????????????????????????#+#+##????????# | | ????????????????????????# #????????? | | ????????????????????????# #?????????# | | ????????????????????????# #?????????# | | ????????????????????????# #?######### = | | ????????????????????????# #?#" # | | ????????????????????????# #?#" / " | | ????????????????????????# #?#"] # "" | | ????????????????????????# #?#" " % # "" | | ????????????????????????#@ s #?#""%" %# % ### | | ????????????????????????# s#?#""="" # #?# "" | | ????????????????????????# s%s###"*%"" # #?# "" | | ????????????????????????# s#####"#### #?# "" | | ????????????????????????# R #?# | | ??????????########+###### % #?# "" | | ??????????# #####"#### #?# "" | | ??????????# #???#######+##### "" | | ??????????# ##= # | | ??????????+ ## """ """ """ # "" | | ??????????# ###############???" " " " " " # "" | | ??????????# #???????????????? """ """ """%" "" | | ???????#### #??????????????# %# | | ???????# #??????????????# %+ | | ???????# #????????????????###############+## | | ???????# #??????????????????????## ! | | ???????# #??????????????????????# = | | ???????####+####??????????????????????## | | ????????? ?????????????????????????# | | ???????# ???????????????????????# """ """ | | ???????# #??????????????????????# " " " " | | ???????# #??????????????????????# """ """ | | ???????# ] """ #??????????????????????# | | ???????# """ #??????????????????????# ?"" | | ???????# R" #??????????????????????#??""S"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 71 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 40 Armor Coverage 825 Resistance: TH 30 Resistance: EM 50 Core Shielding 20 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 35 Defensive Hacking 25 Item Schematics ----------------- Exp. Hacking Suite | -3/Quarantine | Archive Exp. Myomer Leg | -3/Quarantine | Archive Adv. Remote Shield | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Archive Com. Particle Reactor | -3/Quarantine | Archive Exp. Heat Sink | -3/Quarantine | Archive Adv. Gravity Neutralizer | -3/Quarantine | Archive Adv. Matter Compressor | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Microactuators | x2 | -7/Factory Microactuators | x2 | -4/Factory H-77 Assassin | x2 | -4/Armory | Preloaded Exp. Utility Shielding | x1 | -4/Armory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Regenerator LC Capacitor Subatomic Replicator Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Core Stripper Core Membrane Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed ProcessingCouplerProcessor Manual? 0 Play Time 03:14:06 Cumulative 363.1 hours Start 2024.04.29 @ 07:11:47 End 2024.04.29 @ 20:35:13 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 23 Types 16/2/2/1/1/0/0/1/0 Lore% 85 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85aa2ab8-a914-445a-9099-954901d86f68