Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.17 @ 09:36:14 Player: Ms. V3-11A Result: Destroyed by VL-NXF(z) with Makeshift Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2467) 2467 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-1217) -1217 TOTAL SCORE: 5140 Bonus ------- High Alert Combat Kills 33 Friendly Fire -1250 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (27) Movement Core (150) Ox2 Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (8) ---- Makeshift Power Source Large Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Improved Propulsion Shielding Improved Utility Shielding Hacking Drone Bay (1/1) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Utility Shielding Improved Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Deuterium Engine Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Terrain Scan Processor Improved Propulsion Shielding Light Armor Plating Heavy Rocket Launcher Heavy Missile Launcher [Rating: 40] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Propulsion Improved Hover Unit Leg Makeshift Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Backup Laser III Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Power Maul Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 . 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 92 | . 9 11 4 25 28 3 . 12 Power 9 | . . 2 . 1 5 . . 1 Engine 3 | . . 1 . . 1 . . 1 Core 6 | . . 1 . 1 4 . . . Reactor . | . . . . . . . . . Propulsion 29 | . 1 5 1 11 10 . . 1 Treads . | . . . . . . . . . Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover 28 | . 1 5 1 11 10 . . . Flight . | . . . . . . . . . Utility 24 | . 3 2 1 4 6 . . 8 Device 15 | . 1 1 1 2 4 . . 6 Storage 3 | . 1 . . . . . . 2 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 6 | . 1 1 . 2 2 . . . Artifact . | . . . . . . . . . Weapon 30 | . 5 2 2 9 7 3 . 2 Energy Gun 7 | . 2 1 . 2 1 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | . 2 1 . 7 3 . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 1 . 2 . 3 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 2 . . 1 Parts Lost 19 | . 1 3 1 . 4 3 5 2 Power 3 | . . 1 . . 1 . 1 . Propulsion 9 | . . 1 1 . 3 1 2 1 Utility 5 | . . 1 . . . 1 2 1 Weapon 2 | . 1 . . . . 1 . . Highest Loss Streak 3 | . 1 2 1 . 2 3 3 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 72 | . 71 91 90 97 85 64 48 32 Engine 2 | . 10 11 11 3 . . . 1 Core 4 | . . . . 5 7 7 6 . Hover 19 | . 22 31 32 35 23 16 6 . Device 16 | . 3 6 11 16 22 8 6 15 Storage 7 | . 10 11 11 9 7 7 6 3 Protection 8 | . 10 9 11 9 7 15 14 5 Energy Gun 1 | . 2 11 2 8 . 1 6 . Ballistic Gun 9 | . 12 11 11 9 14 . . . Impact Weapon 1 | . . . . . . 5 . 4 Peak Build Rating 40 | 5 16 19 18 27 40 32 26 32 Average Rating 25 | 3 10 17 13 22 34 26 21 16 On Entrance 15 | 6 1 13 17 14 27 32 26 4 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 2 19 20 20 25 34 26 25 16 Greatest Support 29 | 3 16 22 20 27 29 25 16 9 Greatest Overweight (x) 8 | . 1 1 . . 4 1 8 5 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 8 Average Capacity 9 | 7 8 10 10 10 10 10 9 6 Most Carried 10 | 6 10 10 10 10 10 10 10 8 Average Carried 8 | 3 8 9 9 9 9 8 9 6 Final Capacity 10 | 5 10 10 10 10 10 10 5 8 Final Carried 10 | 3 10 10 10 10 9 10 5 8 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Matter Collected 2425 | 200 186 139 145 383 1167 56 19 130 Remotely . | . . . . . . . . . Salvage Created 3609 | . 459 169 215 547 1736 106 142 235 Parts 203 | . 35 11 8 42 89 2 5 11 Haulers Intercepted 8 | . 1 . . 5 2 . . . Recyclers Shooed 4 | . 2 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 2 . 2 Prevented 5 | . . . . . . . 5 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Combat Hostiles Destroyed 56 | . 14 3 4 9 22 2 1 1 Melee 1 | . . . . . . 1 . . Guns 44 | . 8 3 4 9 20 . . . AOE 8 | . 6 . . . 2 . . . Classes Destroyed 15 | . 6 1 . 2 2 1 1 2 Worker 2 | . 1 . . . 1 . . . Hauler 8 | . 1 . . 5 2 . . . Recycler 9 | . 1 . 1 . 7 . . . Mechanic 1 | . . . . 1 . . . . Operator 3 | . . . . 1 2 . . . Watcher 6 | . 1 . . 2 3 . . . Swarmer 19 | . 9 . 4 6 . . . . Grunt 20 | . 5 . . 2 13 . . . Sentry 7 | . . 3 . 1 2 . 1 . Hunter 1 | . . . . . 1 . . . Programmer 7 | . . . . . 6 1 . . Zionite 8 | . . . . . . . . 8 Tinkerer 1 | . . . . . . . 1 . Butcher 1 | . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . Best Kill Streak 8 | . 7 1 4 5 6 1 1 8 Combat Bots Only 6 | . 6 1 4 5 4 1 1 1 Max Kills in Single Turn 3 | . 3 1 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . . 2 . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Hostile Shots Fired 462 | . 67 22 11 37 203 16 51 55 Missed 172 | . 23 5 2 14 93 4 16 15 Damage Taken 2605 | . 338 194 53 138 777 141 425 539 Core 960 | . 176 35 17 28 131 36 257 280 Absorbed by Shields 342 | . . . . 60 282 . . . Redirected to Shielding 105 | . . 2 . 3 46 23 31 . Ignored by Resistances 879 | . 109 54 18 62 312 41 125 158 Regen/Repaired (Parts) 41 | . . . . 41 . . . . Core Remaining (%) 77 | 100 29 . 87 94 . . . . Volleys Fired 276 | . 51 12 36 45 110 8 14 . Largest 2 | . 1 2 2 2 2 1 1 . Hottest 70 | . 50 63 70 63 70 50 55 . Shots Fired 444 | . 51 24 42 90 214 9 14 . Gun 434 | . 49 24 40 90 208 9 14 . Cannon . | . . . . . . . . . Launcher 10 | . 2 . 2 . 6 . . . Special . | . . . . . . . . . Kinetic 317 | . 15 12 34 48 208 . . . Thermal 91 | . 31 12 6 42 . . . . Explosive 10 | . 2 . 2 . 6 . . . Electromagnetic 26 | . 3 . . . . 9 14 . Robot Hit Streak 38 | . 17 21 27 20 38 26 13 . Robot Miss Streak 4 | . 3 2 1 2 4 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 369 | . 43 21 22 72 172 12 13 14 Core Hits 166 | . 27 6 10 30 76 4 6 7 Critical Kills 2 | . . . . 1 . . . 1 Critical Parts Destroyed 6 | . . . . . 1 3 . 2 Critical Strikes 12 | . 3 . . 1 1 3 1 3 Burn 3 | . 3 . . . . . . . Destroy 2 | . . . . 1 1 . . . Corrupt 1 | . . . . . . . 1 . Smash 6 | . . . . . . 3 . 3 Melee Attacks 22 | . . . . . . 5 . 17 Impact 9 | . . . . . . 5 . 4 Slashing . | . . . . . . . . . Piercing 13 | . . . . . . . . 13 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6687 | . 762 284 331 1114 3177 223 297 499 Guns 5175 | . 513 284 331 1114 2654 28 251 . Cannons . | . . . . . . . . . Explosions 795 | . 249 . . . 500 . 46 . Melee 694 | . . . . . . 195 . 499 Ramming 23 | . . . . . 23 . . . Kinetic 3870 | . 123 137 249 707 2654 . . . Thermal 1032 | . 350 147 82 407 . . 46 . Explosive 749 | . 249 . . . 500 . . . Electromagnetic 319 | . 40 . . . . 28 251 . Impact 370 | . . . . . . 195 . 175 Slashing . | . . . . . . . . . Piercing 324 | . . . . . . . . 324 Highest Corruption 6 | . . . . 4 3 6 6 6 Average Corruption 3 | . . . . 4 2 5 6 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 92 | . . . . 7 56 10 16 3 Message Errors 22 | . . . . 1 17 . 4 . Matter Fused 23 | . . . . 1 12 2 6 2 Heat Flow Errors 17 | . . . . 2 11 1 3 . Energy Discharges 11 | . . . . 2 5 2 1 1 Data Loss (minor) 12 | . . . . . 8 3 1 . Data Loss (major) 4 | . . . . . 3 1 . . Misfires 1 | . . . . . . 1 . . Alerts 2 | . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 365 | . 38 . . . 60 144 1 122 Projectiles . | . . . . . . . . . Explosions 99 | . 38 . . . 60 . 1 . Melee 266 | . . . . . . 144 . 122 Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 40 | . . . . . 11 . 29 . Shots 1 | . . . . . . . 1 . Rammed 2 | . . . . . 2 . . . Targets Rammed 2 | . . . . . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 235 | . 36 54 . 230 234 201 235 . Average Temperature 59 | . 17 30 . 94 80 101 117 . Received Heat Transfer 721 | . 168 72 . 66 247 . 60 108 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 1 1 Combat Hostiles 3 | . . . . . . 1 1 1 Parts Fried 4 | . . . . . . 2 1 1 Impact Corruptions 7 | . . . . . . 4 . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 3084 | . 1258 407 222 1147 . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Peak Influence 450 | . 211 170 190 360 450 . . . Initial 115 | . . 12 56 62 115 . . . Average 104 | . 120 91 141 210 82 . . . Maximum Alert Level 2 | . 1 . . 1 2 . . . Low Security (%) 81 | 100 96 100 100 54 79 . . . Level 1 17 | . 3 . . 45 19 . . . Level 2 . | . . . . . 1 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 3 . 2 11 . . . Investigation 7 | . 1 2 . 2 2 . . . Extermination 6 | . . . . . 6 . . . Reinforcement 4 | . . 1 . . 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 21 7 4 13 37 2 2 10 Peak Tracking Total 7 | . 7 4 4 4 4 1 1 4 Tactical Retreats 5 | . 1 . . 1 3 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Traps Triggered 3 | . 1 1 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Machines Disabled 12 | . . . 1 . 9 1 1 . Max in Single Turn 4 | . . . 1 . 4 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Machines Accessed 26 | . 7 2 1 8 8 . . . Terminals 16 | . 5 1 1 6 3 . . . Fabricators 3 | . . . . . 3 . . . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 3 | . . 1 . 1 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 84 | . 19 9 2 36 18 . . . Successful 54 | . 13 8 . 26 7 . . . Failed 30 | . 6 1 2 10 11 . . . Catastrophic 7 | . . . . 3 4 . . . Database Lockouts . | . . . . . . . . . Manual 37 | . 13 5 2 14 3 . . . Terminals 50 | . 17 4 2 22 5 . . . Fabricators 8 | . . . . . 8 . . . Repair Stations 7 | . 1 . . 6 . . . . Recycling Units 4 | . 1 . . . 3 . . . Scanalyzers 15 | . . 5 . 8 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 6 2 . 8 3 . . . Part Schematic 1 | . . 1 . . . . . . Robot Schematic 2 | . . . . 2 . . . . Robot Analysis 5 | . 2 1 . 2 . . . . Prototype ID Bank 6 | . 3 . . 3 . . . . Branch Access Points 2 | . 1 . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . Registered Components 1 | . . . . 1 . . . . Fabricator Hacks 4 | . . . . . 4 . . . Network Status 2 | . . . . . 2 . . . Load Schematic 2 | . . . . . 2 . . . Repair Station Hacks 5 | . 1 . . 4 . . . . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 10 | . . 4 . 6 . . . . Insert Component 5 | . . 2 . 3 . . . . Analyze 5 | . . 2 . 3 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 5 2 . 8 . . . . Terminals 12 | . 5 1 . 6 . . . . Skim 12 | . 5 1 . 6 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Patch 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Extract 2 | . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 22 | . 5 2 1 7 7 . . . Full Trace Events 4 | . . . 1 1 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . 4 . 3 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 64 | . . . . 64 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 4 | . . 2 . 2 . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Robot Analysis Total 5 | . 2 1 . 2 . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Turns Passed 8574 | 6 1043 265 291 641 3965 325 469 1569 Spaces Moved 5583 | 3 599 288 370 754 1807 300 298 1164 Core 1414 | 3 112 . . . . . 135 1164 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 4169 | . 487 288 370 754 1807 300 163 . Flight . | . . . . . . . . . Fastest Speed 48 | 50 50 58 52 48 48 52 50 50 Average Speed 87 | 50 65 59 53 48 87 95 147 125 Slowest Speed 450 | 50 156 136 58 48 300 116 450 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 1 72 25 61 41 31 39 48 84 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 . . 1 . 1 Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . Scrap Searched 6 | . . . 1 . . 1 . 4 Spaces Dug . | . . . . . . . . . Terrain Destroyed 103 | . 5 . 45 . 44 . 9 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 103 | . 5 . 45 . 44 . 9 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Total 8803 | 11 1202 356 424 944 3983 322 314 1247 Wait 2696 | . 527 38 10 93 1984 4 . 40 Move 5575 | 2 598 287 369 753 1806 299 297 1164 Hop . | . . . . . . . . . Pick Up 42 | . 10 5 . 10 10 1 1 5 Fast Attach 28 | . 4 . 1 6 9 1 . 7 Attach 25 | . 2 8 2 3 4 2 . 4 Detach 16 | 1 2 2 3 . 3 2 . 3 Swap 40 | . 3 3 1 16 16 . . 1 Drop 68 | 8 5 1 2 18 26 . 2 6 Fire 276 | . 51 12 36 45 110 8 14 . Melee 22 | . . . . . . 5 . 17 Ram 2 | . . . . . 2 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Identified exit to Mines 130 | -10/Materials | Core integrity fell below 50% 217 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 746 | -10/Materials | Learned 2 Storage zone layouts 796 | -10/Materials | Learned 2 Storage zone layouts 835 | -10/Materials | Learned 2 Storage zone layouts 862 | -10/Materials | Learned location of 1 exit from Storage 879 | -10/Materials | Learned Storage trap positions 897 | -10/Materials | Learned 4 Subcaves zone layouts 916 | -10/Materials | Identified exit to Subcaves 916 | -10/Materials | Identified exit to Materials 1050 | -10/Materials | Entered another Materials area 1050 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1072 | -9/Materials | Discovered new exit (range 10) 1273 | -9/Materials | Discovered new exit (range 12) 1315 | -9/Materials | Entered Mines 1350 | -9/Mines | Met a Derelict bent on vengeance 1492 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1529 | -9/Mines | Murdered YI-UF0 1538 | -9/Mines | Found Prototype Launcher 1538 | -9/Mines | Identified YI-UF0's Doublenader 1561 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1570 | -9/Mines | Learned location of Storage (-8) 1572 | -9/Mines | Build established: Scavenger-Mutant 1597 | -9/Mines | Discovered new exit (range 8) 1606 | -9/Mines | Entered Materials 1606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1863 | -8/Materials | Discovered new exit (range 11) 2034 | -8/Materials | Repaired Imp. Hover Unit 2067 | -8/Materials | Repaired Shield Generator 2156 | -8/Materials | Learned 2 Storage zone layouts 2226 | -8/Materials | Identified exit to Storage 2244 | -8/Materials | Learned Storage stockpile data 2247 | -8/Materials | Entered Factory 2247 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2311 | -7/Factory | Discovered new exit (range 12) 2508 | -7/Factory | Discovered new exit (range 10) 3033 | -7/Factory | Discovered new exit (range 11) 3122 | -7/Factory | Build established: Mutant 3888 | -7/Factory | Identified exit to Lower Caves 3951 | -7/Factory | Build established: Scavenger-Mutant 6212 | -7/Factory | Entered Lower Caves 6213 | -7/Lower Caves | Encountered a Warlord checkpoint 6317 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6479 | -7/Lower Caves | Discovered new exit (range 16) 6508 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6537 | -7/Lower Caves | Entered another Lower Caves area 6582 | -7/Lower Caves | Build established: Mutant 6743 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6786 | -7/Lower Caves | Learned Factory interactive machine intel 6953 | -7/Lower Caves | Spotted B-75 Beast 6970 | -7/Lower Caves | Core integrity fell below 50% 6994 | -7/Lower Caves | Lost 3 parts (1p2u) 7004 | -7/Lower Caves | Discovered new exit (range 3) 7006 | -7/Lower Caves | Entered Zion 7042 | -7/Zion | System corruption cleaned by Quarantine Array 7079 | -7/Zion | Discovered new exit (range 16) 7263 | -7/Zion | Identified exit to Deep Caves 7424 | -7/Zion | Given the Hacking Drone Bay 7439 | -7/Zion | Found Prototype Device 7657 | -7/Zion | Learned Factory security intel 7787 | -7/Zion | Identified Hacking Drone Bay 8501 | -7/Zion | Attacked by Zionites 8564 | -7/Zion | Core integrity fell below 20% 8575 | -7/Zion | Destroyed by VL-NXF(z) with Makeshift Laser Last Messages --------------- 08558_ F7-3JN(z) destroyed. 08560_ System corrupted: Matter fused (-5). 08561_ LF-K54(z) emerges from the Twisted Machinery. T0-92Y(z) bursts out of the Twisted Machinery. VL-NXF(z) bursts out of the Twisted Machinery. 08562_ LF-K54(z) pulls a Mak. Axe out of the Twisted Machinery. 08562_ T0-92Y(z) pulls a Mak. Hammer out of the Twisted Machinery. 08563_ VL-NXF(z) pulls a Mak. Laser out of the Twisted Machinery. 08563_ Acquired Mak. Leg. 08567_ Mak. Leg destroyed. 08567_ System corrupted by crushing effect (+2). 08569_ T0-92Y(z) destroyed. 08571_ Critical hit (Burn: +37). 08573_ LF-K54(z) destroyed. 08574_ Acquired 10 matter. 08575_ VL-NXF(z) heat short circuits Titanium Leg. 08575_ Critical hit (Burn: +37). 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"""" """#???????????? | | [ """"""#""# """"" """##???????????? | | """"""""" """" """"#???????????? | | " """"" """"#""""" """" """###??????????? | | """"""""""""###""##" "" """"#??????????? | | ###"##""#####?####"" " % """#"#????????? | | ??#######???????###" " ""#?????????? | | ???????????????##""" "" """ "##?????????? | | ???????????????#"""" "" """ ""#?????????? | | ??????????????##"" "" """" ""##?????????? | | ??????????????#"" "" "" """"""""##??????????? | | ??????????????##" """"""#""""#???????????? | | ??????????????#""" """ """#####??#####????? | | ??????????????###" ""#??????# "###### | | ???????????????#"""" ""#####??# !% " "" | | ??????????#######""" """#""#### % " | | ?????????##"!!# """ """""# % | | ?????????#"" !##"" % | | ?????????#" " | | ?????????#"" ""# | | ?????????#""!!## "### " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Hacked Shield Generator | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Great Maul | -8/Materials | Extracted Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedAccelerationReplica Manual? 0 Play Time 00:58:40 Cumulative 395.0 hours Start 2024.09.17 @ 08:37:10 End 2024.09.17 @ 09:36:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 295 Rogue 63 Adventurer 206 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: bbdede67-5edc-41f5-ab31-bdc1291247b5