Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 15:11:10 Player: Zish Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (1746) 1746 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 4928 Bonus ------- Aligned with FarCom 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 150/150 System Corruption 1% Temperature Cool (6) Movement Treading (320) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher Longsword +1 > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Advanced Treads VTOL Module Visual Processing Unit Experimental Sensor Array Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite Hacking Suite Assault Rifle Shock Bomb Launcher Mini Grenade Launcher Datajack Datajack Maul Mining Claw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Rocket Launcher Longsword +1 > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Advanced Treads VTOL Module Visual Processing Unit Experimental Sensor Array Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite Hacking Suite Assault Rifle Shock Bomb Launcher Mini Grenade Launcher Datajack Datajack Maul Mining Claw [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 34 | 6 4 . 16 5 3 . Power 5 | 1 1 . 2 1 . . Engine 4 | 1 1 . 1 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 10 | 2 . . 6 2 . . Treads 10 | 2 . . 6 2 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . 5 . . . Device . | . . . . . . . Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 4 | . . . 4 . . . Artifact . | . . . . . . . Weapon 12 | 2 2 . 3 2 3 . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . 2 . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 3 | . . . 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . 2 . 11 7 . 1 Power 4 | . 1 . 2 1 . . Propulsion 8 | . . . 4 3 . 1 Utility 3 | . . . 2 1 . . Weapon 6 | . 1 . 3 2 . . Highest Loss Streak 6 | . 2 . 5 6 . 1 To Critical Strikes 1 | . . . 1 . . . Average Backups 14 | . 6 9 16 20 17 18 Power 1 | . . 1 1 2 3 3 Propulsion 2 | . . 1 3 4 2 2 Utility 3 | . . 1 3 6 6 6 Weapon 4 | . 3 5 5 4 4 5 Tool/Special . | . . . . . . . Unused Backups 16 | . 1 . . . . 15 Power 3 | . . . . . . 3 Propulsion 3 | . 1 . . . . 2 Utility 6 | . . . . . . 6 Weapon 3 | . . . . . . 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 84 85 98 99 99 100 Engine 11 | . 14 14 9 10 11 11 Treads 31 | . 28 28 32 32 33 33 Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . 10 11 11 11 Protection 7 | . . . 10 10 11 11 Ballistic Gun 11 | . 10 14 15 11 6 . Ballistic Cannon 4 | . 11 14 3 . . . Launcher 4 | . . . 3 9 4 11 Slashing Weapon 1 | . . . . . 4 11 Peak Build Rating 27 | 6 7 7 20 22 27 27 Average Rating 15 | 4 6 7 16 20 22 26 On Entrance 12 | . 6 7 7 20 20 27 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 99 | 11 90 90 98 98 99 99 Greatest Support 66 | 40 40 40 66 66 60 60 Greatest Overweight (x) 2 | . 2 2 2 1 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 6 22 25 25 25 25 25 Most Carried 22 | 1 9 9 20 22 19 18 Average Carried 14 | . 6 9 16 20 17 18 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 20 | 1 9 9 20 17 18 18 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1846 | 134 324 21 1101 181 . 85 Remotely . | . . . . . . . Salvage Created 2369 | . 540 . 1495 168 . 166 Parts 162 | . 25 . 113 14 . 10 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 6 | . . . 6 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 58 | . 12 . 32 11 . 3 Melee 1 | . . . . . . 1 Guns 26 | . 5 . 18 3 . . Cannons 13 | . 4 . 9 . . . AOE 17 | . 3 . 5 7 . 2 Classes Destroyed 11 | . 6 . 3 1 . 1 Worker 11 | . . . 8 . . 3 Builder 4 | . 1 . 3 . . . Tunneler 1 | . . . . . . 1 Hauler 7 | . 2 . 5 . . . Recycler 5 | . . . 4 . . 1 Mechanic 1 | . 1 . . . . . Operator 6 | . 3 . 3 . . . Swarmer 28 | . 3 . 15 8 . 2 Grunt 19 | . 9 . 8 1 . 1 Duelist 1 | . . . . 1 . . Sentry 10 | . . . 9 1 . . Best Kill Streak 7 | . 6 . 7 4 . 4 Combat Bots Only 6 | . 5 . 6 4 . 3 Max Kills in Single Turn 4 | . 4 . 3 3 . 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 2 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 364 | . 59 . 243 26 . 36 Missed 105 | . 21 . 75 4 . 5 Hits 259 | . 38 . 168 22 . 31 Melee 8 | . . . . 8 . . Projectile 251 | . 38 . 168 14 . 31 Critical Strikes 5 | . 1 . 3 1 . . Damage Taken 3456 | . 590 . 1977 480 . 409 Core 592 | . 155 . 271 40 . 126 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 . 38 . . . . Volleys Fired 206 | . 56 . 135 11 . 4 Largest 2 | . 2 . 2 2 . 1 Hottest 70 | . 70 . 50 50 . 33 Shots Fired 392 | . 98 . 270 19 . 5 Gun 281 | . 62 . 208 11 . . Cannon 85 | . 36 . 49 . . . Launcher 26 | . . . 13 8 . 5 Special . | . . . . . . . Kinetic 332 | . 64 . 257 11 . . Thermal . | . . . . . . . Explosive 26 | . . . 13 8 . 5 Electromagnetic 34 | . 34 . . . . . Robot Hit Streak 15 | . 7 . 15 8 . 3 Robot Miss Streak 5 | . 2 . 5 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 273 | . 61 . 176 18 4 14 Core Hits 130 | . 28 . 80 12 . 10 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 8 | . 1 . 6 1 . . Destroy 2 | . . . 2 . . . Blast 5 | . 1 . 4 . . . Smash 1 | . . . . 1 . . Melee Attacks 26 | . . . . 8 5 13 Impact 8 | . . . . 8 . . Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks 9 | . . . . 1 4 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6353 | . 1431 . 2962 810 . 1150 Guns 2233 | . 464 . 1688 81 . . Cannons 1052 | . 458 . 594 . . . Explosions 2146 | . 509 . 667 476 . 494 Melee 909 | . . . . 253 . 656 Ramming 13 | . . . 13 . . . Kinetic 2947 | . 584 . 2282 81 . . Thermal . | . . . . . . . Explosive 2146 | . 509 . 667 476 . 494 Electromagnetic 338 | . 338 . . . . . Impact 253 | . . . . 253 . . Slashing 656 | . . . . . . 656 Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . 14 13 5 7 Message Errors 7 | . . . 3 3 . 1 Matter Fused 13 | . . . 3 4 4 2 Heat Flow Errors 4 | . . . 1 3 . . Energy Discharges 3 | . . . 1 1 . 1 Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 4 | . . . 2 1 1 . Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . 1 . . 1 Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 401 | . 116 . 24 114 . 147 Projectiles 22 | . . . 22 . . . Explosions 150 | . 116 . 2 29 . 3 Melee 229 | . . . . 85 . 144 Knockbacks 12 | . 5 . 4 3 . . Impact 3 | . . . . 3 . . Kinetic 8 | . 4 . 4 . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 401 | . 109 . 30 103 . 159 Shots 13 | . 1 . 2 5 . 5 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 231 | . 87 . 135 231 . 6 Average Temperature 35 | . 32 . 13 101 . 5 Received Heat Transfer 735 | . 249 . 462 6 . 18 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 2 | . 2 . . . . . Impact Corruptions 3 | . . . . 3 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 83 | 100 100 100 62 92 . 100 Level 1 16 | . . . 37 7 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 374 | . 146 . 374 245 . 84 Initial 136 | . . . . 136 . . Average 93 | . 52 . 169 74 . 1 Influence Increases 1982 | . 431 . 1093 325 . 133 Destroy 0b10 Robot/C 1160 | . 240 . 640 220 . 60 Destroy 0b10 Robot/NC 175 | . 35 . 115 . . 25 Destroy Leader 284 | . 64 . 190 30 . . Successful Hack 13 | . . . 13 . . . Disable Machine 120 | . 60 . 45 15 . . Destroy Structure 185 | . 17 . 75 60 . 33 Lose Combat Pursuer 45 | . 15 . 15 . . 15 Influence Decreases 1906 | . 431 . 741 674 3 57 Entered New Map 219 | . . . . 216 3 . Time Decay 1482 | . 411 . 636 388 . 47 Lost Part 205 | . 20 . 105 70 . 10 Squads Dispatched 6 | . 3 . 3 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 3 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 7 | . . . 7 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 27 . 57 10 . 10 Peak Tracking Total 7 | . 5 . 7 4 . 6 Tactical Retreats 3 | . 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 10 | . 4 . 3 3 . . Max in Single Turn 2 | . 1 . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 7 | . 1 1 3 . 2 . Terminals 5 | . 1 1 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 1 3 4 . 9 . Successful 13 | . 1 . 3 . 9 . Failed 4 | . . 3 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 1 3 3 . 1 . Terminals 8 | . 1 3 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . . 2 . 9 . Record 8 | . . . . . 8 . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 1 . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 2 | . . . . . 2 . Combat 2 | . . . . . 2 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 7347 | 63 1552 532 2672 1273 575 680 Spaces Moved 2591 | 37 482 167 867 533 235 270 Core 5 | 5 . . . . . . Treads 2586 | 32 482 167 867 533 235 270 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 225 225 240 240 Average Speed 246 | 145 284 320 230 226 240 240 Slowest Speed 320 | 160 320 320 320 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 3 88 63 72 91 60 64 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 214 | . 21 . 82 62 . 49 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 214 | . 21 . 82 62 . 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3135 | 43 570 166 1262 562 245 287 Wait 238 | . 13 . 225 . . . Move 2585 | 36 481 166 866 532 234 270 Hop . | . . . . . . . Pick Up 33 | 1 11 . 17 4 . . Fast Attach 15 | 6 2 . 6 . 1 . Attach 20 | . 2 . 9 7 2 . Detach 5 | . 2 . . . 3 . Swap 3 | . . . 3 . . . Drop 3 | . 3 . . . . . Fire 206 | . 56 . 135 11 . 4 Melee 26 | . . . . 8 5 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Discovered new exit (range 12) 1011 | -10/Materials | Core integrity fell below 50% 1061 | -10/Materials | Discovered new exit (range 13) 1462 | -10/Materials | Discovered new exit (range 8) 1616 | -10/Materials | Entered Mines 1649 | -10/Mines | Met a Derelict bent on vengeance 2103 | -10/Mines | Discovered new exit (range 4) 2148 | -10/Mines | Entered Materials 2148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2710 | -9/Materials | Discovered new exit (range 14) 2869 | -9/Materials | Discovered new exit (range 7) 2995 | -9/Materials | Lost 5 parts (1p1n1u2w) 3095 | -9/Materials | Discovered new exit (range 3) 3251 | -9/Materials | Core integrity fell below 50% 3435 | -9/Materials | Identified exit to Mines 4820 | -9/Materials | Entered Mines 4860 | -9/Mines | Learned location of Storage (-8) 4865 | -9/Mines | Learned location of 2 exits from Materials 5090 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5288 | -9/Mines | Found a hidden stash of uninstalled traps 5331 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5335 | -9/Mines | Found Prototype Device 5683 | -9/Mines | Discovered new exit (range 6) 5698 | -9/Mines | Identified exit to Materials 5891 | -9/Mines | Discovered exit to Materials (range 15) 5941 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5947 | -9/Mines | Lost 6 parts (1p3n1u1w) 5955 | -9/Mines | Identified exit to Zion 6081 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6083 | -9/Mines | Discovered new exit (range 5) 6090 | -9/Mines | Identified exit to Exiles 6093 | -9/Mines | Entered Exiles 6153 | -9/Exiles | Met 8R-AWN 6209 | -9/Exiles | Met EX-HEX 6222 | -9/Exiles | Build established: Scavenger-Mutant 6284 | -9/Exiles | Met EX-BIN 6313 | -9/Exiles | Aligned with FarCom system 6315 | -9/Exiles | Given EX-Vault access code 6407 | -9/Exiles | Opened EX-Vault 6432 | -9/Exiles | Found Longsword +1 6480 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6562 | -9/Exiles | Met EX-DEC 6572 | -9/Exiles | Learned location of Zion (-7) 6646 | -9/Exiles | Discovered new exit (range 10) 6663 | -9/Exiles | Identified exit to Mines 6668 | -9/Exiles | Left Exiles lab with Longsword +1 6668 | -9/Exiles | Entered Mines 6942 | -8/Mines | Core integrity fell below 20% 7344 | -8/Mines | Discovered exit to Materials (range 13) 7348 | -8/Mines | Destroyed self with Rocket Launcher Last Messages --------------- 07170_ Q %H7 G<|OPJV44#X Map ----- +----------------------------------------------------+ | ### #???????????????????????????? | | ####?# ## #???????????????????????????? | | ##????# ### ##???????????????????????????? | | ##?????# #?## #????????????????????????????? | | ##??????# #??# #????????????????????????????? | | #?????### #??## ##????????????????????????????? | | #????## #???#####?????????????????????????????? | | ?????# #?????????????????????????????????????? | | #????# ##??????#??????????????????????????????? | | #????# #??????? ###???????????????????????????? | | #????## #??????? ???????????????????????????? | | ##????# #??????? ???????????????????????????? | | ###??# #??????? ?s??????????????????????????? | | ##?# %#??????? ????????????????????????????? | | #?# #??????# ##########??????????????????? | | #?# #?????## ?# #??????????????????? | | ##?# #????## ?# """ #??????????????????? | | ####?## #????# #?# """ #??????????????????? | | #???## ##???# ### """ #??????????????????? | | ##??# #???# ## #??????????????????? | | ##?# ##??# ## ???????????????????? | | % ### #??# #??? ?????????????????????? | | ### #??# #????#%#??????????????????????? | | ### #??# ####?# ###????????????????????? | | #?# ##?# t ### # ##???????????????????? | | ##?## ### ## @ #???????????????????? | | #???# ## #???????????????????? | | ##??# ## g #???????????????????? | | #??# #### g #???????????????????? | | #??# ###??# #???????????????????? | | ##??# ##????# # ???????????????????? | | ####???## #?????!%* s ??????????????????? | | ????????#### ??? ###### s ?????????????????? | | ???????????## ##? ?????? s ????????????????? | | ????????????### #?? ??????? s #???????????????? | | ???????????????##?# ???????# ???????????????? | | ??????????????????#????????? < ??????????????? | | ##??????????????????????????# ??????????????? | | #??????##???????????????????####????????????????? | | #?????# ???????????????????????????????????????? | | #????? ???????????????????????????????????????? | | #????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | #####??# #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | ### # # #???????????????????????????????????????? | | ?# # ##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftMicrowarpBattery Manual? 0 Play Time 00:25:27 Cumulative 31.4 hours Start 2026.02.24 @ 14:46:13 End 2026.02.24 @ 15:11:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c730334e-b2b6-4210-b9b4-aed56cad042a