Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 16:48:49 Player: Barbarossa Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1426) 1426 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3371 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 90/100 System Corruption 11% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Actuator Array > --- WEAPON (2) ------- Power Maul > --- INVENTORY (10) --- Disposable Heat Sink High-capacity Battery (250) High-capacity Battery (250) Particle Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Propulsion Shielding > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Heat Sink Disposable Heat Sink High-capacity Battery High-capacity Battery High-capacity Battery Particle Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Datajack [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Impact Weapon Power Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 54 | 4 12 16 22 Power 11 | 1 3 2 5 Engine 10 | 1 3 2 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 3 6 7 Treads 1 | . . 1 . Leg 3 | . 1 . 2 Wheel 6 | 2 2 2 . Hover 4 | . . 3 1 Flight 4 | . . . 4 Utility 12 | . 3 3 6 Device 4 | . 1 . 3 Storage 3 | . 2 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 13 | 1 3 5 4 Energy Gun 8 | . 3 4 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 27 | . 5 3 19 Power 8 | . 2 1 5 Propulsion 12 | . 3 1 8 Utility 3 | . . . 3 Weapon 4 | . . 1 3 Highest Loss Streak 10 | . 3 2 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 84 | . 89 87 78 Engine 11 | . 12 10 11 Leg 2 | . 1 . 5 Wheel 10 | . 19 14 . Hover 6 | . . 8 10 Flight 2 | . . . 6 Device 8 | . 4 11 9 Storage 12 | . 22 11 7 Protection 5 | . . 10 4 Energy Gun 11 | . 13 15 7 Ballistic Gun 8 | . 14 6 6 Impact Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 38 | 12 23 27 38 Greatest Support 42 | 32 32 42 28 Greatest Overweight (x) 8 | . 5 8 7 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 9 Most Carried 10 | 6 10 10 10 Average Carried 8 | 4 8 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 5 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 849 | 221 152 165 311 Remotely . | . . . . Salvage Created 2121 | . 676 699 746 Parts 118 | . 40 36 42 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 10 12 18 Guns 38 | . 10 12 16 Classes Destroyed 12 | . 5 4 3 Worker 2 | . 2 . . Builder 1 | . . . 1 Hauler 3 | . . 2 1 Recycler 4 | . 2 2 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 10 | . . 4 6 Grunt 22 | . 10 6 6 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 5 | . . 1 4 Hunter 1 | . . . 1 Best Kill Streak 7 | . 5 6 7 Combat Bots Only 6 | . 3 6 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 314 | . 68 65 181 Missed 84 | . 16 19 49 Damage Taken 3718 | . 675 565 2478 Core 881 | . 203 113 565 Absorbed by Shields . | . . . . Redirected to Shielding 77 | . . . 77 Regen/Repaired (Parts) 50 | . . 50 . Core Remaining (%) 63 | 100 18 71 . Volleys Fired 149 | . 46 43 60 Largest 2 | . 2 2 2 Hottest 130 | . 130 121 79 Shots Fired 280 | . 92 86 102 Gun 280 | . 92 86 102 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 105 | . 43 10 52 Thermal 175 | . 49 76 50 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . 9 21 16 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 201 | . 60 57 84 Core Hits 89 | . 35 25 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 2 6 4 Burn 12 | . 2 6 4 Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2910 | . 704 792 1414 Guns 2712 | . 704 792 1216 Cannons . | . . . . Explosions . | . . . . Melee 198 | . . . 198 Ramming . | . . . . Kinetic 1018 | . 265 102 651 Thermal 1694 | . 439 690 565 Explosive . | . . . . Electromagnetic . | . . . . Impact 198 | . . . 198 Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Fused 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions . | . . . . Melee 9 | . . . 9 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 438 | . 438 212 133 Average Temperature 71 | . 95 63 32 Received Heat Transfer 1272 | . 405 219 648 Effects 4 | . 4 . . Interference 2 | . 2 . . Damage (major) 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 2 | . . . 2 Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 8 | . 2 5 1 Heat Transferred 5053 | . 1200 2114 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 384 | . 304 276 384 Initial 66 | . . 48 66 Average 162 | . 108 174 195 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 70 | 100 87 65 60 Level 1 29 | . 12 34 39 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 16 17 27 Peak Tracking Total 7 | . 6 4 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 3 1 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 12 8 1 Successful 14 | . 7 6 1 Failed 7 | . 5 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 7 3 1 Terminals 17 | . 12 4 1 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Prototype ID Bank 1 | . . 1 . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 1 1 Terminals 6 | . 4 1 1 Botnet 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1839 | 10 526 649 654 Spaces Moved 907 | 4 327 268 308 Core 53 | . 2 39 12 Treads . | . . . . Legs 133 | . 15 . 118 Wheels 461 | 4 310 147 . Hover 206 | . . 82 124 Flight 54 | . . . 54 Fastest Speed 80 | 100 80 90 106 Average Speed 132 | 100 104 157 141 Slowest Speed 595 | 100 300 450 595 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 29 | 2 63 28 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1257 | 9 429 410 409 Wait 89 | . 25 64 . Move 904 | 3 326 267 308 Hop . | . . . . Pick Up 22 | . 11 8 3 Fast Attach 31 | . 6 10 15 Attach 8 | . 1 3 4 Detach . | . . . . Swap 15 | 4 5 3 3 Drop 33 | 2 9 12 10 Fire 149 | . 46 43 60 Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Discovered new exit (range 14) 100 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Core integrity fell below 50% 296 | -10/Materials | Lost 3 parts (1p2n) 384 | -10/Materials | Core integrity fell below 20% 508 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -9/Materials | Build established: Scavenger-Mutant 1144 | -9/Materials | Repaired Med. Armor Plating 1172 | -9/Materials | Repaired Lgt. Ion Engine 1180 | -9/Materials | Discovered new exit (range 4) 1186 | -9/Materials | Entered another Materials area 1186 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1299 | -8/Materials | Garrison activated, responded to threat 1359 | -8/Materials | Lost 3 parts (1p2n) 1545 | -8/Materials | Crushed by falling debris 1577 | -8/Materials | Crushed by falling debris 1577 | -8/Materials | System corruption reached 10% 1608 | -8/Materials | Lost 10 parts (2p4n2u2w) 1781 | -8/Materials | Core integrity fell below 50% 1814 | -8/Materials | Core integrity fell below 20% 1840 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01790_ K-01 Serf collects debris. 01793_ Acquired Corrupted Carbon-fiber Leg. 01794_ Dropped Corrupted Carbon-fiber Leg. 01795_ Aluminum Leg destroyed. 01804_ Beam Rifle destroyed. 01807_ Critical hit (Burn: +37). 01808_ T-07 Excavator is excavating. 01810_ Lgt. Nuclear Core destroyed. 01812_ System corrupted: Heat flow error (+131). 01812_ T-07 Excavator is excavating. 01813_ Aluminum Leg destroyed. 01813_ Destroyed Heat Sink. 01813_ Y-45 Defender system corrupted by crushing effect. 01814_ Y-45 Defender system terminally corrupted. 01814_ Lgt. Armor Plating fried. 01816_ T-07 Excavator is excavating. 01823_ K-01 Serf collects debris. 01828_ Melee Analysis Suite destroyed. 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