Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 23:18:42 Player: RHAHI Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (64) 320 Value Destroyed (1933) 1933 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1519) 1519 TOTAL SCORE: 8332 Bonus ------- High Alert Combat Kills 391 Follower Combat Kills 1330 Friendly Fire -202 Cogmind --------- Core Integrity 0/1000 Matter 25/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Signal Interpreter Terrain Scan Processor System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Antimatter Reactor Small Storage Unit Advanced Weight Redist. System Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Trap Scanner Signal Interpreter Terrain Scan Processor Hardened Medium Armor Plating System Shield Improved System Guard > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Flak Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine VTOL Module VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Cryofiber Web Small Storage Unit Improved Particle Charger Advanced ECM Suite Improved Medium Armor Plating Long-range Tractor Beam Improved Field Recycling Unit Improved Field Recycling Unit Beamcaster [Rating: 83] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Trap Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Slots Evolved 10 | . . . 2 2 2 2 . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 6 | . . . 2 . 1 2 . . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 109 | 8 5 6 12 25 6 7 9 1 8 22 Power 17 | 1 1 1 2 2 1 1 2 . . 6 Engine 9 | 1 1 1 . 1 1 1 1 . . 2 Core 5 | . . . 2 1 . . . . . 2 Reactor 3 | . . . . . . . 1 . . 2 Propulsion 22 | 2 . 2 2 4 2 1 2 . . 7 Treads 10 | 2 . 2 2 1 . . 2 . . 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . 3 2 1 . . . 6 Utility 39 | 2 1 1 3 9 2 5 3 1 5 7 Device 14 | 1 . . . 3 2 1 . 1 2 4 Storage 8 | 1 1 . . 2 . 1 1 . 1 1 Processor 7 | . . 1 2 1 . 1 . . 1 1 Hackware 2 | . . . . . . 2 . . . . Protection 8 | . . . 1 3 . . 2 . 1 1 Artifact . | . . . . . . . . . . . Weapon 31 | 3 3 2 5 10 1 . 2 . 3 2 Energy Gun 9 | 2 . 1 1 2 1 . 2 . . . Energy Cannon 3 | . . . . 3 . . . . . . Ballistic Gun 5 | 1 1 1 2 . . . . . . . Ballistic Cannon 5 | . 1 . . . . . . . 3 1 Launcher 4 | . . . 2 1 . . . . . 1 Special Weapon 2 | . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . 2 . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . . . . Parts Lost 46 | . 2 2 5 7 4 6 . 2 1 17 Power 9 | . 1 1 2 2 . . . 1 . 2 Propulsion 14 | . . . . 2 2 3 . . . 7 Utility 13 | . 1 . 1 . 1 2 . 1 1 6 Weapon 10 | . . 1 2 3 1 1 . . . 2 Highest Loss Streak 7 | . 2 1 2 7 4 6 . 1 1 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 94 94 94 74 76 72 79 84 83 73 Engine 5 | . 12 13 4 1 . . 8 4 5 . Core 1 | . . . 4 2 . . . . . 3 Reactor 2 | . . . . . . . 3 6 6 3 Treads 15 | . 28 28 21 14 . . 11 13 13 8 Flight 3 | . . . . 8 26 21 1 . . 2 Device 5 | . 10 . . 1 6 9 5 2 6 12 Storage 8 | . 14 14 11 8 7 5 5 6 6 4 Processor 15 | . . 13 26 17 15 13 20 20 18 12 Hackware 3 | . . . . . . 12 6 6 6 5 Protection 3 | . . . 4 6 7 2 2 9 5 2 Energy Gun 6 | . 8 8 7 4 . . 11 13 7 . Ballistic Gun 2 | . 4 14 8 . . . . . . . Ballistic Cannon 3 | . 11 1 . . . . . . 5 7 Launcher 1 | . . . 5 1 . . . . . 2 Special Melee Weapon 1 | . 3 . . 2 7 5 . . . . Peak Build Rating 83 | 7 8 10 16 24 23 37 67 67 71 83 Average Rating 34 | 5 7 9 13 15 17 27 57 65 66 64 On Entrance 26 | . 7 7 8 12 14 18 18 66 66 71 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 12 28 29 32 62 14 12 51 52 64 79 Greatest Support 140 | 40 40 40 43 65 16 19 140 140 140 140 Greatest Overweight (x) 3 | . . . 1 1 . 3 . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 8 8 8 8 15 15 Average Capacity 12 | 7 14 15 15 16 8 7 7 8 11 12 Most Carried 20 | 6 13 15 15 20 8 8 8 8 15 15 Average Carried 9 | 2 10 11 12 14 6 6 6 7 9 11 Final Capacity 15 | 8 15 15 15 8 8 5 8 8 15 5 Final Carried 15 | 5 13 11 15 6 6 4 7 7 15 5 Class Distribution -------------------- 42% | Mutant 40% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Matter Collected 1688 | 290 109 116 276 310 . . 100 . 165 322 Remotely . | . . . . . . . . . . . Salvage Created 2176 | 210 145 171 528 343 . . . 21 371 387 Parts 103 | 17 11 12 23 14 . . . 1 5 20 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Combat Hostiles Destroyed 46 | . 5 6 12 9 . . . 1 5 8 Guns 20 | . 1 5 9 3 . . . 1 1 . Cannons 18 | . 4 1 . 3 . . . . 3 7 AOE 7 | . . . 3 3 . . . . . 1 Classes Destroyed 12 | 3 3 2 . 1 . . . . . 3 Worker 2 | 1 . . . . . . . . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 7 | 6 . . . . . . . . . 1 Recycler 3 | 1 . . . 1 . . . . 1 . Operator 2 | . . . . 1 . . . . 1 . Watcher 2 | . 1 . . . . . . . . 1 Swarmer 12 | . 1 3 . 5 . . . 1 . 2 Grunt 26 | . 4 . 11 3 . . . . 5 3 Sentry 5 | . . 2 1 1 . . . . . 1 Demolisher 1 | . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . 1 Best Kill Streak 9 | 3 2 3 6 3 . . . 1 2 9 Combat Bots Only 6 | . 2 3 6 3 . . . 1 2 4 Max Kills in Single Turn 3 | 1 1 1 1 2 . . . 1 2 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 2 . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Hostile Shots Fired 610 | . 58 27 51 75 80 34 . 5 32 248 Missed 205 | . 14 5 18 19 52 15 . 1 4 77 Damage Taken 8164 | . 419 505 583 1044 252 296 . 363 672 4030 Core 1816 | . 100 112 56 234 46 111 . 50 94 1013 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 111 | . . . 28 14 . . . 69 . . Regen/Repaired (Parts) 2138 | . . . 122 . . . 11 48 439 1518 Core Remaining (%) 70 | 100 . 15 86 57 93 . . . 70 . Volleys Fired 176 | 22 18 16 28 28 . . 1 2 28 33 Largest 3 | 2 2 2 2 2 . . 2 2 2 3 Hottest 150 | 60 75 79 68 138 . . 80 150 150 149 Shots Fired 302 | 32 31 29 55 34 . . 2 4 44 71 Gun 169 | 32 13 25 53 8 . . 2 4 32 . Cannon 118 | . 18 4 . 18 . . . . 12 66 Launcher 12 | . . . 2 5 . . . . . 5 Special 3 | . . . . 3 . . . . . . Kinetic 160 | 10 25 20 27 . . . . . 12 66 Thermal 74 | 10 6 9 . 11 . . 2 4 32 . Explosive 7 | . . . 2 5 . . . . . . Electromagnetic 61 | 12 . . 26 18 . . . . . 5 Robot Hit Streak 20 | 9 8 7 20 7 . . 3 2 5 14 Robot Miss Streak 6 | 3 3 3 4 5 . . . 2 4 6 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 216 | 19 21 20 47 23 1 2 2 2 24 55 Core Hits 144 | 11 8 9 26 22 . . . 1 12 55 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . 4 2 Burn 3 | . . . . . . . . . 3 . Destroy 1 | . . . . . . . . . 1 . Blast 2 | . . . . . . . . . . 2 Melee Attacks 10 | . 2 . . 4 2 2 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . 1 . . 4 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5323 | 234 318 281 824 772 . . 27 63 740 2064 Guns 1756 | 234 49 225 608 101 . . 27 63 449 . Cannons 2300 | . 269 56 . 278 . . . . 105 1592 Explosions 1206 | . . . 216 369 . . . . 167 454 Melee . | . . . . . . . . . . . Ramming 37 | . . . . . . . . . 19 18 Kinetic 2535 | 41 307 193 297 . . . . . 105 1592 Thermal 1238 | 79 11 88 . 326 . . 27 63 616 28 Explosive 458 | . . . 216 242 . . . . . . Electromagnetic 1055 | 114 . . 311 204 . . . . . 426 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . 2 11 . 1 . . . 7 Average Corruption 6 | . . . 2 8 . 1 . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . 2 10 . . . . . 13 Message Errors 9 | . . . 1 5 . . . . . 3 Matter Fused 3 | . . . . 1 . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 4 | . . . . 2 . . . . . 2 Data Loss (minor) 4 | . . . . 1 . . . . . 3 Misfires 2 | . . . 1 . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 81 | . . . . 20 . . . . 25 36 Projectiles 24 | . . . . . . . . . . 24 Explosions 57 | . . . . 20 . . . . 25 12 Melee . | . . . . . . . . . . . Knockbacks 25 | . 5 . . . . . . . 2 18 Impact 1 | . . . . . . . . . . 1 Kinetic 23 | . 5 . . . . . . . 2 16 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 128 | . . . . 91 . . . . . 37 Shots 6 | . . . . 4 . . . . . 2 Rammed 6 | . . . . . . . . . 2 4 Targets Rammed 6 | . . . . . . . . . 2 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 527 | 40 93 72 145 455 . . 15 204 527 252 Average Temperature 91 | 20 26 28 52 150 . . 10 101 194 33 Received Heat Transfer 1611 | . 105 63 243 387 72 18 . . 312 411 Effects 26 | . . . . 4 . . . . 22 . Shutdowns 10 | . . . . 2 . . . . 8 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 4 | . . . . 1 . . . . 3 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 1 | . . . . 1 . . . . . . Damage (major) 8 | . . . . . . . . . 8 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 6 | . . 2 . 1 . . . . 3 . Heat Transferred 2315 | 175 25 222 . 509 . . 74 111 1099 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Peak Influence 1725 | 40 139 182 317 303 132 242 77 269 1025 1725 Initial 501 | . 26 31 . 67 77 54 77 . 126 501 Average 310 | 16 61 79 158 138 103 122 62 114 527 1225 Maximum Alert Level 5 | . . . 1 1 . 1 . 1 3 5 Low Security (%) 68 | 100 100 100 78 88 100 93 100 59 15 . Level 1 8 | . . . 21 11 . 6 . 40 17 . Level 2 7 | . . . . . . . . . 43 5 Level 3 7 | . . . . . . . . . 23 34 Level 4 7 | . . . . . . . . . . 53 Level 5 . | . . . . . . . . . . 6 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 1 . 2 . 2 5 11 Investigation 5 | . . . 1 . . . . 1 3 . Extermination 3 | . . . . . . 1 . 1 . 1 Reinforcement 11 | . 2 . . 1 . 1 . . 2 5 Assault 4 | . . . . . . . . . . 4 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . 1 3 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Distress Signals 4 | . . . . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 8 7 15 15 7 19 1 3 25 54 Peak Tracking Total 20 | . 4 3 6 4 4 6 . 3 12 20 Tactical Retreats 22 | . 1 1 1 . 1 6 . . 2 10 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Traps Triggered 7 | . . . 2 . 2 1 . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Machines Disabled 9 | . . . 2 1 . . . . 5 1 Max in Single Turn 3 | . . . 2 1 . . . . 3 . Energy Cycler 2 | . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Machines Accessed 14 | . 2 . 2 1 . 4 . 2 3 . Terminals 11 | . 1 . 1 1 . 3 . 2 3 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 33 | . 3 . 6 4 . 8 . 2 10 . Successful 21 | . 3 . 4 3 . 6 . 2 3 . Failed 11 | . . . 2 1 . 2 . . 6 . Catastrophic . | . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . Manual 8 | . . . 3 1 . . . . 4 . Terminals 28 | . 1 . 4 4 . 7 . 2 10 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 1 . 2 3 . 5 . 2 3 . Record 7 | . . . 2 2 . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 3 | . 1 . . . . 2 . . . . Alert Level 2 | . . . . 1 . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . 1 1 . 2 . 1 1 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . 2 . . 3 1 1 . . . . Non-combat 6 | . 1 . . 3 1 1 . . . . Combat 1 | . 1 . . . . . . . . . Robot Hacks Applied 8 | . 2 . . 3 1 2 . . . . parse_system 3 | . 2 . . . 1 . . . . . no_distress 4 | . . . . 3 . 1 . . . . find_chute 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Total Allies 23 | . . . . . . . 20 . 3 . Largest Group 20 | . . . . . . . 20 20 20 11 Highest-Rated Group 812 | . . . . . . . 812 811 811 455 Highest-Rated Ally 50 | . . . . . . . 50 50 50 46 Total Orders . | . . . . . . . . . . . Ally Attacks 377 | . . . . . . . 5 40 194 138 Total Damage 9944 | . . . . . . . 99 903 5971 2971 Kills 56 | . . . . . . . 1 5 27 23 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Turns Passed 5294 | 258 533 527 608 633 161 336 488 291 760 699 Spaces Moved 3774 | 121 288 266 287 525 215 702 301 172 403 494 Core 53 | 6 . . . . . 2 . . . 45 Treads 2276 | 115 288 266 287 206 . . 275 172 403 264 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1445 | . . . . 319 215 700 26 . . 185 Fastest Speed 28 | 50 160 160 160 34 31 29 40 160 160 28 Average Speed 110 | 154 160 160 164 84 31 33 149 160 160 102 Slowest Speed 240 | 160 160 160 240 240 34 200 160 160 160 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . 1 6 . . . 2 Cave-ins Triggered 2 | . . . . 1 . . . 1 . . Exploration Rate (%) 32 | 5 41 47 29 34 6 21 93 6 58 22 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . 1 . . . . 1 . Terrain Destroyed 106 | . . . 25 43 . . . . 26 12 Melee . | . . . . . . . . . . . Projectile 17 | . . . . 2 . . . . 6 9 AOE 89 | . . . 25 41 . . . . 20 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Fac Total 4613 | 162 328 343 369 682 308 800 341 184 475 621 Wait 314 | . 4 40 22 56 43 78 8 9 10 44 Move 3747 | 120 287 265 286 524 212 690 300 171 402 490 Hop 9 | . . . . . 1 6 . . . 2 Pick Up 117 | 12 11 7 16 19 5 9 14 1 17 6 Fast Attach . | . . . . . . . . . . . Attach 82 | 7 1 4 8 18 6 6 8 1 3 20 Detach 26 | . . 2 . 7 2 1 1 . 1 12 Swap 28 | 1 4 2 5 7 . 1 1 . 5 2 Drop 61 | . 1 7 4 19 1 7 7 . 7 8 Fire 176 | 22 18 16 28 28 . . 1 2 28 33 Melee 10 | . 2 . . 4 2 2 . . . . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 4 | . . . . . . . . . 2 2 Escape Stasis 36 | . . . . . 36 . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 259 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 12) 750 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Entered Mines 907 | -10/Mines | Assembled infested the area 969 | -10/Mines | Core integrity fell below 50% 977 | -10/Mines | Core integrity fell below 20% 1084 | -10/Mines | Learned Materials emergency access door positions 1111 | -10/Mines | Discovered new exit (range 10) 1159 | -10/Mines | Discovered new exit (range 7) 1319 | -10/Mines | Entered Materials 1319 | -9/Materials | Evolved 2 slots: Utility x2 1473 | -9/Materials | Repaired Lgt. Treads 1831 | -9/Materials | Discovered new exit (range 4) 1927 | -9/Materials | Entered another Materials area 1927 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1955 | -8/Materials | Discovered new exit (range 7) 2312 | -8/Materials | Crushed by falling debris 2381 | -8/Materials | Lost 7 parts (2p2n3w) 2477 | -8/Materials | Discovered new exit (range 11) 2545 | -8/Materials | System corruption reached 10% 2560 | -8/Materials | Identified exit to Factory 2560 | -8/Materials | Entered Factory 2560 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2685 | -7/Factory | Lost 4 parts (2n1u1w) 2696 | -7/Factory | Discovered new exit (range 8) 2721 | -7/Factory | Identified exit to Factory 2721 | -7/Factory | Entered another Factory area 2721 | -6/Factory | Evolved 2 slots: Utility x2 3057 | -6/Factory | Sucked down chute 3057 | -6/Factory | Entered Waste 3058 | -6/Waste | Joined by Warlord forces that had cleared the area 3073 | -6/Waste | Found Damper Plating 3075 | -6/Waste | Lost 6 parts (3n2u1w) 3273 | -6/Waste | Discovered new exit (range 18) 3307 | -6/Waste | A Compactor rumbled back to life 3307 | -6/Waste | Allies destroyed C-40 Crusher 3326 | -6/Waste | Build established: Scavenger-Mutant 3534 | -6/Waste | Identified exit to Factory 3545 | -6/Waste | Entered Factory 3545 | -6/Factory | Accompanied by 20 allies 3736 | -6/Factory | Crushed by falling debris 3797 | -6/Factory | Discovered new exit (range 18) 3816 | -6/Factory | Discovered new exit (range 6) 3822 | -6/Factory | Identified exit to Extension 3836 | -6/Factory | Entered Extension 3836 | -6/Extension | Accompanied by 20 allies 3974 | -6/Extension | Spotted B-75 Beast 3986 | -6/Extension | Allies destroyed B-75 Beast 3991 | -6/Extension | Spotted B-75 Beast 4006 | -6/Extension | Allies destroyed B-75 Beast 4035 | -6/Extension | Lost 6 allies 4205 | -6/Extension | Discovered new exit (range 18) 4206 | -6/Extension | Discovered new exit (range 17) 4249 | -6/Extension | Identified exit to Factory 4316 | -6/Extension | Energy Cycler disabled 4316 | -6/Extension | Rescued a captive Derelict 4316 | -6/Extension | Rescued a captive Derelict 4316 | -6/Extension | Rescued a captive Derelict 4316 | -6/Extension | Rescued a captive Derelict 4317 | -6/Extension | Rescued a captive Derelict 4317 | -6/Extension | Rescued a captive Derelict 4319 | -6/Extension | Rescued a captive Derelict 4319 | -6/Extension | Rescued a captive Derelict 4319 | -6/Extension | Rescued a captive Derelict 4320 | -6/Extension | Rescued a captive Derelict 4324 | -6/Extension | Central database locked down 4326 | -6/Extension | Rescued a captive Derelict 4329 | -6/Extension | Rescued a captive Derelict 4449 | -6/Extension | Lost 4 allies 4596 | -6/Extension | Entered Factory 4596 | -5/Factory | Accompanied by 11 allies 4596 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4883 | -5/Factory | Garrison activated, responded to threat 4896 | -5/Factory | First assault squad dispatched 4979 | -5/Factory | Lost 5 allies 5081 | -5/Factory | Lost 4 allies 5126 | -5/Factory | Lost 4 parts (1p2n1u) 5227 | -5/Factory | Lost 3 parts (3n) 5268 | -5/Factory | Core integrity fell below 50% 5287 | -5/Factory | Core integrity fell below 20% 5295 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05261_ I-47 Archangel unfolds itself. 05262_ Penetrated by Slug. 05262_ Slug penetrates Construction Platform. 05262_ Hvy. Treads destroyed. 05264_ Slammed into G-67 Veteran. 05267_ Slammed into G-50 Soldier. 05267_ Destabilizing: Core damaged (-40). 05270_ Slug penetrates G-67 Veteran. 05270_ Magnetic Acceleration Cannon destroyed. 05270_ Slug penetrates Wall. 05274_ C-30 ARC bursts open, deploying its payload. 05274_ L-41 Fighter unfolds itself. 05274_ G-50 Soldier unfolds itself. 05274_ M-28 Smith unfolds itself. 05274_ Imp. Cryofiber Web destroyed. 05275_ Slug penetrates Wall. 05285_ S-27 Virus destroyed. [Achievement: Hunted] 05294_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ###############????????????? ????????????????? | | #??????? ????? ?????????????????? | | # ?"""" ???? ?????????????????? | | # """" ????? ""?????????????????? | | #? """" ??###] ""?????????????????? | | #??""""??? 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