Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 14:43:28 Player: weedlord420 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2222) 2222 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 5324 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Cooling System Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Machine Analyzer Core Analyzer Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Carbon-fiber Leg Cooling System Hacking Suite [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Core Analyzer Device Cooling System Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 2 . . . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 78 | 5 9 20 41 3 . Power 18 | 1 . 5 11 1 . Engine 13 | 1 . 5 6 1 . Core 5 | . . . 5 . . Reactor . | . . . . . . Propulsion 16 | 2 2 4 8 . . Treads . | . . . . . . Leg 12 | 2 2 . 8 . . Wheel 4 | . . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | . 3 8 13 1 . Device 13 | . 2 3 8 . . Storage . | . . . . . . Processor 3 | . . 1 1 1 . Hackware 1 | . . . 1 . . Protection 8 | . 1 4 3 . . Artifact . | . . . . . . Weapon 19 | 2 4 3 9 1 . Energy Gun 13 | 2 3 3 4 1 . Energy Cannon 2 | . . . 2 . . Ballistic Gun 2 | . . . 2 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 24 | . 2 3 14 . 5 Power 6 | . . 1 5 . . Propulsion 4 | . . 1 2 . 1 Utility 7 | . . . 4 . 3 Weapon 7 | . 2 1 3 . 1 Highest Loss Streak 7 | . 2 1 7 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 87 96 89 88 73 Engine 15 | . 14 30 9 15 12 Core 6 | . . . 12 3 . Leg 14 | . 27 1 15 15 12 Wheel 5 | . . 20 1 . . Device 12 | . 17 7 11 15 12 Processor 6 | . . . 10 15 12 Hackware 3 | . . . 5 7 5 Protection 7 | . 7 13 6 . . Energy Gun 12 | . 14 21 9 . 5 Ballistic Gun 2 | . . . 3 7 5 Ballistic Cannon 1 | . . . 1 7 5 Launcher 1 | . 7 . . . . Naked Turns 12 | . . . . . 12 Heaviest Build 37 | 9 13 27 30 37 33 Greatest Support 36 | 20 20 32 36 36 36 Greatest Overweight (x) 3 | . 1 1 2 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 4 3 Average Carried 2 | . 1 3 3 2 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 3 | 2 3 3 3 3 3 Class Distribution -------------------- 78% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1239 | 250 159 311 519 . . Remotely . | . . . . . . Salvage Created 2538 | 108 247 318 1815 50 . Parts 125 | 9 19 21 75 1 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 55 | . 11 9 34 1 . Guns 45 | . 7 9 29 . . Cannons 5 | . . . 4 1 . AOE 4 | . 4 . . . . Classes Destroyed 10 | 3 3 1 3 . . Worker 4 | 1 1 1 1 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 4 | 1 1 . 2 . . Watcher 3 | . 1 1 1 . . Swarmer 10 | . 6 1 3 . . Grunt 32 | . 5 5 21 1 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 11 | . . 3 8 . . Best Kill Streak 7 | 2 5 4 7 1 . Combat Bots Only 7 | . 4 3 7 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 331 | . 57 47 203 5 19 Missed 90 | . 17 11 59 1 2 Damage Taken 4147 | . 431 632 2239 59 786 Core 1603 | . 115 275 483 14 716 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 235 | . 87 55 93 . . Core Remaining (%) 49 | 100 54 31 12 . . Volleys Fired 203 | 5 24 33 133 5 3 Largest 3 | 2 2 2 2 2 3 Hottest 132 | 80 130 130 130 69 132 Shots Fired 346 | 10 37 64 218 10 7 Gun 305 | 10 31 64 190 5 5 Cannon 35 | . . . 28 5 2 Launcher 6 | . 6 . . . . Special . | . . . . . . Kinetic 54 | . . . 40 10 4 Thermal 240 | . 23 64 150 . 3 Explosive 6 | . 6 . . . . Electromagnetic 46 | 10 8 . 28 . . Robot Hit Streak 20 | 6 5 13 20 8 8 Robot Miss Streak 13 | 1 13 9 7 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 241 | 8 24 48 149 5 7 Core Hits 195 | 4 35 59 91 3 3 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 5 . 1 Burn 4 | . . . 3 . 1 Destroy 1 | . . . 1 . . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4538 | 101 748 630 2822 87 150 Guns 3418 | 101 239 630 2320 44 84 Cannons 592 | . . . 502 43 47 Explosions 509 | . 509 . . . . Melee . | . . . . . . Ramming 19 | . . . . . 19 Kinetic 712 | . . . 545 87 80 Thermal 2691 | . 224 630 1786 . 51 Explosive 469 | . 469 . . . . Electromagnetic 647 | 101 55 . 491 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . 2 Average Corruption 3 | . 3 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . 4 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 2 1 . Impact . | . . . . . . Kinetic 3 | . . . 2 1 . Secondary . | . . . . . . Self-Inflicted Damage 41 | . 34 . . . 7 Shots 1 | . 1 . . . . Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 654 | 54 312 654 289 18 46 Average Temperature 125 | 23 94 241 43 18 30 Received Heat Transfer 1512 | . 126 216 1116 54 . Effects 45 | . 2 41 2 . . Shutdowns 18 | . . 18 . . . Energy Bleed 3 | . . 3 . . . Interference 4 | . 1 1 2 . . Matter Decay 3 | . . 3 . . . Short Circuit 1 | . 1 . . . . Damage (minor) 4 | . . 4 . . . Damage (major) 9 | . . 9 . . . Damage (core) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 6 | 2 1 . 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 5 . . Heat Transferred 4898 | . 280 790 3643 . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 527 | 15 230 259 527 260 91 Initial 239 | . 9 69 16 239 91 Average 166 | 3 139 103 215 242 71 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 64 | 100 55 91 58 . 100 Level 1 26 | . 44 8 23 100 . Level 2 8 | . . . 17 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 2 4 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 4 | . . 1 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 16 16 48 1 5 Peak Tracking Total 7 | . 6 5 7 1 5 Tactical Retreats 4 | . . 2 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 4 | . 3 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 6 | . 2 . 4 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 18 | . 6 4 8 . . Terminals 14 | . 5 3 6 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 1 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 52 | . 16 10 26 . . Successful 37 | . 10 7 20 . . Failed 15 | . 6 3 6 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 36 | . 14 6 16 . . Fabricators . | . . . . . . Repair Stations 14 | . 2 4 8 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 8 5 11 . . Record 6 | . . . 6 . . Prototype ID Bank 7 | . 3 3 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . 1 . 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 3 | . 1 . 2 . . Disarm Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 2 2 7 . . Scan Component 6 | . 1 1 4 . . Repair 5 | . 1 1 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 2 5 . . Full Trace Events 4 | . 1 1 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 1 3 . . Time 178 | . 26 26 126 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 147 | . . . . . 147 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 3289 | 110 645 691 1598 145 100 Spaces Moved 1863 | 74 444 412 764 103 66 Core 11 | 7 . . 2 . 2 Treads . | . . . . . . Legs 1374 | 67 444 32 664 103 64 Wheels 478 | . . 380 98 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 100 120 50 Average Speed 118 | 113 120 101 125 122 121 Slowest Speed 260 | 120 190 120 260 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 77 30 67 3 35 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . 24 . 1 1 . Melee . | . . . . . . Projectile 2 | . . . 1 1 . AOE 24 | . 24 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2628 | 90 518 617 1205 116 82 Wait 381 | . 30 132 213 . 6 Move 1859 | 73 443 411 763 103 66 Hop . | . . . . . . Pick Up 67 | 7 9 14 34 3 . Fast Attach 6 | . . . 6 . . Attach 49 | 5 8 8 26 2 . Detach 1 | . . . 1 . . Swap 23 | . 1 12 9 1 . Drop 32 | . 3 7 20 2 . Fire 203 | 5 24 33 133 5 3 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Repaired Aluminum Leg 314 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 488 | -10/Materials | Discovered new exit (range 10) 608 | -10/Materials | Discovered new exit (range 7) 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Power x2 865 | -9/Materials | Met 8R-AWN 900 | -9/Materials | Discovered new exit (range 11) 1027 | -9/Materials | Repaired Lgt. Armor Plating 1211 | -9/Materials | Core integrity fell below 50% 1344 | -9/Materials | Discovered new exit (range 7) 1445 | -9/Materials | Identified exit to Materials 1447 | -9/Materials | Entered another Materials area 1447 | -8/Materials | Evolved 2 slots: Utility x2 1646 | -8/Materials | Core integrity fell below 50% 1664 | -8/Materials | Lost 7 parts (2p2n2u1w) 1669 | -8/Materials | Destroyed 7 combat bots 1754 | -8/Materials | Discovered new exit (range 11) 1888 | -8/Materials | Lost 4 parts (1p1u2w) 2704 | -8/Materials | Core integrity fell below 20% 2907 | -8/Materials | Discovered new exit (range 16) 2933 | -8/Materials | Repaired Imp. Carbon-fiber Leg 2971 | -8/Materials | Repaired Recoil Stabilizer 3020 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3045 | -8/Materials | Entered Factory 3045 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3190 | -7/Factory | Sucked down chute 3190 | -7/Factory | Entered Waste 3191 | -7/Waste | Met a frightened Derelict 3207 | -7/Waste | Spotted C-40 Crusher 3211 | -7/Waste | Spotted C-40 Crusher 3214 | -7/Waste | Spotted C-40 Crusher 3262 | -7/Waste | Spotted C-40 Crusher 3271 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3272 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3275 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3277 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3278 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3279 | -7/Waste | Spotted C-40 Crusher 3285 | -7/Waste | Core integrity fell below 50% 3288 | -7/Waste | Core integrity fell below 20% 3290 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Carbon-fiber Leg crushed. C-40 Crusher suffers critical hit (Burn). 2 Matter crushed. Cooling System crushed. Assault Cannon crushed. Enh. Autogun crushed. Pulse Rifle crushed. Imp. Carbon-fiber Leg crushed. Recoil Stabilizer crushed. Deuterium Engine crushed. Core Analyzer crushed. Imp. Deuterium Engine crushed. Machine Analyzer crushed. Hacking Suite crushed. Slammed into C-40 Crusher. Destabilizing: Core damaged (-21). Slammed into C-40 Crusher. Destabilizing: System corrupted (+2). Slammed into C-40 Crusher. Destabilizing: Core damaged (-14). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????#*CC #???????????????????? | | ??????????????????????#!CCCC #???????????????????? | | ??????????????????????#[]@CC #???????????????????? | | ??????????????????????###CCCC#???????????????????? | | ??????????############??#CCCC#???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #???????????????????? | | ??????????# CC #???????????????????? | | ??????????# CC #???????????????????? | | ??????????# ] #???????????????????? | | ??????????# #### #???????????#???????? | | ??????????# #??# #?????????? #???????? | | ??????????# #??# #????????? #???????? | | ??????????############??# #???????? #???????? | | ??????????????????????### ######## #######?? | | ??????????????????????# " | | ??????????????????????# " | | ??????????????????????# | | ??????????????????????# ] | | ??????????????????????### ######## ########? | | ????????????????????????# #??????? #???????? | | ????????????????????????# #???????? #???????? | | ????????????????????????# #????????? #???????? | | ????????????????????????# #?????????? #???????? | | ???????????????????????? #????????? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 34 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed SigixExoskeletonOptics Manual? 0 Play Time 00:35:57 Cumulative 2.9 hours Start 2024.03.31 @ 14:08:44 End 2024.03.31 @ 14:43:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f4d6254b-65f3-4021-b32a-cf57872b6744