Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.11 @ 21:44:02 Player: Lily Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (89) 445 Value Destroyed (3691) 3691 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1316) 1316 TOTAL SCORE: 11272 Bonus ------- High Alert Combat Kills 16 Entered DSFs 1000 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 44/300 Energy 58/100 System Corruption 11% Temperature Critical (704) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Autogun Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Reinforced Fission Core Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Gravmag Array Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Encrypted Comm Array Advanced Particle Charger Layered Heavy Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Heavy Laser Smartbomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Mini Fusion Reactor Advanced Heat Sink Microactuators Force Booster Improved Core Shielding Hardened Medium Armor Plating Advanced Thermal Shield Plasma Rifle Heavy Gatling Laser Magnetic Acceleration Cannon Mass Driver Axe [Rating: 115] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Encrypted Comm Array Device Encrypted Comm Array Storage Large Storage Unit Processor Targeting Computer Protection Insulated Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Smartbomb Launcher Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Slots Evolved 13 | . 1 . . 4 2 . 2 . . 2 . 2 . . Power 4 | . 1 . . . 1 . . . . 2 . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 6 | . . . . 4 . . . . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 102 | 9 1 . 5 25 . 9 14 5 . 2 11 6 5 10 Power 22 | 2 1 . 2 2 . 2 2 1 . 2 2 2 1 3 Engine 6 | 2 1 . 1 1 . . 1 . . . . . . . Core 14 | . . . 1 1 . 2 1 1 . 2 2 1 . 3 Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 26 | 3 . . 2 5 . 4 5 2 . . 1 1 . 3 Treads 1 | 1 . . . . . . . . . . . . . . Leg 9 | 2 . . . 3 . . 2 2 . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . Hover 5 | . . . . . . 2 1 . . . 1 1 . . Flight 9 | . . . . 2 . 2 2 . . . . . . 3 Utility 31 | 2 . . 1 12 . 1 3 1 . . 7 3 . 1 Device 17 | . . . . 5 . 1 3 1 . . 4 3 . . Storage 3 | 1 . . . 1 . . . . . . . . . 1 Processor 6 | 1 . . 1 3 . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . . 3 . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 . . . 6 . 2 4 1 . . 1 . 4 3 Energy Gun 12 | 1 . . . 3 . . 3 1 . . . . 3 1 Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 7 | 1 . . . 3 . 1 . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 . Launcher 1 | . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . . . . Parts Lost 42 | . . . . 3 . 6 7 1 . . 6 4 3 12 Power 9 | . . . . . . . 1 1 . . 3 1 . 3 Propulsion 7 | . . . . . . 2 2 . . . . . . 3 Utility 14 | . . . . 2 . 3 1 . . . 2 3 1 2 Weapon 12 | . . . . 1 . 1 3 . . . 1 . 2 4 Highest Loss Streak 9 | . . . . 1 . 4 2 1 . . 6 4 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 3 6 8 6 3 5 9 8 13 14 12 9 11 . 1 Power 1 | . . 1 . 1 2 2 1 1 2 . . 1 . . Propulsion . | 1 2 3 1 . 1 . 2 1 1 1 . . . . Utility 3 | 1 2 3 2 1 1 4 3 7 8 8 5 5 . . Weapon 1 | 1 1 1 . . 1 1 1 2 3 3 3 4 . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 21 | . . . 7 2 . . . 4 . . 1 7 . . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 2 1 . . . . . . . . . . Utility 12 | . . . 4 . . . . 3 . . 1 4 . . Weapon 5 | . . . 1 . . . . 1 . . . 3 . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 96 100 100 90 85 89 88 86 87 87 72 76 25 26 Engine 5 | . 21 25 18 5 . 3 8 7 6 5 5 . . . Core 7 | . . . 5 10 14 15 8 10 12 21 11 17 . 4 Reactor 1 | . . . . . . . . . . . . 3 3 . Leg 6 | . 25 25 12 10 14 8 . 12 12 11 8 . . . Wheel 1 | . . . 12 3 . . . . . . . . . . Hover 2 | . . . . . . 3 2 6 6 5 6 13 . . Flight 1 | . . . . 2 . 1 12 . . . . . . 4 Device 16 | . . . . 9 21 14 27 31 31 27 17 23 11 1 Storage 4 | . 12 12 6 . 7 7 6 6 6 5 5 4 . 2 Processor 4 | . 12 12 18 21 7 7 . . . . 1 . . . Protection 1 | . . . . 8 7 9 1 . . . 2 4 . . Energy Gun 6 | . 12 12 12 8 7 1 9 6 6 5 5 3 4 11 Ballistic Gun 3 | . 12 12 12 7 7 11 1 . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . 6 6 5 1 . 3 . Launcher 1 | . . . . . . . . . . . 3 4 3 . Peak Build Rating 115 | 7 8 8 16 35 32 45 59 67 67 76 89 115 40 34 Average Rating 45 | 3 7 8 12 28 32 36 51 64 67 75 74 102 33 25 On Entrance 35 | . 7 8 8 16 32 32 38 59 67 67 76 86 13 28 Avg Prop Armor Cover (%) 7 | . . . 4 4 . . 4 9 9 8 7 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 220 | 19 24 24 33 51 51 67 62 62 62 82 116 145 34 220 Greatest Support 42 | 20 20 20 40 34 32 32 20 20 20 20 30 42 3 12 Greatest Overweight (x) 73 | 1 1 1 1 7 1 6 5 3 3 4 4 4 11 73 Average Overweight (x) 2 | . . 1 . . 1 2 2 3 3 4 3 2 5 8 Largest Inventory Capacity 35 | 10 10 10 10 15 15 15 15 15 15 15 15 15 5 35 Average Capacity 11 | 8 10 10 7 6 15 15 15 15 15 15 15 14 5 22 Most Carried 15 | 8 8 8 10 5 5 14 13 15 15 14 14 15 5 4 Average Carried 7 | 4 6 8 6 3 5 10 9 14 15 13 9 12 . 1 Final Capacity 15 | 10 10 10 5 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 8 8 4 5 5 14 7 15 15 13 11 5 1 2 Class Distribution -------------------- 32% | Scavenger-Tank 23% | Hacker-Gunner 14% | Scavenger-Mutant 14% | Hacker-Mutant 5% | Generator-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gunner | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Generator-Tank | -4/Factory Hacker-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Matter Collected 2388 | 228 99 . 74 566 . 261 344 245 . 36 224 55 105 151 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3584 | . 91 . 54 1101 . 437 726 434 56 . 514 73 . 98 Parts 175 | . 7 . 3 65 . 25 25 13 4 . 18 6 . 9 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Combat Hostiles Destroyed 78 | . 2 . 2 22 . 10 10 10 1 . 12 5 . 4 Guns 45 | . 2 . 2 22 . 9 4 2 . . . . . 4 Cannons 15 | . . . . . . 1 3 8 1 . 2 . . . AOE 15 | . . . . . . . . . . . 10 5 . . Classes Destroyed 14 | . 1 . 1 7 . 1 3 . . . 1 . . . Worker 2 | . . . . 1 . . 1 . . . . . . . Builder 2 | . . . . 2 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Watcher 6 | . . . . 2 . . 3 . . . . 1 . . Swarmer 20 | . . . . 7 . 3 . 2 . . . 4 . 4 Grunt 23 | . 2 . . 2 . 5 5 3 . . 5 1 . . Brawler 3 | . . . . . . . 2 1 . . . . . . Duelist 3 | . . . . . . . 1 2 . . . . . . Sentry 16 | . . . . 11 . 1 1 1 1 . 1 . . . Specialist 2 | . . . . . . . . . . . 2 . . . Hunter 6 | . . . . 2 . . . 1 . . 3 . . . Programmer 1 | . . . . . . . 1 . . . . . . . Heavy 2 | . . . . . . 1 . . . . 1 . . . Subdweller 2 | . . . 2 . . . . . . . . . . . Best Kill Streak 6 | . 1 . 1 5 . 5 4 6 1 . 5 5 . 2 Combat Bots Only 6 | . 1 . 1 5 . 5 4 6 1 . 5 5 . 2 Max Kills in Single Turn 4 | . 1 . 1 2 . 1 2 1 1 . 3 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 3 4 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Hostile Shots Fired 908 | . 18 . 27 171 . 100 58 64 . . 83 194 38 155 Missed 273 | . 5 . 12 44 . 42 17 19 . . 28 62 10 34 Hits 635 | . 13 . 15 127 . 58 41 45 . . 55 132 28 121 Melee 8 | . . . . . . . 4 . . . . 4 . . Projectile 627 | . 13 . 15 127 . 58 37 45 . . 55 128 28 121 AOE 2 | . . . . 1 . . . . . . . 1 . . Critical Strikes 30 | . . . . 2 . 4 5 2 . . 4 6 1 6 Actively Blocked 7 | . . . . . . . 5 2 . . . . . . Part Disruptions 5 | . . . . . . . . . . . 5 . . . Damage Taken 7743 | . 109 . 195 1060 . 763 465 543 . . 853 1867 411 1477 Core 1638 | . 15 . 76 129 . 120 68 40 . . 32 530 115 513 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 4508 | . 68 . 116 665 . 409 278 324 . . 533 1115 244 756 Regen/Repaired (Parts) 26 | . . . . 26 . . . . . . . . . . Core Remaining (%) 84 | 100 . . 63 76 . 82 . . 87 . 96 . . . Volleys Fired 235 | . 9 . 8 87 . 29 30 26 1 . 26 7 3 9 Largest 3 | . 2 . 2 2 . 3 3 2 2 . 2 1 1 3 Hottest 282 | . 70 . 70 112 . 130 215 125 119 . 119 46 47 282 Shots Fired 450 | . 18 . 16 161 . 64 77 51 2 . 31 7 4 19 Gun 338 | . 18 . 16 161 . 42 48 25 1 . 8 . . 19 Cannon 87 | . . . . . . 22 29 26 1 . 5 . 4 . Launcher 25 | . . . . . . . . . . . 18 7 . . Special . | . . . . . . . . . . . . . . . Kinetic 179 | . 9 . 8 82 . 39 1 26 1 . 5 . 4 4 Thermal 225 | . 9 . 8 72 . 22 65 25 1 . 8 . . 15 Explosive 25 | . . . . . . . . . . . 18 7 . . Electromagnetic 21 | . . . . 7 . 3 11 . . . . . . . Robot Hit Streak 38 | . 12 . 13 38 . 31 21 20 3 . 28 35 3 4 Robot Miss Streak 3 | . 1 . 1 2 . 3 2 2 . . 1 . 1 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 7 | . 1 . . 4 . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . 1 Shots Hit Robots 381 | . 17 . 14 137 . 57 61 40 2 . 30 7 3 13 Core Hits 200 | . 5 . 4 51 . 36 36 18 1 . 32 10 2 5 Critical Kills 2 | . . . 1 . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 13 | . 1 . 2 5 . . 3 . . . 2 . . . Burn 10 | . 1 . 1 5 . . 2 . . . 1 . . . Meltdown 1 | . . . . . . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10210 | . 217 . 175 1869 . 1108 1403 1226 67 . 2580 1086 93 386 Guns 4721 | . 217 . 175 1869 . 692 914 315 19 . 134 . . 386 Cannons 2166 | . . . . . . 416 489 911 48 . 216 . 86 . Explosions 3236 | . . . . . . . . . . . 2230 1006 . . Melee . | . . . . . . . . . . . . . . . Ramming 87 | . . . . . . . . . . . . 80 7 . Kinetic 3165 | . 105 . 75 991 . 654 33 911 48 . 216 . 86 46 Thermal 3397 | . 112 . 100 790 . 416 1168 315 19 . 134 3 . 340 Explosive 3233 | . . . . . . . . . . . 2230 1003 . . Electromagnetic 328 | . . . . 88 . 38 202 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 2 . . . . . . 3 9 11 11 Average Corruption 8 | . . . . 2 . . . . . . 2 5 9 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 94 | . . . . 1 . . . . . . 5 1 69 18 Message Errors 22 | . . . . . . . . . . . 2 . 17 3 Matter Fused 24 | . . . . 1 . . . . . . . . 19 4 Heat Flow Errors 13 | . . . . . . . . . . . 1 . 6 6 Energy Discharges 12 | . . . . . . . . . . . 1 . 11 . Parts Rejected 3 | . . . . . . . . . . . . . 2 1 Parts Fused 2 | . . . . . . . . . . . . . 1 1 Data Loss (minor) 12 | . . . . . . . . . . . . . 10 2 Data Loss (major) 3 | . . . . . . . . . . . 1 . 1 1 Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 88 | . . . . . . 16 . 25 . . 36 . 11 . Projectiles 52 | . . . . . . 16 . 25 . . . . 11 . Explosions 36 | . . . . . . . . . . . 36 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 3 . . 2 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . 3 . . 2 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . . . . . . 37 1 . Shots . | . . . . . . . . . . . . . . . Rammed 23 | . . . . . . . . . . . . 14 9 . Targets Rammed 23 | . . . . . . . . . . . . 14 9 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 2589 | . 132 . . 507 . 2589 375 33 3 . 144 432 269 695 Average Temperature 201 | . 70 . . 148 . 580 123 11 2 . 23 232 111 169 Received Heat Transfer 1878 | . 96 . 51 405 . 303 222 153 . . 117 255 135 141 Effects 94 | . . . . 12 . 41 5 . . . . 29 . 7 Shutdowns 48 | . . . . 7 . 20 2 . . . . 17 . 2 Energy Bleed 10 | . . . . 1 . 2 1 . . . . 4 . 2 Interference 15 | . . . . 1 . 5 2 . . . . 7 . . Matter Decay 9 | . . . . 2 . 5 . . . . . . . 2 Short Circuit 5 | . . . . 1 . 4 . . . . . . . . Damage (minor) 4 | . . . . . . 3 . . . . . 1 . . Damage (major) 1 | . . . . . . 1 . . . . . . . . Damage (core) 2 | . . . . . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . Parts Melted 9 | . . . 1 . . . 4 2 . . . . . 2 Heat Transferred 7924 | . 407 . 370 2442 . 666 2477 698 37 . 333 50 . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Maximum Alert Level 2 | . . . . . . . . . . . 2 1 . . Low Security (%) 87 | 100 100 100 . 100 100 100 100 . . 100 35 72 . . Level 1 11 | . . . . . . . . . . . 57 27 . . Level 2 . | . . . . . . . . . . . 7 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . 1 . . . . 1 . . . Peak Influence 416 | . 30 . . 199 24 190 73 . . . 416 286 . . Initial 162 | . . . . . 24 12 73 . . . . 162 . . Average 87 | . 2 . . 79 24 122 24 . . . 183 144 . . Influence Increases 2333 | . 57 . 75 646 . 220 300 250 20 . 456 214 15 80 Destroy 0b10 Robot/C 1520 | . 40 . . 440 . 200 200 200 20 . 240 100 . 80 Destroy 0b10 Robot/NC 65 | . . . . 30 . . 20 . . . 10 5 . . Destroy Leader 324 | . 10 . . 146 . 20 66 20 . . 50 12 . . Successful Hack 6 | . 6 . . . . . . . . . . . . . Disable Machine 16 | . . . . . . . 12 . . . . 4 . . Destroy Structure 237 | . 1 . . . . . 2 . . . 156 78 . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . Lose Combat Pursuer 150 | . . . 75 30 . . . 30 . . . . 15 . Influence Decreases 2333 | . 57 . 75 572 50 54 465 275 20 . 40 630 15 80 Entered New Map 446 | . . . . . 50 12 117 13 . . . 254 . . Time Decay 1656 | . 57 . 75 542 . . 304 252 20 . . 356 15 35 Lost Part 231 | . . . . 30 . 42 44 10 . . 40 20 . 45 Squads Dispatched 19 | . . . . 7 . 1 5 . . . 2 4 . . Investigation 2 | . . . . 1 . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 . . Reinforcement 6 | . . . . . . 1 1 . . . 2 2 . . Assault 1 | . . . . . . . . . . . . 1 . . Garrison 9 | . . . . 6 . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Distress Signals 4 | . . . . 2 . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 136 | . 6 . 16 27 . 11 13 12 1 . 11 21 1 17 Peak Tracking Total 13 | . 4 . 6 5 . 4 4 7 1 . 5 11 1 13 Tactical Retreats 6 | . . . 2 1 . . . 2 . . . . 1 . Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Traps Triggered 3 | . . . . . . 1 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Machines Disabled 5 | . . . . . . . 3 1 . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 1 . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Machines Accessed 10 | . 2 . . 1 1 . 2 2 . 1 . . 1 . Terminals 3 | . 1 . . . 1 . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 26 | . 2 . . 10 1 . 3 7 . 2 . . 1 . Successful 24 | . 2 . . 10 1 . 2 7 . 1 . . 1 . Failed 2 | . . . . . . . 1 . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 4 | . 1 . . . 1 . . . . 2 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 10 | . . . . 10 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . . . 1 . . 7 . 1 . . 1 . Record 6 | . . . . . . . . 6 . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . Open DSF 2 | . . . . . 1 . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . 10 . . . . . . . . . . Scan Component 5 | . . . . 5 . . . . . . . . . . Repair 5 | . . . . 5 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 2 . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 . . 1 . . 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 5 . . . . . . . . . . Time 166 | . . . . 166 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 27 | . . . . . . . 27 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial Warlord ECA Mod 17 | . . . . . . . 9 9 9 8 8 17 16 16 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . 1 . . Infantry 1 | . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Active Infowar (turns) 899 | . . . . 832 4 63 . . . . . . . . Terrain 209 | . . . . 142 4 63 . . . . . . . . Machine Analysis 744 | . . . . 744 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . . . 1 1 Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Turns Passed 8097 | 65 303 21 700 832 4 406 519 1713 89 128 406 532 1945 434 Spaces Moved 3011 | 38 164 12 422 307 3 116 158 692 23 46 138 260 553 79 Core 620 | 13 . . . . . . . . . . . 37 553 17 Treads 10 | 10 . . . . . . . . . . . . . . Legs 573 | 15 164 12 116 189 3 74 . . . . . . . . Wheels 396 | . . . 306 90 . . . . . . . . . . Hover 1257 | . . . . . . 34 101 692 23 46 138 223 . . Flight 155 | . . . . 28 . 8 57 . . . . . . 62 Fastest Speed 50 | 50 120 190 110 120 195 195 160 230 230 280 180 50 50 100 Average Speed 231 | 115 163 190 133 167 195 254 249 230 230 280 232 178 344 494 Slowest Speed 3700 | 160 190 190 190 600 195 512 432 230 230 280 280 256 600 3700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 27 4 18 22 . 88 8 69 4 1 94 11 68 14 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . 2 . . . . 1 1 Known Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . 4 . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 196 | . . . . . . . . 14 . . 117 62 1 2 Melee . | . . . . . . . . . . . . . . . Projectile 19 | . . . . . . . . 14 . . 2 . 1 2 AOE 177 | . . . . . . . . . . . 115 62 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Total 3717 | 59 181 11 548 469 2 179 221 753 57 47 192 315 575 108 Wait 155 | . 3 . 90 5 . . . 10 34 . . 13 . . Move 2997 | 37 163 11 421 306 2 115 157 691 22 45 137 259 552 79 Hop . | . . . . . . . . . . . . . . . Pick Up 125 | 11 5 . 10 27 . 19 10 14 . . 9 6 4 10 Fast Attach 4 | 1 . . . 2 . . . . . . . 1 . . Attach 85 | 8 1 . . 18 . 9 16 1 . 2 10 4 7 9 Detach 4 | 1 . . . . . . . . . . 2 1 . . Swap 24 | . . . 5 8 . 4 . 4 . . 1 1 . 1 Drop 65 | 1 . . 14 16 . 3 8 7 . . 7 9 . . Fire 235 | . 9 . 8 87 . 29 30 26 1 . 26 7 3 9 Melee . | . . . . . . . . . . . . . . . Ram 23 | . . . . . . . . . . . . 14 9 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x3 / DSF) -5/DSF -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Power x1 90 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Hacker-Mutant 339 | -10/Materials | Identified exit to Mines 339 | -10/Materials | Discovered exit to Mines (range 13) 369 | -10/Materials | Entered Mines 369 | -10/Mines | Identified exit to Subcaves 369 | -10/Mines | Discovered exit to Subcaves (range 9) 390 | -10/Mines | Entered Subcaves 391 | -10/Subcaves | Approached by a straggling Scientist 532 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 546 | -10/Subcaves | Ambushed by swarm of Subdwellers 555 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 615 | -10/Subcaves | Lost 3 allies 990 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1046 | -10/Subcaves | Build established: Scavenger-Mutant 1081 | -10/Subcaves | Identified exit to Materials 1081 | -10/Subcaves | Discovered exit to Materials (range 5) 1090 | -10/Subcaves | Entered Materials 1090 | -8/Materials | Evolved 4 slots: Utility x4 1131 | -8/Materials | Garrison activated, responded to threat 1471 | -8/Materials | Garrison activated, responded to threat 1691 | -8/Materials | Repaired Hvy. Armor Plating 1691 | -8/Materials | Repaired Hvy. Assault Rifle 1691 | -8/Materials | Repaired Heat Sink 1691 | -8/Materials | Repaired Insulated Plating 1723 | -8/Materials | Repaired Imp. Ion Engine 1893 | -8/Materials | Identified exit to Factory 1893 | -8/Materials | Discovered exit to Factory (range 16) 1922 | -8/Materials | Entered Factory 1922 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1926 | -7/Factory | Identified exit to DSF 1926 | -7/Factory | Entered DSF 1993 | -7/DSF | Additional patrols routed to DSF 2053 | -7/DSF | Lost 4 parts (1n2u1w) 2174 | -7/DSF | Sterilization system engaged 2175 | -7/DSF | Identified exit to Factory 2175 | -7/DSF | Discovered exit to Factory (range 15) 2194 | -7/DSF | Ambient heat levels rising (+10) 2209 | -7/DSF | Ambient heat levels rising (+10) 2224 | -7/DSF | Ambient heat levels rising (+10) 2239 | -7/DSF | Ambient heat levels rising (+10) 2254 | -7/DSF | Ambient heat levels rising (+10) 2269 | -7/DSF | Ambient heat levels rising (+10) 2284 | -7/DSF | Ambient heat levels rising (+10) 2299 | -7/DSF | Ambient heat levels rising (+10) 2314 | -7/DSF | Ambient heat levels rising (+10) 2329 | -7/DSF | Ambient heat levels rising (+10) 2332 | -7/DSF | Entered Factory 2332 | -6/Factory | Evolved 2 slots: Propulsion x2 2462 | -6/Factory | Garrison activated, responded to threat 2783 | -6/Factory | Identified exit to Lower Caves 2783 | -6/Factory | Discovered exit to Lower Caves (range 16) 2851 | -6/Factory | Entered Lower Caves 2987 | -6/Lower Caves | Met a Warlord Commander 2988 | -6/Lower Caves | Learned location of Warlord (-4) 2989 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2992 | -6/Lower Caves | Found Encrypted Comm Array 2993 | -6/Lower Caves | Build established: Scavenger-Tank 3020 | -6/Lower Caves | Encountered a Warlord checkpoint 3344 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4075 | -6/Lower Caves | Learned 4 Factory zone layouts 4095 | -6/Lower Caves | Entered an active Warlord outpost 4133 | -6/Lower Caves | Learned location of Extension (-5) 4133 | -6/Lower Caves | Learned location of 1 exit from Research 4133 | -6/Lower Caves | Learned Extension trap positions 4133 | -6/Lower Caves | Learned Factory garrison access intel 4544 | -6/Lower Caves | Identified exit to Lower Caves 4544 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 4564 | -6/Lower Caves | Entered another Lower Caves area 4565 | -6/Lower Caves | Identified exit to Factory 4575 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4653 | -6/Lower Caves | Entered Factory 4653 | -5/Factory | Evolved 2 slots: Power x2 4654 | -5/Factory | Identified exit to Factory 4656 | -5/Factory | Loaded intel: 3 garrison access locations 4781 | -5/Factory | Identified exit to DSF 4781 | -5/Factory | Entered DSF 4813 | -5/DSF | Additional patrols routed to DSF 4913 | -5/DSF | Lost 6 parts (3p2u1w) 5157 | -5/DSF | Sterilization system engaged 5160 | -5/DSF | Discovered exit to Factory (range 14) 5177 | -5/DSF | Ambient heat levels rising (+10) 5187 | -5/DSF | Entered Factory 5187 | -4/Factory | Evolved 2 slots: Utility x2 5188 | -4/Factory | Identified exit to Research 5377 | -4/Factory | Build established: Generator-Tank 5472 | -4/Factory | Joined by Warlord Infantry squad 5614 | -4/Factory | P-70 Sage assimilated allied M5-E6K(g) 5696 | -4/Factory | Spotted B-86 Titan 5713 | -4/Factory | Identified exit to Upper Caves 5713 | -4/Factory | Discovered exit to Upper Caves (range 6) 5719 | -4/Factory | Entered Upper Caves 5720 | -4/Upper Caves | Lost 4 parts (1p3u) 5724 | -4/Upper Caves | Learned location of Armory (-4) 6023 | -4/Upper Caves | Build established: Hacker-Gunner 6921 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6950 | -4/Upper Caves | System corruption reached 10% 6980 | -4/Upper Caves | Core integrity fell below 50% 7275 | -4/Upper Caves | Identified exit to Upper Caves 7275 | -4/Upper Caves | Discovered exit to Upper Caves (range 11) 7664 | -4/Upper Caves | Entered another Upper Caves area 8051 | -4/Upper Caves | Discovered exit to Research (range 8) 8083 | -4/Upper Caves | Attracted the attention of an 0b10 base 8098 | -4/Upper Caves | Core integrity fell below 20% 8098 | -4/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08089_ VTOL Module destroyed. 08092_ Power failure, Lgt. Nuclear Core shutdown. 08092_ Lgt. Nuclear Core destroyed. 08093_ Overheating: Energy bleed (-33). 08093_ Quantum Rifle destroyed. 08093_ Autogun destroyed. 08094_ Power failure, Lgt. Nuclear Core shutdown. 08094_ Overheating: Matter decay (-6). 08094_ Penetrated by Slug. 08094_ Slug penetrates Wall. 08094_ Lgt. Nuclear Core destroyed. 08096_ VTOL Module destroyed. 08097_ Overheating: Matter decay (-7). 08097_ VTOL Module destroyed. 08098_ Overheating: Core damaged (-218). 08098_ Quantum Rifle destroyed. 08098_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????""????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ? ????????????????????? | | ????????????????????? ?????????????????#### | | ?????????????????????? """"?????????????????# | | ?????????????????????? " "?????????????????# | | ??????????????????#??? g ?????????????????## | | ??????????????????#"??#g ?????????????????# | | ??????????????????#" ?# = ?????# ???????????# | | ???????????????????" # gsg#?????# ??????????# | | ????????????????????gg#s[%*#?????# ?????????# | | ????????????????????? ; s=Y??????# ????????## | | ??????????????????????# % ??????# #?????## | | ???????????????# ######//######## #????## | | ???????????????# @ ##???# | | ???????????????# #??## | | ???????????????#########;# ### #??# | | ???????????????????????# # ##??????## #### | | ???????????????????????### #????????# | | ????????????????????????# ######????# | | ????????????????????????# ### ##???## | | ????????????????????????# < ##???### ### | | ????????????????????????# ##????# ##?## | | ????????????????????????## ### #????# #???### | | ?????????????????????????####?# # ###### ##????? | | ??????????????????????????????# # ##???? | | ??????????????????????????????## # #???? | | ???????????????????????????????## ###### ##???? | | ????????????????????????????????###????######????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 77 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 750 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 11 Armor Integrity Analysis 30 Recoil Reduction 1 Particle Charging 25 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 62% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club A Problem For Future Me For Emergencies Only Heavy Suspicion Hot Goods I Laugh At Your Crits I Like You, Cogmind It's Just You More Power To You Organ Harvest Respectable Loadout Tank There's More Where That Came From Universal Adapter Well Done Window Shopping Challenges ------------ None Game ------ Seed WarlordTargetFacilitator Manual? 0 Play Time 01:09:14 Cumulative 14.5 hours Start 2025.11.11 @ 20:24:16 End 2025.11.11 @ 21:44:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 34 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5cefeac-b1af-45e1-8ad7-664daadbe9b4