Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 14:52:09 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1369) 1369 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4134 Bonus ------- None Cogmind --------- Core Integrity 583/700 Matter 94/300 Energy 77/100 System Corruption 11% Temperature Cool (89) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Titanium Leg Titanium Leg Armored Huge Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- Shock Rifle Improved Light Cannon > --- INVENTORY (20) --- Titanium Leg Airjet Airjet Airjet Airjet Gravmag System Gravmag System Large Storage Unit High-capacity Matter Pod (0) Structural Scanner Machine Analyzer Sensor Array Improved Terrain Scanner Microactuators System Shield Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Titanium Leg Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Thermal Generator High-capacity Storage Unit Signal Interpreter Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Shock Rifle Improved Light Cannon > --- INVENTORY -------- Titanium Leg Airjet Airjet Airjet Airjet Gravmag System Gravmag System Large Storage Unit High-capacity Matter Pod Structural Scanner Machine Analyzer Sensor Array Improved Terrain Scanner Microactuators Improved Weapon Shielding System Shield Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Scythe [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 83 | 2 11 24 17 29 Power 3 | . . 2 . 1 Engine 2 | . . 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 24 | 1 3 12 2 6 Treads 10 | . 1 4 2 3 Leg 7 | . . 6 . 1 Wheel 7 | 1 2 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 34 | 1 7 3 9 14 Device 16 | 1 5 . 2 8 Storage 4 | . 2 1 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 13 | . . 2 7 4 Artifact . | . . . . . Weapon 22 | . 1 7 6 8 Energy Gun 2 | . . 1 . 1 Energy Cannon 3 | . . 1 1 1 Ballistic Gun 10 | . 1 5 3 1 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 1 1 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . . . 1 3 Weapon 1 | . . 1 . . Highest Loss Streak 3 | . . 1 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 99 98 99 Engine 9 | . 14 11 9 3 Treads 10 | . 11 11 9 9 Leg 10 | . 2 12 18 12 Wheel 11 | . 14 8 9 14 Device 7 | . 12 . 5 11 Storage 10 | . 14 11 9 7 Processor 1 | . . . . 7 Protection 12 | . . 20 20 10 Energy Gun 4 | . 14 2 . . Energy Cannon 2 | . . 2 2 4 Ballistic Gun 13 | . 14 17 15 4 Naked Turns . | . . . . . Heaviest Build 71 | 14 29 68 70 71 Greatest Support 51 | 20 16 51 34 28 Greatest Overweight (x) 6 | . 2 6 6 3 Average Overweight (x) 2 | . . 3 5 2 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 16 | 8 9 18 20 20 Most Carried 20 | 8 13 20 20 20 Average Carried 16 | 6 9 18 19 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 8 13 20 19 19 Class Distribution -------------------- 73% | Mutant 20% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1613 | 223 260 611 89 430 Remotely . | . . . . . Salvage Created 1716 | 69 238 935 150 324 Parts 119 | 5 17 64 14 19 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 7 21 6 8 Guns 28 | . 6 19 1 2 Cannons 5 | . . 1 . 4 AOE 7 | . . 1 5 1 Classes Destroyed 12 | 2 4 2 . 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 2 | . . 2 . . Recycler 2 | 1 . 1 . . Operator 1 | . 1 . . . Watcher 3 | . 1 2 . . Swarmer 19 | . 3 10 3 3 Grunt 11 | . 4 5 1 1 Sentry 9 | . . 6 2 1 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | 2 2 7 3 3 Combat Bots Only 5 | . 2 5 3 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2383 | . 267 762 422 932 Core 261 | . 52 48 44 117 Absorbed by Shields 199 | . . . . 199 Redirected to Shielding 33 | . . . 15 18 Regen/Repaired (Parts) 247 | . 11 40 196 . Core Remaining (%) 89 | 100 79 88 92 . Volleys Fired 148 | 3 30 59 17 39 Largest 2 | 2 2 2 2 2 Hottest 89 | 70 70 79 79 89 Shots Fired 289 | 6 60 118 31 74 Gun 237 | 6 60 110 25 36 Cannon 46 | . . 8 3 35 Launcher 6 | . . . 3 3 Special . | . . . . . Kinetic 200 | 3 30 96 25 46 Thermal 33 | 3 30 . . . Explosive 6 | . . . 3 3 Electromagnetic 50 | . . 22 3 25 Robot Hit Streak 20 | 2 7 20 19 9 Robot Miss Streak 5 | 1 4 2 1 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 199 | 4 38 86 25 46 Core Hits 95 | 3 19 36 10 27 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 5 1 . 1 Burn 5 | . 5 . . . Destroy 2 | . . 1 . 1 Melee Attacks 5 | . . . 1 4 Impact 4 | . . . 1 3 Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3520 | 48 433 1343 619 1077 Guns 2241 | 48 433 1146 314 300 Cannons 737 | . . 132 56 549 Explosions 542 | . . 65 249 228 Melee . | . . . . . Ramming . | . . . . . Kinetic 1960 | 10 160 983 314 493 Thermal 477 | 38 273 65 101 . Explosive 376 | . . . 148 228 Electromagnetic 707 | . . 295 56 356 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 2 . . 11 Average Corruption 1 | . 2 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 3 . . 1 Message Errors 2 | . 1 . . 1 Matter Fused 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 25 | . . . 10 15 Projectiles 15 | . . . . 15 Explosions 10 | . . . 10 . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 92 | . . 35 57 . Shots 3 | . . 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | 50 218 288 90 126 Average Temperature 60 | 26 62 73 22 48 Received Heat Transfer 588 | . 126 228 117 117 Effects 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 4 | . . . 1 3 Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 1 | . 1 . . . Heat Transferred 1495 | 111 1184 100 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 322 | 10 208 322 306 297 Initial 114 | . 6 14 114 46 Average 146 | 7 82 190 200 126 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 66 | 100 99 45 37 78 Level 1 33 | . . 54 62 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 1 2 5 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 8 | . 2 1 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 2 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 22 32 11 15 Peak Tracking Total 6 | . 4 6 3 5 Tactical Retreats 10 | . 5 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 23 | . 6 9 4 4 Terminals 16 | . 5 7 2 2 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 68 | . 15 34 12 7 Successful 45 | . 9 22 10 4 Failed 23 | . 6 12 2 3 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 42 | . 11 21 6 4 Terminals 56 | . 13 30 9 4 Fabricators . | . . . . . Repair Stations 6 | . 2 2 2 . Recycling Units 1 | . . . 1 . Scanalyzers 4 | . . 2 . 2 Garrison Access 1 | . . . . 1 Terminal Hacks 22 | . 4 13 5 . Part Schematic 2 | . 2 . . . Robot Analysis 2 | . . 2 . . Prototype ID Bank 6 | . 1 3 2 . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 1 1 . Locate Traps 4 | . 1 2 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 2 2 . Scan Component 3 | . 1 1 1 . Repair 3 | . 1 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 2 . 2 Insert Component 2 | . . 1 . 1 Analyze 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 3 5 3 2 Terminals 12 | . 3 5 2 2 Track 6 | . 1 4 1 . Botnet 6 | . 2 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Reject 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 6 9 4 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 2 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 1 1 . Time 114 | . 38 38 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3229 | 30 833 1148 441 777 Spaces Moved 1685 | 15 532 546 160 432 Core . | . . . . . Treads . | . . . . . Legs 132 | 9 . 110 13 . Wheels 1553 | 6 532 436 147 432 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 100 95 110 155 125 Average Speed 132 | 112 105 152 176 125 Slowest Speed 270 | 120 115 200 270 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 2 68 63 20 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . . 10 3 Terrain Destroyed 73 | . . 2 59 12 Melee 4 | . . . 1 3 Projectile . | . . . . . AOE 69 | . . 2 58 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2389 | 22 753 752 281 581 Wait 373 | . 158 76 80 59 Move 1681 | 14 531 545 159 432 Hop . | . . . . . Pick Up 46 | 2 10 22 4 8 Fast Attach 21 | 2 4 6 5 4 Attach 15 | . 2 4 4 5 Detach 2 | . . 2 . . Swap 47 | . 5 14 8 20 Drop 51 | 1 13 24 3 10 Fire 148 | 3 30 59 17 39 Melee 5 | . . . 1 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 11) 844 | -10/Materials | Repaired Imp. Terrain Scanner 862 | -10/Materials | Discovered new exit (range 3) 864 | -10/Materials | Entered another Materials area 864 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -9/Materials | Identified exit to Mines 1250 | -9/Materials | Repaired Titanium Leg 1348 | -9/Materials | Discovered new exit (range 14) 1816 | -9/Materials | Build established: Scavenger-Mutant 1964 | -9/Materials | Discovered new exit (range 14) 2012 | -9/Materials | Entered another Materials area 2012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2061 | -8/Materials | Repaired Hrd. Medium Armor Plating 2179 | -8/Materials | Build established: Mutant 2439 | -8/Materials | Discovered new exit (range 9) 2453 | -8/Materials | Entered Factory 2453 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2971 | -7/Factory | Discovered new exit (range 16) 3229 | -7/Factory | System corruption reached 10% 3230 | -7/Factory | Self-destructed Last Messages --------------- 03066_ Acquired Shock Rifle. 03067_ Acquired 34 matter. 03070_ Acquired 6 matter. 03156_ Acquired 4 matter. 03176_ Dropped Wheel. 03177_ Acquired Arm. Huge Wheel. 03195_ G-47 Trooper destroyed. 03195_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03197_ U-05 Engineer destroyed. 03199_ 9YV2OH&KTSCJAMBYYQ5QIIE0QBA83S 03200_ B-48 Gladiator suffers critical hit (Burn). 03203_ ALERT: Rogue bot located, Programmers report to Factory Zone 8D. 03203_ U-05 Engineer lays Concrete. 03214_ Thermal Generator destroyed. 03214_ System corrupted by crushing effect (+2). 03219_ Imp. Shield Generator destroyed. 03219_ System corrupted by crushing effect (+3). 03228_ Lgt. Nuclear Core destroyed. 03228_ System corrupted by crushing effect (+5). 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Storage Unit | -10/Materials | Hacked Airjet | -9/Materials | Scanalyzed Machine Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakAluminumPick Manual? 0 Play Time 00:58:53 Cumulative 1276.6 hours Start 2022.04.20 @ 20:05:50 End 2022.04.21 @ 14:52:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 44 Types 27/6/7/3/0/0/0/1/0 Lore% 81 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23d317ba-109b-4fb0-a505-35eb801787c2