Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.22 @ 22:01:41 // Winter2019/RPGLIKE Player: Phaethon Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (759) 3795 Value Destroyed (41930) 41930 Prototype IDs (152) 3040 Alien Tech Used (13) 2600 Bonus (83625) 83625 TOTAL SCORE: 146290 Bonus ------- Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 22244 Follower Combat Kills 5006 Network Hubs Disabled 800 Met Data Miner 300 Destroyed Z-Imprinter 1000 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Sigix 2000 Activated Exoskeleton 3000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -5725 Cogmind --------- Core Integrity 1313/1650 Matter 340/350 Energy 506/520 System Corruption 0% Temperature Cool (4) Movement Hovering (33) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet > --- UTILITY (11) ----- Experimental Terrain Scanner Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Reaction Control System Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (6) ------- Sigix Quantum Sheargun Sigix Quantum Sheargun Improved KE Penetrator Helical Railgun Helical Railgun Hypervelocity Multirail > --- INVENTORY (11) --- Protomatter-75 Experimental Energy Well (1000) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Precision Energy Filter Advanced Phase Shifter Transdimensional Reconstructor Improved Potential Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Experimental Energy Well Experimental Terrain Scanner Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Sigix Quantum Sheargun Sigix Quantum Sheargun Improved Potential Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Experimental Energy Well Experimental Matter Compressor Enhanced Optical Array Advanced Overload Amplifier Experimental Transmission Jammer EM Disruption Field Transdimensional Reconstructor Transdimensional Reconstructor Improved KE Penetrator Hypervelocity Multirail [Rating: 252] Favorites ----------- Power Zionite Light DM Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Cooled Aerolev Unit Leg Flexi-carbon Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Reaction Control System Device Advanced Reaction Control System Storage Experimental Matter Compressor Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Experimental Utility Shielding Weapon Improved KE Penetrator Energy Gun Sigix Quantum Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Heavy Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 21 | 3 3 . 2 2 . . 3 1 . . . . 1 . . . 1 . 1 1 . . . 1 . . . . 1 . 1 . . . Power 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Utility 10 | 1 1 . 1 2 . . 1 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Weapon 4 | 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 532 | 5 19 3 16 7 8 2 19 20 1 . 10 7 29 3 1 5 19 . 35 9 14 3 1 10 5 13 18 54 64 22 49 10 33 18 Power 39 | . 3 . 1 . 2 . 2 5 . . . . 2 . . . 4 . 1 . . . . . . . 2 3 10 2 . . 1 1 Engine 6 | . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . 2 . 2 3 . . . . 2 . . . 1 . 1 . . . . . . . . 1 . 1 . . . . Reactor 20 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 2 10 1 . . 1 1 Propulsion 82 | 1 7 . 6 . . . 9 6 . . . 1 13 . . . . . 1 . . . . . 5 . 3 9 5 . 3 3 8 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 67 | . . . 2 . . . 8 6 . . . . 13 . . . . . 1 . . . . . 5 . 3 8 5 . 3 3 8 2 Flight 12 | . 7 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 238 | 2 6 . 5 5 2 . 2 5 . . 4 3 3 . 1 3 13 . 14 1 7 2 . 5 . 7 10 24 46 13 30 2 16 7 Device 106 | 1 3 . 1 2 1 . . 1 . . 1 1 1 . . 2 7 . 7 . . 1 . 2 . . 8 13 23 6 12 1 7 5 Storage 59 | . . . . . . . . . . . 1 . . . . . 2 . . 1 1 1 . . . 1 1 7 19 5 17 1 2 . Processor 26 | 1 1 . 2 2 . . 1 3 . . . 1 1 . . . . . 2 . . . . . . . . 2 1 2 1 . 5 1 Hackware 8 | . . . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . 1 . 1 . 1 1 . . . . . Protection 39 | . 2 . 2 1 . . . 1 . . 2 1 1 . . 1 4 . 4 . 6 . . 2 . 5 1 1 2 . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 173 | 2 3 3 4 2 4 2 6 4 1 . 6 3 11 3 . 2 2 . 19 8 7 1 1 5 . 6 3 18 3 7 16 5 8 8 Energy Gun 18 | 2 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 1 1 3 Energy Cannon 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 1 2 7 1 1 1 Ballistic Gun 94 | . . . 1 . 2 1 4 3 . . 3 2 8 2 . 1 1 . 15 6 7 . 1 2 . 2 . 8 2 4 7 3 5 4 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Launcher 7 | . . 2 . 1 . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 21 | . . . . . . . . 1 . . 2 1 2 . . 1 1 . 4 1 . 1 . 3 . 1 3 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . . 3 . . . 1 2 . . 2 . . . . 1 7 . 1 . 4 . . 1 . 6 2 19 3 1 4 . 7 2 Parts Lost 5 | . . . . . . . . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Average Slot Usage (%) 97 | . 98 100 93 96 100 100 97 99 100 100 93 99 100 99 100 99 99 100 99 100 100 100 100 99 99 96 95 94 95 95 95 95 94 99 Engine 2 | . 21 20 16 14 6 . . 4 5 5 5 5 3 . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 7 14 13 5 5 5 5 5 6 10 10 10 6 5 4 4 4 4 4 4 4 4 1 2 4 4 3 3 . . Reactor 5 | . . . . . . . . . . . . . . . . . 6 10 9 9 9 9 9 8 8 8 10 9 7 8 7 7 9 11 Hover 19 | . . . . . . . 21 22 22 22 22 17 23 26 26 26 25 25 23 22 22 22 22 21 20 20 20 19 19 20 22 23 22 22 Flight 3 | . 22 30 27 28 28 28 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 18 | . 17 20 16 19 22 21 16 11 11 11 11 16 15 15 15 15 18 20 21 18 18 21 18 19 21 19 16 15 17 23 23 26 24 22 Storage 1 | . . . . . . . . . . . . . . . . . 2 5 . 1 4 . 4 4 4 3 4 4 3 4 6 3 1 . Processor 7 | . 7 . 7 12 9 7 8 11 22 22 21 16 15 15 15 15 8 5 5 4 4 4 4 4 4 4 4 4 4 5 3 3 6 10 Hackware 3 | . . . . . 2 7 10 10 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 1 . . . . Protection 6 | . . 10 8 7 7 7 6 5 5 5 4 5 5 5 5 4 4 5 4 9 9 9 9 8 8 6 7 8 8 4 3 3 5 6 Energy Gun 2 | . 19 3 15 13 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 6 Ballistic Gun 16 | . . . . . 3 13 14 22 16 16 4 18 21 20 21 19 17 20 20 22 22 18 22 20 17 19 20 19 20 19 18 18 9 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 8 16 17 22 28 29 29 34 43 45 45 45 48 52 51 51 51 77 56 84 85 90 85 85 91 83 102 113 124 114 114 128 133 143 141 Greatest Support 192 | 25 25 17 39 27 39 33 53 59 59 59 59 59 104 88 88 88 88 88 88 88 88 88 88 88 98 98 126 113 114 114 164 164 192 143 Greatest Overweight (x) 1 | . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 11 | 1 1 1 2 2 3 3 4 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 11 11 11 11 Average Capacity 6 | 1 1 1 1 2 2 3 3 4 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 8 11 11 11 Most Carried 11 | 1 1 1 2 2 3 3 4 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 11 11 11 11 Average Carried 5 | . . 1 1 2 2 3 3 4 6 6 3 5 5 5 6 5 5 6 5 5 5 6 6 6 6 5 6 6 6 6 8 10 9 10 Final Capacity 11 | 1 1 1 2 2 3 3 4 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 11 11 11 11 Final Carried 11 | 1 1 1 2 2 3 3 4 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 11 11 11 10 Class Distribution -------------------- 32% | Hacker-Sprinter 16% | Hacker-Gunner 13% | Alien-Scout 10% | Scavenger-Sprinter 4% | Scavenger-Mutant 4% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Commander-Sprinter | -9/Exiles Commander-Sprinter | -8/Mines Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gladiator | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Tank | -5/Cetus Scavenger-Sprinter | -5/Archives Scavenger-Sprinter | -5/Hub_04(d) Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Armory Hacker-Scout | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Generator-Sprinter | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Scout | -1/Command Alien-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 27364 | 250 180 70 173 76 140 1 492 1868 40 30 123 210 1452 200 186 62 364 352 1632 788 493 267 580 834 264 . 1830 1374 2252 440 3412 1530 2023 3376 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 43323 | 88 795 9 1534 416 228 1 557 2073 . 33 311 196 1895 316 217 . 364 445 2289 1314 493 443 835 1300 285 . 1477 1387 2320 681 7150 6027 4668 3176 Parts 2326 | 6 34 3 126 16 17 8 50 160 . 8 24 34 92 21 12 . 36 17 106 73 29 24 57 56 23 . 85 93 138 40 320 200 173 245 Haulers Intercepted 22 | . 2 . 5 . . . 1 5 . . . . 2 . . . . . 2 1 . . . 2 . . 1 . . . 1 . . . Recyclers Shooed 8 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . 1 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . . 4 . 30 . 21 12 . . 17 . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 612 | . 15 6 28 10 . 5 16 36 . 4 4 7 17 5 4 . 6 7 27 19 5 3 15 13 4 . 28 21 35 9 102 70 50 41 Melee 11 | . 6 . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Guns 551 | . 9 . 22 4 . 3 11 36 . 2 . 6 15 5 4 . 6 7 27 19 5 3 15 13 4 . 28 21 35 9 94 67 40 41 Cannons 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 2 . AOE 39 | . . 6 6 6 . 2 5 . . 2 . . 2 . . . . . . . . . . . . . . . . . . 2 8 . Classes Destroyed 28 | 2 5 . 4 1 . . 1 3 . . . 1 . . . . 2 . . . . . . . 1 . 1 4 . . 3 . . . Worker 17 | . . . 1 . . . . 3 . . . . . . . . . . 5 2 . . . . . . 3 1 1 . . . 1 . Builder 18 | . . . 3 . . . . 3 . . . . . . . . . . 3 2 . . . 2 . . 1 2 1 . . 1 . . Tunneler 4 | 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Hauler 22 | . 2 . 5 . . . 1 5 . . . . 2 . . . . . 2 1 . . . 2 . . 1 . . . 1 . . . Recycler 17 | 1 1 . . . . . . 1 . . . . 2 . . . . . 3 3 . . 1 3 . . . . 1 . . 1 . . Carrier 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . . Mechanic 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . Operator 22 | . 2 . 1 . . . 1 1 . . . . 1 . . . . . 1 1 . 6 5 . . . . 1 . 1 . 1 . . Watcher 25 | . 2 . 3 . . . 1 4 . . . . 1 . . . . . 3 1 1 . 1 1 2 . . 2 2 . . . 1 . Swarmer 112 | . 6 6 3 3 . 3 5 8 . 4 . . 4 . . . . . 4 7 . . 7 4 . . 14 3 12 4 . 7 8 . Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 3 . . Grunt 187 | . 9 . 17 6 . 2 3 12 . . . 1 10 3 4 . . 6 12 6 . . 2 . . . 3 5 5 . 47 25 9 . Brawler 20 | . . . . 1 . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . 8 4 1 . Duelist 24 | . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . 6 9 3 . Protector 14 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 8 4 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sentry 68 | . . . 7 . . . 7 5 . . . 1 1 . . . . . 6 2 . 3 5 3 2 . 7 . 6 . 9 2 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . 1 . Hunter 42 | . . . . . . . 1 2 . . . 2 2 . . . . 1 3 . . . 1 2 . . 2 2 2 2 1 9 10 . Programmer 46 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . . 4 . . 1 6 8 . 9 3 12 . Behemoth 9 | . . . . . . . . . . . . 1 . 1 . . . . 1 2 . . . . . . 1 . 1 . . . 2 . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 33 | . . . . . . . . . . . 4 . . . . . . . . . 1 . 1 . . . . . . . . . . 27 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 62 | 2 4 3 11 5 . 3 7 6 . 4 3 3 4 4 2 . 5 4 5 12 4 6 11 8 2 . 7 7 6 4 26 62 20 5 Combat Bots Only 52 | . 4 3 6 5 . 3 6 4 . 4 3 3 4 4 2 . 3 4 5 6 3 3 11 3 1 . 7 5 6 4 25 52 20 5 Max Kills in Single Turn 4 | 1 1 3 3 2 . 1 3 2 . 2 1 2 3 2 1 . 1 3 3 3 2 1 2 2 1 . 3 3 3 2 3 4 3 3 Gunslinging 2 | . . . . . . . 1 . . . . . 1 . . . . 1 1 1 . . 1 . . . 1 1 1 1 1 2 1 1 Exploded 3 | . . 3 3 2 . 1 3 . . 2 . . 2 . . . . . . . . . . . . . . . . . . 2 2 . Melee 1 | . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 12 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 2 7 Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 20805 | 11 359 106 658 167 . 61 287 1294 . 98 1268 687 979 278 164 . 742 272 1148 557 144 55 434 547 55 . 999 1031 1412 207 2541 1396 437 2411 Core 14076 | 11 286 64 486 124 . 49 191 925 . 56 938 499 694 166 121 . 559 179 735 314 101 38 247 377 44 . 614 665 869 129 1661 924 279 1731 Absorbed by Shields 7337 | . . . . . . . . . . . . . . . . . . . 253 435 148 59 456 483 59 . 302 11 . . 1278 1093 419 2341 Redirected to Core 12364 | . 226 58 326 93 . 31 191 833 . 56 899 378 527 166 95 . 468 143 673 304 79 38 190 349 39 . 577 539 791 129 1531 851 268 1516 Core Remaining (%) 88 | 98 . 83 . . . 99 100 . . . . 86 . . . . . 30 . . . . 100 . . 100 . 100 . . 97 . . 79 Volleys Fired 1338 | 4 38 4 77 15 33 7 25 104 . 4 . 27 43 10 11 1 18 13 71 39 17 6 32 32 20 . 46 67 74 33 143 65 107 152 Largest 6 | 2 2 1 2 2 1 2 4 4 . 4 . 4 4 4 4 3 4 4 5 5 5 5 5 5 4 . 5 6 5 5 6 6 6 6 Hottest 476 | 80 130 33 90 90 20 56 102 112 . 120 . 114 131 116 116 86 116 116 162 162 175 175 175 175 140 . 175 303 190 190 378 426 476 361 Shots Fired 5429 | 8 75 4 154 24 33 12 49 409 . 14 . 92 172 40 44 3 67 52 296 193 85 30 160 155 72 . 229 235 312 77 704 374 398 857 Gun 5242 | 8 75 . 154 18 . 10 45 409 . 12 . 92 171 40 44 3 67 52 296 193 85 30 160 155 72 . 229 205 301 55 655 370 380 856 Cannon 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 11 21 49 4 14 1 Launcher 19 | . . 4 . 6 . 2 4 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Special 38 | . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Kinetic 4414 | . . . . . . 10 45 409 . 12 . 92 171 40 44 3 67 52 296 193 85 30 160 155 72 . 229 205 301 55 595 308 223 562 Thermal 182 | . 19 . . . 33 . . . . . . . . . . . . . . . . . . . . . . 30 11 21 49 4 14 1 Explosive 17 | . . 4 . 6 . 2 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 238 | 8 56 . 154 18 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 573 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 62 157 294 Robot Hit Streak 62 | 3 9 2 19 6 6 7 10 29 . 3 . 24 25 13 9 . 11 16 18 22 30 8 10 17 16 . 31 22 24 40 53 31 51 62 Robot Miss Streak 6 | 1 3 1 4 3 2 1 3 6 . 2 . 3 1 2 2 . 4 1 3 5 2 2 3 3 1 . 3 5 4 2 6 3 2 3 Penetration Max 3 | . . . . . . 1 1 1 . . . 1 1 1 1 . . 1 1 1 1 . 1 1 1 . 1 1 1 1 3 2 2 2 Secondary Targets 122 | . 2 . 3 1 . 2 1 3 . . . . 3 1 . . 1 2 4 4 4 . 3 1 . . 7 5 8 1 21 30 5 10 Max Gunslinging Chain 3 | . 1 . 1 1 . 1 1 1 . . . . 1 1 . . 1 1 1 1 1 . 1 1 . . 1 2 2 1 2 3 2 1 Shots Hit Robots 3898 | 4 62 4 127 16 24 9 30 267 . 5 25 77 134 30 28 . 47 41 203 134 64 32 90 98 42 . 148 141 209 35 503 269 301 699 Core Hits 1981 | 3 25 6 77 19 12 8 29 145 . 5 14 19 45 11 9 . 19 16 94 51 35 17 46 39 19 . 66 67 101 20 280 180 134 370 Critical Hits 789 | . 1 . . 1 4 . 1 3 . . 1 1 2 3 3 . 2 1 20 9 9 4 16 24 11 . 26 44 53 15 202 102 43 188 Critical Kills 212 | . . . . . 1 . . 1 . . . . 1 1 1 . . 1 11 4 3 3 6 9 2 . 11 15 19 7 56 33 5 22 Critical Parts Destroyed 439 | . 1 . . 1 3 . 1 2 . . 1 1 1 2 2 . 1 . 6 4 2 1 8 15 8 . 10 25 29 8 116 66 26 99 Melee Attacks 158 | . 24 4 . . . . . . . . 34 1 4 . . 18 14 . 8 . . 22 . 4 7 4 10 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 45 | . 24 4 . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Piercing 113 | . . . . . . . . . . . 17 1 4 . . 18 14 . 8 . . 22 . 4 7 4 10 4 . . . . . . Sneak Attacks 21 | . 2 2 . . . . . . . . 3 . . . . . 6 . . . . 6 . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 122930 | 91 1208 537 2314 624 298 444 1297 6390 . 250 1334 1484 3036 787 645 . 1705 819 4983 4774 2246 1654 3087 2867 1334 . 4630 3901 5744 905 19551 10170 14275 19546 Guns 109086 | 66 590 . 1823 232 . 219 673 5869 . 85 . 1452 2943 787 645 . 995 819 4939 4774 2246 446 2603 2805 1334 . 4304 3555 5702 905 18339 9308 11082 19546 Cannons 2895 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219 42 . 1212 354 1068 . Explosions 6149 | 25 . 390 491 392 . 225 624 521 . 165 . . 93 . . . . . 44 . . . 484 62 . . . . . . . 508 2125 . Melee 4502 | . 618 147 . . . . . . . . 1334 32 . . . . 710 . . . . 1208 . . . . 326 127 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 91595 | . . . . . . 219 673 5869 . 85 . 1452 2943 787 645 . 995 819 4939 4774 2246 446 2603 2805 1334 . 4304 3555 5702 905 16097 7622 6523 13253 Thermal 7370 | 25 190 71 491 151 298 . . 451 . 103 . . . . . . . . . . . . . 62 . . . 219 42 . 1212 862 3193 . Explosive 1502 | . . 319 . 241 . 225 624 . . . . . 93 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3181 | 66 400 . 1823 232 . . . 70 . 62 . . . . . . . . 44 . . . 484 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16354 | . 618 147 . . . . . . . . 809 . . . . . . . . . . . . . . . . . . . 2242 1686 4559 6293 Piercing 2928 | . . . . . . . . . . . 525 32 . . . . 710 . . . . 1208 . . . . 326 127 . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . . . . . 1 4 4 4 3 . . . . 1 2 2 2 . . . Average Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 2 4 2 1 . . . . 1 1 2 2 . . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Effects 65 | . . . . . . . . . . . . . . . . . . . 5 5 10 13 1 . . . . 6 3 7 15 . . . Message Errors 13 | . . . . . . . . . . . . . . . . . . . 3 1 2 1 . . . . . 2 1 1 2 . . . Matter Fused 7 | . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . . . . . . Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 2 3 . . . Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . 1 1 4 . . . . . . . 2 . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 3 . 1 1 . . . Targeting Errors 17 | . . . . . . . . . . . . . . . . . . . 2 . 6 . 1 . . . . . 1 1 6 . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1774 | . 19 77 1 10 . 11 40 111 . 22 179 . . . . . 85 . . . . 277 4 22 . . 165 20 12 . 55 78 586 . Projectiles 284 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 55 . 217 . Explosions 668 | . . . 1 10 . 11 40 111 . 22 . . . . . . . . . . . . 4 22 . . . . . . . 78 369 . Melee 822 | . 19 77 . . . . . . . . 179 . . . . . 85 . . . . 277 . . . . 165 20 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 566 | 11 . 87 67 83 . . . 135 . . . . . . . . . . . . . . 183 . . . . . . . . . . . Shots 15 | 1 . 2 3 3 . . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 552 | 66 390 21 372 . . . 28 395 . 74 . 169 59 36 51 . 213 159 552 164 295 327 393 418 193 . 333 430 363 133 329 7 92 . Average Temperature 100 | 33 111 13 117 . . . 8 61 . 47 . 57 9 14 18 . 67 75 153 49 138 165 135 138 64 . 132 123 103 29 49 7 49 . Received Heat Transfer 3221 | . 108 . 204 18 . 27 99 408 . . 192 48 243 90 75 . 306 72 180 75 4 4 56 24 4 . 50 84 81 9 459 167 . 134 Effects 44 | . 2 . 8 . . . . 1 . . . . . . . . . . 17 . . . 1 6 . . 3 1 4 . 1 . . . Shutdowns 6 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Energy Bleed 10 | . . . 1 . . . . 1 . . . . . . . . . . 3 . . . . 1 . . 3 . 1 . . . . . Interference 19 | . . . 4 . . . . . . . . . . . . . . . 10 . . . . 3 . . . . 2 . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . Short Circuit 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 4 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . 3 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 1 1 Heat Transferred 7056 | 50 444 150 600 150 999 . . 350 . 100 . . . . . . . . . . . . . 50 . . . 222 37 . 1110 580 2214 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | 1 . . 7 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 5936 | 10 532 330 1100 825 . 292 980 1157 . . . . 759 . . . . . 636 792 701 553 1821 1673 1035 . 588 1025 1573 1147 4742 5936 4802 . Initial 3798 | . 6 85 128 429 . . 113 349 . . . . 18 . . . . . 100 76 371 280 70 1100 785 . . 196 521 884 645 2844 3798 . Average 817 | 5 298 257 637 607 . 221 644 619 . . . . 279 . . . . . 286 451 566 380 881 1211 798 . 293 623 1058 989 1737 4228 4285 . Maximum Alert Level 5 | . 2 1 4 3 . 1 3 4 . . . . 3 . . . . . 2 3 3 2 5 5 3 . 2 3 4 4 5 5 5 . Low Security (%) 8 | 100 21 43 11 . . 49 2 . . . . . 32 . . . . . 13 8 . . 11 . . . 34 . . . . . . . Level 1 23 | . 54 56 13 . . 50 8 14 . . . . 44 . . . . . 70 38 3 64 8 . . . 39 13 . . . . . . Level 2 25 | . 24 . 31 70 . . 44 51 . . . . 18 . . . . . 15 46 88 35 13 . 13 . 26 54 5 . 9 . . . Level 3 20 | . . . 42 29 . . 44 31 . . . . 4 . . . . . . 6 7 . 27 38 86 . . 30 45 74 22 . . . Level 4 9 | . . . 1 . . . . 2 . . . . . . . . . . . . . . 30 59 . . . . 48 25 33 . . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . . . 5 84 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 15 . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 94 . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 109 | . 5 . 4 . . . 1 6 . . . . 6 . . . . . 5 2 . . 5 3 2 . 3 6 7 2 23 24 5 . Investigation 16 | . 4 . 2 . . . . . . . . . 3 . . . . . 2 . . . 2 . 1 . 1 . . 1 . . . . Extermination 11 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . 2 3 1 1 . . . Reinforcement 27 | . 1 . 2 . . . . 3 . . . . 2 . . . . . 3 2 . . 3 1 . . 2 2 3 . . 2 1 . Assault 53 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . 2 1 . 21 21 4 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 2 . . . . 1 1 . . 2 . . Haulers Reinforced 6 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 61 | . . . 1 . . . 4 4 . . . . . . . . . . . 2 2 . 3 4 . . 8 2 2 . 6 1 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1016 | . 27 8 45 12 . 9 31 69 . 4 4 7 27 4 9 . 5 13 41 25 10 12 32 30 15 . 49 41 47 16 174 114 68 68 Peak Tracking Total 25 | . 5 3 5 3 . 3 7 9 . 4 4 3 4 4 5 . 3 5 5 6 5 2 6 6 7 . 6 8 7 5 25 24 14 6 Tactical Retreats 47 | . 3 . 6 . . . . 2 . . . . 3 . 1 . . . . . . . 2 4 2 . 4 . 3 . 10 2 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 12 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 2 . . . 1 1 . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . . . . . . . . . 6 4 . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 1 . . . 1 . 4 . . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 179 | . 3 6 5 5 . 1 7 13 . . 1 . 1 . . . 1 . 5 5 . 2 31 10 6 1 2 13 2 5 27 5 9 13 Max in Single Turn 9 | . 1 6 1 2 . 1 1 5 . . 1 . 1 . . . 1 . 4 1 . 1 9 6 1 1 1 1 1 1 3 2 2 1 Garrison Access 12 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . 1 1 . . 3 1 . 1 1 . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 216 | . 9 . 10 . 2 . 11 14 1 . 4 . 15 . 1 . . . 21 17 1 . 9 11 6 1 16 13 14 17 17 . 5 1 Terminals 157 | . 6 . 10 . . . 8 11 . . . . 10 . . . . . 13 17 1 . 8 9 5 . 8 8 10 15 14 . 4 . Fabricators 11 | . . . . . . . . 2 . . . . 1 . . . . . 3 . . . . 1 1 . 1 1 1 . . . . . Repair Stations 9 | . 1 . . . . . 1 . . . . . 1 . . . . . 3 . . . . . . . 1 1 . . 1 . . . Recycling Units 7 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . 1 . Scanalyzers 10 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 2 2 1 1 . . . Garrison Access 12 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . 1 1 . . 3 1 . 1 1 . . . Total Hacks 955 | . 32 . 38 . 2 . 44 60 1 . 26 . 59 . 1 . . . 101 45 1 . 36 71 35 1 73 55 86 65 79 . 27 17 Successful 663 | . 21 . 18 . 2 . 33 45 1 . 26 . 39 . 1 . . . 79 38 1 . 28 44 24 1 48 46 56 43 39 . 13 17 Failed 290 | . 11 . 20 . . . 10 15 . . . . 20 . . . . . 22 7 . . 8 27 11 . 24 9 30 22 40 . 14 . Catastrophic 24 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . 5 1 . 2 2 . 2 4 . 4 . Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 513 | . 19 . 32 . 1 . 27 32 . . . . 28 . . . . . 51 27 1 . 27 50 19 . 39 23 41 41 36 . 19 . Terminals 757 | . 28 . 38 . . . 36 48 . . . . 46 . . . . . 69 45 1 . 34 65 26 . 52 43 71 63 67 . 25 . Fabricators 61 | . . . . . . . . 11 . . . . 4 . . . . . 19 . . . . 5 9 . 5 1 7 . . . . . Repair Stations 29 | . 2 . . . . . 2 . . . . . 2 . . . . . 11 . . . . . . . 1 3 . . 8 . . . Recycling Units 14 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 7 . 2 . . . 2 . Scanalyzers 30 | . . . . . . . 6 . . . . . 5 . . . . . . . . . . . . . 5 5 6 1 2 . . . Garrison Access 16 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . 2 1 . . 3 3 . 1 2 . . . Terminal Hacks 323 | . 11 . 8 . 2 . 16 22 1 . 26 . 14 . 1 . . . 33 18 1 . 12 25 9 1 17 26 25 19 15 . 4 17 Record 39 | . . . . . 1 . . 1 . . 11 . 1 . . . . . . . . . . . . 1 1 3 1 2 . . . 17 Part Schematic 29 | . 1 . 2 . . . . 4 . . 5 . 3 . . . . . 5 . . . . 3 . . 1 3 1 . 1 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 27 | . 3 . 1 . . . 2 2 . . . . 1 . . . . . 2 2 . . . 2 . . 1 . 3 4 2 . 2 . Prototype ID Bank 30 | . 1 . 2 . . . 2 3 . . 3 . 2 . . . . . 4 1 . . . 2 . . 1 3 3 3 . . . . Open Door 17 | . . . . . . . . . 1 . . . . . 1 . . . 1 8 1 . . . 1 . . 1 . 1 2 . . . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 7 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . 1 1 1 . . . . . Emergency Access Points 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Terminal Index 13 | . 1 . . . . . 1 1 . . . . 1 . . . . . 1 . . . 2 1 . . 1 2 . 1 . . 1 . Fabricator Index 9 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . . 1 . . 1 1 1 . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 29 | . 1 . . . . . 2 2 . . . . 1 . . . . . 5 1 . . 1 4 1 . 4 1 2 1 2 . 1 . Unreport Threat 38 | . 2 . . . . . 2 4 . . . . . . . . . . 4 1 . . 3 5 5 . 4 1 1 2 4 . . . Locate Traps 22 | . 2 . 1 . . . 2 1 . . . . 2 . . . . . 2 . . . 1 2 . . 1 1 4 1 2 . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 1 . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 1 . . . . . Recall Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Hauler Manifests 10 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 1 . . 1 1 1 1 1 . . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 39 | . . . . . . . . 7 . . . . 2 . . . . . 12 . . . . 3 6 . 3 1 5 . . . . . Network Status 13 | . . . . . . . . 3 . . . . . . . . . . 4 . . . . 1 1 . 1 1 2 . . . . . Load Schematic 11 | . . . . . . . . 2 . . . . 1 . . . . . 4 . . . . 1 1 . 1 . 1 . . . . . Build 15 | . . . . . . . . 2 . . . . 1 . . . . . 4 . . . . 1 4 . 1 . 2 . . . . . Repair Station Hacks 20 | . 2 . . . . . 2 . . . . . 2 . . . . . 8 . . . . . . . . 2 . . 4 . . . Scan Component 11 | . 1 . . . . . 1 . . . . . 1 . . . . . 4 . . . . . . . . 1 . . 3 . . . Repair 9 | . 1 . . . . . 1 . . . . . 1 . . . . . 4 . . . . . . . . 1 . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 23 | . . . . . . . 6 . . . . . 5 . . . . . . . . . . . . . 3 3 6 . . . . . Insert Component 15 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . 3 3 5 . . . . . Analyze 8 | . . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 12 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . 1 1 . . 3 1 . 1 1 . . . Seal Access 12 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . 1 1 . . 3 1 . 1 1 . . . Unauthorized Hacks 243 | . 8 . 10 . . . 9 15 . . . . 15 . . . . . 24 20 . . 15 15 9 . 19 13 20 23 19 . 9 . Terminals 208 | . 6 . 10 . . . 9 11 . . . . 12 . . . . . 18 20 . . 15 13 7 . 13 11 16 22 18 . 7 . Track 41 | . . . . . . . . . . . . . 1 . . . . . 1 8 . . 2 2 2 . 3 3 4 7 7 . 1 . Assimilate 24 | . . . . . . . . 1 . . . . 1 . . . . . 5 . . . 3 2 . . 2 2 2 4 1 . 1 . Botnet 122 | . 5 . 10 . . . 8 9 . . . . 9 . . . . . 11 8 . . 6 8 4 . 7 5 9 10 9 . 4 . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Operators 13 | . . . . . . . 1 1 . . . . 1 . . . . . 1 1 . . . 1 1 . 1 1 1 1 1 . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 20 | . . . . . . . . 4 . . . . 2 . . . . . 6 . . . . 2 2 . 2 . 2 . . . . . Prioritize 10 | . . . . . . . . 2 . . . . 1 . . . . . 3 . . . . 1 1 . 1 . 1 . . . . . Siphon 10 | . . . . . . . . 2 . . . . 1 . . . . . 3 . . . . 1 1 . 1 . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Recycling Units 10 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 2 . . . 2 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Mask 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Tunnel 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 126 | . 5 . 8 . . . 8 12 . . . . 11 . . . . . 14 6 . . 7 7 2 . 7 5 12 10 9 . 3 . Full Trace Events 12 | . 3 . 3 . . . . . . . . . 2 . . . . . 2 . . . 1 . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 . 2 . . . 2 4 . . 5 . 5 . . . . . 5 . . . . 3 . . 1 3 1 . 1 . . . Parts Built 19 | . . . . . . . . 4 . . . . 2 . . . . . 5 . . . . 1 4 . 1 . 2 . . . . . Matter 3470 | . . . . . . . . 358 . . . . 234 . . . . . 777 . . . . 213 952 . 312 . 624 . . . . . Time 1045 | . . . . . . . . 179 . . . . 58 . . . . . 269 . . . . 38 168 . 111 . 222 . . . . . Total Part Build Rating 120 | . . . . . . . . 18 . . . . 14 . . . . . 32 . . . . 5 24 . 9 . 18 . . . . . Parts Repaired 9 | . 1 . . . . . 1 . . . . . 1 . . . . . 4 . . . . . . . . 1 . . 1 . . . Time 365 | . 26 . . . . . 76 . . . . . 16 . . . . . 124 . . . . . . . . 89 . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 5 . . . . . . . . . . . . . . 8 . . . . . . . 2 . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 59 | . . . . 4 5 . . 1 . . . . . . . . . . 5 15 5 . 2 2 . . 2 4 1 2 2 . 9 . Largest Group 15 | . . . . 4 8 8 7 4 . . . . . . . . . . 4 15 15 13 12 1 . . 1 3 1 1 1 1 4 . Highest-Rated Group 1424 | . . . . 71 93 93 85 71 . . . . . . . . . . 86 561 867 623 592 26 . . 26 176 71 26 1075 1075 1424 . Highest-Rated Ally 1075 | . . . . 31 21 21 21 26 . . . . . . . . . . 26 156 156 94 94 26 . . 26 79 71 26 1075 1075 1075 . Total Orders 7 | . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . 2 . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Ally Attacks 597 | . . . . 11 . 14 65 34 . . . . . . . . . . . 34 27 10 48 . . . . 19 . . 103 88 144 . Total Damage 21555 | . . . . 121 . 173 815 506 . . . . . . . . . . . 577 613 195 1150 . . . . 974 . . 5603 4603 6225 . Kills 119 | . . . . 2 . 4 14 5 . . . . . . . . . . . 5 4 1 12 . . . . 5 . . 28 14 25 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 27 | . 3 . 1 . . . 2 2 . . . . 1 . . . . . 2 2 . . . 2 . . 1 . 3 4 2 . 2 . Derelict Logs Recovered 12 | . . 1 . 2 . . . . 1 2 . 2 . 1 1 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 19087 | 67 586 129 678 348 359 227 488 1518 213 156 263 459 836 183 255 451 388 197 1209 760 229 1079 279 595 375 232 816 872 1019 349 1119 349 1067 937 Spaces Moved 29773 | 38 703 288 848 624 512 413 733 1980 483 319 265 599 1339 414 613 1101 867 509 1942 800 240 171 578 1140 869 411 2046 1128 2049 1008 1750 329 1474 1190 Core 12 | . 1 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 60 | 38 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26213 | . . . 12 . . . 587 1980 483 319 265 599 1339 414 613 1101 867 509 1942 800 240 171 578 1140 869 411 2046 1128 2049 1008 1750 329 1474 1190 Flight 3488 | . 680 288 836 624 501 413 146 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 120 34 34 26 32 26 29 29 43 43 43 43 43 32 32 32 32 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 16 15 33 Average Speed 29 | 120 39 34 32 32 29 29 43 43 43 43 43 52 41 32 32 32 21 20 22 26 39 20 20 24 20 21 20 22 20 20 20 29 31 33 Slowest Speed 120 | 120 120 34 60 102 100 29 52 48 43 43 43 55 58 32 32 32 32 20 69 32 72 20 20 72 20 67 23 90 81 20 77 96 86 96 Overloaded Moves 360 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 345 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . 1 4 12 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 69 | 5 95 77 92 87 90 90 77 47 73 56 79 75 37 70 78 82 79 67 48 91 63 84 68 42 48 99 57 93 45 88 94 16 62 81 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 9 | . 2 . . 1 1 . . . . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 1 . 1 1 1 1 . . 1 1 . . . . . 1 . . . 1 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 19 | 1 1 . . . 1 . . . . 1 1 . . 1 1 1 1 1 . 1 1 1 . . 1 1 . 1 . 1 . 1 1 . Scrap Searched 18 | . . 1 . 2 . . . . 2 1 . 2 . 3 2 4 . 1 . . . . . . . . . . . . . . . . Spaces Dug 146 | . . 13 . . . . . . . . 4 . 4 . . 5 . . 8 . . . . 4 9 . 9 14 9 17 5 33 8 4 Terrain Destroyed 2210 | 3 . 34 17 52 . 19 21 36 . . 4 2 26 . 6 5 22 1 27 98 37 16 376 143 22 . 87 74 81 26 133 162 122 558 Melee 38 | . . . . . . . . . . . 4 . 4 . . 5 . . 8 . . . . 4 4 . 8 1 . . . . . . Projectile 1485 | . . . . . . . 8 4 . . . 2 9 . 6 . 22 1 19 98 37 16 62 70 18 . 79 73 81 26 133 107 68 546 AOE 687 | 3 . 34 17 52 . 19 13 32 . . . . 13 . . . . . . . . . 314 69 . . . . . . . 55 54 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 37123 | 49 894 302 1084 739 652 505 857 2376 487 327 354 681 1510 440 643 1161 996 570 2512 1243 332 1154 652 1360 1009 548 2340 1629 2477 1115 2257 459 1930 1479 Wait 3724 | 2 81 5 96 95 43 81 41 181 2 . 13 4 58 . 6 28 49 41 365 276 25 947 16 154 97 99 160 259 155 28 119 8 177 13 Move 29693 | 37 700 279 825 613 511 410 732 1979 482 318 264 598 1338 413 612 1100 866 508 1941 799 239 170 577 1139 868 410 2045 1127 2047 1007 1749 328 1473 1189 Hop 20 | . 1 4 10 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | 1 2 1 1 . 5 . 5 7 . . 5 2 4 3 . 2 4 . 3 2 4 . . . . 5 2 10 9 2 13 2 14 5 Fast Attach 324 | 4 9 . 11 4 5 . 9 7 . . 6 2 7 2 . 3 12 . 15 . 9 2 . 3 1 9 9 44 62 15 47 7 9 11 Attach 49 | . 1 . . . 1 . . 2 . . 3 1 . 1 . . 3 . . 1 1 . . . . 4 1 2 . 2 6 1 13 6 Detach 27 | . . . 2 . . . 1 . . . . 1 1 . . 1 . . 1 . 1 . . . . 4 1 2 1 . 4 . 3 4 Swap 180 | 1 9 3 5 3 2 2 10 12 1 . 1 4 22 . 1 2 4 . 20 8 4 1 1 7 4 1 9 9 2 5 10 2 12 3 Drop 437 | . 16 1 14 3 9 . 15 22 . . 11 5 24 5 . 6 17 . 22 5 16 2 . 2 5 12 12 53 72 17 39 3 24 5 Fire 1338 | 4 38 4 77 15 33 7 25 104 . 4 . 27 43 10 11 1 18 13 71 39 17 6 32 32 20 . 46 67 74 33 143 65 107 152 Melee 153 | . 24 4 . . . . . . . . 29 1 4 . . 18 14 . 8 . . 22 . 4 7 4 10 4 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . 1 . 5 7 40 . Rewire 89 | . . . . . 31 . . . . . . . . . . . . . . 52 . . . . . . . 5 . . 1 . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous 909 | . 13 1 43 2 12 4 19 62 2 5 22 36 9 6 13 . 8 8 66 48 16 4 26 19 7 . 45 47 54 6 121 36 58 91 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 68 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Upgraded with Power slot (x1) 246 | -10/Materials | Discovered new exit (range 9) 269 | -10/Materials | Discovered new exit (range 11) 296 | -10/Materials | Reached level 2 356 | -10/Materials | Discovered new exit (range 10) 490 | -10/Materials | Repaired Flight Unit 507 | -10/Materials | Discovered new exit (range 5) 580 | -10/Materials | Upgraded with Propulsion slot (x1) 580 | -10/Materials | Upgraded with Utility slot (x1) 654 | -10/Materials | Entered Mines 656 | -10/Mines | Reached level 3 679 | -10/Mines | Build established: Scavenger-Mutant 701 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 714 | -10/Mines | Reached level 4 744 | -10/Mines | Discovered new exit (range 5) 744 | -10/Mines | Identified exit to Materials 755 | -10/Mines | Assembled infested the area 783 | -10/Mines | Entered Materials 783 | -9/Materials | Discovered new exit (range 7) 785 | -9/Materials | Reached level 5 785 | -9/Materials | Upgraded with Propulsion slot (x1) 785 | -9/Materials | Upgraded with Utility slot (x1) 1020 | -9/Materials | Reached level 6 1066 | -9/Materials | Discovered new exit (range 7) 1091 | -9/Materials | Identified exit to Mines 1175 | -9/Materials | Reached level 7 1243 | -9/Materials | Discovered exit to Mines (range 11) 1316 | -9/Materials | Discovered new exit (range 17) 1377 | -9/Materials | Reached level 8 1416 | -9/Materials | Discovered new exit (range 3) 1461 | -9/Materials | Entered Mines 1462 | -9/Mines | Upgraded with Utility slot (x2) 1476 | -9/Mines | Learned location of Recycling (-9) 1477 | -9/Mines | Received a Mining Laser from a helpful Derelict 1508 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1508 | -9/Mines | Discovered new exit (range 5) 1520 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1572 | -9/Mines | Discovered new exit (range 8) 1579 | -9/Mines | Learned 2 Materials zone layouts 1633 | -9/Mines | Identified exit to Materials 1670 | -9/Mines | Discovered exit to Materials (range 14) 1684 | -9/Mines | Reached level 9 1746 | -9/Mines | Identified exit to Exiles 1809 | -9/Mines | Entered Exiles 1809 | -9/Exiles | Found Exiles lab destroyed 1809 | -9/Exiles | Accompanied by 3 allies 1814 | -9/Exiles | Discovered new exit (range 16) 1852 | -9/Exiles | Build established: Scavenger-Sprinter 1931 | -9/Exiles | Opened EX-Vault 1936 | -9/Exiles | Found Trap Reconfigurator 1957 | -9/Exiles | Learned location of Zion (-6) 2120 | -9/Exiles | Discovered new exit (range 14) 2168 | -9/Exiles | Entered Mines 2168 | -8/Mines | Accompanied by 8 allies 2210 | -8/Mines | Reached level 10 2228 | -8/Mines | Discovered exit to Materials (range 6) 2275 | -8/Mines | Discovered exit to Materials (range 14) 2395 | -8/Mines | Entered Materials 2395 | -8/Materials | Accompanied by 7 allies 2396 | -8/Materials | Identified exit to Factory 2397 | -8/Materials | Reached level 11 2407 | -8/Materials | Reached level 12 2597 | -8/Materials | Reached level 13 2689 | -8/Materials | Repaired Broken Aerolev Unit? 2754 | -8/Materials | Upgraded with Utility slot (x1) 2754 | -8/Materials | Upgraded with Weapon slot (x1) 2781 | -8/Materials | Discovered exit to Factory (range 16) 2788 | -8/Materials | Build established: Hacker-Mutant 2790 | -8/Materials | Central database locked down 2795 | -8/Materials | First assault squad dispatched 2836 | -8/Materials | Upgraded with Weapon slot (x1) 2846 | -8/Materials | Discovered exit to Factory (range 17) 2883 | -8/Materials | Entered Factory 2883 | -7/Factory | Accompanied by 4 allies 2885 | -7/Factory | Reached level 14 2967 | -7/Factory | Discovered new exit (range 16) 3108 | -7/Factory | Build established: Hacker-Gunner 3111 | -7/Factory | Identified exit to Factory 3304 | -7/Factory | Reached level 15 3546 | -7/Factory | Fabricated Gravmag System? 3683 | -7/Factory | First assault squad dispatched 3719 | -7/Factory | Identified exit to Lower Caves 3868 | -7/Factory | Reached level 16 4054 | -7/Factory | Fabricated Hvy. Pick (x2) 4382 | -7/Factory | Upgraded with Utility slot (x1) 4401 | -7/Factory | Entered Lower Caves 4537 | -7/Lower Caves | Encountered a Warlord checkpoint 4544 | -7/Lower Caves | Identified exit to Lower Caves 4556 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4614 | -7/Lower Caves | Entered another Lower Caves area 4628 | -7/Lower Caves | Encountered a Warlord checkpoint 4630 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4682 | -7/Lower Caves | Learned Factory security intel 4767 | -7/Lower Caves | Discovered new exit (range 6) 4770 | -7/Lower Caves | Entered Data Miner 4770 | -7/Data Miner | Discovered new exit (range 6) 4778 | -7/Data Miner | Met Data Miner 4778 | -7/Data Miner | Reached level 17 4789 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4789 | -7/Data Miner | Learned location of Section 7 (-2) 4794 | -7/Data Miner | Received God Mode back door access code from Data Miner 4834 | -7/Data Miner | Destroyed Data Miner 4840 | -7/Data Miner | Data Conduit disabled 4896 | -7/Data Miner | Core integrity fell below 50% 4923 | -7/Data Miner | Core integrity fell below 20% 4995 | -7/Data Miner | Found Prototype Device 4995 | -7/Data Miner | Identified Exp. Thermal Shield 5033 | -7/Data Miner | Entered Proximity Caves 5310 | -6/Proximity Caves | Learned Factory garrison access intel 5330 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5436 | -6/Proximity Caves | Spotted B-75 Beast 5451 | -6/Proximity Caves | Destroyed B-75 Beast 5492 | -6/Proximity Caves | Entered Factory 5493 | -6/Factory | Identified exit to Lower Caves 5494 | -6/Factory | Reached level 18 5495 | -6/Factory | Loaded intel: 4 garrison access locations 5743 | -6/Factory | Discovered new exit (range 16) 5823 | -6/Factory | Repaired Hvy. Pick 5835 | -6/Factory | Reached level 19 5942 | -6/Factory | Upgraded with Propulsion slot (x1) 6122 | -6/Factory | Core integrity fell below 50% 6221 | -6/Factory | Discovered new exit (range 12) 6293 | -6/Factory | Local fabrication network quarantined 6312 | -6/Factory | Fabricated Imp. Linear Gravjet (x2) 6328 | -6/Factory | Entered Lower Caves 6413 | -6/Lower Caves | Spotted B-75 Beast 6420 | -6/Lower Caves | Destroyed B-75 Beast 6452 | -6/Lower Caves | Learned location of 1 exit from Factory 6472 | -6/Lower Caves | Discovered new exit (range 6) 6476 | -6/Lower Caves | Encountered a Warlord checkpoint 6511 | -6/Lower Caves | Entered another Lower Caves area 6512 | -6/Lower Caves | Encountered a Warlord checkpoint 6541 | -6/Lower Caves | Discovered new exit (range 4) 6601 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6613 | -6/Lower Caves | Build established: Hacker-Sprinter 6764 | -6/Lower Caves | Discovered new exit (range 5) 6766 | -6/Lower Caves | Entered Zion 6768 | -6/Zion | Reached level 20 6822 | -6/Zion | Given the Hacking Drone Bay 6835 | -6/Zion | Discovered new exit (range 9) 6898 | -6/Zion | Found Prototype Device 6898 | -6/Zion | Identified Bomb Factory No. 2 6913 | -6/Zion | Received a visual enhancement algorithm 6931 | -6/Zion | Learned Factory emergency access door positions 6967 | -6/Zion | Learned location of Warlord (-5) 6979 | -6/Zion | Found CR-A16's Pointy Stick 7129 | -6/Zion | Discovered new exit (range 4) 7177 | -6/Zion | Found Prototype Device 7217 | -6/Zion | Entered Deep Caves 7293 | -6/Deep Caves | Attacked by Z-Imprinter 7320 | -6/Deep Caves | Core integrity fell below 20% 7321 | -6/Deep Caves | Destroyed Z-Imprinter 7351 | -6/Deep Caves | Found Prototype Device 7351 | -6/Deep Caves | Identified Zio. Metafield Generator 7358 | -6/Deep Caves | Upgraded with Power slot (x1) 7371 | -6/Deep Caves | Found Prototype Protection 7371 | -6/Deep Caves | Identified Zio. Weapon Casing 7424 | -6/Deep Caves | Z-Facility disabled 7457 | -6/Deep Caves | Discovered new exit (range 19) 7534 | -6/Deep Caves | Identified Phasing AFG 7553 | -6/Deep Caves | Found Field Lobotomy Kit 7583 | -6/Deep Caves | Found Zio. Weapon Casing 7605 | -6/Deep Caves | Entered Proximity Caves 7782 | -5/Proximity Caves | Reached level 21 7795 | -5/Proximity Caves | Discovered new exit (range 17) 7802 | -5/Proximity Caves | Entered Factory 7803 | -5/Factory | Identified exit to Upper Caves 7803 | -5/Factory | Core integrity fell below 50% 7804 | -5/Factory | Identified exit to Factory 7907 | -5/Factory | Identified exit to Extension 8066 | -5/Factory | Repaired Adv. Reaction Control System 8095 | -5/Factory | Repaired KE Penetrator 8106 | -5/Factory | Upgraded with Weapon slot (x1) 8132 | -5/Factory | Reached level 22 8285 | -5/Factory | Found Prototype Processor 8285 | -5/Factory | Identified Exp. Targeting Computer 8334 | -5/Factory | Discovered exit to Factory (range 12) 8426 | -5/Factory | Repaired Adv. Shield Generator 8458 | -5/Factory | Repaired Imp. Linear Gravjet 8480 | -5/Factory | Spotted B-75 Beast 8572 | -5/Factory | Destroyed B-75 Beast 8622 | -5/Factory | Fabricated Adv. Force Field? 8623 | -5/Factory | Fabricated Imp. Powered Armor? 8744 | -5/Factory | Discovered exit to Factory (range 16) 8785 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 8962 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 9011 | -5/Factory | Entered Extension 9011 | -5/Extension | Accompanied by 4 allies 9101 | -5/Extension | Reached level 23 9139 | -5/Extension | Rescued a captive Derelict 9152 | -5/Extension | Rescued a captive Derelict 9155 | -5/Extension | Rescued a captive Derelict 9159 | -5/Extension | Spotted B-75 Beast 9174 | -5/Extension | Rescued a captive Derelict 9361 | -5/Extension | Disrupted transfer network 9393 | -5/Extension | Destroyed B-75 Beast 9408 | -5/Extension | Spotted B-75 Beast 9419 | -5/Extension | Discovered exit to Factory (range 16) 9424 | -5/Extension | Destroyed B-75 Beast 9494 | -5/Extension | Rescued A7 9517 | -5/Extension | Upgraded with Utility slot (x1) 9564 | -5/Extension | Rescued a captive Derelict 9566 | -5/Extension | Rescued a captive Derelict 9607 | -5/Extension | Rescued a captive Derelict 9623 | -5/Extension | Rescued a captive Derelict 9627 | -5/Extension | Discovered new exit (range 17) 9636 | -5/Extension | Discovered exit to Factory (range 10) 9771 | -5/Extension | Entered Cetus 9771 | -5/Cetus | Accompanied by 15 allies (A7) 9776 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9776 | -5/Cetus | Spotted Cetus Guard 9776 | -5/Cetus | Spotted Cetus Guard 9780 | -5/Cetus | Spotted Cetus Guard 9780 | -5/Cetus | Destroyed Cetus Guard 9784 | -5/Cetus | Spotted Cetus Guard 9790 | -5/Cetus | Allies destroyed Cetus Guard 9797 | -5/Cetus | Destroyed Cetus Guard 9798 | -5/Cetus | Allies destroyed Cetus Guard 9810 | -5/Cetus | Started Cetus Manufacturing Module 9835 | -5/Cetus | Manufactured an Enhanced Grunt 9860 | -5/Cetus | Manufactured an Enhanced Grunt 9876 | -5/Cetus | Discovered new exit (range 17) 9885 | -5/Cetus | Manufactured an Enhanced Grunt 9890 | -5/Cetus | Spotted Cetus Guard 9890 | -5/Cetus | Spotted Cetus Guard 9892 | -5/Cetus | Spotted Cetus Guard 9896 | -5/Cetus | Destroyed Cetus Guard 9896 | -5/Cetus | Spotted Cetus Guard 9899 | -5/Cetus | Destroyed Cetus Guard 9903 | -5/Cetus | Destroyed Cetus Guard 9907 | -5/Cetus | Allies destroyed Cetus Guard 9910 | -5/Cetus | Manufactured an Enhanced Grunt 9910 | -5/Cetus | Discovered exit to Factory (range 17) 9915 | -5/Cetus | Met Revision 17 9935 | -5/Cetus | Manufactured an Enhanced Grunt 9986 | -5/Cetus | Destroyed A7 9987 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9991 | -5/Cetus | Found Prototype Protection 9991 | -5/Cetus | Identified Med. Regenerative Plating 10000 | -5/Cetus | Entered Archives 10000 | -5/Archives | Accompanied by 13 allies 10011 | -5/Archives | Reached level 24 10022 | -5/Archives | Discovered new exit (range 26) 10029 | -5/Archives | Discovered new exit (range 17) 10035 | -5/Archives | Unable to access archive contents 10037 | -5/Archives | Unable to access archive contents 10042 | -5/Archives | Discovered exit to Factory (range 17) 10217 | -5/Archives | Build established: Scavenger-Sprinter 11079 | -5/Archives | Entered Hub_04(d) 11079 | -5/Hub_04(d) | Accompanied by 12 allies 11107 | -5/Hub_04(d) | Discovered exit to Factory (range 18) 11206 | -5/Hub_04(d) | Destroyed 11 combat bots 11225 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 11233 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 11237 | -5/Hub_04(d) | Discovered exit to Factory (range 22) 11330 | -5/Hub_04(d) | Network Hub disabled 11338 | -5/Hub_04(d) | Network Hub disabled 11338 | -5/Hub_04(d) | Reached level 25 11348 | -5/Hub_04(d) | Spotted Lightning 11349 | -5/Hub_04(d) | Spotted Lightning 11349 | -5/Hub_04(d) | Spotted Lightning 11350 | -5/Hub_04(d) | Network Hub disabled 11350 | -5/Hub_04(d) | Network Hub disabled 11350 | -5/Hub_04(d) | High security lockdown imminent 11353 | -5/Hub_04(d) | Disrupted transfer network 11358 | -5/Hub_04(d) | Entered Factory 11364 | -4/Factory | Discovered new exit (range 2) 11384 | -4/Factory | Spotted B-86 Titan 11433 | -4/Factory | Discovered new exit (range 18) 11580 | -4/Factory | Found Prototype Hackware 11580 | -4/Factory | Identified Exp. System Shield 11583 | -4/Factory | Upgraded with Utility slot (x1) 11608 | -4/Factory | First assault squad dispatched 11611 | -4/Factory | Fabricated Exp. Sensor Array (x1) 11799 | -4/Factory | Reached level 26 11826 | -4/Factory | Identified exit to Upper Caves 11826 | -4/Factory | Identified exit to Armory 11847 | -4/Factory | Local fabrication network quarantined 11953 | -4/Factory | Entered Armory 12004 | -4/Armory | Build established: Scavenger-Scout 12036 | -4/Armory | Spotted B-86 Titan 12150 | -4/Armory | Discovered new exit (range 27) 12157 | -4/Armory | Fabricated Cld. Gravmag System (x1) 12165 | -4/Armory | Discovered new exit (range 26) 12201 | -4/Armory | Fabricated Cld. Gravmag System (x1) 12244 | -4/Armory | Fabricated Cld. Gravmag System (x1) 12286 | -4/Armory | Fabricated Cld. Gravmag System? 12328 | -4/Armory | Entered Lab 12328 | -4/Lab | Discovered new exit (range 9) 12330 | -4/Lab | Reached level 27 12331 | -4/Lab | Hidden lab's door opened automatically 12331 | -4/Lab | Sensor layout match revealed 12335 | -4/Lab | Gained access to the hidden lab's interior 12350 | -4/Lab | Found Alien Artifact 12350 | -4/Lab | Identified Core Expander 12350 | -4/Lab | Installed Core Expander, added new Weapon slot 12353 | -4/Lab | Found Alien Artifact 12361 | -4/Lab | Found Alien Artifact 12380 | -4/Lab | Found Prototype Hackware 12380 | -4/Lab | Identified Deep Network Scanner 12415 | -4/Lab | Found Alien Artifact 12433 | -4/Lab | Found Prototype Special Weapon 12433 | -4/Lab | Identified Gui. Remote Datajack 12437 | -4/Lab | Unable to decrypt terminal 12498 | -4/Lab | Found Prototype Energy Gun 12498 | -4/Lab | Identified Tachyon Dispersion Ray 12502 | -4/Lab | Found Prototype Protection 12502 | -4/Lab | Identified Hvy. Regenerative Plating 12508 | -4/Lab | Found Prototype Energy Cannon 12508 | -4/Lab | Identified Potential Cannon 12560 | -4/Lab | Entered Research 12567 | -3/Research | Discovered new exit (range 7) 12572 | -3/Research | Identified exit to Testing 12640 | -3/Research | Reached level 28 12760 | -3/Research | Revision forces began assault on 0b10 12773 | -3/Research | Destroyed 7 combat bots 12895 | -3/Research | Met up with Revision 17++ 12909 | -3/Research | Build established: Hacker-Sprinter 13007 | -3/Research | Central database locked down 13027 | -3/Research | Spotted B-86 Titan 13080 | -3/Research | Identified Transdimensional Reconstructor 13080 | -3/Research | Identified Integrated Reactor 13080 | -3/Research | Identified Core Reset Matrix 13080 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 13169 | -3/Research | Reached level 29 13194 | -3/Research | Discovered new exit (range 14) 13234 | -3/Research | Spotted B-86 Titan 13260 | -3/Research | Research terminal network offline 13272 | -3/Research | Destroyed B-86 Titan 13288 | -3/Research | Fabricated Zero-point Reactor? 13322 | -3/Research | Spotted Striker 13376 | -3/Research | Entered Testing 13453 | -3/Testing | Used Core Reset Matrix 13480 | -3/Testing | Found Prototype Ballistic Gun 13480 | -3/Testing | Identified Hyp. Multirail 13581 | -3/Testing | Found Prototype Energy Cannon 13581 | -3/Testing | Identified Imp. Potential Cannon 13584 | -3/Testing | Found Imp. Potential Cannon 13622 | -3/Testing | Found Prototype Device 13622 | -3/Testing | Identified AEGIS Remote Shield 13661 | -3/Testing | First assault squad dispatched 13725 | -3/Testing | Found Prototype Device 13725 | -3/Testing | Identified EM Disruption Field 13728 | -3/Testing | Found Prototype Processor 13728 | -3/Testing | Identified Exp. Target Analyzer 13759 | -3/Testing | Found Prototype Energy Gun 13759 | -3/Testing | Identified Hyp. EM Gauss Rifle 13781 | -3/Testing | Discovered new exit (range 22) 13869 | -3/Testing | Repaired Cld. Gravmag System 13939 | -3/Testing | Found Unknown Device 13941 | -3/Testing | Identified Quantum Capacitor 13962 | -3/Testing | Spotted Alpha 7 14075 | -3/Testing | Spotted V6-X33(K) 14075 | -3/Testing | Spotted BN-5G8(K) 14075 | -3/Testing | Spotted VL-1RD(K) 14077 | -3/Testing | Rewired V6-X33(K) 14078 | -3/Testing | Reached level 30 14078 | -3/Testing | Allies destroyed BN-5G8(K) 14081 | -3/Testing | Rewired VL-1RD(K) 14098 | -3/Testing | Destroyed Alpha 7 14111 | -3/Testing | Found Prototype Device 14111 | -3/Testing | Identified Exp. ECM Suite 14115 | -3/Testing | Found Prototype Processor 14115 | -3/Testing | Identified Exp. Melee Analysis Suite 14198 | -3/Testing | Found Prototype Ballistic Cannon 14198 | -3/Testing | Identified Omega Cannon 14213 | -3/Testing | Found Prototype Leg 14213 | -3/Testing | Identified Myomer Exoskeleton 14248 | -3/Testing | Entered Research 14248 | -2/Research | Accompanied by 1 ally 14295 | -2/Research | Reached level 31 14341 | -2/Research | Spotted B-90 Cyclops 14347 | -2/Research | Identified exit to Access 14428 | -2/Research | Identified exit to Quarantine 14540 | -2/Research | First assault squad dispatched 14691 | -2/Research | Spotted B-90 Cyclops 14723 | -2/Research | Destroyed B-90 Cyclops 14825 | -2/Research | Found Exp. Force Field 14833 | -2/Research | Found Prototype Device 14833 | -2/Research | Identified Thermal Barrier 14851 | -2/Research | Fabricated Zero-point Reactor? 14939 | -2/Research | Upgraded with Utility slot (x1) 15179 | -2/Research | Fabricated Zero-point Reactor? 15183 | -2/Research | Reached level 32 15267 | -2/Research | Entered Quarantine 15268 | -2/Quarantine | Detected hypermatrix surge 15268 | -2/Quarantine | Sensed 14 artifacts in vicinity 15325 | -2/Quarantine | Found Subatomic Replicator 15335 | -2/Quarantine | Discovered exit to Access (range 18) 15435 | -2/Quarantine | Deep Network Scanner fried by hacking feedback 15451 | -2/Quarantine | Found Unknown Device 15451 | -2/Quarantine | Identified Launcher Loader 15544 | -2/Quarantine | Met incapacitated Sigix Warrior 15544 | -2/Quarantine | Lockdown squad dispatched 15545 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 15545 | -2/Quarantine | Unlocked Sigix quarantine chamber 15561 | -2/Quarantine | Spotted Lightning 15599 | -2/Quarantine | Spotted Fortress 15615 | -2/Quarantine | Discovered new exit (range 6) 15616 | -2/Quarantine | Entered Section 7 15617 | -2/Section 7 | Sensed 23 artifacts in vicinity 15618 | -2/Section 7 | Reached level 33 15625 | -2/Section 7 | Spotted S7 Guard 15633 | -2/Section 7 | Found Integrated Dissipator 15633 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15644 | -2/Section 7 | Found Integrated Dissipator 15644 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15700 | -2/Section 7 | Upgraded with Propulsion slot (x1) 15724 | -2/Section 7 | Found Integrated Reactor 15724 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15747 | -2/Section 7 | Build established: Generator-Sprinter 15747 | -2/Section 7 | Spotted S7 Guard 15761 | -2/Section 7 | Destroyed S7 Guard 15771 | -2/Section 7 | Found Integrated Heat Negator 15771 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 15861 | -2/Section 7 | Repaired Broken Adv. Phase Shifter 15891 | -2/Section 7 | Garrison activated, responded to threat 15917 | -2/Section 7 | Spotted Alpha 7 15987 | -2/Section 7 | Discovered exit to Access (range 18) 16005 | -2/Section 7 | Destroyed 7 combat bots 16053 | -2/Section 7 | Found Integrated Reactor 16053 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16067 | -2/Section 7 | P-80 Master assimilated allied Director 9b 16096 | -2/Section 7 | Spotted S7 Guard 16097 | -2/Section 7 | Found Core Membrane 16097 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16116 | -2/Section 7 | First assault squad dispatched 16116 | -2/Section 7 | Found Integrated Singularity Reactor 16116 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 16183 | -2/Section 7 | Spotted B-99 Colossus 16191 | -2/Section 7 | Found Integrated Dissipator 16191 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16193 | -2/Section 7 | Found Integrated Dissipator 16193 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16202 | -2/Section 7 | Found LRC Insulator 16202 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 16205 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 16206 | -2/Section 7 | Found LRC Storage 16206 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 16208 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 16225 | -2/Section 7 | Found Integrated Dissipator 16226 | -2/Section 7 | Spotted Alpha 7 16229 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16299 | -2/Section 7 | Destroyed Alpha 7 16340 | -2/Section 7 | Reached level 34 16340 | -2/Section 7 | Activated Sigix Exoskeleton 16340 | -2/Section 7 | Received instructions from Sigix Warrior 16343 | -2/Section 7 | Spotted Executioner 16345 | -2/Section 7 | Spotted Executioner 16345 | -2/Section 7 | Destroyed Executioner 16351 | -2/Section 7 | Destroyed Executioner 16355 | -2/Section 7 | Found Prototype Device 16362 | -2/Section 7 | Found Prototype Processor 16366 | -2/Section 7 | Spotted Striker 16367 | -2/Section 7 | Spotted Striker 16368 | -2/Section 7 | Destroyed Striker 16377 | -2/Section 7 | Allies destroyed Striker 16396 | -2/Section 7 | Found Sigix Quantum Sheargun 16398 | -2/Section 7 | Found Sigix Quantum Sheargun 16480 | -2/Section 7 | Destroyed 20 combat bots 16484 | -2/Section 7 | Found Transdimensional Reconstructor 16486 | -2/Section 7 | Found Transdimensional Reconstructor 16492 | -2/Section 7 | Spotted Executioner 16492 | -2/Section 7 | Spotted Executioner 16495 | -2/Section 7 | Destroyed Executioner 16506 | -2/Section 7 | Identified Adv. Kinecellerator 16524 | -2/Section 7 | Spotted Investigator 16524 | -2/Section 7 | Spotted Striker 16526 | -2/Section 7 | Destroyed Investigator 16526 | -2/Section 7 | Destroyed Striker 16537 | -2/Section 7 | Destroyed Executioner 16545 | -2/Section 7 | Build established: Alien-Scout 16589 | -2/Section 7 | Destroyed 18 combat bots 16614 | -2/Section 7 | Destroyed Alpha 7 16641 | -2/Section 7 | Reached level 35 16668 | -2/Section 7 | Spotted Executioner 16678 | -2/Section 7 | Destroyed Executioner 16705 | -2/Section 7 | Destroyed 25 combat bots 16724 | -2/Section 7 | Sterilization system engaged 16724 | -2/Section 7 | Non-combat units ordered to evacuate 16735 | -2/Section 7 | Entered Access 16735 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 16810 | -1/Access | Destroyed 10 combat bots 16816 | -1/Access | Reached level 36 16845 | -1/Access | Destroyed 8 combat bots 16902 | -1/Access | Spotted Executioner 16906 | -1/Access | Destroyed Executioner 17017 | -1/Access | Spotted Striker 17017 | -1/Access | Spotted Executioner 17020 | -1/Access | Reached level 37 17020 | -1/Access | Allies destroyed Executioner 17023 | -1/Access | Destroyed Striker 17032 | -1/Access | Garrison activated, responded to threat 17035 | -1/Access | Discovered new exit (range 27) 17049 | -1/Access | Spotted Striker 17049 | -1/Access | Spotted Striker 17049 | -1/Access | Destroyed Striker 17052 | -1/Access | Destroyed Striker 17073 | -1/Access | Destroyed 52 combat bots 17084 | -1/Access | Entered Command 17084 | -1/Command | Accompanied by 1 ally (Sigix Warrior) 17173 | -1/Command | High security lockdown imminent 17253 | -1/Command | High security lockdown engaged 17280 | -1/Command | Spotted M Guard 17280 | -1/Command | Spotted M Guard 17280 | -1/Command | Spotted Combat Programmer 17280 | -1/Command | Spotted Combat Programmer 17281 | -1/Command | Assimilated Combat Programmer with FLK Orb 17288 | -1/Command | Assimilated Combat Programmer with FLK Orb 17290 | -1/Command | Allies destroyed M Guard 17297 | -1/Command | Allies destroyed M Guard 17315 | -1/Command | Met MAIN.C 17315 | -1/Command | Received instructions from Sigix Warrior 17316 | -1/Command | 0b10 Conduit disabled 17332 | -1/Command | Reached level 38 17332 | -1/Command | Destroyed MAIN.C Shell 17334 | -1/Command | MAIN.C activated Command garrisons 17350 | -1/Command | Destroyed MAIN.C 17354 | -1/Command | Combat Programmer assimilated hostile S-43 Plague 17355 | -1/Command | Combat Programmer assimilated hostile G-73 Enforcer 17356 | -1/Command | Combat Programmer assimilated hostile I-47 Archangel 17382 | -1/Command | Found Prototype Protection 17382 | -1/Command | Identified Exp. Powered Armor 17389 | -1/Command | All MAIN.C guards destroyed 17396 | -1/Command | Found Exp. Powered Armor 17399 | -1/Command | Identified Exp. Core Analyzer 17402 | -1/Command | Found Zero-point Reactor 17405 | -1/Command | Found Unknown Device 17405 | -1/Command | Identified Antimissile System 17421 | -1/Command | P-80 Master assimilated allied Archangel 10a 17491 | -1/Command | Discovered new exit (range 21) 17525 | -1/Command | Found Prototype Device 17527 | -1/Command | Identified Exp. Transmission Jammer 17532 | -1/Command | Destroyed 20 combat bots 17658 | -1/Command | Spotted B-99 Colossus 17670 | -1/Command | Destroyed B-99 Colossus 17855 | -1/Command | Discovered new exit (range 21) 17870 | -1/Command | Spotted B-99 Colossus 17870 | -1/Command | Spotted B-99 Colossus 17884 | -1/Command | Allies destroyed B-99 Colossus 17900 | -1/Command | Destroyed B-99 Colossus 18036 | -1/Command | Found Exp. Targeting Computer 18045 | -1/Command | Warped through subspace to slip node 18045 | -1/Command | Discovered new exit (range 5) 18047 | -1/Command | Found Exp. Target Analyzer 18151 | -1/Command | Entered Access_0 18152 | -1/Access_0 | Architect warped through subspace 18152 | -1/Access_0 | Sensed 4 artifacts in vicinity 18153 | -1/Access_0 | Reached level 39 18170 | -1/Access_0 | Destroyed A8 18205 | -1/Access_0 | Architect warped through subspace 18236 | -1/Access_0 | Architect warped through subspace 18241 | -1/Access_0 | Subspace Access Node disabled 18264 | -1/Access_0 | A6 warped into view 18274 | -1/Access_0 | Architect warped through subspace 18275 | -1/Access_0 | Destroyed A6 18299 | -1/Access_0 | Subspace Access Node disabled 18313 | -1/Access_0 | Architect warped through subspace 18353 | -1/Access_0 | Architect warped through subspace 18402 | -1/Access_0 | Architect warped through subspace 18407 | -1/Access_0 | A5 warped into view 18421 | -1/Access_0 | Destroyed A5 18426 | -1/Access_0 | Architect warped through subspace 18455 | -1/Access_0 | Architect warped through subspace 18471 | -1/Access_0 | Architect warped through subspace 18483 | -1/Access_0 | Architect warped through subspace 18493 | -1/Access_0 | Architect warped through subspace 18517 | -1/Access_0 | Architect warped through subspace 18528 | -1/Access_0 | Subspace Access Node disabled 18565 | -1/Access_0 | Architect warped through subspace 18592 | -1/Access_0 | Found Sigix Corpse 18595 | -1/Access_0 | Architect warped through subspace 18631 | -1/Access_0 | Found Integrated Reactor 18632 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 18639 | -1/Access_0 | Architect warped through subspace 18658 | -1/Access_0 | A4 warped into view 18666 | -1/Access_0 | Destroyed A4 18675 | -1/Access_0 | Found Prototype Device 18675 | -1/Access_0 | Identified Exp. Shock Absorption System 18686 | -1/Access_0 | Architect warped through subspace 18714 | -1/Access_0 | Architect warped through subspace 18750 | -1/Access_0 | Architect warped through subspace 18754 | -1/Access_0 | Destroyed A2 18763 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 18776 | -1/Access_0 | Architect warped through subspace 18814 | -1/Access_0 | Architect warped through subspace 18867 | -1/Access_0 | A3 warped into view 18886 | -1/Access_0 | Destroyed A3 18890 | -1/Access_0 | Architect warped through subspace 18944 | -1/Access_0 | Architect warped through subspace 18976 | -1/Access_0 | Architect warped through subspace 18993 | -1/Access_0 | Architect warped through subspace 19011 | -1/Access_0 | Architect warped through subspace 19045 | -1/Access_0 | Subspace Access Node disabled 19078 | -1/Access_0 | Destroyed Architect 19079 | -1/Access_0 | Architect triggered a singularity event 19083 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 19084 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 19085 | -1/Access_0 | Warped through subspace to slip node 19085 | -1/Access_0 | Discovered new exit (range 8) 19088 | *** | Escaped singularity! Last Messages --------------- 19081_ A0_COM: 9. 19082_ A0_COM: 8. 19083_ A0_COM: 7. 19083_ Acquired data core, extracted unknown sensor trigger ID. 19083_ Acquired 257 matter. 19083_ HV Slug penetrates Wall. 19083_ Penetrated by HV Slug. 19083_ HV Slug penetrates Earth. 19084_ A0_COM: 6. 19084_ Acquired Hpw. Transdimensional Reconstructor. 19085_ A0_COM: 5. 19085_ Warped through subspace, drawn to slip node. 19085_ EXIT=FOUND 19086_ A0_COM: 4. 19087_ A0_COM: 3. 19088_ A0_COM: 2. [Achievement: Collector] [Achievement: Rambo] [Achievement: Planet Killer] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###?#????????#???###????###??##?????????#???????#? | | ????????????????????????#??#???#????#???#???#????# | | ???#???#??#???#???????#???#?#??#??????#?????#????? | | #????#???#?????##???#??##?#?????#?#????????#?????? | | ?#??#????#?##???##?##??????#???#?#???#??#??#??#??? | | #??#?????????##??##???#?#??#?????#?????????#?????? | | ????????????????#???????###??#??#??????#?????#???? | | ?????#??#?#?#???????#??## ##???????#??#???????#??# | | ???????#???#?????#?#???# #?????#?????#????????#? | | ????#????????#?????????# @ #???#???#??#?????#??#?? | | ?##???#?#?????#???????## #?#?#?????#??????#????? | | ?????????#??##????#???# #?????????#?#?????????? | | ???????#???#??#?#?#?### ##?#?????#??????##?????# | | ???????#????#???#??#??## #??????#??????????????? | | ##??????#??#??????????# ##??#??#?????????#????? | | ???????????????#????#?# ##????????????????#??#?? | | ???###??##?#???#?#??#?# < #??????#????#?????????? | | #?#?????#???##???????## ####???#??????#????????# | | ????????#??????????#??## #?????#??????#?????????? | | ?#??##?#?????###???????####?????#????????????????# | | ##?????#??????#?#??#????#??????#?????#???##????#?# | | #########??#??????????????#??#??#?#????#??????#?## | | ??#???#?#?#?#?????#??#??????#??????#????#???#?#??? | | ##??##??#??#??#???#???????#????????????#??#??????# | | #######?##?##?##???##??????????#????????????????#? | | ##?##?#??##?#?#?????#????#?#???????????#?#?#?#???? | | ###?###?##?#??????#??#??#?????#??????#?????????#?? | | ###?#??#####?#?#?#???#???????????????#??##???#??#? | | ?######????#?###???????#????????#?????#?#???#????? | | ??####??##??##?#?#?##??#???#????#???#???#??????#?? | | ##?#######?#######?#??????#???#?????????????#???#? | | ####?###??##?########?????????????????????#???##?? | | ?#####??#?##########?##??##?#??#?????#??#???#?#??? | | ##?#########?######?##?#???#???#?????#??#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 219 Energy Generation 154 Energy Capacity 1520 Matter Stores 850 Matter Capacity 850 Sight Range 19 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 610 Corruption Prevention 12 Armor Coverage 1000 Resistance: KI 20 Resistance: TH 30 Resistance: EX 50 Resistance: EM 75 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Kinecelleration 50 Overload Amplification 100 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 31 Item Schematics ----------------- Imp. Matter Neutralizer | -3/Testing | Hacked Enh. Nova Cannon | -3/Testing | Hacked Zero-point Reactor | -2/Research | Scanalyzed Cmb. Linear Gravjet | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -7/Factory Hvy. Pick | x2 | -7/Factory Imp. Linear Gravjet | x2 | -6/Factory Adv. Force Field | x2 | -5/Factory Imp. Powered Armor | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Cld. Gravmag System | x1 | -4/Armory Cld. Gravmag System | x1 | -4/Armory Cld. Gravmag System | x1 | -4/Armory Cld. Gravmag System | x1 | -4/Armory Zero-point Reactor | x1 | -3/Research Zero-point Reactor | x1 | -2/Research Zero-point Reactor | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Integrated Dissipator Integrated Heat Negator Core Membrane Integrated Singularity Reactor LRC Insulator Subatomic Replicator LRC Storage Sigix Quantum Sheargun Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- 404 Boltbath Collector Death Machine Everyone Must Die Giant Slayer Gunslinger Most Wanted Party Time Planet Killer Rambo The Bigger They Are Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 38 | . 1 2 4 1 . 1 3 3 . . 1 . 2 . . 1 . 1 1 1 . 1 1 1 . 1 2 1 2 . 3 2 1 1 XP Earned 60864 | 3000 2889 1650 6248 1569 139 1936 4004 4896 170 319 243 1252 2275 375 374 170 357 1231 2290 1287 630 347 1435 1602 619 970 2855 1703 2922 1104 3428 3033 2410 1132 XP Spent 59995 | 2350 2150 . 4700 3100 750 . 7350 5050 . . 400 . 3570 . . . 1630 . 2250 2600 . . . 2900 1300 1750 1500 . 4280 . 4790 4250 1785 1540 Upgrades 103 | 8 4 . 11 2 1 . 12 3 . . 4 . 8 . . . 8 . 6 1 . . . 1 2 1 4 . 4 . 7 8 5 3 Power Slot 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Utility Slot 10 | 1 1 . 1 2 . . 1 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Weapon Slot 4 | 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Core Integrity 21 | . . . 6 . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . 2 . 3 2 Heat Dissipation 9 | . . . . . . . . . . . . . 1 . . . 3 . 5 . . . . . . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mass Support 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 7 | 1 . . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sight Range 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Terrain Scan Density 6 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . 1 . . Ranged Accuracy 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 1 Hack Attack % 3 | 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . TH Resistance % 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . EX Resistance % 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . KI Damage % 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . TH Damage % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protomatter Created 11748 | . 91 2 466 41 85 103 166 786 . 49 172 279 67 105 95 . 59 98 531 362 189 72 420 259 74 . 511 337 546 72 2685 1131 567 1328 Integrity Restored 18304 | . 268 6 815 37 220 74 311 1128 27 81 516 837 201 135 285 . 177 174 1467 925 277 59 434 429 160 . 824 966 1095 94 2383 721 1228 1950 Core 13931 | . 253 6 588 21 103 47 193 805 27 81 516 837 201 135 285 . 177 174 1467 481 101 38 247 304 117 . 581 698 869 53 1705 605 630 1586 Parts 4373 | . 15 . 227 16 117 27 118 323 . . . . . . . . . . . 444 176 21 187 125 43 . 243 268 226 41 678 116 598 364 Protomatter Decayed 15437 | . . . 150 28 8 84 78 675 . . . . . 60 . . . 40 39 153 143 102 516 112 . 77 2041 58 259 37 2490 1091 6574 622 Game ------ Seed MatterShockHammer Manual? 0 Play Time 12:57:46 Cumulative 199.9 hours Start 2021.12.20 @ 11:21:16 End 2021.12.22 @ 22:01:41 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type 6 Total 8 Types 5/2/0/0/0/0/1/0/0 Lore% 85 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3293927-9ea5-4953-8597-ad5271212870