Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.30 @ 14:47:09 Player: Crashtest Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (337) 337 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-5) -5 TOTAL SCORE: 2047 Bonus ------- Friendly Fire -5 Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Targeting Computer Scrap Shield > --- WEAPON (4) ------- EM Pulse Gun Assault Rifle Assault Rifle Rocket Launcher > --- INVENTORY (5) ---- Improved Treads Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Targeting Computer Scrap Shield > --- WEAPON ----------- EM Pulse Gun Assault Rifle Assault Rifle Rocket Launcher > --- INVENTORY -------- Improved Treads [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Parts Attached 15 | 6 4 3 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 4 | 2 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 1 2 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 4 | 1 5 4 1 Power . | . 1 . . Propulsion 1 | . 2 1 1 Utility . | . . . . Weapon 1 | . 2 2 . Tool/Special . | . . . . Unused Backups 5 | . 2 2 1 Power . | . . . . Propulsion 4 | . 2 1 1 Utility . | . . . . Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 85 84 79 Engine 14 | . 14 14 18 Treads 27 | . 28 28 18 Storage 8 | . 14 1 . Protection 5 | . . 12 9 Energy Gun 2 | . . 4 7 Ballistic Gun 16 | . 17 14 16 Launcher 10 | . 10 9 9 Peak Build Rating 16 | 6 9 12 16 Average Rating 9 | 5 8 11 15 On Entrance 6 | . 6 9 12 Naked Turns . | . . . . Heaviest Build 38 | 13 21 29 38 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 7 | 7 8 5 5 Most Carried 8 | 4 7 8 3 Average Carried 4 | 1 5 4 1 Final Capacity 10 | 8 10 5 5 Final Carried 6 | 4 6 4 1 Class Distribution -------------------- 95% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 612 | 305 14 263 30 Remotely . | . . . . Salvage Created 366 | 123 121 122 . Parts 36 | 7 12 17 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 10 | . 5 5 . Guns 3 | . 2 1 . AOE 7 | . 3 4 . Classes Destroyed 6 | 2 3 1 . Builder 1 | . 1 . . Tunneler 3 | 2 1 . . Recycler 1 | 1 . . . Swarmer 3 | . 3 . . Grunt 3 | . 2 1 . Subdweller 4 | . . 4 . Best Kill Streak 6 | 2 6 2 . Combat Bots Only 5 | . 5 2 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 37 | . 15 22 . Missed 13 | . 5 8 . Hits 24 | . 10 14 . Projectile 24 | . 10 14 . Damage Taken 308 | . 86 222 . Core 51 | . 19 32 . Absorbed by Shields . | . . . . Ignored by Resistances 86 | . 25 61 . Core Remaining (%) 89 | 100 . 79 . Volleys Fired 42 | 12 18 12 . Largest 2 | 2 2 2 . Hottest 60 | 40 53 60 . Shots Fired 74 | 24 26 24 . Gun 65 | 24 23 18 . Cannon . | . . . . Launcher 9 | . 3 6 . Special . | . . . . Kinetic 59 | 24 23 12 . Thermal . | . . . . Explosive 9 | . 3 6 . Electromagnetic 6 | . . 6 . Robot Hit Streak 25 | 11 9 25 . Robot Miss Streak 2 | 1 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 60 | 19 17 24 . Core Hits 22 | 4 9 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1431 | 190 447 794 . Guns 614 | 190 190 234 . Cannons . | . . . . Explosions 817 | . 257 560 . Melee . | . . . . Ramming . | . . . . Kinetic 543 | 190 190 163 . Thermal 196 | . . 196 . Explosive 621 | . 257 364 . Electromagnetic 71 | . . 71 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . 25 . . Projectiles . | . . . . Explosions 25 | . 25 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 23 | . . 23 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 9 | . 9 . . Average Temperature 6 | . 6 . . Received Heat Transfer 96 | . 45 51 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . . 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | 5 130 . . Initial . | . . . . Average 13 | . 18 . . Influence Increases 203 | 15 168 20 . Destroy 0b10 Robot/C 120 | . 100 20 . Destroy 0b10 Robot/NC 25 | 15 10 . . Destroy Leader 20 | . 20 . . Successful Hack 13 | . 13 . . Destroy Structure 25 | . 25 . . Influence Decreases 203 | 15 68 120 . Entered New Map 55 | . . 55 . Time Decay 148 | 15 68 65 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 6 12 . Peak Tracking Total 5 | . 3 5 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 7 | . 7 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Surveillance Status 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1043 | 139 511 335 58 Spaces Moved 547 | 60 277 177 33 Core 5 | 5 . . . Treads 542 | 55 277 177 33 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 150 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 60 19 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 99 | . 33 66 . Melee . | . . . . Projectile . | . . . . AOE 99 | . 33 66 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 653 | 87 321 207 38 Wait 9 | . 9 . . Move 544 | 59 276 176 33 Hop . | . . . . Pick Up 24 | 10 8 5 1 Fast Attach . | . . . . Attach 11 | 6 . 1 4 Detach . | . . . . Swap 7 | . 4 3 . Drop 13 | . 6 7 . Fire 42 | 12 18 12 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 3 | . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 9) 441 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Discovered new exit (range 4) 619 | -10/Materials | Discovered new exit (range 14) 651 | -10/Materials | Entered Subcaves 726 | -10/Subcaves | Learned Materials stockpile data 747 | -10/Subcaves | Ambushed by swarm of Subdwellers 753 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 903 | -10/Subcaves | Discovered new exit (range 6) 943 | -10/Subcaves | Disturbed a concealed Subdweller 986 | -10/Subcaves | Entered Materials 986 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1044 | -8/Materials | Self-destructed Last Messages --------------- Acquired 56 matter. Searching scrap... Found Scrap Shield. Found Battle Cannon. Found 30 Matter. Acquired 30 matter. Searching scrap... Found Shrapnel Trap. Found Sub. Laser. Found 41 Matter. Acquired 25 matter. The unstable cave ceiling collapses. PARAMETERS=POWER+1,UTILITY+1,WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x5)... Acquired 30 matter. K-01 Serf collects debris. Acquired Targeting Computer. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????? " ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????T"??????????????????? | | ??????????????# #????????? ??????????????????? | | ??????????????# #????????? ???????????????????? | | ??????????????# #?????????* ???????????????????? | | ??????????????+ #????????? ???????????????????? | | ??????????????# #????????? ???????????????????? | | ??????????????# #????????? ???????????????????? | | ??????????????# #??????###+##??????????????????? | | ??????????????# ######## ######### ??????? | | ??????????????# " ??????? | | ??????????????# ??????? | | ??????????????# ######## ######?????????????? | | ????????####### ######### ##??????????????????? | | ? # """ # #???????????????????? | | ? # "T" # #???????????????????? | | ???################ k + #???????????????????? | | ??????????????????# # +?????????????????? | | ??????????????????# = % # ####?????????????????? | | ??????????????????# # #????????????????????? | | ??????????????????# == # #????????????????????? | | ??????????????????# == # #????????????????????? | | ??????????????????# ! = # #????????????????????? | | ??????????????????# # ?????????????????????? | | ??????????????????# @##?????????????????????? | | ??????????????????#########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertSapperRigger Manual? 0 Play Time 00:19:14 Cumulative 11.1 hours Start 2025.09.30 @ 14:29:01 End 2025.09.30 @ 14:47:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 26210f55-4bfc-48b2-85f6-7114904dc008