Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 14:20:24 Player: Mogwok Wargfriend Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (348) 1740 Value Destroyed (11914) 11914 Prototype IDs (62) 1240 Alien Tech Used (1) 200 Bonus (3558) 3558 TOTAL SCORE: 26252 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 629 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1110 Friendly Fire -224 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 190/190 System Corruption 6% Temperature Cool (0) Movement Walking (115) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY (11) ----- Medium Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Graphene Brace Advanced Hacking Suite Tractor Beam > --- WEAPON (3) ------- Quantum Rifle Vortex Rail Plasma Lance > --- INVENTORY (10) --- Light Nuclear Core Flexi-carbon Leg Biometal Leg Wheel Compact Wheel Xenon Bombardment Thruster Transdimensional Reconstructor Vortex Rail (40) Vortex Cannon (26) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental Reaction Control System Improved Medium Armor Plating Layered Medium Armor Plating Graphene Brace Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Vortex Cannon > --- INVENTORY -------- Light Nuclear Core Light Quantum Reactor Biometal Leg Compact Wheel Transdimensional Reconstructor Wave Gun Vortex Rail Vortex Rail Vortex Cannon Plasma Lance [Rating: 126] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Utility 9 | . . . 2 . . . 1 2 1 . . . . 1 . . . . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 278 | 10 7 9 21 3 . . 53 26 13 . 1 3 1 25 13 7 3 4 48 6 5 12 8 Power 23 | 1 1 3 4 1 . . 2 3 1 . . . . . 1 . . 1 2 . . 1 2 Engine 15 | 1 . 3 4 1 . . 2 3 . . . . . . 1 . . . . . . . . Core 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Reactor 6 | . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 2 Propulsion 70 | 5 2 2 6 . . . 14 4 1 . . . . 4 4 3 1 . 16 2 1 5 . Treads 8 | . . . 1 . . . 5 . . . . . . . . 1 . . 1 . . . . Leg 20 | . . . . . . . 7 . . . . . . 1 3 1 . . 1 1 1 5 . Wheel 35 | 5 2 2 5 . . . 2 4 1 . . . . 3 1 . . . 10 . . . . Hover 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . Flight 4 | . . . . . . . . . . . . . . . . 1 . . 2 1 . . . Utility 115 | 2 2 1 6 1 . . 18 15 9 . . 2 1 15 3 4 2 . 21 2 3 5 3 Device 53 | 1 1 1 4 . . . 3 4 3 . . 1 1 8 2 1 1 . 14 2 1 3 2 Storage 8 | 1 1 . . . . . 2 . . . . . . 1 . 1 . . 2 . . . . Processor 9 | . . . 1 . . . 1 2 2 . . . . 1 . . . . 1 . . . 1 Hackware 4 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . Protection 41 | . . . 1 1 . . 12 8 4 . . 1 . 5 . 2 . . 3 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 3 5 1 . . 19 4 2 . 1 1 . 6 5 . . 3 9 2 1 1 3 Energy Gun 48 | 1 2 3 3 1 . . 15 1 . . . 1 . 6 5 . . 1 4 2 1 . 2 Energy Cannon 13 | . . . 1 . . . 2 3 2 . 1 . . . . . . 1 2 . . 1 . Ballistic Gun 5 | 1 . . . . . . 1 . . . . . . . . . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . . 3 2 3 . . 1 . 1 . . 3 2 . . . 5 2 Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . 8 . . . . . . . . . . . . 1 . . . Parts Lost 125 | . . 4 13 . . . 21 5 . . . . . 14 15 3 . 12 18 1 9 . 10 Power 9 | . . 1 1 . . . 1 . . . . . . . 1 . . 1 2 . . . 2 Propulsion 37 | . . 2 4 . . . 7 1 . . . . . 3 3 2 . 4 6 1 4 . . Utility 47 | . . 1 4 . . . 6 4 . . . . . 8 5 1 . 4 6 . 3 . 5 Weapon 32 | . . . 4 . . . 7 . . . . . . 3 6 . . 3 4 . 2 . 3 Highest Loss Streak 9 | . . 2 5 . . . 5 1 . . . . . 4 8 1 . 9 5 1 9 . 5 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Average Backups 12 | 4 9 9 9 10 10 10 13 13 14 14 13 14 14 13 7 13 13 11 12 9 9 7 9 Power 1 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 Propulsion 1 | 3 2 2 1 2 1 1 1 1 . 1 1 1 1 1 . . . . . 2 1 . 3 Utility 3 | . 2 3 2 1 2 2 4 3 4 5 5 5 5 4 1 5 5 3 4 4 3 1 . Weapon 5 | 1 3 3 3 5 5 5 6 6 6 6 5 6 6 6 3 5 6 6 5 2 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 6 1 3 1 . . 10 6 2 . . . . 4 . . 2 1 8 2 . 3 8 Power 5 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . 1 Propulsion 13 | . 4 . . . . . 1 1 . . . . . . . . . . 2 . . 1 4 Utility 14 | . . . 2 . . . 2 2 1 . . . . 2 . . 1 1 2 1 . . . Weapon 23 | . 2 1 . 1 . . 6 2 1 . . . . 2 . . . . 3 1 . 2 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 87 | . 100 99 96 100 100 100 96 91 85 86 85 85 86 87 59 86 95 71 70 99 96 87 95 Engine 4 | . 8 10 10 11 11 11 9 7 4 . . . . . . 5 5 2 . . . . . Reactor 2 | . . . . . . . . . 1 6 6 6 6 5 4 . . 2 4 . . . 4 Treads 1 | . . . . . . . 5 1 . . . . . . . 1 3 . . . . . . Leg 4 | . . . . . . . 13 . . . . . . . 8 17 17 5 . 3 4 9 21 Wheel 10 | . 28 27 20 22 22 22 5 13 13 13 13 13 13 12 . . . . 5 15 13 3 . Device 11 | . 14 14 18 11 11 11 9 6 9 13 13 13 13 14 11 12 11 7 15 20 19 11 17 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 8 11 7 5 5 5 5 5 Processor 12 | . . . 10 11 11 11 9 14 16 13 13 13 13 11 11 11 11 11 12 15 15 15 19 Hackware 2 | . . . . . . . . 4 . . . . . . 3 . 1 5 6 10 10 10 6 Protection 11 | . . . 2 11 11 11 16 17 19 20 20 19 20 18 . 7 11 5 1 5 5 13 5 Energy Gun 9 | . 14 28 16 11 11 11 9 7 6 6 6 6 6 14 6 11 11 7 4 9 10 10 10 Energy Cannon 5 | . . . 5 11 11 11 6 6 6 6 5 6 6 1 3 5 5 8 7 5 3 1 . Peak Build Rating 126 | 7 15 15 17 13 14 14 35 49 69 69 69 75 72 81 67 79 86 86 109 94 94 126 121 Average Rating 54 | 5 11 13 13 12 13 14 26 45 57 69 68 70 70 74 47 69 77 65 75 91 91 94 110 On Entrance 51 | . 7 15 12 12 13 14 14 34 47 69 69 69 71 71 67 55 73 86 51 82 94 81 121 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 14 23 23 27 27 27 27 52 58 59 58 61 82 62 73 51 58 56 56 65 52 55 75 75 Greatest Support 103 | 32 24 24 28 28 28 28 60 60 56 56 56 56 56 60 45 65 50 50 52 52 42 103 103 Greatest Overweight (x) 19 | . 2 1 8 . . . 4 1 1 1 1 1 1 2 14 1 1 17 19 1 3 4 . Average Overweight (x) 1 | . . . . . . . . . . 1 1 . 1 1 2 . 1 4 3 . 1 2 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 13 | 6 9 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 14 10 10 10 10 Most Carried 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 12 15 15 15 15 10 10 10 10 Average Carried 12 | 4 9 9 9 9 10 10 13 14 14 15 14 15 15 14 8 14 14 12 12 9 9 7 9 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 Final Carried 15 | 8 10 10 10 10 10 10 14 15 15 15 15 15 15 12 12 15 15 10 10 10 5 10 9 Class Distribution -------------------- 58% | Mutant 8% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Tank | -5/Factory Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Zhirov Gunner | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 4877 | 310 102 90 220 30 . . 910 518 164 18 22 60 20 421 299 110 . 185 901 127 20 261 89 Remotely 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Salvage Created 15899 | 182 315 250 1255 238 . 77 3294 1838 783 . 199 . 459 2137 921 449 . 247 1992 178 213 423 449 Parts 682 | 10 11 24 71 9 . 7 170 79 39 . 5 . 17 61 33 12 . 12 69 9 14 15 15 Haulers Intercepted 10 | . . . 4 . . . 4 2 . . . . . . . . . . . . . . . Recyclers Shooed 22 | . . . 2 1 . . 3 4 3 . . . . 3 . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . . . 2 7 . 23 . 34 9 . 10 . 8 14 . 23 Prevented 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 243 | . 7 11 27 6 . 3 44 26 5 . 4 . 7 32 14 6 . 6 14 5 7 8 11 Guns 127 | . 7 10 21 3 . 3 20 6 . . 1 . 2 24 9 1 . . 2 4 3 2 9 Cannons 86 | . . . 5 3 . . 17 17 5 . 2 . 3 3 3 5 . 5 10 . 2 6 . AOE 8 | . . . . . . . 4 . . . . . . . . . . . . . 2 . 2 Classes Destroyed 22 | 3 3 2 2 1 . . 3 2 . . 2 . . . 1 . . 1 . . . 2 . Worker 24 | 2 1 1 . . . 1 13 1 1 . . . . 1 . . . . 3 . . . . Builder 13 | . . 1 1 . . . 6 1 1 . . . . . . . . . 3 . . . . Tunneler 5 | 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . Hauler 10 | . . . 4 . . . 4 2 . . . . . . . . . . . . . . . Recycler 30 | 1 . . 3 1 . . 6 6 3 . . . . 2 . . . . 8 . . . . Mechanic 5 | . . . . . . . 1 2 1 . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 19 | . 1 . 4 . . . 4 3 3 . . . . 4 . . . . . . . . . Swarmer 73 | . 1 7 16 3 . 3 7 8 . . . . 1 9 1 . . . . 4 5 2 6 Grunt 70 | . 6 3 4 2 . . 25 6 . . 1 . 1 8 2 3 . . 4 . . 2 3 Brawler 11 | . . . . 1 . . 2 1 . . . . 1 2 2 1 . . . . . 1 . Duelist 6 | . . . . . . . 1 2 . . 1 . . . 1 . . . . . . . 1 Sentry 25 | . . . 7 . . . 8 1 2 . . . 1 2 1 . . 1 . 1 . . 1 Specialist 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . Hunter 13 | . . . . . . . . 2 . . . . 1 . 2 2 . 2 4 . . . . Programmer 34 | . . . . . . . . 6 3 . . . 2 11 3 . . 1 6 . 2 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | 2 3 3 9 6 . 3 8 5 3 . 1 . 3 4 4 2 . 2 3 4 5 3 7 Combat Bots Only 7 | . 2 3 4 6 . 3 4 4 2 . 1 . 3 4 4 2 . 2 3 4 5 3 7 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 2 1 1 . 1 . 1 2 1 1 . 1 1 1 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . . 2 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1835 | . 39 62 161 15 . 13 322 188 24 . 17 . 20 216 150 33 . 112 237 20 74 60 72 Missed 570 | . 12 18 46 3 . 5 88 61 11 . 6 . 5 62 46 14 . 32 85 5 20 31 20 Hits 1265 | . 27 44 115 12 . 8 234 127 13 . 11 . 15 154 104 19 . 80 152 15 54 29 52 Melee 36 | . . . . . . . 7 9 . . 7 . 1 . 11 . . . . . . 1 . Projectile 1229 | . 27 44 115 12 . 8 227 118 13 . 4 . 14 154 93 19 . 80 152 15 54 28 52 AOE 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Critical Strikes 57 | . . 1 4 . . . 15 5 . . . . 1 7 3 2 . 5 6 1 2 4 1 Actively Blocked 15 | . . . . . . . . . . . . . . 1 . . . . 6 1 2 4 1 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Taken 21418 | . 318 554 1206 103 . 62 3909 1936 126 . 185 . 321 2900 1823 326 . 1402 2877 337 1000 722 1311 Core 3396 | . 114 38 311 49 . 15 549 214 6 . . . . 264 394 54 . 207 555 65 190 129 242 Absorbed by Shields 227 | . . . . . . . . . . . . . . . . . . . . . . 227 . Redirected to Shielding 588 | . . . . . . . 134 . 7 . 5 . 100 155 . 21 . 59 107 . . . . Ignored by Resistances 26 | . . . . . . . 20 . 6 . . . . . . . . . . . . . . Regen/Repaired (Parts) 503 | . . . 39 . . . 47 260 . . . . . 22 . . . . . . . 135 . Core Remaining (%) 45 | 100 . 39 . . . 6 . 69 . . . . 99 . . . . 8 . . . . . Volleys Fired 1042 | 10 42 37 99 14 . 8 281 113 32 . 22 1 18 99 43 22 . 36 101 13 8 21 22 Largest 3 | 2 2 2 2 2 . 2 2 2 2 . 2 2 2 3 3 3 . 3 3 3 3 3 3 Hottest 270 | 70 85 130 130 116 . 116 125 136 86 . 146 146 175 251 251 234 . 255 270 264 264 238 220 Shots Fired 2201 | 20 80 74 196 28 . 16 539 223 66 . 42 2 36 278 100 64 1 86 200 29 22 51 48 Gun 1500 | 20 80 74 167 14 . 8 341 110 33 . 22 1 18 256 80 43 . 36 78 19 19 33 48 Cannon 697 | . . . 29 14 . 8 198 113 33 . 20 1 18 22 20 21 1 46 122 10 3 18 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Kinetic 132 | 10 42 . . . . . 55 . . . . . . . . . . . 25 . . . . Thermal 1902 | 10 38 74 196 28 . 16 422 223 66 . 42 2 36 278 95 64 1 82 134 20 14 33 28 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 125 | . . . . . . . 62 . . . . . . . 5 . . . 41 9 8 . . Entropic 38 | . . . . . . . . . . . . . . . . . . . . . . 18 20 Robot Hit Streak 30 | 5 7 5 30 3 . 5 12 17 16 . 12 . 9 23 12 9 . 10 10 11 13 15 19 Robot Miss Streak 7 | 2 4 3 6 3 . 3 6 5 4 . 2 . 1 4 5 3 . 7 3 1 2 5 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 12 | . 1 . 4 . . . . . . . . . . 2 3 . . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . 1 1 . . . . . 1 . 1 Capacitor 28 | . . . . . . . . . . . . . . . . . . . 28 . . . . Shots Hit Robots 1349 | 11 41 38 126 15 . 8 323 137 48 . 25 . 22 189 64 43 . 28 133 19 8 32 39 Core Hits 558 | 7 20 16 47 8 . 4 129 56 22 . 7 . 10 71 30 16 . 8 57 6 8 12 24 Critical Kills 11 | . 1 . . . . . 1 2 . . 1 . . 2 . . . . 3 1 . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 Critical Strikes 92 | 1 1 2 3 . . . 15 11 5 . 1 . 6 28 3 1 . . 3 1 . 8 3 Burn 69 | 1 . 2 3 . . . 14 9 5 . . . 6 24 3 1 . . . . . . 1 Meltdown 8 | . . . . . . . 1 2 . . 1 . . . . . . . 3 1 . . . Destroy 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Melee Attacks 20 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 17 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31075 | 117 473 575 1920 269 . 126 5546 3178 1329 . 754 . 673 4354 1554 995 . 681 4354 544 389 1568 1676 Guns 17780 | 117 473 575 1634 91 . 74 3150 1242 537 . 260 . 294 3765 1157 559 . 209 1226 318 163 655 1281 Cannons 12177 | . . . 286 178 . 52 2094 1930 792 . 494 . 379 589 397 436 . 472 2850 226 89 913 . Explosions 1094 | . . . . . . . 284 . . . . . . . . . . . 278 . 137 . 395 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 24 | . . . . . . . 18 6 . . . . . . . . . . . . . . . Kinetic 1259 | 55 205 . . . . . 508 . . . . . . . . . . . 491 . . . . Thermal 26816 | 62 268 575 1920 269 . 126 4582 3172 1329 . 754 . 673 4354 1554 995 . 681 3090 392 345 655 1020 Explosive 182 | . . . . . . . . . . . . . . . . . . . 182 . . . . Electromagnetic 1225 | . . . . . . . 438 . . . . . . . . . . . 591 152 44 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1569 | . . . . . . . . . . . . . . . . . . . . . . 913 656 Highest Corruption 19 | . . . . . . . 8 4 5 1 1 1 1 11 18 18 18 19 7 8 8 8 2 Average Corruption 7 | . . . . . . . 8 3 2 1 1 1 1 5 16 18 18 18 4 7 8 2 2 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 589 | . . . . . . . 96 72 7 13 8 . 2 57 96 41 12 72 45 22 25 5 16 Message Errors 155 | . . . . . . . 21 21 1 6 2 . . 16 25 12 3 20 12 5 6 1 4 Matter Fused 152 | . . . . . . . 24 22 2 2 2 . . 12 27 7 2 16 16 6 7 3 4 Heat Flow Errors 58 | . . . . . . . 6 4 . . 1 . 1 3 15 5 6 6 6 2 2 . 1 Energy Discharges 61 | . . . . . . . 17 6 . 1 . . . 9 11 5 . 4 1 2 4 . 1 Parts Rejected 5 | . . . . . . . 2 . . . . . . 2 . . . . . 1 . . . Parts Fused 5 | . . . . . . . 2 2 . . . . . 1 . . . . . . . . . Data Loss (minor) 77 | . . . . . . . 11 10 2 4 3 . . 9 9 6 . 9 4 4 5 . 1 Data Loss (major) 24 | . . . . . . . 3 3 . . . . 1 4 3 . . 6 . . 1 . 3 Misfires 20 | . . . . . . . 5 1 2 . . . . 1 . 1 1 3 3 1 . 1 1 Alerts 14 | . . . . . . . 1 2 . . . . . . 4 1 . 4 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 17 | . . . . . . . 4 1 . . . . . . 2 3 . 4 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 547 | . . . . . . . 44 44 28 . 33 . 51 66 12 . . 40 136 . 16 77 . Projectiles 511 | . . . . . . . 44 44 28 . 33 . 51 66 12 . . 40 116 . . 77 . Explosions 36 | . . . . . . . . . . . . . . . . . . . 20 . 16 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . . . . . . 35 3 . . . . . . . . . . 35 . 33 . 20 Shots 4 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . Kicked 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 576 | 70 30 66 216 144 . 135 261 369 . . 162 3 231 249 258 202 234 320 576 219 169 515 291 Average Temperature 71 | 31 11 15 54 63 . 53 47 65 . . 11 2 67 48 95 49 122 93 152 78 56 189 88 Received Heat Transfer 3881 | . 171 93 267 24 . . 1737 273 30 . 38 . 18 480 147 135 . 27 168 66 27 12 168 Effects 21 | . . . . . . . . . . . . . . . . . . . 13 . . 8 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . 3 . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 22 | . . 1 1 . . . 3 3 . . 1 . 2 5 2 . . . 3 1 . . . Combat Hostiles 21 | . . 1 1 . . . 3 3 . . 1 . 2 5 2 . . . 2 1 . . . Parts Melted 141 | . . 1 11 2 . 1 17 22 4 . 2 . 4 46 16 2 . 3 10 . . . . Heat Transferred 52858 | 259 629 1517 4736 592 . 296 10534 6338 2220 . 1131 . 1700 10910 3052 1702 . 925 3652 444 372 724 1125 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 3 . . . . . . . . . . . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Maximum Alert Level 3 | . . . 1 . . . 2 2 1 . . . . 1 . . . . 3 . . . . Low Security (%) 57 | 100 100 100 92 100 . 100 39 46 98 . . . . 55 . . . . 12 . . . . Level 1 32 | . . . 7 . . . 32 44 1 . . . . 44 . . . . 67 . . . . Level 2 8 | . . . . . . . 27 9 . . . . . . . . . . 9 . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . 9 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 900 | 10 50 70 244 135 . 70 667 445 217 . . . . 309 . . . . 900 . . . . Initial 900 | . . . 11 19 . . 9 303 217 . . . . . . . . . 900 . . . . Average 184 | 2 12 19 90 42 . 11 259 222 41 . . . . 173 . . . . 347 . . . . Influence Increases 8753 | 25 206 265 837 160 . 75 1530 1052 253 . 106 . 208 969 291 200 . 110 1509 125 160 278 394 Destroy 0b10 Robot/C 5060 | . 140 200 540 120 . 60 880 600 120 . 80 . 160 640 280 120 . 80 280 100 140 240 280 Destroy 0b10 Robot/NC 560 | 25 10 10 60 5 . 5 180 85 45 . . . 5 45 . 5 . 10 70 . . . . Destroy Leader 976 | . 42 40 126 20 . 10 206 138 66 . 10 . 20 128 10 30 . 20 60 10 20 . 20 Allied During Kill 106 | . . . . . . . . 24 . . 16 . 8 . 1 . . . . . . 38 19 Successful Hack 240 | . 14 . 29 . . . 21 77 16 . . . . 67 . . . . 16 . . . . Disable Machine 360 | . . 15 15 . . . 90 105 . . . . . 45 . . . . 90 . . . . Destroy Structure 131 | . . . 7 . . . 18 8 6 . . . . 14 . . . . 78 . . . . Advance Influence 900 | . . . . . . . . . . . . . . . . . . . 900 . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 405 | . . . 60 15 . . 135 . . . . . 15 30 . 45 . . 15 15 . . 75 Influence Decreases 8753 | 25 206 235 816 211 . 50 888 1274 672 26 106 . 208 752 502 206 . 110 1150 484 160 184 488 Entered New Map 981 | . . . 19 32 . . 16 364 228 10 . . . . 82 2 . . . 134 . . 94 Time Decay 5776 | 25 178 225 456 179 . 50 615 770 404 16 86 . 208 512 280 194 . 100 670 340 90 104 274 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . 300 . . . . Lost Part 1040 | . . 10 130 . . . 210 50 . . . . . 140 140 10 . 10 180 10 70 . 80 Lost Ally 370 | . . . . . . . . 90 40 . 20 . . 100 . . . . . . . 80 40 Purge Threat 286 | . 28 . 211 . . . 47 . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . . . 8 9 4 . . . . 7 . . . . 7 . . . 1 Investigation 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Extermination 21 | . . . . . . . . 8 4 . . . . 6 . . . . 3 . . . . Reinforcement 8 | . 1 . . . . . 1 1 . . . . . 1 . . . . 4 . . . . Assault 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 37 | . . . 2 . . . 8 . 1 . . . . 2 . . . 1 . . . 1 22 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 419 | . 13 19 42 6 . 4 76 45 12 . 7 . 8 44 16 10 . 8 23 9 7 51 19 Peak Tracking Total 17 | . 3 17 7 5 . 4 6 4 2 . 4 . 3 6 5 4 . 2 3 3 6 10 7 Tactical Retreats 22 | . . 3 2 1 . . 8 . . . . . 1 2 . 2 . . 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 21 | . . . . . . . 3 7 2 . . . . 3 1 . . . 5 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 26 | . . 1 1 . . . 6 7 . . 1 . . 3 1 . . . 6 . . . . Max in Single Turn 4 | . . 1 1 . . . 1 1 . . 1 . . 1 1 . . . 4 . . . . Garrison Access 5 | . . . . . . . 1 3 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 102 | . 8 . 10 . 1 . 12 23 10 5 2 . . 14 . . 6 . 1 2 1 7 . Terminals 45 | . 7 . 7 . . . 9 8 5 1 . . . 6 . . . . 1 1 . . . Fabricators 7 | . . . . . . . . 3 2 . . . . 2 . . . . . . . . . Repair Stations 10 | . 1 . 1 . . . 1 3 1 . . . . 3 . . . . . . . . . Recycling Units 9 | . . . 1 . . . 1 4 1 . . . . 2 . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 3 1 . . . . 1 . . . . . . . . . Total Hacks 254 | . 21 . 44 . 1 . 30 60 20 8 8 . . 29 . . 19 . 3 2 1 8 . Successful 149 | . 6 . 27 . 1 . 15 34 8 8 8 . . 11 . . 19 . 1 2 1 8 . Failed 103 | . 14 . 16 . . . 15 26 12 . . . . 18 . . . . 2 . . . . Catastrophic 18 | . . . 4 . . . 4 4 2 . . . . 4 . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Manual 109 | . 15 . 19 . 1 . 19 28 13 . . . . 12 1 . . . 1 . . . . Terminals 119 | . 20 . 28 . . . 23 21 12 1 . . . 10 . . . . 3 1 . . . Fabricators 17 | . . . . . . . . 7 4 . . . . 6 . . . . . . . . . Repair Stations 25 | . 1 . 3 . . . 3 8 1 . . . . 9 . . . . . . . . . Recycling Units 21 | . . . 2 . . . 3 12 1 . . . . 3 . . . . . . . . . Scanalyzers 17 | . . . 11 . . . . 6 . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 6 2 . . . . 1 . . . . . . . . . Terminal Hacks 78 | . 5 . 11 . 1 . 7 5 2 8 8 . . 1 . . 19 . . 2 1 8 . Record 27 | . . . . . . . . . . 5 7 . . . . . 7 . . 1 . 7 . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 12 | . 1 . 1 . . . 2 3 1 . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . 1 2 . . . . . . . . 4 . . . . . . Open Door 7 | . . . . . . . . . . 3 1 . . . . . . . . 1 1 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . Locate Traps 9 | . 3 . 4 . . . 1 . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . . . 2 . . . 3 6 . . . . . 4 . . . . . . . . . Scan Component 9 | . . . 1 . . . 2 3 . . . . . 3 . . . . . . . . . Repair 6 | . . . 1 . . . 1 3 . . . . . 1 . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . 2 4 . . . . . 1 . . . . . . . . . Report Inventory 5 | . . . . . . . 1 3 . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 10 . . . . 4 . . . . . . . . . . . . . . . Insert Component 7 | . . . 5 . . . . 2 . . . . . . . . . . . . . . . Analyze 7 | . . . 5 . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 3 1 . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . 1 3 1 . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 1 . 4 . . . 2 11 5 . . . . 4 . . . . 1 . . . . Terminals 14 | . 1 . 2 . . . 1 6 2 . . . . 1 . . . . 1 . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 6 | . . . 1 . . . . 3 1 . . . . 1 . . . . . . . . . Operators 7 | . 1 . 1 . . . 1 2 1 . . . . . . . . . 1 . . . . Fabricators 6 | . . . . . . . . 2 2 . . . . 2 . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Liberate 5 | . . . . . . . . 1 2 . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 7 | . . . 2 . . . 1 3 . . . . . 1 . . . . . . . . . Reject 6 | . . . 1 . . . 1 3 . . . . . 1 . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 7 . 10 . . . 10 17 10 . . . . 14 . . . . 1 . . . . Full Trace Events 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 5 . . . . 1 . . . 15 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 1 . . . 1 3 . . . . . 1 . . . . . . . . . Time 187 | . . . 13 . . . 32 117 . . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . 10 3 . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 5 . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . 4 . . . 2 . . . . . . 5 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 29 | . . 3 . . . . . 5 3 . 4 . . 5 2 . . . . . . 5 2 Largest Group 5 | . . 3 . . . . . 5 3 . 4 2 1 3 2 . . . . . . 5 2 Highest-Rated Group 296 | . . 40 . . . . . 154 87 . 89 49 20 87 58 . . . . . . 296 95 Highest-Rated Ally 68 | . . 16 . . . . . 32 29 . 29 29 20 41 29 . . . . . . 68 48 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 110 | . . 8 . . . . . 22 13 . 16 . 4 12 7 . . . . . . 17 11 Total Damage 2938 | . . 87 . . . . . 609 231 . 263 . 107 190 116 . . . . . . 1042 293 Kills 19 | . . 2 . . . . . 6 1 . 2 . 1 . . . . . . . . 4 3 Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Active Infowar (turns) 7953 | 29 178 . 1181 . . . . . 1155 . . . . . . . . . 2054 327 610 1412 1007 Optics 1155 | . . . . . . . . . 1155 . . . . . . . . . . . . . . Sensors 4331 | . . . 1181 . . . . . . . . . . . . . . . . 121 610 1412 1007 Terrain 179 | . . . . . . . . . . . . . . . . . . . 179 . . . . Structural 209 | . . . . . . . . . . . . . . . . . . . 209 . . . . Seismic 207 | 29 178 . . . . . . . . . . . . . . . . . . . . . . Cloaking 1884 | . . . . . . . . . . . . . . . . . . . 1852 . . 32 . Jamming 408 | . . . . . . . . . . . . . . . . . . . 202 206 . . . Robot Analysis Total 12 | . 1 . 1 . . . 2 3 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . . . 3 . . . . . 3 2 1 . . 3 2 . 2 . . 1 . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 34742 | 141 706 795 1698 561 374 492 4444 4576 2101 880 1237 1256 733 3185 2308 814 328 1573 2587 842 692 1413 1006 Spaces Moved 21579 | 99 637 657 1207 513 390 345 2166 3166 1695 762 909 1026 552 2173 747 392 169 421 889 725 403 908 628 Core 319 | 9 . . 7 . . . . . . . . . . . 106 . . 89 108 . . . . Treads 396 | . . . . . . . 187 209 . . . . . . . . . . . . . . . Legs 3258 | . . . . . . . 939 . . . . . . . 610 392 169 314 . . . 206 628 Wheels 17403 | 90 637 657 1200 513 390 345 1040 2957 1695 762 909 1026 552 2173 31 . . . 596 725 403 702 . Hover 78 | . . . . . . . . . . . . . . . . . . 18 60 . . . . Flight 125 | . . . . . . . . . . . . . . . . . . . 125 . . . . Fastest Speed 50 | 50 80 90 85 95 95 95 95 110 100 115 115 100 115 115 115 112 186 185 90 90 101 113 115 Average Speed 129 | 90 87 93 99 95 95 95 133 113 110 115 115 114 115 119 258 183 186 343 221 105 114 140 115 Slowest Speed 1000 | 100 110 105 450 95 95 95 400 250 115 115 115 115 115 130 750 186 186 900 1000 108 145 160 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 65 | 6 96 66 73 94 72 66 90 59 35 89 98 87 65 44 80 52 62 60 10 82 53 86 50 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 5 | . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . Known Exits Taken 20 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 2 . 2 . 1 . . . 2 3 4 4 . 3 3 . 1 . 2 1 . 1 Spaces Dug 21 | . . . . . . . 1 2 . . 2 . 2 . . . . 1 . . 4 . 9 Terrain Destroyed 208 | . . . . . . . 8 10 5 . 7 . 8 5 4 2 1 18 52 4 11 9 64 Melee 10 | . . . . . . . 1 . . . . . . . . . . . . . . . 9 Projectile 119 | . . . . . . . . 10 5 . 7 . 8 5 4 2 1 18 17 4 8 9 21 AOE 79 | . . . . . . . 7 . . . . . . . . . . . 35 . 3 . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 26371 | 129 721 768 1503 560 393 493 3181 3922 1874 765 1059 1101 614 2540 1040 435 185 480 1363 775 617 1009 844 Wait 2867 | 2 6 55 149 23 2 141 593 551 104 4 62 64 37 179 216 4 1 16 250 20 195 31 162 Move 21556 | 98 636 656 1206 512 389 344 2165 3165 1694 761 908 1025 551 2172 746 391 168 420 888 724 402 907 628 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 7 13 5 14 3 1 . 31 15 10 . 2 . . 17 7 3 4 2 21 3 1 10 3 Fast Attach 204 | 7 1 . 10 1 . . 33 25 10 . . 5 2 20 7 7 5 . 49 7 2 9 4 Attach 97 | . 1 4 10 1 . . 18 8 2 . 1 . . 15 9 . . 4 11 1 5 2 5 Detach 24 | . . . 2 . . . 5 2 1 . . . . 6 1 . . . 6 . . . 1 Swap 48 | 3 5 5 4 1 . . 12 4 3 . . 1 . 4 . . . . 4 . . 2 . Drop 216 | 2 17 6 8 5 1 . 38 30 18 . 1 5 2 20 . . 7 2 33 7 3 11 . Fire 1042 | 10 42 37 99 14 . 8 281 113 32 . 22 1 18 99 43 22 . 36 101 13 8 21 22 Melee 20 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 17 Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Kick 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 8 . . . . . 8 . . . . . . . . . Rewire 105 | . . . . . . . . . . . 63 . 4 . 11 8 . . . . 1 16 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Met a group of wandering Federalists 233 | -10/Materials | Lost 4 allies 272 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 8) 562 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Discovered new exit (range 5) 718 | -10/Materials | Central database locked down 749 | -10/Materials | Discovered new exit (range 7) 848 | -10/Materials | Entered Mines 924 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 978 | -10/Mines | Assembled infested the area 1030 | -10/Mines | Lost 3 allies 1058 | -10/Mines | Core integrity fell below 50% 1287 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1524 | -10/Mines | Discovered new exit (range 9) 1604 | -10/Mines | Discovered new exit (range 10) 1643 | -10/Mines | Entered Materials 1643 | -9/Materials | Evolved 2 slots: Utility x2 1670 | -9/Materials | Build established: Scavenger-Mutant 1939 | -9/Materials | Discovered new exit (range 11) 1973 | -9/Materials | Build established: Mutant 2421 | -9/Materials | Core integrity fell below 50% 2468 | -9/Materials | Lost 5 parts (2n1u2w) 2553 | -9/Materials | Discovered new exit (range 8) 2705 | -9/Materials | Identified exit to Mines 2715 | -9/Materials | Central database locked down 2925 | -9/Materials | Discovered exit to Mines (range 9) 2978 | -9/Materials | Lost 3 parts (2u1w) 3098 | -9/Materials | Discovered new exit (range 11) 3111 | -9/Materials | Identified exit to Materials 3133 | -9/Materials | Repaired Beam Cannon 3287 | -9/Materials | Build established: Scavenger-Mutant 3341 | -9/Materials | Entered Mines 3351 | -9/Mines | Met a Derelict bent on vengeance 3369 | -9/Mines | Learned Materials terminal intel 3390 | -9/Mines | Learned Materials emergency access door positions 3392 | -9/Mines | Found DCF Scrap (14 items) 3399 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3491 | -9/Mines | Core integrity fell below 20% 3574 | -9/Mines | Learned Materials stockpile data 3595 | -9/Mines | Build established: Mutant 3707 | -9/Mines | Discovered exit to Materials (range 10) 3866 | -9/Mines | Discovered exit to Materials (range 8) 3896 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3897 | -9/Mines | Discovered new exit (range 5) 3900 | -9/Mines | Identified exit to Exiles 3902 | -9/Mines | Entered Exiles 3928 | -9/Exiles | Met 8R-AWN 3941 | -9/Exiles | Met EX-HEX 4019 | -9/Exiles | Met EX-DEC 4063 | -9/Exiles | Met EX-BIN 4077 | -9/Exiles | Aligned with FarCom system 4078 | -9/Exiles | Given EX-Vault access code 4139 | -9/Exiles | Opened EX-Vault 4162 | -9/Exiles | Found Skeleton Box 4180 | -9/Exiles | Exiles lab attacked by MAIN.C 4266 | -9/Exiles | Discovered new exit (range 12) 4275 | -9/Exiles | Identified exit to Mines 4276 | -9/Exiles | Left Exiles lab with Skeleton Box 4276 | -9/Exiles | Entered Mines 4728 | -8/Mines | Discovered exit to Materials (range 7) 4768 | -8/Mines | Entered Materials 4768 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4771 | -8/Materials | Loaded intel: 12 terminal locations 5268 | -8/Materials | Garrison activated, responded to threat 5800 | -8/Materials | Discovered new exit (range 11) 5883 | -8/Materials | Identified exit to Factory 6499 | -8/Materials | Lost 5 parts (1p2n1u1w) 6812 | -8/Materials | Discovered exit to Factory (range 16) 7912 | -8/Materials | Core integrity fell below 50% 8334 | -8/Materials | Core integrity fell below 20% 8575 | -8/Materials | Repaired Med. Armor Plating 8768 | -8/Materials | First assault squad dispatched 9143 | -8/Materials | Discovered exit to Factory (range 9) 9212 | -8/Materials | Entered Factory 9212 | -7/Factory | Evolved 2 slots: Utility x2 9496 | -7/Factory | Build established: Scavenger-Mutant 9856 | -7/Factory | Build established: Mutant 10976 | -7/Factory | Discovered new exit (range 4) 10979 | -7/Factory | Identified exit to Factory 11454 | -7/Factory | Repaired Plasma Cannon 11755 | -7/Factory | Discovered exit to Factory (range 8) 11934 | -7/Factory | Repaired Imp. Medium Laser 12115 | -7/Factory | Lost 5 allies 12268 | -7/Factory | Repaired Imp. Medium Armor Plating? 13603 | -7/Factory | Discovered exit to Factory (range 13) 13788 | -7/Factory | Entered another Factory area 13788 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14692 | -6/Factory | Discovered new exit (range 9) 14729 | -6/Factory | Identified exit to Factory 14953 | -6/Factory | Discovered exit to Factory (range 19) 15593 | -6/Factory | Discovered new exit (range 8) 15606 | -6/Factory | Identified exit to Lower Caves 15889 | -6/Factory | Entered Lower Caves 15891 | -6/Lower Caves | Learned 8 Factory zone layouts 16050 | -6/Lower Caves | Encountered a Warlord checkpoint 16170 | -6/Lower Caves | Learned Factory stockpile data 16349 | -6/Lower Caves | Entered an active Warlord outpost 16373 | -6/Lower Caves | Learned location of Armory (-4) 16373 | -6/Lower Caves | Learned Research stockpile data 16373 | -6/Lower Caves | Learned Research security intel 16458 | -6/Lower Caves | Learned 4 Factory zone layouts 16623 | -6/Lower Caves | Discovered new exit (range 16) 16687 | -6/Lower Caves | Identified exit to Lower Caves 16769 | -6/Lower Caves | Entered another Lower Caves area 16824 | -6/Lower Caves | Discovered exit to Factory (range 9) 16981 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 17140 | -6/Lower Caves | Learned 8 Factory zone layouts 17360 | -6/Lower Caves | Build established: Commander-Mutant 17511 | -6/Lower Caves | Identified exit to Zion 17553 | -6/Lower Caves | Entered an active Warlord outpost 17585 | -6/Lower Caves | Learned location of 1 exit from Research 17585 | -6/Lower Caves | Learned Extension trap positions 17585 | -6/Lower Caves | Learned Extension emergency access door positions 17585 | -6/Lower Caves | Learned Factory security intel 17585 | -6/Lower Caves | Learned Armory security intel 17585 | -6/Lower Caves | Learned Factory terminal intel 17585 | -6/Lower Caves | Learned Research terminal intel 17782 | -6/Lower Caves | Build established: Mutant 18006 | -6/Lower Caves | Entered Zion 18006 | -6/Zion | Accompanied by 2 allies 18123 | -6/Zion | Discovered new exit (range 13) 18137 | -6/Zion | Identified exit to Proximity Caves 18186 | -6/Zion | System corruption cleaned by Quarantine Array 18346 | -6/Zion | Learned 4 Factory zone layouts 18441 | -6/Zion | Visited the Megawrench Repair Shop 18578 | -6/Zion | Found Prototype Device 18578 | -6/Zion | Identified Bomb Factory No. 2 18630 | -6/Zion | Learned Factory emergency access door positions 18903 | -6/Zion | Rebuked by Imprinter 19262 | -6/Zion | Entered Proximity Caves 19262 | -5/Proximity Caves | Accompanied by 2 allies 19290 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19472 | -5/Proximity Caves | P-70 Sage assimilated allied Gladiator 5a 19687 | -5/Proximity Caves | Spotted B-75 Beast 19962 | -5/Proximity Caves | Discovered exit to Factory (range 6) 19995 | -5/Proximity Caves | Entered Factory 19995 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19996 | -5/Factory | Identified exit to Factory 19996 | -5/Factory | Identified exit to Upper Caves 20000 | -5/Factory | Loaded intel: 26 terminal locations 20622 | -5/Factory | Lost 4 parts (2u2w) 20812 | -5/Factory | Build established: Tank 21973 | -5/Factory | Repaired Imp. Particle Charger 22913 | -5/Factory | System corruption reached 10% 22963 | -5/Factory | Lost 4 parts (1n3u) 23180 | -5/Factory | Entered Upper Caves 23185 | -5/Upper Caves | Learned Factory terminal intel 23249 | -5/Upper Caves | Lost 8 parts (2n4u2w) 23262 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23285 | -5/Upper Caves | Core integrity fell below 50% 23324 | -5/Upper Caves | Lost 4 parts (1n3w) 23481 | -5/Upper Caves | Learned Factory machine intel 23597 | -5/Upper Caves | Build established: Mutant 24411 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 24427 | -5/Upper Caves | Found Prototype Special Weapon 24930 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 25179 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 25240 | -5/Upper Caves | Build established: Scavenger-Gunner 25384 | -5/Upper Caves | Spotted B-75 Beast 25473 | -5/Upper Caves | Discovered new exit (range 9) 25486 | -5/Upper Caves | Identified exit to Upper Caves 25488 | -5/Upper Caves | Entered another Upper Caves area 25663 | -5/Upper Caves | Discovered exit to Factory (range 5) 26103 | -5/Upper Caves | Learned Factory emergency access door positions 26225 | -5/Upper Caves | Build established: Scavenger-Tank 26278 | -5/Upper Caves | Discovered new exit (range 14) 26280 | -5/Upper Caves | Learned Factory interactive machine intel 26282 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26301 | -5/Upper Caves | Identified exit to Zhirov 26302 | -5/Upper Caves | Entered Zhirov 26302 | -5/Zhirov | Discovered new exit (range 3) 26336 | -5/Zhirov | Met Zhirov 26377 | -5/Zhirov | Learned location of Quarantine (-3) 26377 | -5/Zhirov | Learned location of Testing (-2) 26377 | -5/Zhirov | Learned location of Command (-1) 26405 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26442 | -5/Zhirov | Found Alien Artifact 26442 | -5/Zhirov | Identified Integrated Reactor 26442 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26485 | -5/Zhirov | Found Alien Artifact 26628 | -5/Zhirov | Identified exit to Proximity Caves 26630 | -5/Zhirov | Entered Proximity Caves 26958 | -4/Proximity Caves | Spotter reported a threat 26960 | -4/Proximity Caves | Spotter reported a threat 27013 | -4/Proximity Caves | Spotter reported a threat 27090 | -4/Proximity Caves | Spotter reported a threat 27103 | -4/Proximity Caves | Spotter reported a threat 27156 | -4/Proximity Caves | Learned Research terminal intel 27244 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27275 | -4/Proximity Caves | Spotter reported a threat 27360 | -4/Proximity Caves | Identified Molecular Deconstructor 27367 | -4/Proximity Caves | Core integrity fell below 20% 27410 | -4/Proximity Caves | Lost 9 parts (1p2n4u2w) 27647 | -4/Proximity Caves | Build established: Gunner 28203 | -4/Proximity Caves | Entered Factory 28203 | -4/Factory | Evolved 2 slots: Utility x2 28205 | -4/Factory | Loaded intel: 285 machine locations 28206 | -4/Factory | Loaded intel: 55 interactive machine locations 28207 | -4/Factory | Loaded intel: 27 terminal locations 28453 | -4/Factory | Search patrols dispatched 28517 | -4/Factory | Build established: Skirmisher 28703 | -4/Factory | Search patrols dispatched 29220 | -4/Factory | Found Quantum Capacitor 29814 | -4/Factory | Lost 5 parts (3n1u1w) 30411 | -4/Factory | Build established: Hacker-Gunner 30457 | -4/Factory | Lost 5 parts (1n4u) 30780 | -4/Factory | Build established: Scavenger-Gunner 30783 | -4/Factory | Discovered new exit (range 8) 30788 | -4/Factory | Identified exit to Upper Caves 30790 | -4/Factory | Entered Upper Caves 30909 | -4/Upper Caves | Encountered a Warlord checkpoint 31437 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31443 | -4/Upper Caves | Core integrity fell below 50% 31512 | -4/Upper Caves | Discovered new exit (range 10) 31519 | -4/Upper Caves | Identified exit to Upper Caves 31632 | -4/Upper Caves | Entered another Upper Caves area 31633 | -4/Upper Caves | Identified exit to Warlord 31770 | -4/Upper Caves | Learned location of 1 exit from Research 32174 | -4/Upper Caves | Spotted B-86 Titan 32284 | -4/Upper Caves | Lost 9 parts (4n3u2w) 32324 | -4/Upper Caves | Entered Warlord 32374 | -4/Warlord | System corruption cleaned by Quarantine Array 32564 | -4/Warlord | Build established: Hacker-Mutant 32629 | -4/Warlord | Warlord's base attacked by MAIN.C 32888 | -4/Warlord | Met Warlord 32979 | -4/Warlord | Warlord forces counterattacked 33090 | -4/Warlord | Lost 3 allies 33176 | -4/Warlord | Found Prototype Energy Cannon 33176 | -4/Warlord | Identified Vortex Cannon 33182 | -4/Warlord | Found Prototype Energy Gun 33185 | -4/Warlord | Found Prototype Energy Gun 33191 | -4/Warlord | Found Vortex Cannon 33304 | -4/Warlord | Warlord base infiltrated, sounded retreat 33310 | -4/Warlord | P-80 Master assimilated allied QM-QUH(m) 33311 | -4/Warlord | P-70 Sage assimilated allied Z2-B64(g) 33320 | -4/Warlord | Spotted Executioner 33370 | -4/Warlord | Lost 9 allies 33503 | -4/Warlord | Spotted Executioner 33549 | -4/Warlord | Spotted Executioner 33584 | -4/Warlord | Core integrity fell below 20% 33586 | -4/Warlord | Spotted Executioner 33588 | -4/Warlord | Destroyed Executioner 33645 | -4/Warlord | Lost 10 allies 33646 | -4/Warlord | Spotted Striker 33653 | -4/Warlord | Spotted Executioner 33667 | -4/Warlord | Destroyed Striker 33689 | -4/Warlord | Spotted Striker 33710 | -4/Warlord | Discovered new exit (range 15) 33721 | -4/Warlord | Lost 7 allies 33736 | -4/Warlord | Identified exit to Proximity Caves 33737 | -4/Warlord | Entered Proximity Caves 33913 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 33925 | -3/Proximity Caves | Identified Vortex Rail (x2) 33970 | -3/Proximity Caves | Destroyed 7 combat bots 33976 | -3/Proximity Caves | Lost 5 parts (1p1u3w) 34230 | -3/Proximity Caves | Build established: Scavenger-Mutant 34744 | -3/Proximity Caves | Crushed by falling debris 34744 | -3/Proximity Caves | Smashed by cave-in Last Messages --------------- 34365_ Xenon Bombardment Thruster fries itself beyond repair. 34366_ Acquired Xenon Bombardment Thruster. 34367_ Acquired 10 matter. 34377_ Acquired Unknown Device. 34377_ Identified Tractor Beam. 34381_ Acquired 9 matter. 34440_ System corrupted: Matter fused (-5). 34463_ System corrupted: Substantial component data lost. 34548_ BVR0BASCSPZ5JB20UN, KR5S:3=LC7FYSJUU 34566_ Acquired 6 matter. 34569_ System corrupted: Substantial component data lost. 34591_ System corrupted: Heat flow error (+132). 34655_ RTTSYGXTU&O 34744_ Crushed by falling debris. 34744_ Adv. Heat Sink destroyed. 34744_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ???? #???????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ???# ????????????????????????????????????????? | | ??? ????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ???#! ?????????????????????????????????????????? | | ???#%/ ??????????????????????????????????????????? | | ???#! ??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# !#??????????????????????????????????????????? | | ???#=%#??????????????????????????????????????????? | | ???# =#??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# ##?????????????????????????????????????????? | | ???# #??????????#########??????id??????????????? | | ???## #??????????# ## ## #??????????????????????? | | ????# #??????????### # @###???????????????????++ | | ????# #???????????## #???????????????????^ | | ????# #?????????#### ### ###????????????????# | | ????# #????????## ##; #????????????????# | | ????# #????##### #?#####??????????# | | ????# #??### #### ##?????????# | | ????# #??# ### ##???????## | | ????# #??# ## #???????# | | ????# #??# #### ##??????# | | ????# #??# #??### ## #??????# # | | ????# #??# #????#### %% #### #??????# # | | ????# #??# #?????## %#### #?####?# # | | ????# #??# #?##### # ### #?# ### # | | ????#" #??# #?# ## ##?# # # | | ????#%"#### #?# # ! ##??# # | | #####" ## ### #### | | ## %% ## # ## | | % % % ###### ## ### | | % ##### ### ##?# | | ## % % ## #?## #??#### | | ### %%% # ##### #?????# | | ### ## %% %# ## ##?????## | | ## ### ## ##???????# | | ## #?# %%% % #####????????# | | #?# %% #????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 39 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Armor Coverage 675 Resistance: TH 10 Resistance: EM 15 Core Shielding 30 Power Shielding 90 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 22 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Mak. Hammer | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Med. Armor Plating | -7/Factory | Scanalyzed Matter Compressor | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 61% | -9/Materials Med. Armor Plating | 60% | -8/Materials Plasma Cannon | 33% | -7/Factory Imp. Medium Laser | 47% | -7/Factory Imp. Medium Armor Plating | 45% | -7/Factory Imp. Particle Charger | 37% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CannonDiametricInverter Manual? 0 Play Time 04:28:58 Cumulative 246.1 hours Start 2025.07.03 @ 14:52:51 End 2025.07.08 @ 14:20:24 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee8f2558-9a6b-4415-9975-67fb8271c30f