Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 23:33:58 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (2288) 2288 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1219) 1219 TOTAL SCORE: 7932 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 822 Aligned with FarCom 300 Friendly Fire -75 Cogmind --------- Core Integrity 419/850 Matter 167/800 Energy 100/100 System Corruption 7% Temperature Cool (0) Location -6/Factory Parts ------- Power (1) Propulsion (2) Utility (8) High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Modified TNC 0b10 Alert Chip Weapon (4) Inventory (20) Heavy Siege Treads Improved Heat Shielding Improved Cooling System Matter Compressor (0) Advanced Visual Processing Unit Advanced Terrain Scanner Improved Melee Analysis Suite Nanoactuators Advanced Actuator Array Peak State ------------ Power Antimatter Reactor Propulsion Heavy Treads Utility High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Modified TNC 0b10 Alert Chip Hardened Medium Armor Plating System Shield Weapon Beamcaster Beamcaster Beamcaster Precision Rocket Launcher Inventory Heavy Treads Heavy Siege Treads Field Propulsion Array Improved Heat Shielding Improved Cooling System Matter Compressor Matter Compressor Matter Compressor Advanced Visual Processing Unit Advanced Terrain Scanner Nanoactuators Advanced Actuator Array Improved Propulsion Shielding Beamcaster Precision Rocket Launcher Precision Rocket Launcher [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Potential Leg Treads Heavy Treads Leg Potential Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 2 2 2 . . Weapon 2 | . . . . . 2 . . . . Parts Attached 109 | 2 10 3 4 6 34 14 6 10 20 Power 16 | . 2 1 . 1 6 2 . 2 2 Engine 9 | . 2 1 . 1 4 1 . . . Core 5 | . . . . . 2 1 . . 2 Reactor 2 | . . . . . . . . 2 . Propulsion 14 | . 2 . 2 . 3 3 2 1 1 Treads 6 | . 2 . . . . . 2 1 1 Leg 8 | . . . 2 . 3 3 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | . 3 2 2 1 13 5 4 3 8 Device 14 | . 2 1 . . 4 2 1 2 2 Storage 10 | . 1 1 1 1 2 . 1 . 3 Processor 3 | . . . . . 1 1 1 . . Hackware 1 | . . . . . . 1 . . . Protection 13 | . . . 1 . 6 1 1 1 3 Artifact . | . . . . . . . . . . Weapon 38 | 2 3 . . 4 12 4 . 4 9 Energy Gun 14 | 1 2 . . . 5 . . 4 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 1 . . . 2 2 . . 1 Ballistic Cannon 6 | . . . . 2 1 2 . . 1 Launcher 9 | . . . . 2 2 . . . 5 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . . . 2 Parts Lost 39 | . 6 1 . 2 10 3 . . 17 Power 6 | . 1 . . 1 2 . . . 2 Propulsion 6 | . 1 1 . . 1 1 . . 2 Utility 7 | . . . . . 2 . . . 5 Weapon 20 | . 4 . . 1 5 2 . . 8 Highest Loss Streak 9 | . 4 1 . 2 3 2 . . 9 Average Slot Usage (%) 85 | . 96 39 60 81 93 88 92 93 84 Engine 5 | . 13 4 14 13 5 5 6 . . Core 1 | . . . . . 2 1 . . 2 Reactor 1 | . . . . . . . . 5 2 Treads 5 | . 27 7 . . . . 2 9 5 Leg 8 | . . . 17 28 17 14 10 . . Device 8 | . 13 18 19 5 7 1 5 10 8 Storage 10 | . 13 9 4 22 9 7 6 6 14 Processor 11 | . . . . . 8 12 19 20 20 Hackware 2 | . . . . . . 5 6 6 4 Protection 4 | . . . 4 . 8 9 5 6 3 Energy Gun 9 | . 15 . . . 4 8 . 20 15 Ballistic Gun 3 | . 11 . . . 3 6 13 2 . Ballistic Cannon 3 | . . . . 6 9 . 13 2 . Launcher 2 | . . . . 4 5 . . . 3 Special Weapon 1 | . . . . . 2 5 . . . Slashing Weapon 2 | . . . . . 7 5 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 112 | 3 43 33 38 52 70 62 79 86 112 Greatest Support 70 | 3 40 20 60 60 69 60 60 70 70 Greatest Overweight (x) 33 | . 1 10 2 . 2 2 1 2 33 Average Overweight (x) . | . . 1 . . . . 1 1 1 Largest Inventory Capacity 20 | 4 12 12 12 12 12 10 12 12 20 Average Capacity 12 | 4 11 9 6 12 11 10 11 12 19 Most Carried 20 | 4 4 7 9 12 12 10 12 12 20 Average Carried 10 | 2 2 3 4 10 11 8 9 11 16 Final Capacity 20 | 4 12 4 12 12 10 10 12 12 20 Final Carried 12 | 4 4 3 9 12 10 10 11 12 10 Class Distribution -------------------- 50% | Mutant 20% | Hauler-Skirmisher 16% | Skirmisher 9% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Derelict-Skirmisher | -6/Waste Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 2139 | 217 122 30 40 142 588 73 . 394 533 Remotely 10 | . . . . . . 10 . . . Salvage Created 2902 | . 342 . . 130 1279 463 . . 688 Parts 166 | . 15 . . 7 95 24 . . 25 Haulers Intercepted 3 | . . . . . 1 1 . . 1 Recyclers Shooed 9 | . 1 . . 2 3 2 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 50 | . 8 . . 2 26 5 . . 9 Melee 12 | . . . . . 8 4 . . . Guns 8 | . 6 . . . . 1 . . 1 Cannons 3 | . . . . . 3 . . . . AOE 25 | . . . . 2 15 . . . 8 Classes Destroyed 11 | . 1 . . 3 6 1 . . . Worker 5 | . . . . . 3 . . . 2 Builder 6 | . . . . 1 3 . . . 2 Hauler 3 | . . . . . 1 1 . . 1 Recycler 8 | . . . . 1 2 2 . . 3 Operator 1 | . . . . . 1 . . . . Swarmer 8 | . . . . . 8 . . . . Grunt 25 | . 8 . . . 9 4 . . 4 Sentry 7 | . . . . . 6 . . . 1 Hunter 5 | . . . . . 3 . . . 2 Programmer 3 | . . . . . . 1 . . 2 Assembled 2 | . . . . 2 . . . . . Best Kill Streak 7 | . 2 . . 4 6 6 . . 7 Combat Bots Only 5 | . 2 . . 2 5 4 . . 4 Max Kills in Single Turn 4 | . 1 . . 1 4 1 . . 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 2 . . . 2 Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 6401 | . 867 52 . 312 1535 791 . . 2844 Core 799 | . 136 14 . 32 163 23 . . 431 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 27 70 96 . . . Volleys Fired 130 | . 49 . . 8 37 17 . . 19 Largest 4 | . 2 . . 1 3 4 . . 4 Hottest 300 | . 115 . . 33 162 152 . . 300 Shots Fired 265 | . 90 . . 8 67 40 . . 60 Gun 161 | . 90 . . . 13 33 . . 25 Cannon 40 | . . . . . 31 7 . . 2 Launcher 64 | . . . . 8 23 . . . 33 Special . | . . . . . . . . . . Kinetic 121 | . 44 . . . 36 34 . . 7 Thermal 80 | . 46 . . . 8 6 . . 20 Explosive 40 | . . . . . 7 . . . 33 Electromagnetic 24 | . . . . 8 16 . . . . Robot Hit Streak 22 | . 17 . . 1 6 7 . . 22 Robot Miss Streak 13 | . 5 . . 3 4 13 . . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 202 | . 65 . . 1 59 42 . . 35 Core Hits 150 | . 18 . . 10 48 28 . . 46 Critical Hits 3 | . 1 . . . 1 1 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 1 . . . Melee Attacks 56 | . . . . . 42 14 . . . Impact . | . . . . . . . . . . Slashing 56 | . . . . . 42 14 . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 6 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7630 | . 764 . . 264 3115 1026 . . 2461 Guns 1804 | . 762 . . . 129 465 . . 448 Cannons 581 | . . . . . 386 144 . . 51 Explosions 3336 | . . . . 230 1195 . . . 1911 Melee 1822 | . . . . . 1405 417 . . . Ramming 87 | . 2 . . 34 . . . . 51 Kinetic 1441 | . 302 . . . 431 538 . . 170 Thermal 1012 | . 460 . . . 110 71 . . 371 Explosive 2372 | . . . . . 503 . . . 1869 Electromagnetic 896 | . . . . 230 666 . . . . Impact . | . . . . . . . . . . Slashing 1822 | . . . . . 1405 417 . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . 1 1 2 . . 7 Average Corruption 2 | . . . . 1 1 1 . . 3 Corruption Purged 2 | . . . . . . . . . 2 Effects 19 | . . . . . . 4 . . 15 Message Errors 4 | . . . . . . . . . 4 Matter Fused 4 | . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 3 | . . . . . . 1 . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Targeting Errors 3 | . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 290 | . . . . 10 98 83 . . 99 Projectiles . | . . . . . . . . . . Explosions 122 | . . . . 6 17 . . . 99 Melee 168 | . . . . 4 81 83 . . . Knockbacks 4 | . . . . . 3 . . . 1 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . 3 . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 657 | . . . . 46 10 . . . 601 Shots 23 | . . . . 6 1 . . . 16 Rammed 9 | . 1 . . 1 . . . . 7 Targets Rammed 9 | . 1 . . 1 . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 428 | . 428 . . . 365 238 . . 265 Average Temperature 115 | . 128 . . . 119 104 . . 97 Received Heat Transfer 1497 | . 477 27 . . 396 285 . . 312 Effects 15 | . 2 . . . 7 3 . . 3 Shutdowns 3 | . 2 . . . 1 . . . . Interference 12 | . . . . . 6 3 . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted 2 | . 2 . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 Heat Transferred 2172 | . 1221 . . . 198 148 . . 605 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 839 | . 170 56 . 25 545 839 436 131 522 Average Influence 203 | . 46 23 . 10 236 364 397 86 245 Maximum Alert Level 3 | . . . . . 2 3 2 . 2 Low Security (%) 57 | . . . . . . . . . . Level 1 26 | . . . . . . . . . . Level 2 13 | . . . . . . . . . . Level 3 2 | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 5 1 3 . 7 Investigation 5 | . . . . . 2 . 1 . 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 9 | . 2 . . . 3 1 . . 3 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 4 | . 1 . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 15 2 . 7 41 17 . . 26 Peak Tracking Total 8 | . 4 2 . 5 8 4 . . 5 Tactical Retreats 8 | . 1 . . 2 2 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 6 | . . . . . 3 1 1 . 1 Indirectly 1 | . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 15 | . 1 . . 1 4 . . . 9 Max in Single Turn 4 | . 1 . . 1 2 . . . 4 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 23 | . 2 . . 1 6 5 2 . 7 Terminals 10 | . 2 . . . 4 2 . . 2 Fabricators 5 | . . . . . . 2 1 . 2 Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 4 | . . . . . 2 . . . 2 Garrison Access 1 | . . . . . . 1 . . . Total Hacks 80 | . 10 . . 1 22 17 6 . 24 Successful 46 | . 6 . . 1 17 9 3 . 10 Failed 34 | . 4 . . . 5 8 3 . 14 Catastrophic 6 | . . . . . . 2 . . 4 Database Lockouts . | . . . . . . . . . . Manual 28 | . 10 . 1 . 10 5 . . 2 Terminals 36 | . 10 . . . 13 6 . . 7 Fabricators 19 | . . . . . . 9 3 . 7 Repair Stations 3 | . . . . . . . 3 . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 17 | . . . . . 9 . . . 8 Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 10 | . 3 . . 1 4 1 . . 1 Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 4 | . 2 . . . 2 . . . . Open Door 1 | . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . Locate Traps 2 | . . . . . 1 . . . 1 Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 8 | . . . . . . 4 1 . 3 Load Schematic 4 | . . . . . . 1 1 . 2 Build 4 | . . . . . . 3 . . 1 Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 14 | . . . . . 9 . . . 5 Insert Component 8 | . . . . . 5 . . . 3 Analyze 6 | . . . . . 4 . . . 2 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 30 | . 8 . . . 10 9 . . 3 Terminals 12 | . 3 . . . 4 4 . . 1 Track 4 | . 1 . . . 1 2 . . . Botnet 8 | . 2 . . . 3 2 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 2 . . . 6 5 2 . 7 Full Trace Events 4 | . . . . . 1 . 1 . 2 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . Matter 252 | . . . . . . 252 . . . Time 67 | . . . . . . 67 . . . Total Robot Build Rating 12 | . . . . . . 12 . . . Part Schematics Acquired 7 | . . . . . 4 1 . . 2 Parts Built 1 | . . . . . . . . . 1 Matter 102 | . . . . . . . . . 102 Time 25 | . . . . . . . . . 25 Total Part Build Rating 1 | . . . . . . . . . 1 Parts Repaired 1 | . . . . . . . 1 . . Time 19 | . . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 4 . . . 2 Part Schematics Acquired 6 | . . . . . 4 . . . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 25 | . . 2 . . . 3 . 20 . Largest Group 20 | . . 2 2 . . 3 3 20 20 Highest-Rated Group 725 | . . 50 50 . . 90 90 725 725 Highest-Rated Ally 50 | . . 31 31 . . 30 30 50 50 Total Orders . | . . . . . . . . . . Ally Attacks 183 | . . 10 . . . 9 5 . 159 Total Damage 3972 | . . 125 . . . 255 174 . 3418 Kills 30 | . . 2 . . . 5 . . 23 Allies Corrupted 2 | . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 5823 | 36 591 241 479 341 1088 747 363 606 1331 Spaces Moved 3588 | 53 257 119 416 347 642 591 231 308 624 Core 233 | 53 13 51 114 . . . . . 2 Treads 1285 | . 244 68 . . . . 43 308 622 Legs 2070 | . . . 302 347 642 591 188 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 45 | 50 50 150 90 45 45 60 130 180 160 Average Speed 134 | 50 165 190 106 86 116 102 141 187 184 Slowest Speed 1700 | 50 180 550 150 90 180 190 190 210 1700 Overloaded Moves 135 | . . . . 30 80 25 . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 50 40 70 78 59 23 7 95 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 194 | . . . . . 19 . . . 175 Melee . | . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . AOE 192 | . . . . . 17 . . . 175 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total 4260 | 62 340 133 452 384 850 677 268 344 750 Wait 194 | . 16 7 21 2 50 17 27 . 54 Move 3580 | 52 256 118 415 346 641 590 231 307 624 Hop . | . . . . . . . . . . Pick Up 104 | 7 7 3 9 13 26 11 4 8 16 Fast Attach 37 | . 1 1 2 1 14 7 . 8 3 Attach 37 | 2 6 1 1 3 5 2 3 1 13 Detach 3 | . . . . . . 1 . . 2 Swap 36 | . 3 1 1 2 15 5 3 1 5 Drop 74 | 1 1 2 3 8 20 13 . 19 7 Fire 130 | . 49 . . 8 37 17 . . 19 Melee 56 | . . . . . 42 14 . . . Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush 8 | . 1 . . . . . . . 7 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 11) 601 | -10/Materials | Core integrity fell below 50% 628 | -10/Materials | Entered Mines 649 | -10/Mines | Lost 4 parts (1p1n2w) 857 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 857 | -10/Mines | Discovered new exit (range 5) 869 | -10/Mines | Entered Exiles 869 | -10/Exiles | Accompanied by 2 allies 899 | -10/Exiles | Led the pair of lost Derelicts to a safe place 905 | -10/Exiles | Met 8R-AWN 932 | -10/Exiles | Met EX-HEX 979 | -10/Exiles | Met EX-BIN 995 | -10/Exiles | Aligned with FarCom system 997 | -10/Exiles | Given EX-Vault access code 1033 | -10/Exiles | Opened EX-Vault 1039 | -10/Exiles | Found Prototype Leg 1041 | -10/Exiles | Found Prototype Leg 1041 | -10/Exiles | Identified Potential Leg (x2) 1047 | -10/Exiles | Found Prototype Processor 1050 | -10/Exiles | Found Prototype Processor 1073 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1137 | -10/Exiles | Discovered new exit (range 15) 1223 | -10/Exiles | Met EX-DEC 1315 | -10/Exiles | Discovered new exit (range 14) 1348 | -10/Exiles | Stole three prototypes: Potential Leg, Modified TNC, 0b10 Alert Chip 1348 | -10/Exiles | Entered Mines 1351 | -9/Mines | Met a Derelict bent on vengeance 1357 | -9/Mines | Learned Materials garrison access intel 1457 | -9/Mines | Found a hidden stash of uninstalled traps 1476 | -9/Mines | Assembled infested the area 1481 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1552 | -9/Mines | Discovered new exit (range 7) 1587 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1689 | -9/Mines | Entered Materials 1689 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1690 | -8/Materials | Loaded intel: 1 garrison access location 1700 | -8/Materials | Identified 0b10 Alert Chip 1839 | -8/Materials | Identified Modified TNC 2032 | -8/Materials | Build established: Skirmisher 2425 | -8/Materials | Lost 3 parts (1p1u1w) 2527 | -8/Materials | Build established: Mutant 2698 | -8/Materials | Discovered new exit (range 3) 2777 | -8/Materials | Entered Factory 2777 | -7/Factory | Evolved 2 slots: Utility x2 2779 | -7/Factory | FarCom data flow suspended 3370 | -7/Factory | Local fabrication network quarantined 3379 | -7/Factory | Fabricated L-41 Fighter (x3) 3504 | -7/Factory | Discovered new exit (range 5) 3524 | -7/Factory | Entered another Factory area 3524 | -6/Factory | Accompanied by 3 allies 3524 | -6/Factory | Evolved 2 slots: Utility x2 3699 | -6/Factory | Repaired Hvy. Armor Plating 3720 | -6/Factory | Garrison activated, responded to threat 3827 | -6/Factory | Build established: Skirmisher 3887 | -6/Factory | Sucked down chute 3887 | -6/Factory | Entered Waste 3888 | -6/Waste | Joined by Warlord forces that had cleared the area 4317 | -6/Waste | Build established: Derelict-Skirmisher 4370 | -6/Waste | Discovered new exit (range 12) 4481 | -6/Waste | Identified exit to Factory 4493 | -6/Waste | Entered Factory 4493 | -6/Factory | Accompanied by 20 allies 4594 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 4723 | -6/Factory | Discovered new exit (range 12) 4886 | -6/Factory | Build established: Hauler-Skirmisher 4925 | -6/Factory | Spotted B-75 Beast 5593 | -6/Factory | Lost 9 parts (1p1n5u2w) 5824 | -6/Factory | Self-destructed Last Messages --------------- 05816_ Slug penetrates U-05 Engineer. 05816_ Slug penetrates Earth. 05816_ K-01 Serf collects debris. 05816_ Penetrated by Slug. 05819_ U-05 Engineer lays Concrete. 05819_ K-01 Serf collects debris. 05820_ U-05 Engineer lays Concrete. 05820_ Slug penetrates Wall. 05821_ U-05 Engineer lays Concrete. 05822_ System corrupted: Prc. Rocket Launcher rejected. 05822_ K-01 Serf collects debris. 05823_ The unstable cave ceiling collapses. 05823_ U-05 Engineer builds a Wall. 05823_ K-01 Serf collects debris. 05823_ Penetrated by Slug. 05823_ Coil Gun destroyed. 05823_ U-05 Engineer destroyed. 05823_ Penetrated by Slug. 05824_ Slug penetrates Wall. 05824_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????A???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????A????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????# R ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????## h #######????????????? | | ?????????????????????# ????????????? | | ?????????????????????# ?????????????? | | ???????????????####### ??????????????? | | ??????????????? ! ! ???????????????? | | ???????????????? =! ????????????????? | | ????????????????""" ! [%h! ?????????????????? | | ?????????????????"" = ??????????????????? | | ??????????????????? ! % #???????????????????? | | ????????????????????? [ # ##??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????###@ ###????????????????? | | ???????????????????? + !%! # #####????????????? | | ??A????????????? ###=R # ## ########?????? | | ????????????"" ????# # #?????? | | ??????????? ??????# # = #?????? | | ????????????##+########## u# #?????? | | ????????????? R m# #?????? | | ????????????? # !! #?????? | | ????????????? # ! #?????? | | ?????????????? + u #?????? | | ?????????????? #u u #?????? | | ???????????????########## # #?????? | | ????????????????????????# # u #?????? | | ????????????????????????# # #?????? | | ???????????????????????## k # #?????? | | ???????????????????????##k #########"""##?????? | | ???????????????????????# # #########??????? | | ???????????????????????# "" ??????? | | ???????????????????????# """" ??????? | | ???????????????????????# =%%* ! """" ?????? | | ????????????????????????# =[ """" #????? | | ????????????????????????# # #????? | | ????????????????????????# # " " #????? | | ????????????????????????# + "Y" #????? | | ????????????????????##### # """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 565 Matter Stores 518 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Armor Coverage 750 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 51 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Hacked Hvy. Siege Treads | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Safety First We Are Legion Challenges ------------ None Game ------ Seed CooledHackingPerforator Manual? 0 Play Time 01:22:40 Cumulative 93.3 hours Start 2019.11.01 @ 22:10:39 End 2019.11.01 @ 23:33:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c6d7dd1-bad8-4dd5-ae24-71a48face5a5