Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 04:44:40 Player: shapeshifter Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1940) 1940 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6020 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (124) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Treaded Armored-NPT Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine System Shield System Shield > --- WEAPON (3) ------- Hpw. Ballistic Antimatter Construct/G Directed Plasma Construct/G > --- INVENTORY (5) ---- High-capacity Storage Unit Authchip [Propulsion] Authchip [Weapon] Improved Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Treaded Armored-NPT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Hacking Suite System Shield System Shield > --- WEAPON ----------- Hpw. Ballistic Antimatter Construct/G Directed Plasma Construct/G > --- INVENTORY -------- High-capacity Storage Unit Authchip [Propulsion] Authchip [Weapon] Improved Remote Datajack Power Sword [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Constructs Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Slots Evolved 8 | . . . 4 . . 4 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 5 | . . . 2 . . 3 . . Weapon 1 | . . . 1 . . . . . Parts Attached 50 | 7 . 7 22 2 4 6 2 . Power 5 | 1 . 2 2 . . . . . Engine 3 | 1 . 2 . . . . . . Core 2 | . . . 2 . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 2 6 2 . . . . Treads 9 | 2 . . 5 2 . . . . Leg . | . . . . . . . . . Wheel 3 | . . 2 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 2 . 1 8 . 1 2 2 . Device 6 | 1 . 1 2 . 1 . 1 . Storage 3 | 1 . . 2 . . . . . Processor 1 | . . . 1 . . . . . Hackware 3 | . . . . . . 2 1 . Protection 3 | . . . 3 . . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 . 2 6 . 3 4 . . Energy Gun 2 | . . . 2 . . . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 8 | 2 . 1 4 . 1 . . . Ballistic Cannon 3 | . . 1 . . . 2 . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . . 2 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 4 | . . . 1 . 2 1 . . Parts Lost 17 | . . 1 5 . 2 6 1 2 Power 1 | . . . . . . 1 . . Propulsion 6 | . . . 2 . . 3 . 1 Utility 4 | . . 1 . . 1 . 1 1 Weapon 6 | . . . 3 . 1 2 . . Highest Loss Streak 3 | . . 1 2 . 1 3 1 2 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 3 4 6 7 10 3 7 4 5 Power . | . 1 1 2 . . . . . Propulsion 1 | 1 2 2 2 6 . . . . Utility 1 | . . . . . 1 5 3 3 Weapon 1 | . 1 2 2 4 . . . 1 Tool/Special . | . . . . . . . . . Unused Backups 25 | . . . 7 . 10 4 . 4 Power 3 | . . . 3 . . . . . Propulsion 7 | . . . 1 . 6 . . . Utility 8 | . . . . . 1 4 . 3 Weapon 7 | . . . 3 . 3 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 73 | . 100 99 89 100 70 42 44 46 Engine 3 | . 14 14 . . 2 4 . . Core 4 | . . . 8 9 6 . . . Treads 14 | . 28 23 18 27 12 3 6 6 Wheel 2 | . . 5 2 . 3 . . . Device 13 | . 14 13 9 9 16 11 10 6 Storage 8 | . 14 14 9 9 9 4 . . Processor 1 | . . . 6 . . . . . Hackware 2 | . . . . . . 12 13 20 Protection 3 | . . . 9 18 1 . . . Energy Gun 1 | . . . 1 . 1 4 . 4 Ballistic Gun 14 | . 28 15 22 27 13 . 6 8 Ballistic Cannon 1 | . . 12 . . . . 4 . Peak Build Rating 50 | 7 7 12 33 33 46 48 49 50 Average Rating 32 | 5 7 10 25 33 38 40 47 49 On Entrance 24 | . 7 7 11 33 33 43 38 49 Avg Prop Armor Cover (%) 4 | . . . . . 2 20 . . Naked Turns . | . . . . . . . . . Heaviest Build 40 | 12 12 17 40 40 40 21 18 13 Greatest Support 64 | 40 40 40 60 60 64 64 36 36 Greatest Overweight (x) 6 | . . . . . . 6 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 10 10 8 5 5 Most Carried 10 | 5 4 8 10 10 10 10 5 5 Average Carried 5 | 3 4 7 7 10 3 7 4 5 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 Final Carried 10 | 4 4 5 10 10 10 5 5 5 Scrap Engine Consumption 84 | . . . . . 61 12 11 . Constructs Created 7 | . . . . . 4 2 1 . Constructs Modified 23 | . . . . . 18 . 4 1 Class Distribution -------------------- 21% | Mutant 20% | Construct 14% | Hacker-Mutant 14% | Scavenger-Gunner 13% | Scavenger-Tank 11% | Scavenger-Mutant 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Construct | -8/Recycling Hacker-Construct | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Matter Collected 2021 | 299 . 230 750 195 290 10 247 . Remotely . | . . . . . . . . . Salvage Created 2567 | 134 13 141 1160 306 514 . 299 . Parts 146 | 15 1 9 59 24 28 . 10 . Haulers Intercepted 5 | . . . 5 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . 4 . . . . 9 2 Prevented 1 | . . . . . . . . 1 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 39 | . . 3 15 6 9 . 6 . Guns 36 | . . 3 14 6 9 . 4 . Cannons 3 | . . . 1 . . . 2 . Classes Destroyed 14 | 2 1 1 8 . 1 . 1 . Worker 3 | 1 . . 2 . . . . . Builder 1 | . . . . . 1 . . . Tunneler 6 | 6 . . . . . . . . Hauler 5 | . . . 5 . . . . . Recycler 2 | . . . 1 . 1 . . . Operator 2 | . 1 . 1 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 3 | . . . 3 . . . . . Grunt 11 | . . . 8 1 . . 2 . Duelist 2 | . . . 1 . . . 1 . Sentry 10 | . . . 2 5 3 . . . Hunter 4 | . . . 1 . . . 3 . Subdweller 9 | . . 3 . . 6 . . . Samaritan 1 | . . . . . . . 1 . Best Kill Streak 4 | 2 1 2 4 3 4 . 3 . Combat Bots Only 4 | . . 2 4 3 3 . 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 2 . 1 . Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Hostile Shots Fired 378 | . . 29 111 22 22 135 49 10 Missed 108 | . . 4 32 5 8 46 10 3 Hits 270 | . . 25 79 17 14 89 39 7 Melee 3 | . . . 1 . . . 2 . Projectile 267 | . . 25 78 17 14 89 37 7 AOE 3 | . . . . . 1 2 . . Critical Strikes 8 | . . . 3 . . 4 1 . Damage Taken 4648 | . . 485 1130 317 257 1607 746 106 Core 1155 | . . 105 155 17 15 665 183 15 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 14 | . . . 14 . . . . . Regen/Repaired (Parts) 353 | . . . . . 69 18 247 19 Core Remaining (%) 74 | 100 . 58 . . 66 . . . Volleys Fired 182 | 21 4 15 70 20 19 7 22 4 Largest 3 | 2 2 2 3 3 3 1 2 2 Hottest 130 | 40 40 58 130 75 75 88 74 66 Shots Fired 438 | 42 8 30 194 60 49 7 40 8 Gun 403 | 42 8 24 186 60 49 6 20 8 Cannon 34 | . . 6 8 . . . 20 . Launcher . | . . . . . . . . . Special 1 | . . . . . . 1 . . Kinetic 396 | 42 8 30 163 60 43 6 40 4 Thermal 26 | . . . 21 . . 1 . 4 Explosive . | . . . . . . . . . Electromagnetic 16 | . . . 10 . 6 . . . Robot Hit Streak 22 | 5 5 22 11 7 13 6 7 6 Robot Miss Streak 6 | 3 2 2 6 3 2 . 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 1 6 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 253 | 25 5 24 109 29 30 3 23 5 Core Hits 127 | 10 3 7 51 14 17 3 21 1 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . . . 1 . 2 . 8 2 Destroy 2 | . . . . . 2 . . . Blast 11 | . . . 1 . . . 8 2 Melee Attacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4252 | 261 46 264 1867 512 550 38 571 143 Guns 3793 | 261 46 226 1783 480 550 35 269 143 Cannons 424 | . . 38 84 . . . 302 . Explosions 32 | . . . . 32 . . . . Melee . | . . . . . . . . . Ramming 3 | . . . . . . 3 . . Kinetic 3817 | 261 46 264 1532 480 528 35 571 100 Thermal 311 | . . . 268 . . . . 43 Explosive 32 | . . . . 32 . . . . Electromagnetic 89 | . . . 67 . 22 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 4 Average Corruption 2 | . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . . . 10 2 Message Errors 2 | . . . . . . . 1 1 Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 3 | . . . . . . . 3 . Data Loss (minor) 3 | . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 15 | . . 1 4 . . . 10 . Impact . | . . . . . . . . . Kinetic 13 | . . 1 3 . . . 9 . Secondary 2 | . . . 1 . . . 1 . Self-Inflicted Damage 57 | . . . . 56 . 1 . . Shots 1 | . . . . 1 . . . . Rammed 3 | . . . . . . 3 . . Targets Rammed 3 | . . . . . . 3 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 260 | . . . 198 27 6 53 260 . Average Temperature 70 | . . . 71 11 6 24 136 . Received Heat Transfer 1421 | . . 147 567 99 33 449 126 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 425 | . . . 325 . . . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 97 | 100 100 . 100 100 100 71 . . Level 1 2 | . . . . . . 28 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 250 | 10 5 . 141 199 95 250 . . Initial 250 | . . . . 44 65 250 . . Average 39 | . . . 59 113 14 143 . . Influence Increases 1630 | 35 5 . 544 245 237 414 150 . Destroy 0b10 Robot/C 600 | . . . 300 120 60 . 120 . Destroy 0b10 Robot/NC 105 | 35 5 . 55 . 10 . . . Destroy Leader 154 | . . . 74 50 . . 30 . Successful Hack 50 | . . . 24 . 12 14 . . Select Force Hacks 150 | . . . . . 150 . . . Disable Machine 105 | . . . 60 45 . . . . Destroy Structure 21 | . . . 1 15 5 . . . Advance Influence 250 | . . . . . . 250 . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 180 | . . . 30 . . 150 . . Influence Decreases 1630 | 35 5 . 439 181 406 266 280 18 Entered New Map 225 | . . . . 61 104 . 56 4 Time Decay 1274 | 35 5 . 394 120 282 206 218 14 Lost Part 131 | . . . 45 . 20 60 6 . Squads Dispatched 4 | . 1 . . 1 . 2 . . Investigation 3 | . . . . 1 . 2 . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Distress Signals 2 | . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 1 6 25 8 9 18 6 1 Peak Tracking Total 10 | . 1 3 4 2 3 10 3 1 Tactical Retreats 4 | . . . 1 . . 3 . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Machines Disabled 7 | . . . 4 3 . . . . Max in Single Turn 2 | . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Machines Accessed 25 | . 1 . 3 3 11 5 2 . Terminals 13 | . 1 . 3 2 5 2 . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . 1 5 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 62 | . 1 . 5 6 33 11 6 . Successful 38 | . . . 3 2 22 5 6 . Failed 24 | . 1 . 2 4 11 6 . . Catastrophic 5 | . . . . 2 . 3 . . Database Lockouts . | . . . . . . . . . Manual 34 | . . . 2 5 22 5 . . Terminals 32 | . 1 . 5 4 16 6 . . Fabricators 4 | . . . . . . 4 . . Repair Stations . | . . . . . . . . . Recycling Units 18 | . . . . 2 15 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . . . 3 1 6 1 6 . Record 5 | . . . . . . . 5 . Open Door 1 | . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . 1 . . Registered Components 1 | . . . 1 . . . . . Zone Layout 6 | . . . 1 1 4 . . . Release Object 2 | . . . . . 2 . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . . . 1 4 1 . . Retrieve Components 6 | . . . . 1 4 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . . . . . 12 1 . . Terminals 7 | . . . . . 7 . . . Botnet 2 | . . . . . 2 . . . Skim 5 | . . . . . 5 . . . Fabricators 1 | . . . . . . 1 . . Prioritize 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . Tunnel 5 | . . . . . 5 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . 2 3 3 4 . . Full Trace Events 3 | . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 128 | . . . . . . 128 . . Total Part Build Rating 16 | . . . . . . 16 . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 28 | . . . . 10 16 2 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . find_recycling 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Active Infowar (turns) 574 | 31 99 31 . . . . 413 . Structural 413 | . . . . . . . 413 . Seismic 161 | 31 99 31 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Turns Passed 6114 | 367 99 546 1116 252 2604 421 565 144 Spaces Moved 3235 | 189 27 353 572 120 1168 357 344 105 Core 225 | 14 . . . . . 211 . . Treads 2612 | 175 27 237 499 120 959 146 344 105 Legs . | . . . . . . . . . Wheels 398 | . . 116 73 . 209 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 80 80 160 134 50 124 124 Average Speed 138 | 151 160 133 150 160 149 93 124 124 Slowest Speed 350 | 160 160 160 160 160 160 350 124 124 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 10 9 26 43 22 99 8 56 24 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . . . . . 5 . . 1 Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 6 | . . 3 . . . . 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 27 | . . . . 18 1 . 7 1 Melee . | . . . . . . . . . Projectile 9 | . . . . . 1 . 7 1 AOE 18 | . . . . 18 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Total 4597 | 231 76 400 726 160 2010 442 442 110 Wait 1010 | 5 46 13 11 17 784 59 74 1 Move 3227 | 188 26 352 571 119 1167 356 343 105 Hop . | . . . . . . . . . Pick Up 60 | 10 . 6 29 . 12 2 1 . Fast Attach 10 | 1 . . 4 . 1 3 1 . Attach 27 | 6 . 3 12 . 2 3 1 . Detach 2 | . . . . . 1 1 . . Swap 17 | . . 5 7 2 3 . . . Drop 58 | . . 6 22 2 20 8 . . Fire 182 | 21 4 15 70 20 19 7 22 4 Melee 1 | . . . . . 1 . . . Ram 2 | . . . . . . 2 . . Kick . | . . . . . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / Zio) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 368 | -11/Scrapyard | Entered Materials 369 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 6) 467 | -10/Materials | Entered Subcaves 631 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 634 | -10/Subcaves | Learned Materials terminal intel 649 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 929 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 991 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1006 | -10/Subcaves | Discovered new exit (range 9) 1013 | -10/Subcaves | Discovered new exit (range 10) 1013 | -10/Subcaves | Entered Materials 1013 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1014 | -8/Materials | Loaded intel: 12 terminal locations 1080 | -8/Materials | Identified exit to Storage 1635 | -8/Materials | Discovered new exit (range 4) 1757 | -8/Materials | Build established: Scavenger-Gunner 2129 | -8/Materials | Entered Storage 2219 | -8/Storage | Build established: Scavenger-Tank 2346 | -8/Storage | Used back door to open Recycling access 2346 | -8/Storage | Discovered new exit (range 4) 2381 | -8/Storage | Entered Recycling 2561 | -8/Recycling | Discovered new exit (range 6) 2734 | -8/Recycling | Found Prototype Device 2734 | -8/Recycling | Identified Scrap Engine 2763 | -8/Recycling | Entered Scraplab 3312 | -8/Recycling | Build established: Scavenger-Mutant 3493 | -8/Recycling | Learned location of 1 exit from Lower Caves 3551 | -8/Recycling | Learned 2 Storage zone layouts 3568 | -8/Recycling | Learned Factory terminal intel 3569 | -8/Recycling | Learned 2 Lower Caves zone layouts 3570 | -8/Recycling | Learned Factory trap positions 3583 | -8/Recycling | Learned location of 2 exits from Lower Caves 3605 | -8/Recycling | Learned Factory recycling unit intel 4017 | -8/Recycling | Build established: Construct 4985 | -8/Recycling | Entered Factory 4985 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4986 | -6/Factory | Identified exit to Factory 4987 | -6/Factory | Loaded intel: 86 trap records 4988 | -6/Factory | Loaded intel: 26 terminal locations 4989 | -6/Factory | Loaded intel: 8 recycling unit locations 5063 | -6/Factory | Fabricated Hyp. Railgun (x2) 5269 | -6/Factory | Lost 3 parts (3n) 5280 | -6/Factory | Core integrity fell below 50% 5306 | -6/Factory | Lost 3 parts (1p2w) 5307 | -6/Factory | Discovered new exit (range 13) 5338 | -6/Factory | Identified exit to Lower Caves 5406 | -6/Factory | Entered Lower Caves 5407 | -6/Lower Caves | Identified exit to Lower Caves 5411 | -6/Lower Caves | Core integrity fell below 20% 5533 | -6/Lower Caves | Build established: Hacker-Mutant 5571 | -6/Lower Caves | Learned Factory stockpile data 5604 | -6/Lower Caves | Entered an active Warlord outpost 5622 | -6/Lower Caves | Learned Armory stockpile data 5622 | -6/Lower Caves | Learned Extension garrison access intel 5971 | -6/Lower Caves | Entered another Lower Caves area 5973 | -6/Lower Caves | Identified exit to Zion 5978 | -6/Lower Caves | Learned location of Zion (-6) 5981 | -6/Lower Caves | Encountered a Warlord checkpoint 6115 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Construct/G: Min Damage +3, Max Damage -13, Matter Cost -2 Renamed Directed Plasma Construct/G. 06034_ System corrupted: Matter fused (-5). 06039_ M-22 Extractor extracts Fire Trap. 06043_ M-22 Extractor reprogrammed Dirty Bomb Trap. 06045_ M-22 Extractor fails to extract Dirty Bomb Trap. 06047_ M-22 Extractor extracts Dirty Bomb Trap. 06063_ 5NIUCEDX0