Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 21:18:24 Player: wchar_t Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (177) 885 Value Destroyed (7816) 7816 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (7952) 7952 TOTAL SCORE: 25833 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1150 Follower Combat Kills 2414 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -912 Cogmind --------- Core Integrity 1460/1600 Matter 300/300 Energy 82/100 System Corruption 1% Temperature Cool (8) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Experimental Q-thruster Experimental Q-thruster Faulty Experimental Q-thruster > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Linear Gravjet Improved Linear Gravjet Long-range Sensor Array Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Improved Diametric Drive Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Long-range Sensor Array Experimental Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Makeshift Cloaking Device Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Quantum Reactor Improved Linear Gravjet Improved Linear Gravjet Long-range Sensor Array [Rating: 138] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Experimental Q-thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Fusion Bomb Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . 2 . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 8 | . . . . . 1 . 1 . . . . . . . 1 . . . . 1 2 2 Utility 7 | . . . . . 3 . 1 . . . . 1 . . 1 . . . 1 . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 365 | 6 3 4 . 5 54 19 13 27 8 6 14 20 14 31 1 2 11 9 42 48 14 14 Power 27 | 1 1 . . 1 4 . 1 . . . . 3 . 1 . . . 1 4 6 2 2 Engine 10 | 1 1 . . 1 2 . 1 . . . . 3 . 1 . . . . . . . . Core 4 | . . . . . 2 . . . . . . . . . . . . 1 1 . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 3 6 2 2 Propulsion 82 | 2 . 2 . 2 16 3 2 2 . 1 3 1 6 . . . 4 1 8 16 10 3 Treads 9 | . . . . . . . 1 . . . 1 . 4 . . . . . 2 1 . . Leg 52 | 2 . 2 . 2 16 3 1 2 . 1 2 1 2 . . . 3 1 6 8 . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . 4 2 . Flight 14 | . . . . . . . . . . . . . . . . . . . . 3 8 3 Utility 137 | 1 2 1 . . 17 12 4 15 5 . 4 13 3 16 1 . 2 3 19 9 2 8 Device 79 | . . 1 . . 7 9 2 9 2 . 3 6 2 7 1 . 1 2 16 6 2 3 Storage 4 | 1 1 . . . 1 . . . . . . 1 . . . . . . . . . . Processor 15 | . 1 . . . 3 . 1 1 . . . 2 . 1 . . . 1 1 . . 4 Hackware 5 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 Protection 34 | . . . . . 4 3 . 5 3 . 1 3 1 8 . . 1 . 2 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 . 1 . 2 17 4 6 10 3 5 7 3 5 14 . 2 5 4 11 17 . 1 Energy Gun 30 | 1 . 1 . 1 9 1 1 1 . . 1 . 1 . . . 2 1 1 8 . 1 Energy Cannon 17 | . . . . . . . . 1 2 2 2 . . 4 . . . 1 2 3 . . Ballistic Gun 14 | 1 . . . . 4 2 2 1 . 1 1 . . . . . . . . 2 . . Ballistic Cannon 23 | . . . . 1 2 . 1 3 . . . . 2 3 . 1 3 1 4 2 . . Launcher 24 | . . . . . . 1 1 2 1 . 3 2 2 5 . 1 . 1 3 2 . . Special Weapon 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 2 . 1 . 1 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 . 2 . . 1 . . . 1 . . 2 2 . 1 1 1 Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Parts Lost 104 | . 1 1 . . 9 3 . 2 1 . 5 10 . 1 . . . 2 19 32 6 12 Power 16 | . 1 . . . 1 . . . . . . 3 . . . . . 1 3 5 . 2 Propulsion 39 | . . . . . 4 1 . . 1 . 3 2 . . . . . . 5 12 5 6 Utility 29 | . . 1 . . . 1 . 1 . . 1 3 . . . . . 1 9 8 1 3 Weapon 20 | . . . . . 4 1 . 1 . . 1 2 . 1 . . . . 2 7 . 1 Highest Loss Streak 12 | . 1 1 . . 2 2 . 1 1 . 5 9 . 1 . . . 1 6 12 4 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 84 57 91 98 99 99 100 99 96 97 94 66 86 70 70 83 89 84 60 13 50 Engine 4 | . 13 . . 8 4 9 7 7 7 7 7 5 5 6 5 5 5 4 . . . . Treads 4 | . . . . . . . 3 7 6 . 2 5 12 13 11 11 5 5 4 2 . . Leg 17 | . 28 28 28 28 26 26 25 23 23 27 25 19 . . . . 10 17 14 14 . . Device 10 | . . 6 14 14 7 16 14 10 14 15 14 16 4 9 3 5 10 10 12 11 3 2 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 5 5 5 5 5 3 . . Processor 15 | . 8 7 . . 17 12 14 22 23 23 23 20 20 20 17 17 17 17 16 6 4 9 Protection 4 | . . . . . 7 6 7 3 . . . . 1 9 12 11 11 11 5 2 . . Energy Gun 4 | . 14 14 . 12 7 4 6 2 . . . 5 7 . . . . 1 2 . . 2 Energy Cannon 2 | . . . . . . . . 4 6 6 6 5 . 3 5 . . 3 5 2 . . Ballistic Gun 2 | . 14 14 . . 4 3 2 4 7 6 5 . . . . . . . . . . . Ballistic Cannon 3 | . . . . 12 4 9 4 1 . . . . 2 9 . 4 4 4 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 29 26 26 37 44 51 51 51 46 44 47 58 58 72 60 57 77 75 83 111 15 22 Greatest Support 140 | 20 20 20 20 20 37 40 58 50 50 65 65 56 140 140 140 140 140 70 74 100 30 31 Greatest Overweight (x) 6 | . 1 1 1 1 1 2 1 1 . . 2 6 1 . . . 4 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . 1 . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | 5 9 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 13 | 2 7 11 14 14 14 14 14 14 15 14 14 14 14 14 14 15 14 14 14 10 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 9 14 15 15 14 15 15 15 15 15 15 13 15 14 15 15 15 15 15 5 4 5 Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Mutant 16% | Scavenger-Skirmisher 10% | Assassin 7% | Skirmisher 5% | Scavenger-Assassin 4% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Assassin | -6/Factory Mutant | -6/Waste Assassin | -6/Factory Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Warlord Commander-Assassin | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Matter Collected 6246 | 232 75 92 . 114 1106 348 267 358 162 136 238 145 246 689 . 171 65 236 889 447 . 230 Remotely 755 | . . . . . . . . . . . . . . 366 . . . . 389 . . . Salvage Created 6715 | . 106 179 . 38 1567 496 168 470 180 . 122 213 . 749 . 191 . 263 1076 820 . 77 Parts 350 | . 9 6 . 1 89 21 12 24 9 . 5 31 . 29 . 4 . 11 63 36 . . Haulers Intercepted 4 | . 1 . . . 2 . . . . . . . . . . . . . 1 . . . Recyclers Shooed 6 | . . . . 1 3 . . . . . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . 16 6 1 6 . . . . 9 . 31 . . . . Prevented 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 143 | . 3 4 . 2 36 10 1 9 8 . 4 4 . 11 . 4 . 5 25 17 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Guns 52 | . 3 4 . 1 28 3 . 2 1 . . . . . . . . . . 10 . . Cannons 49 | . . . . 1 8 5 1 3 1 . . 3 . 5 . 1 . 4 14 3 . . AOE 37 | . . . . . . 2 . 3 6 . 4 . . 6 . 3 . 1 10 2 . . Classes Destroyed 17 | . 3 . . . 6 2 1 3 1 . . . . 1 . . . . . . . . Worker 9 | . . . . . . . 2 . . . . 1 . 4 . . . . . 2 . . Builder 7 | . . . . . 1 . . . . . . 4 . 1 . . . . . 1 . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 . . . . . . . . . . . . . 1 . . . Recycler 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 2 Swarmer 38 | . 2 . . 1 9 . . 4 4 . 2 3 . . . . . . 9 4 . . Grunt 56 | . 1 4 . 1 21 6 . . 3 . 1 . . 7 . 4 . 2 . 6 . . Brawler 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 12 | . . . . . 6 2 1 . . . . . . 1 . . . . 1 1 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 10 | . . . . . . 1 . 2 . . . . . . . . . 1 4 2 . . Programmer 21 | . . . . . . . . 1 . . . 1 . 2 . . . 2 11 4 . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 8 | . 2 2 . 1 8 3 2 6 4 . 2 3 . 7 . 4 . 2 5 6 . 2 Combat Bots Only 7 | . 2 2 . 1 7 3 1 4 4 . 2 3 . 6 . 4 . 2 5 5 . . Max Kills in Single Turn 5 | . 1 1 . 1 2 1 1 4 2 . 2 1 . 5 . 2 . 1 5 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 . 3 2 . 2 . . 4 . 2 . 1 5 2 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Damage Taken 20006 | . 233 230 . 70 2405 348 86 626 490 . 558 1225 . 1150 . 70 124 296 3914 5291 1830 1060 Core 4315 | . 21 22 . 7 349 54 10 87 43 . 55 299 . 88 . . 11 20 460 1267 1382 140 Absorbed by Shields 1028 | . . . . . . 96 . 92 8 . 48 48 . . . . 120 51 409 156 . . Reduced by Siege Mode 182 | . . . . . . . . . . . . . . . . . . . 90 92 . . Redirected to Shielding 113 | . . . . . . . . . . . . . . . . . . . . 113 . . Regen/Repaired (Parts) 306 | . . . . . 127 . . . . . . 21 31 . . . 127 . . . . . Core Remaining (%) 58 | 100 . . . 80 . 26 . . . . 72 . . 54 . . . 96 60 2 4 91 Volleys Fired 548 | . 13 11 . 14 153 52 14 30 12 4 14 6 1 32 . 7 2 14 78 77 . 14 Largest 3 | . 2 2 . 2 2 2 2 2 2 1 2 2 2 3 . 1 1 2 3 3 . 1 Hottest 207 | . 70 70 . 89 165 100 100 136 103 . 103 136 91 204 . 53 60 147 207 190 . 65 Shots Fired 908 | . 26 23 . 26 296 68 23 60 23 4 17 12 3 63 . 7 2 23 132 86 . 14 Gun 445 | . 26 23 . 12 205 40 14 30 12 . 3 6 1 1 . . 1 2 10 45 . 14 Cannon 414 | . . . . 14 82 21 9 29 4 . 10 6 . 56 . 5 1 20 119 38 . . Launcher 36 | . . . . . . 7 . 1 7 . 4 . 2 6 . 2 . 1 3 3 . . Special 13 | . . . . . 9 . . . . 4 . . . . . . . . . . . . Kinetic 439 | . 13 11 . 14 173 39 14 28 12 . 3 . . 37 . 5 1 13 59 17 . . Thermal 330 | . 13 12 . 12 123 22 9 31 4 . 10 12 1 20 . . . 7 53 1 . . Explosive 36 | . . . . . . 7 . 1 7 . 4 . 2 6 . 2 . 1 3 3 . . Electromagnetic 44 | . . . . . . . . . . . . . . . . . . . 7 23 . 14 Entropic 32 | . . . . . . . . . . . . . . . . . 1 . . 31 . . Phasic 23 | . . . . . . . . . . . . . . . . . . 2 10 11 . . Robot Hit Streak 25 | . 5 11 . 6 25 22 5 12 12 . 3 6 . 6 . 8 . 8 17 6 . 3 Robot Miss Streak 7 | . 4 1 . 7 3 5 2 2 1 . 2 1 1 5 . 1 . 4 2 7 . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Capacitor 23 | . . . . . . . . . . . . . . . . . . . . 23 . . Shots Hit Robots 582 | . 14 19 . 11 200 49 13 41 11 . 8 15 . 36 . 6 . 15 79 58 . 7 Core Hits 318 | . 7 10 . 2 83 29 8 19 16 . 6 10 . 32 . 9 1 7 41 36 . 2 Critical Kills 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Critical Parts Destroyed 7 | . 1 . . . . . . . . . . . . 4 . . . . . 2 . . Critical Strikes 27 | . 1 . . 1 6 2 1 . . . . 1 1 6 . . . . 6 2 . . Burn 7 | . . . . . 4 1 1 . . . . . 1 . . . . . . . . . Destroy 7 | . 1 . . . . . . . . . . . . 6 . . . . . . . . Blast 10 | . . . . 1 2 1 . . . . . . . . . . . . 6 . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 52 | . . . . . . . 2 4 . 1 . 30 . 5 . . 7 . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . 2 4 . 1 . 30 . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . 5 . . 7 . 3 . . . Sneak Attacks 8 | . . . . . . . . . . . . 6 . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20351 | . 198 236 . 215 3498 1368 263 1109 846 . 635 683 23 2766 . 596 6 615 3699 3211 . 384 Guns 5847 | . 186 236 . 76 2282 467 90 285 72 . 12 57 23 . . . . . 198 1559 . 304 Cannons 7554 | . . . . 128 1136 336 167 563 78 . 159 79 . 1051 . 157 . 505 2459 736 . . Explosions 6105 | . . . . . . 565 . 261 696 . 464 . . 1550 . 439 . 110 1038 902 . 80 Melee 712 | . . . . . . . . . . . . 547 . 165 . . . . . . . . Ramming 85 | . 12 . . 11 32 . 6 . . . . . . . . . 6 . 4 14 . . Kinetic 6296 | . 87 85 . 128 2195 512 185 266 72 . 12 . . 694 . 157 . 394 1131 378 . . Thermal 5345 | . 99 151 . 76 1271 291 72 582 78 . 159 136 23 357 . . . 111 1381 478 . 80 Explosive 5247 | . . . . . . 565 . 261 696 . 464 . . 1550 . 439 . 110 738 424 . . Electromagnetic 970 | . . . . . . . . . . . . . . . . . . . 247 419 . 304 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 547 | . . . . . . . . . . . . 547 . . . . . . . . . . Piercing 165 | . . . . . . . . . . . . . . 165 . . . . . . . . Entropic 1300 | . . . . . . . . . . . . . . . . . . . . 1300 . . Phasic 396 | . . . . . . . . . . . . . . . . . . . 198 198 . . Highest Corruption 28 | . 1 1 1 1 . . . 3 3 3 8 5 5 6 3 3 3 2 28 8 3 1 Average Corruption 4 | . 1 1 1 1 . . . 2 3 3 7 1 5 5 2 3 3 1 9 5 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 189 | . . 10 3 5 . . . 11 11 1 8 . 24 43 . 4 1 1 49 14 4 . Message Errors 40 | . . 3 1 2 . . . 1 2 . 1 . 3 12 . . . . 6 7 2 . Matter Fused 48 | . . 1 2 . . . . 2 3 1 3 . 8 12 . 3 . . 12 1 . . Heat Flow Errors 22 | . . . . . . . . 4 1 . . . 2 7 . . 1 . 6 1 . . Energy Discharges 26 | . . 1 . 2 . . . 2 1 . 2 . 2 2 . 1 . . 12 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 4 | . . 1 . . . . . . . . . . 1 1 . . . . . . 1 . Data Loss (minor) 21 | . . 2 . 1 . . . . 1 . 1 . 6 1 . . . 1 6 2 . . Data Loss (major) 9 | . . 1 . . . . . . . . 1 . . 2 . . . . 3 1 1 . Misfires 9 | . . 1 . . . . . 1 1 . . . 1 3 . . . . 2 . . . Alerts 6 | . . . . . . . . . 2 . . . 1 2 . . . . 1 . . . Weapon Failures 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 492 | . . . . . 6 30 . 30 64 . 4 78 . 112 . 17 . 19 75 57 . . Projectiles 155 | . . . . . 6 15 . 16 . . 4 . . 19 . . . 19 63 13 . . Explosions 231 | . . . . . . 15 . 14 64 . . . . 65 . 17 . . 12 44 . . Melee 106 | . . . . . . . . . . . . 78 . 28 . . . . . . . . Knockbacks 46 | . . . . 1 13 2 . 1 . . . . . 8 . . . 4 11 6 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . 1 12 2 . 1 . . . . . 8 . . . 3 11 6 . . Secondary 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 249 | . . . . . . . . . 19 . 18 . . 31 . . . . 47 134 . . Shots 7 | . . . . . . . . . 1 . 1 . . 1 . . . . 2 2 . . Rammed 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . Targets Rammed 20 | . 2 1 . 2 9 . 1 . . . . . . . . . 1 . 1 3 . . Kicked 17 | . 2 1 . 2 9 . 1 . . . . . . . . . . . 1 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 537 | . 54 85 . 48 268 24 90 250 108 . 158 66 246 367 . 24 85 370 441 537 . 60 Average Temperature 88 | . 20 37 . 18 59 8 47 61 28 . 75 19 88 99 . 11 29 150 134 215 . 18 Received Heat Transfer 2644 | . . 150 . 12 1062 114 30 . 13 . 27 53 . 361 . . 26 61 54 429 189 63 Effects 14 | . . . . . 2 . . . . . . . . . . . . 2 2 8 . . Shutdowns 5 | . . . . . . . . . . . . . . . . . . 1 1 3 . . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Interference 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . 4 3 . . Total Turns 120 | . . . . . . . . . . . . . . . . . . . 52 68 . . Longest Duration 40 | . . . . . . . . . . . . . . . . . . . 23 40 . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Parts Fried 13 | . . . . . . . . 4 . . . . . . . . . . 1 5 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 12 | . . . . 1 9 . . 2 . . . . . . . . . . . . . . Heat Transferred 10057 | . 296 444 . 222 3578 814 259 1135 150 . 300 298 111 444 . . . 148 1458 350 . 50 Parts Sabotaged 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Peak Influence 2126 | . 135 98 . 123 776 1044 625 . . . . 107 17 2126 1125 . . . 610 444 358 1228 Initial 1100 | . . 48 . . . 507 548 . . . . 48 3 . 1100 . . . 337 264 123 139 Average 447 | . 53 25 . 27 429 752 548 . . . . 43 5 1328 1102 . . . 336 328 211 658 Maximum Alert Level 5 | . . . . . 3 3 2 . . . . . . 5 4 . . . 2 2 1 4 Low Security (%) 38 | 100 100 100 . 100 11 . . . . . . 100 100 5 . . . . 21 8 47 11 Level 1 19 | . . . . . 35 . . . . . . . . 5 . . . . 46 62 52 23 Level 2 20 | . . . . . 36 39 100 . . . . . . 10 . . . . 32 29 . 14 Level 3 9 | . . . . . 16 60 . . . . . . . 7 . . . . . . . 32 Level 4 6 | . . . . . . . . . . . . . . 29 100 . . . . . . 17 Level 5 4 | . . . . . . . . . . . . . . 34 . . . . . . . . High Security . | . . . . . . . . . . . . . . 5 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . . 1 8 . 1 . . . . 2 . 15 . . . . 8 5 3 5 Investigation 10 | . 1 . . 1 2 . 1 . . . . . . 2 . . . . 1 . 1 1 Extermination 9 | . . . . . . . . . . . . 1 . 2 . . . . 3 1 1 1 Reinforcement 19 | . 2 . . . 6 . . . . . . 1 . 1 . . . . 2 4 1 2 Assault 10 | . . . . . . . . . . . . . . 9 . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 7 | . . . . . 2 . . . . . . 1 . 1 . . . . 2 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Distress Signals 19 | . . . . . 8 . . . . . . 1 . 2 . . . . . 2 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 425 | . 8 4 . 9 74 11 5 8 8 . 9 28 . 57 1 5 18 11 26 41 41 61 Peak Tracking Total 18 | . 5 2 . 4 11 3 2 4 4 . 4 17 . 10 1 5 13 3 7 9 13 18 Tactical Retreats 42 | . . . . . 12 1 . . . . . 1 . 1 . . . . 1 5 10 11 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Traps Triggered 20 | . 3 . . . 2 9 . . . . . 1 . . 3 . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . 1 . . . . . 20 1 . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Machines Disabled 27 | . 1 . . . 4 2 1 . . . . . . 10 . . . . 6 2 . 1 Max in Single Turn 4 | . 1 . . . 1 1 1 . . . . . . 1 . . . . 4 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Machines Accessed 29 | . 4 . . 1 6 3 3 . . . . 1 . 2 . . 2 1 4 . . 2 Terminals 15 | . 4 . . . 4 3 3 . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 5 | . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . 2 Total Hacks 58 | . 9 . . 1 12 7 6 . . . . 3 . 4 . . 2 1 10 . . 3 Successful 23 | . 3 . . 1 6 2 2 . . . . 2 . 2 . . 2 1 2 . . . Failed 35 | . 6 . . . 6 5 4 . . . . 1 . 2 . . . . 8 . . 3 Catastrophic 10 | . 1 . . . 3 1 1 . . . . . . . . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 4 . . . 2 . 3 1 . . . 5 . 10 5 . 1 . 2 7 3 5 Terminals 32 | . 9 . . . 9 7 6 . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . Repair Stations 14 | . . . . . 2 . . . . . . 3 . 2 . . . . 7 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . . . . . . . . 2 . . 3 Terminal Hacks 11 | . 1 . . 1 3 2 1 . . . . . . . . . 2 1 . . . . Record 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Open Door 4 | . . . . 1 . 1 . . . . . . . . . . 2 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . . . 2 . . . . . . 2 . . . Scan Component 4 | . . . . . 1 . . . . . . 1 . . . . . . 2 . . . Repair 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Terminals 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Botnet 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 4 3 2 . . . . . . 2 . . . . 4 . . 2 Full Trace Events 6 | . . . . . 1 1 1 . . . . . . 1 . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . 95 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Time 146 | . . . . . 38 . . . . . . 108 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 10 . . . . . . . . . . . . 2 . . . Machine Destruction 12 | . . . . . . 10 . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Total Allies 44 | . . 1 . 2 . 1 . . . 4 . . 20 4 2 . 5 . . 4 . 1 Largest Group 20 | . . 1 1 2 1 1 1 . . 4 4 1 20 20 2 2 7 6 1 4 . 1 Highest-Rated Group 769 | . . 31 31 45 31 25 25 . . 154 154 39 769 769 170 170 447 398 49 156 . 29 Highest-Rated Ally 85 | . . 31 31 31 31 25 25 . . 40 40 39 50 50 85 85 85 85 49 39 . 29 Zionite Dispatches 5 | . . . . . . . . . . . . 1 . 1 1 . . . . 1 . 1 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 16 | . . . . . . . . . . . . . 2 . . . 2 4 5 . 2 1 STAY 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 6 | . . . . . . . . . . . . . 1 . . . . . 3 . 2 . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 363 | . . . . 16 18 . 2 . . . 14 2 10 209 1 7 43 31 9 1 . . Total Damage 14048 | . . . . 234 277 . 44 . . . 532 41 94 8886 62 506 1653 1392 304 23 . . Kills 92 | . . . . 6 3 . . . . . 6 . 1 58 1 2 8 7 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 2 . 1 2 . . . . . . 2 . . . . Drone Launches 4 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . 1 . 1 1 . . . . 1 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Turns Passed 20279 | 63 211 1195 355 873 2228 1225 490 1155 766 1136 556 1046 922 1833 286 135 1341 859 1903 997 436 268 Spaces Moved 12576 | 45 102 607 187 429 832 523 266 600 396 847 401 568 501 940 178 72 745 461 827 705 779 1565 Core 595 | 5 . . . . . . . . . . . 1 . . . . . . . 108 481 . Treads 2814 | . . . . . . . . . . . . . 479 940 178 72 414 321 357 53 . . Legs 6746 | 40 102 607 187 429 832 523 266 600 396 847 401 567 22 . . . . 140 470 317 . . Wheels 331 | . . . . . . . . . . . . . . . . . 331 . . . . . Hover 182 | . . . . . . . . . . . . . . . . . . . . 151 31 . Flight 1908 | . . . . . . . . . . . . . . . . . . . . 76 267 1565 Fastest Speed 10 | 50 120 190 190 190 110 190 120 120 123 122 120 105 120 160 160 160 160 106 110 34 10 10 Average Speed 128 | 112 149 190 190 190 181 191 130 126 123 122 123 127 159 160 160 160 160 169 155 99 46 11 Slowest Speed 350 | 120 190 190 190 190 195 260 190 193 123 123 260 350 240 160 160 160 240 192 196 240 117 20 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . . . . . . . . . . 2 2 37 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 5 37 99 61 96 76 52 8 70 59 89 59 15 96 31 9 17 86 63 18 24 31 50 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 8 | . . 1 . 1 . . . 2 . 2 1 . . . . . . 1 . . . . Known Exits Taken 14 | . . . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . 2 . 3 2 . . . . . . 2 . . . . Spaces Dug 52 | . . . . . 6 . 2 4 . . . 20 . 3 . . 1 . 6 10 . . Terrain Destroyed 472 | . . . . 3 10 47 2 13 33 . 44 20 45 107 . 20 1 12 70 36 . 9 Melee 32 | . . . . . . . 2 4 . . . 20 . 2 . . 1 . 3 . . . Projectile 71 | . . . . 3 10 . . . . . 1 . . 7 . . . 6 37 7 . . AOE 369 | . . . . . . 47 . 9 33 . 43 . 45 98 . 20 . 6 30 29 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Res Res Acc Total 15664 | 55 132 624 188 461 1228 672 384 920 649 937 440 828 625 1197 179 84 872 514 1308 926 846 1595 Wait 1846 | . 8 . . 1 141 31 73 247 234 74 5 192 94 176 . 4 62 27 328 76 43 30 Move 12477 | 44 101 606 186 428 832 522 265 599 395 846 400 568 500 939 177 71 745 460 825 700 774 1494 Hop 37 | . . . . . . . . . . . . . . . . . . . . 2 2 33 Pick Up 91 | 5 4 2 . 5 10 3 5 6 . 2 4 5 4 5 1 . 5 2 14 . 4 5 Fast Attach 120 | 5 1 1 . 2 14 3 5 . 1 2 3 5 8 2 . . 5 3 10 25 13 12 Attach 68 | 1 . . . 1 11 1 3 2 . 2 2 5 5 . . . 3 1 13 15 1 2 Detach 35 | . . . 2 . 4 1 4 . . 1 . 2 6 . . . 1 . 3 8 2 1 Swap 177 | . 2 3 . 2 29 15 5 25 7 2 9 10 1 29 1 2 3 5 19 8 . . Drop 115 | . 1 . . 6 25 4 7 7 . 3 3 5 6 9 . . 8 2 6 12 7 4 Fire 548 | . 13 11 . 14 153 52 14 30 12 4 14 6 1 32 . 7 2 14 78 77 . 14 Melee 52 | . . . . . . . 2 4 . 1 . 30 . 5 . . 7 . 3 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Kick 17 | . 2 1 . 2 9 . 1 . . . . . . . . . . . 1 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . 40 . . . . . . . . . . . . 6 . . . Rewire 33 | . . . . . . . . . . . . . . . . . 31 . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 8) 275 | -10/Materials | Entered Mines 285 | -10/Mines | Learned location of Zion (-7) 288 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 361 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 365 | -10/Mines | Found Prototype Device 596 | -10/Mines | Discovered new exit (range 10) 895 | -10/Mines | Discovered new exit (range 5) 1217 | -10/Mines | Build established: Scavenger-Mutant 1251 | -10/Mines | Received a Mining Laser from a helpful Derelict 1460 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1460 | -10/Mines | Discovered new exit (range 5) 1470 | -10/Mines | Entered Exiles 1470 | -10/Exiles | Found Exiles lab abandoned 1470 | -10/Exiles | Accompanied by 1 ally 1496 | -10/Exiles | Discovered new exit (range 15) 1764 | -10/Exiles | Build established: Mutant 1810 | -10/Exiles | Discovered new exit (range 10) 1825 | -10/Exiles | Entered Mines 2579 | -9/Mines | Discovered new exit (range 13) 2606 | -9/Mines | Met a Derelict shopkeep closing up shop 2698 | -9/Mines | Entered Materials 2698 | -8/Materials | Accompanied by 1 ally 2698 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2703 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2704 | -8/Materials | Identified Exp. Sensor Array 3160 | -8/Materials | Build established: Scavenger-Mutant 3424 | -8/Materials | Discovered new exit (range 10) 3951 | -8/Materials | Repaired Hrd. Medium Armor Plating 4053 | -8/Materials | Discovered new exit (range 16) 4467 | -8/Materials | Core integrity fell below 50% 4495 | -8/Materials | Destroyed 7 combat bots 4926 | -8/Materials | Identified exit to Garrison 4926 | -8/Materials | Entered Garrison 4940 | -8/Garrison | Phase Generator disabled 4957 | -8/Garrison | Met a derelict Sapper fleeing the area 4958 | -8/Garrison | Triggered checkpoint 5221 | -8/Garrison | Garrison Relay disabled 5354 | -8/Garrison | Learned Factory security intel 5500 | -8/Garrison | Triggered checkpoint 5582 | -8/Garrison | Garrison Relay disabled 5726 | -8/Garrison | Discovered new exit (range 13) 5762 | -8/Garrison | Rescued a captive Derelict 5777 | -8/Garrison | Build established: Mutant 6151 | -8/Garrison | Entered Factory 6151 | -7/Factory | Accompanied by 1 ally 6151 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6342 | -7/Factory | Identified exit to Storage 6342 | -7/Factory | Identified exit to Lower Caves 6641 | -7/Factory | Entered Lower Caves 6648 | -7/Lower Caves | Met a Warlord Commander 6649 | -7/Lower Caves | Learned location of Warlord (-5) 6679 | -7/Lower Caves | Found Encrypted Comm Array 6845 | -7/Lower Caves | Learned Factory emergency access door positions 6873 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6885 | -7/Lower Caves | Found Prototype Special Weapon 7184 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7720 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7789 | -7/Lower Caves | Discovered new exit (range 5) 7793 | -7/Lower Caves | Identified exit to Lower Caves 7796 | -7/Lower Caves | Entered another Lower Caves area 8555 | -7/Lower Caves | Discovered new exit (range 7) 8561 | -7/Lower Caves | Identified exit to Zion 8562 | -7/Lower Caves | Entered Zion 8636 | -7/Zion | System corruption cleaned by Quarantine Array 8710 | -7/Zion | Identified Molecular Deconstructor 8781 | -7/Zion | Found Prototype Device 8812 | -7/Zion | Discovered new exit (range 12) 8985 | -7/Zion | Found CR-A16's Pointy Stick 9051 | -7/Zion | Learned location of Data Miner (-6) 9080 | -7/Zion | Learned Factory recycling unit intel 9190 | -7/Zion | Learned Factory garrison access intel 9443 | -7/Zion | Imprinted 9445 | -7/Zion | Declared Zion's savior 9648 | -7/Zion | Identified exit to Proximity Caves 9698 | -7/Zion | Entered Proximity Caves 9698 | -6/Proximity Caves | Accompanied by 4 allies 9967 | -6/Proximity Caves | Learned Factory terminal intel 9973 | -6/Proximity Caves | Spotted B-75 Beast 10046 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 10248 | -6/Proximity Caves | Discovered new exit (range 5) 10252 | -6/Proximity Caves | Identified exit to Factory 10254 | -6/Proximity Caves | Entered Factory 10254 | -6/Factory | Accompanied by 1 ally 10254 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10256 | -6/Factory | Loaded intel: 25 terminal locations 10257 | -6/Factory | Loaded intel: 6 recycling unit locations 10258 | -6/Factory | Loaded intel: 4 garrison access locations 10410 | -6/Factory | Repaired Exp. Sensor Array 10798 | -6/Factory | Build established: Scavenger-Assassin 11072 | -6/Factory | Discovered new exit (range 16) 11099 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11100 | -6/Factory | Zion Recon squad teleported in 11119 | -6/Factory | Identified exit to Factory 11256 | -6/Factory | Cargo convoy interrupted 11300 | -6/Factory | Sucked down chute 11300 | -6/Factory | Entered Waste 11301 | -6/Waste | Joined by Warlord forces that had cleared the area 11307 | -6/Waste | Found Fusion Bomb Launcher 11330 | -6/Waste | Lost 9 parts (2p2n3u2w) 11569 | -6/Waste | Build established: Mutant 11744 | -6/Waste | Discovered new exit (range 15) 11840 | -6/Waste | A Compactor rumbled back to life 11841 | -6/Waste | Spotted C-40 Crusher 11844 | -6/Waste | Allies destroyed C-40 Crusher 12212 | -6/Waste | Identified exit to Factory 12222 | -6/Waste | Entered Factory 12222 | -6/Factory | Accompanied by 20 allies 12223 | -6/Factory | Garrison activated, responded to threat 12548 | -6/Factory | Spotted B-75 Beast 12553 | -6/Factory | Allies destroyed B-75 Beast 12565 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12566 | -6/Factory | Zion Fire squad teleported in 12922 | -6/Factory | First assault squad dispatched 12953 | -6/Factory | Build established: Skirmisher 13006 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 13006 | -6/Factory | Discovered exit to Factory (range 22) 13507 | -6/Factory | Terminal network hard line cut 13630 | -6/Factory | Build established: Assassin 13947 | -6/Factory | High security lockdown imminent 13998 | -6/Factory | Discovered exit to Factory (range 22) 14027 | -6/Factory | High security lockdown engaged 14055 | -6/Factory | Entered another Factory area 14055 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14147 | -5/Factory | Retrieved Zion intel report: Active Terminals 14148 | -5/Factory | Zion Heavy squad teleported in 14330 | -5/Factory | Discovered new exit (range 8) 14340 | -5/Factory | Identified exit to Upper Caves 14341 | -5/Factory | Entered Upper Caves 14341 | -5/Upper Caves | Accompanied by 2 allies 14431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14464 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14471 | -5/Upper Caves | Identified exit to Warlord 14476 | -5/Upper Caves | Entered Warlord 14476 | -5/Warlord | Accompanied by 2 allies 14529 | -5/Warlord | System corruption cleaned by Quarantine Array 14610 | -5/Warlord | Found Prototype Device 14610 | -5/Warlord | Identified Minesniffer Drone Bay 14650 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14801 | -5/Warlord | Visited the Vortex Lab 14814 | -5/Warlord | Warlord's base attacked by MAIN.C 14821 | -5/Warlord | Found Prototype Energy Gun 14821 | -5/Warlord | Identified Vortex Shotgun 14827 | -5/Warlord | Found Vortex Shotgun 15057 | -5/Warlord | Rebuked by Warlord 15164 | -5/Warlord | Warlord forces counterattacked 15462 | -5/Warlord | P-80 Master assimilated allied YB-XMO(Y) 15464 | -5/Warlord | Spotted Striker 15465 | -5/Warlord | P-70 Sage assimilated allied LC-RVR(B) 15469 | -5/Warlord | Spotted LC-RVR(B) 15489 | -5/Warlord | Warlord base infiltrated, sounded retreat 15513 | -5/Warlord | Build established: Commander-Assassin 15755 | -5/Warlord | Opened side exit 15790 | -5/Warlord | Discovered new exit (range 13) 15804 | -5/Warlord | Identified exit to Proximity Caves 15817 | -5/Warlord | Spotted Striker 15817 | -5/Warlord | Entered Proximity Caves 15817 | -4/Proximity Caves | Accompanied by 6 allies 15819 | -4/Proximity Caves | Spotter reported a threat 15819 | -4/Proximity Caves | Spotter reported a threat 15822 | -4/Proximity Caves | Learned location of Armory (-3) 16471 | -4/Proximity Caves | Spotted B-86 Titan 16631 | -4/Proximity Caves | P-70 Sage assimilated allied Archangel 6a 16636 | -4/Proximity Caves | Discovered new exit (range 5) 16673 | -4/Proximity Caves | Identified exit to Factory 16676 | -4/Proximity Caves | Entered Factory 16676 | -4/Factory | Accompanied by 1 ally 16676 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16926 | -4/Factory | Search patrols dispatched 17179 | -4/Factory | Build established: Scavenger-Mutant 17372 | -4/Factory | Spotted B-86 Titan 17426 | -4/Factory | Garrison activated, responded to threat 17545 | -4/Factory | Lost 3 parts (1n2u) 17926 | -4/Factory | Terminal network hard line cut 18068 | -4/Factory | System corruption reached 10% 18202 | -4/Factory | Lost 4 parts (1p2u1w) 18210 | -4/Factory | Crushed by falling debris 18241 | -4/Factory | Lost 4 parts (1p1n2u) 18326 | -4/Factory | Lost 6 parts (3n2u1w) 18431 | -4/Factory | Discovered new exit (range 13) 18502 | -4/Factory | Identified exit to Research 18579 | -4/Factory | Entered Research 18579 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18631 | -3/Research | Spotted B-86 Titan 18668 | -3/Research | Found Quantum Capacitor 18905 | -3/Research | Build established: Mutant 19144 | -3/Research | Lost 7 parts (1p1n2u3w) 19223 | -3/Research | Lost 8 parts (5n1u2w) 19390 | -3/Research | Core integrity fell below 50% 19410 | -3/Research | Zion Fire squad teleported in 19435 | -3/Research | Lost 12 parts (3p4n3u2w) 19475 | -3/Research | Core integrity fell below 20% 19569 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 19571 | -3/Research | Discovered new exit (range 12) 19575 | -3/Research | Identified exit to Research 19576 | -3/Research | Entered another Research area 19576 | -2/Research | Evolved 2 slots: Propulsion x2 19577 | -2/Research | Identified exit to Testing 19700 | -2/Research | Spotted B-90 Cyclops 19720 | -2/Research | Retrieved Zion intel report: Emergency Access 19802 | -2/Research | Lost 4 parts (3n1u) 19833 | -2/Research | Core integrity fell below 50% 19948 | -2/Research | Core integrity fell below 20% 20010 | -2/Research | Discovered new exit (range 13) 20012 | -2/Research | Identified exit to Access 20012 | -2/Research | Entered Access 20012 | -1/Access | Evolved 2 slots: Propulsion x2 20042 | -1/Access | Energy Cycler disabled 20097 | -1/Access | Spotted B-99 Colossus 20108 | -1/Access | Garrison activated, responded to threat 20222 | -1/Access | Zion Infowar Resupply teleported in 20230 | -1/Access | Found Exp. Sensor Array 20279 | -1/Access | Discovered new exit (range 6) 20280 | -1/Access | Identified exit to Surface 20280 | *** | Escaped! Last Messages --------------- 20251_ Knocked back. 20251_ Penetrated by Slug. 20251_ Lgt. Quantum Reactor destroyed. 20256_ Acquired Enh. Optical Array. 20259_ Acquired Lgt. Quantum Reactor. 20262_ ALERT: Rogue bot located, Programmers report to Access Zone 2I. 20273_ Mak. Cloaking Device destroyed. 20273_ Impulse Thruster destroyed. 20273_ Exp. Q-thruster destroyed. 20273_ Knocked back. 20275_ Penetrated by Slug. 20275_ Exp. Q-thruster destroyed. 20275_ Lrn. Sensor Array destroyed. 20275_ Knocked back. 20275_ Dropped Lgt. Quantum Reactor. 20275_ Slug penetrates Wall. 20277_ Penetrated by Slug. 20279_ The Access Shell folds into the floor. 20279_ EXIT=FOUND 20280_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?####???# # #????????????????????????????? | | ????????# # #????????????????????????????? | | ????????# #? #????????????????????????????? | | ????????# #? #????????????????????????????? | | ????????# #??#######????????????????????????????? | | #####???# #?????????????????????????????????????? | | """" ???#%*#?????????????????????????????????????? | | Y""" ??# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ## ##????????????????????????????????????? | | ! # ########################+####????????? | | + t ??????? | | # ???????? | | # ] ######### ""#####?????????????? | | ?## ########?# ""#?????????????????? | | ??# # #?# ""#?????????????????? | | ???#% # #?# T#?????????????????? | | ???# + * #?# ""#?????????????????? | | ######### # #?# ""#?????????????????? | | # # ### ""##????????????????? | | # #? ## #????????????????? | | # #? ### ##????????????????? | | # #?? #?# #?????????????????? | | # #?? #?# #?????????????????? | | + #??? #?# #?????????????????? | | = # #??? #?# @" #?????????????????? | | + #???? #?# "" #?????????????????? | | ! # #???? #?# #?????????????????? | | # #?????##?# #?????????????????? | | # ########?# #?????????????????? | | #% # !! #?#""""""""""#?????????????????? | | #########"%# !! #??????????????????????????????? | | ????????# "# ! #??????????????????????????????? | | ????????# # #??????????????????????????????? | | ????????# # #??????????????????????????????? | | ????????# # #??????????????????????????????? | | ????????# # #??????????????????????????????? | | ????????# # #??????????????????????????????? | | ????????# + #??????????????????????????????? | | #####???# # #??????????????????????????????? | | ???# # #??????????????????????????????? | | ??# # #??????????????????????????????? | | ??# # #??????????????????????????????? | | " ?# # #??????????????????????????????? | | " # ########??????????????????????????????? | | " + #?????????????????????????????????????? | | " # #?????????????????????????????????????? | | " + #?????????????????????????????????????? | | " # #???????????? ?????????????????????? | | # #???????????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 67 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 30 Armor Coverage 1200 Propulsion Shielding 66 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Recalibrator | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Beamcaster | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Speed Demon Challenges ------------ None Game ------ Seed SensorMobileBattery Manual? 0 Play Time 03:26:51 Cumulative 180.6 hours Start 2023.03.16 @ 10:01:14 End 2023.03.16 @ 21:18:24 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 53 Adventurer 8 Explorer 8 Win Type 0 Total 13 Types 7/0/3/1/1/1/0/0/0 Lore% 83 Gallery% 76 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 04bd7fdc-8c2c-4e9e-ac6f-79d58cdcfa4b