Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 11:37:19 Player: Waste Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (341) 1705 Value Destroyed (14416) 14416 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (34253) 34253 TOTAL SCORE: 62274 Bonus ------- High Alert Combat Kills 654 Follower Combat Kills 2207 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1598 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -906 Cogmind --------- Core Integrity 1576/1600 Matter 300/300 Energy 850/850 System Corruption 7% Temperature Cool (0) Movement Immobile (Siege) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Improved Heavy Treads Armored Heavy Treads Centrium Heavy Treads > --- UTILITY (12) ----- Experimental Heat Sink Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Layered Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced System Shield Long-range Tractor Beam > --- WEAPON (4) ------- Advanced KE Penetrator Advanced KE Penetrator Hardcell Cannon Compact Linear Accelerator > --- INVENTORY (25) --- Vortex Chain Reactor Centrium Heavy Treads Centrium Heavy Treads Superbattery (1500) Matter Compressor (250) Advanced Terrain Scanner Advanced Transmission Jammer Advanced Force Field Point Defense Array Point Defense Array Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Advanced KE Penetrator Helical Railgun Ragnarok Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Layered Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Remote Shield Advanced System Shield > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Compact Linear Accelerator Advanced Remote Datajack > --- INVENTORY -------- Vortex Chain Reactor Centrium Heavy Treads Centrium Heavy Treads Superbattery Matter Compressor Advanced Terrain Scanner Advanced Transmission Jammer Advanced Force Field Point Defense Array Point Defense Array Long-range Tractor Beam Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Advanced KE Penetrator Helical Railgun Hardcell Cannon Ragnarok Missile Launcher [Rating: 217] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Makeshift Terrain Scan Processor Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . Utility 10 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . 1 2 1 . Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 424 | . 6 5 24 12 3 3 20 22 6 10 8 . 26 6 13 1 31 20 32 10 8 12 13 2 1 12 14 8 17 25 54 Power 23 | . 1 1 2 1 . . 2 1 . 1 . . 1 . . . 2 1 3 2 . . . . . . 1 1 . 3 . Engine 14 | . 1 1 2 1 . . 2 1 . 1 . . 1 . . . 2 1 1 . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 3 . Propulsion 40 | . . 2 1 2 . . 3 4 . . . . 3 . . . 4 5 7 2 . . 1 . . . 3 . . 1 2 Treads 30 | . . . . 2 . . 3 4 . . . . 3 . . . 2 2 5 2 . . 1 . . . 3 . . 1 2 Leg 10 | . . 2 1 . . . . . . . . . . . . . 2 3 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 213 | . 2 . 5 5 . 1 10 7 4 8 . . 10 3 9 . 15 11 11 4 5 10 5 2 1 10 8 3 10 13 41 Device 147 | . . . 3 1 . . 4 4 3 7 . . 6 3 7 . 8 6 10 2 3 8 3 1 1 8 6 2 8 10 33 Storage 9 | . 1 . . 2 . . 1 1 . . . . 2 . . . 1 . . . . . . . . . . . 1 . . Processor 10 | . 1 . . 1 . . . . 1 . . . 1 . . . 2 1 . . . . . 1 . 1 . 1 . . . Hackware 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 2 Protection 41 | . . . 2 1 . 1 4 2 . 1 . . 1 . 2 . 4 3 1 2 2 2 1 . . 1 2 . 1 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | . 3 2 16 4 3 2 5 10 2 1 8 . 12 3 4 1 10 3 11 2 3 2 7 . . 2 2 4 7 8 11 Energy Gun 24 | . 2 1 4 2 3 . 2 2 . . . . 3 . 1 . 3 . . 1 . . . . . . . . . . . Energy Cannon 28 | . . . 7 . . 1 3 4 1 . 3 . . . . . 1 . . . . . 1 . . . . . 1 4 2 Ballistic Gun 45 | . 1 . . 1 . . . . 1 1 2 . 4 1 . . 3 . 5 . 3 2 4 . . 1 2 2 2 4 6 Ballistic Cannon 19 | . . . . . . . . . . . 1 . 1 . 1 . 1 1 3 1 . . 2 . . 1 . 2 3 . 2 Launcher 20 | . . 1 5 1 . 1 . 4 . . 1 . 1 1 2 1 1 . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 7 | . . . . . . . . . . . 1 . 3 1 . . 1 . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 3 . . . 1 . 1 . . . . . . . 1 1 1 3 1 . . . . 3 1 . 3 1 4 Corrupted Parts 12 | . . . . . . . . 1 . . . . . . . . 3 . 1 2 . 2 . . . . 3 . . . . System Corruption 43 | . . . . . . . . 2 . . . . . . . . 8 . 2 3 . 9 . . . . 19 . . . . Parts Lost 57 | . 1 1 5 2 . . 4 7 . 3 . . 3 . 1 . 15 5 6 . . 1 . . . . . . . . 3 Power 9 | . 1 1 1 . . . 1 1 . . . . 1 . . . 2 1 . . . . . . . . . . . . . Propulsion 7 | . . . . . . . 1 2 . . . . 2 . . . 2 . . . . . . . . . . . . . . Utility 22 | . . . 2 1 . . 1 1 . 2 . . . . . . 5 3 4 . . 1 . . . . . . . . 2 Weapon 19 | . . . 2 1 . . 1 3 . 1 . . . . 1 . 6 1 2 . . . . . . . . . . . 1 Highest Loss Streak 9 | . 1 1 5 1 . . 2 2 . 3 . . 2 . 1 . 9 5 2 . . 1 . . . . . . . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 97 78 66 100 98 98 91 92 95 100 99 100 99 74 73 91 99 90 81 87 83 84 84 84 84 85 86 85 87 Engine 5 | . 14 14 10 9 11 11 8 7 7 7 7 7 6 6 6 6 5 4 2 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 4 4 7 12 Treads 14 | . . . . 6 22 22 27 22 23 23 23 23 19 20 20 20 9 8 9 13 11 11 15 15 15 15 15 14 13 12 12 Leg 4 | . 28 28 21 12 . . . . . . . . . . . . 4 13 13 . . . . . . . . . . . . Device 14 | . . . 8 6 . . 8 15 7 7 15 15 25 26 25 26 10 6 21 24 23 27 19 10 12 13 9 14 21 17 13 Storage 6 | . 14 14 11 9 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 7 | . 12 14 7 . 11 . . . 6 7 7 7 5 6 6 6 10 11 8 5 5 5 5 10 10 12 15 14 13 12 11 Hackware 3 | . . . . . . . 9 6 . . . . . . . . . 3 . . . . 4 5 5 5 5 4 4 7 14 Protection 6 | . . . 5 5 11 21 8 6 7 7 7 7 6 6 6 6 8 10 8 9 4 6 6 10 7 4 5 4 4 6 5 Energy Gun 4 | . 14 25 15 10 . 22 14 9 . . . . 7 6 5 . 3 3 . . . . . . . . . . . . . Energy Cannon 5 | . . . 14 12 . 10 11 16 29 23 10 7 . . . . . . . . . . . . . . . . . 1 3 Ballistic Gun 9 | . 13 . . 2 . . . . . 6 11 15 14 19 12 . 1 . 9 7 19 23 19 21 21 20 21 16 14 14 11 Ballistic Cannon 1 | . . . . . . . . . . . 2 . . . 4 . 4 5 3 14 3 . 1 . . . . 1 2 . 1 Naked Turns 111 | . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | 10 29 30 45 42 37 42 52 83 82 79 65 64 117 117 127 127 137 134 133 155 156 143 142 140 140 141 139 169 171 201 210 Greatest Support 240 | 20 20 20 20 40 40 40 60 68 68 68 68 68 68 68 68 68 68 80 111 160 160 160 240 240 240 240 240 240 240 240 220 Greatest Overweight (x) 6 | . 1 1 2 6 . 1 . 1 1 1 . . 1 1 1 1 4 2 2 1 . . . . . . . . . . . Average Overweight (x) . | . . 1 1 . . 1 . . 1 . . . . 1 1 1 2 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | . 13 15 15 13 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 15 15 15 12 15 15 15 15 15 15 15 15 16 19 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 17 | . 12 14 14 12 14 9 13 14 14 12 15 15 14 15 15 18 10 19 24 24 24 24 24 25 25 24 24 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 14 12 9 15 15 15 15 15 15 15 15 15 18 13 25 24 25 25 25 25 25 25 25 25 25 25 25 21 Class Distribution -------------------- 24% | Scavenger-Skirmisher 13% | Scavenger-Tank 10% | Mutant 10% | Skirmisher 9% | Derelict-Skirmisher 8% | Tank 7% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Matter Collected 12400 | 200 148 55 329 236 20 40 277 493 390 242 17 73 761 117 447 . 531 252 954 596 805 377 628 30 10 497 388 195 620 454 2218 Remotely 3500 | . . . . . . . . 179 . . . . . . 68 . . . 533 284 474 309 . . . 135 . . 70 63 1385 Salvage Created 14291 | . 332 218 839 107 . 86 937 1681 45 391 . . 806 71 464 . 723 500 1096 193 337 689 637 . . 887 603 193 167 649 1640 Parts 713 | . 31 12 63 3 . 12 60 105 2 7 . . 38 7 9 . 24 23 51 5 16 31 27 . . 30 21 13 3 37 83 Haulers Intercepted 13 | . 2 . 3 . . . 5 1 . . . . . . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 7 | . . 1 . . . . . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . 1 10 . . . 5 7 . 27 . . . . . . . . . 22 . . . . Prevented 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 274 | . 11 7 22 16 . 4 18 39 1 7 . . 13 5 13 . 13 9 16 4 3 10 9 . . 11 9 3 . 9 22 Melee 17 | . . . . . . . 2 . . . . . . . . . . 8 7 . . . . . . . . . . . . Guns 136 | . 11 4 5 1 . 4 11 4 . 1 . . 13 1 . . 6 . 6 1 . 10 9 . . 11 9 2 . 8 19 Cannons 43 | . . . 8 . . . 5 6 1 4 . . . . 1 . 4 1 2 3 3 . . . . . . 1 . 1 3 AOE 75 | . . 3 9 15 . . . 29 . . . . . 4 12 . 3 . . . . . . . . . . . . . . Classes Destroyed 21 | . 4 1 5 1 . . 1 1 1 . . . 1 . 1 . . . 1 . . . . . . 2 1 . . 1 . Worker 25 | . . 1 1 . . . 3 7 . . . . 4 . . . . . . . . 3 . . . . . . . 1 5 Builder 9 | . . . 1 . . 1 . 5 . . . . . . . . . 1 1 . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 3 . . . 5 1 . . . . . . . . . . . . . . . . . . . . 2 . . Recycler 9 | . . . 1 . . . . 7 . . . . . . . . . . 1 . . . . . . . . . . . . Operator 10 | . . . 1 . . . . . . . . . . . . . . . . . 7 1 . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 10 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . 2 . . 1 . . . . . . . . . Swarmer 64 | . 9 3 10 . . 4 7 18 . . . . 1 4 1 . . . 4 . . . . . . . 3 . . . . Grunt 87 | . 2 4 6 2 . . 7 12 . 7 . . 6 . 5 . 10 . 4 1 . 6 4 . . 2 2 . . . 7 Brawler 8 | . . . . . . . 1 . . . . . . . 2 . 1 . . 1 . . . . . 2 1 . . . . Duelist 8 | . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . 1 2 . . . 1 Protector 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Sentry 33 | . . . 5 . . . 3 4 . . . . 3 . 1 . 2 1 5 . 3 1 2 . . . 1 1 . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 13 | . . . . . . . . . 1 . . . . . . . . 2 2 1 . 1 . . . . . . . 2 4 Programmer 38 | . . . . . . . . 5 . . . . 3 1 . . . 6 . . . 2 3 . . 3 . 2 . 5 8 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Assembled 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Best Kill Streak 13 | . 3 3 6 12 . 4 6 12 1 6 . . 7 4 13 . 5 4 7 2 6 5 3 . . 4 5 2 2 3 4 Combat Bots Only 13 | . 3 3 4 12 . 4 6 8 1 6 . . 7 4 13 . 5 4 5 2 3 4 3 . . 4 5 2 . 3 3 Max Kills in Single Turn 4 | . 1 3 3 4 . 2 2 4 1 1 . . 1 2 4 . 1 1 2 1 1 3 1 . . 2 1 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Exploded 4 | . . 3 3 4 . . . 3 . . . . . 2 4 . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1329 | . 59 29 46 26 . 8 65 258 8 50 . . 86 14 40 . 96 77 120 32 17 33 26 . . 37 14 12 . 46 130 Missed 394 | . 16 10 12 8 . 3 15 96 1 5 . . 31 5 19 . 29 14 39 6 3 7 6 . . 11 5 . . 24 29 Intercepted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Damage Taken 16067 | . 361 239 513 400 . 42 840 1647 80 724 . . 786 177 520 . 1448 1247 1659 463 276 685 424 . . 476 111 257 . 284 2408 Core 1126 | . 108 96 18 126 . . 39 104 . 69 . . 32 29 18 . 93 50 113 15 39 57 . . . 71 25 . . 13 11 Absorbed by Shields 3220 | . . . . . . . . 652 16 10 . . . . . . . . 217 173 98 . . . . 304 107 48 . 295 1300 Reduced by Siege Mode 300 | . . . . . . . . . . . . . . . . . . . . 10 14 12 40 . . 34 4 15 . 31 140 Regen/Repaired (Parts) 795 | . . . . . . . . . . . . . . . . . . 132 . . . . . . . 325 . . . . 338 Core Remaining (%) 80 | 100 . 18 . . . 64 92 . . . . 75 . . . . 79 . . . . 72 . . . . 91 100 100 . 98 Volleys Fired 661 | . 46 15 41 10 . 4 46 93 2 14 . . 32 5 13 . 37 2 35 19 21 21 21 . . 27 17 13 10 29 88 Largest 4 | . 2 2 3 3 . 3 3 4 4 4 . . 4 4 4 . 4 1 4 4 4 4 4 . . 4 4 4 4 4 4 Hottest 266 | . 70 100 204 142 . 197 211 266 260 260 . . 213 166 186 . 245 57 137 240 195 131 140 . . 140 140 166 140 215 250 Shots Fired 1883 | . 89 29 108 15 . 14 105 181 8 56 . . 127 8 22 . 87 3 137 74 84 77 69 . . 93 66 37 19 96 279 Gun 1326 | . 89 28 61 6 . 14 72 50 . 7 . . 127 4 9 . 54 . 102 29 51 77 64 . . 88 66 29 12 78 209 Cannon 468 | . . . 40 1 . . 33 77 8 49 . . . . 3 . 29 3 35 45 33 . 5 . . 5 . 8 7 18 69 Launcher 88 | . . 1 7 8 . . . 54 . . . . . 4 10 . 4 . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1151 | . 46 . . 2 . . . . . 7 . . 67 3 9 . 40 3 137 73 84 77 69 . . 93 66 37 19 78 241 Thermal 631 | . 43 28 101 5 . 14 105 127 8 49 . . 60 1 3 . 31 . . 1 . . . . . . . . . 18 37 Explosive 77 | . . 1 7 8 . . . 43 . . . . . 4 10 . 4 . . . . . . . . . . . . . . Electromagnetic 23 | . . . . . . . . 11 . . . . . . . . 12 . . . . . . . . . . . . . . Robot Hit Streak 45 | . 13 18 7 2 . 2 13 15 2 13 . . 10 5 6 . 7 3 18 7 45 11 17 . . 11 17 21 3 10 24 Robot Miss Streak 6 | . 5 1 2 2 . 2 4 3 1 4 . . 6 1 2 . 3 . 4 4 3 3 2 . . 2 3 5 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . 1 1 . . 1 1 Secondary Targets 21 | . . . 1 . . 1 2 . . . . . . . . . 1 . . . . 3 . . . 7 4 . . 1 1 Max Gunslinging Chain 2 | . . . 1 . . 1 1 . . . . . . . . . 1 . . . . 2 . . . 1 1 . . 1 1 Shots Hit Robots 1218 | . 50 23 65 6 . 6 74 94 4 32 . . 83 3 13 . 52 33 113 45 68 38 42 . . 63 37 21 5 60 188 Core Hits 689 | . 20 15 42 28 . 5 36 95 2 10 . . 36 7 39 . 37 11 41 10 24 31 21 . . 35 20 7 3 25 89 Critical Kills 36 | . . . . . . . . . . 3 . . 2 . . . . . 1 . 3 1 2 . . 6 4 1 1 4 8 Critical Parts Destroyed 66 | . . . . . . . . . . . . . 1 . . . 3 7 7 . 7 3 5 . . 13 2 1 2 6 9 Critical Strikes 138 | . 3 3 4 . . 1 3 . . 3 . . 7 . . . 3 9 14 . 11 4 7 . . 21 7 4 3 11 20 Burn 18 | . 3 3 4 . . 1 3 . . . . . 4 . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Destroy 96 | . . . . . . . . . . 1 . . 2 . . . 3 . 7 . 10 4 7 . . 21 7 2 3 11 18 Blast 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 2 Smash 9 | . . . . . . . . . . . . . 1 . . . . 7 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . Melee Attacks 96 | . . . . . . . . . . . 1 . 23 . . . . 40 32 . . . . . . . . . . . . Impact 47 | . . . . . . . . . . . 1 . 23 . . . . 18 5 . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . 9 4 . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . . . . . . 13 23 . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . 6 5 . . . . . . . . . . . . Damage Inflicted 42841 | . 611 464 1823 806 . 128 1616 5187 106 910 . . 2258 488 2334 . 1790 1396 3725 1450 2205 1758 1325 . 15 2411 1023 631 131 2034 6216 Guns 22227 | . 594 289 599 35 . 128 1003 615 . 40 . . 1847 33 93 . 868 . 2150 469 1120 1227 1323 . . 2411 1023 506 131 1640 4083 Cannons 8995 | . . . 547 . . . 538 1099 106 870 . . . . 35 . 523 71 831 981 1085 . . . . . . 125 . 377 1807 Explosions 8724 | . . 138 634 760 . . . 3369 . . . . . 455 2141 . 399 . . . . 531 . . . . . . . . 297 Melee 2441 | . . . . . . . . . . . . . 401 . . . . 1325 715 . . . . . . . . . . . . Ramming 454 | . 17 37 43 11 . . 75 104 . . . . 10 . 65 . . . 29 . . . 2 . 15 . . . . 17 29 Kinetic 22099 | . 267 . . . . . . . . 40 . . 926 6 108 . 585 71 2981 1450 2205 1227 1323 . . 2411 1023 631 131 1640 5074 Thermal 9085 | . 327 289 1146 35 . 128 1541 1744 106 870 . . 921 27 20 . 566 . . . . . . . . . . . . 377 988 Explosive 7524 | . . 138 634 760 . . . 2872 . . . . . 455 2141 . 399 . . . . . . . . . . . . . 125 Electromagnetic 1238 | . . . . . . . . 467 . . . . . . . . 240 . . . . 531 . . . . . . . . . Impact 1169 | . . . . . . . . . . . . . 401 . . . . 650 118 . . . . . . . . . . . . Slashing 399 | . . . . . . . . . . . . . . . . . . 310 89 . . . . . . . . . . . . Piercing 873 | . . . . . . . . . . . . . . . . . . 365 508 . . . . . . . . . . . . Highest Corruption 26 | . . . 4 4 4 4 2 3 3 3 3 . 1 1 1 1 9 6 8 11 11 16 . . . 7 26 3 . 1 7 Average Corruption 3 | . . . 4 4 4 4 2 2 3 3 3 . 1 1 1 1 2 3 6 10 8 5 . . . 4 7 2 . 1 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 6 Effects 391 | . . . 17 17 7 7 12 5 16 25 2 . 13 10 7 3 21 21 59 17 20 15 . . . 5 22 2 . 5 63 Message Errors 79 | . . . 4 6 1 1 3 1 2 3 . . 3 1 1 . 6 5 8 4 6 2 . . . 2 5 1 . 2 12 Matter Fused 106 | . . . 5 3 2 2 4 1 5 4 . . 5 2 4 1 6 5 19 5 4 5 . . . 1 4 . . . 19 Heat Flow Errors 49 | . . . . 2 1 . 2 1 1 7 . . . 3 . . 4 2 8 2 1 1 . . . 1 6 . . 1 6 Energy Discharges 50 | . . . . 1 1 1 . 2 5 4 . . 1 . 2 1 3 5 8 2 2 4 . . . . 1 1 . 1 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fused 5 | . . . 1 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Data Loss (minor) 45 | . . . 5 1 1 1 2 . 1 1 1 . 2 2 . 1 1 2 6 2 3 . . . . 1 2 . . . 10 Data Loss (major) 20 | . . . . 1 . . . . 1 4 1 . 2 1 . . . . 4 . . 2 . . . . 1 . . . 3 Misfires 9 | . . . . 1 . 2 . . . . . . . . . . . 1 1 1 1 . . . . . . . . 1 1 Alerts 13 | . . . 1 1 1 . . . 1 1 . . . . . . 1 . 2 1 2 . . . . . 1 . . . 1 Weapon Failures 13 | . . . 1 . . . 1 . . . . . . . . . . . 2 . 1 1 . . . . 2 . . . 5 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 1441 | . . . 30 26 . . . 129 . 5 . . 253 15 56 . 22 519 188 . 10 106 . . 6 . . . . . 76 Projectiles 154 | . . . . . . . . 53 . 5 . . . . . . 22 . 16 . 10 . . . . . . . . . 48 Explosions 322 | . . . 30 26 . . . 74 . . . . . 15 49 . . . . . . 106 . . . . . . . . 22 Melee 965 | . . . . . . . . 2 . . . . 253 . 7 . . 519 172 . . . . . 6 . . . . . 6 Knockbacks 19 | . . . . . . . . . . . . . 2 . . . 3 3 6 1 . . . . . . . . . 1 3 Impact 6 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . 1 . Kinetic 12 | . . . . . . . . . . . . . . . . . 3 . 5 1 . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 801 | . . . 136 46 . . . 327 . . . . . 52 86 . 59 . . . . 95 . . . . . . . . . Shots 27 | . . . 5 3 . . . 12 . . . . . 2 2 . 2 . . . . 1 . . . . . . . . . Rammed 40 | . . . . 2 . . 14 12 . . . . 1 . 3 . . . 2 . . . 1 . 1 . . . . 1 3 Targets Rammed 76 | . 6 7 7 7 . . 17 18 . . . . 2 . 4 . . . 2 . . . 1 . 1 . . . . 1 3 Kicked 25 | . 6 7 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 11 | . . . . . . . 3 6 . . . . 1 . 1 . . . . . . . . . . . . . . . . Highest Temperature 488 | . 108 277 433 360 225 488 318 396 369 321 . . 416 179 35 . 398 179 440 364 221 117 56 . . 208 364 262 . 314 312 Average Temperature 102 | . 33 99 134 135 120 196 88 124 161 126 . . 80 56 22 . 109 66 79 134 106 77 25 . . 104 115 68 . 77 80 Received Heat Transfer 2989 | . 36 153 102 58 . . 279 244 . 435 . . 225 . 135 . 472 9 476 . 48 72 78 . . 51 14 27 . 20 55 Effects 22 | . . 1 4 1 . 4 . 2 . 2 . . 1 . . . 2 . 1 3 . . . . . . . . . . 1 Shutdowns 6 | . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Energy Bleed 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . 1 . . . 1 . . . . . . . . 2 . . 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 38 | . . . . . . . . . . . . . . . . . . . . 1 2 5 5 . . 1 1 2 . 5 16 Total Turns 526 | . . . . . . . . . . . . . . . . . . . . 13 71 42 52 . . 21 24 25 . 67 211 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . 13 38 18 25 . . 21 24 18 . 20 30 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . 4 . . . . 4 . . . 1 4 . 1 . . . . . . . . . . . Impact Corruptions 34 | . . . . . . . . 1 . . . . 9 . 1 . . 18 3 . . . . . 1 . . . . . 1 Robots Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . 4 1 6 . . . 6 9 . 2 . . 1 . . . 1 . . . . . . . . 4 . . . . . Heat Transferred 15580 | . 1076 1073 2775 74 . 333 3071 2616 148 1184 . . 2175 37 37 . 931 . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1005 | . 141 187 646 208 . 95 255 1005 . . . . 310 . . . . 86 533 732 475 741 520 . . . . 547 162 198 369 Initial 504 | . . 54 . 208 . . . 81 . . . . . . . . . 21 42 298 240 95 362 . . . . 504 159 8 55 Average 187 | . 60 81 361 118 . 82 71 311 . . . . 102 . . . . 18 135 599 402 302 411 . . . . 453 109 52 197 Maximum Alert Level 3 | . . . 2 1 . . 1 3 . . . . 1 . . . . . 2 3 2 3 2 . . . . 2 . . 1 Low Security (%) 63 | . 100 100 13 56 . 100 98 61 . . . . 72 . . . . 100 67 . . 19 . . . . . . 100 100 50 Level 1 23 | . . . 49 43 . . 1 9 . . . . 27 . . . . . 26 8 36 67 48 . . . . 19 . . 49 Level 2 10 | . . . 37 . . . . 9 . . . . . . . . . . 5 62 63 2 51 . . . . 80 . . . Level 3 3 | . . . . . . . . 19 . . . . . . . . . . . 28 . 10 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 2 . 5 1 . . . 15 . . . . 6 . 1 . 1 5 2 . . 6 2 . . . . 1 . 5 8 Investigation 7 | . 2 . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Extermination 22 | . . . . . . . . 4 . . . . 3 . . . . 3 . . . 1 2 . . . . 1 . 3 5 Reinforcement 21 | . . . 2 1 . . . 3 . . . . 1 . . . . 2 2 . . 5 . . . . . . . 2 3 Assault 3 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Distress Signals 34 | . 1 . 8 1 . . 1 2 . . . . . . . . . . . 2 . 2 . . . 1 1 . 1 2 12 Communications Jammed 79 | . . . . . . . . . . . . . . . . . . . . . . 32 1 . . . . . . 42 4 Distress Signals 72 | . . . . . . . . . . . . . . . . . . . . . . 32 1 . . . . . . 39 . Times Spotted 434 | . 17 7 45 23 . 2 26 44 1 7 . . 17 5 13 . 18 12 34 15 9 17 13 . . 41 10 5 1 15 37 Peak Tracking Total 19 | . 3 3 6 19 . 2 4 5 1 6 . . 5 4 10 . 5 3 4 5 1 5 4 . . 18 5 1 . 3 5 Tactical Retreats 19 | . . . 3 2 . . . 2 . . . . . . . . 3 . 2 . . 1 1 . . 1 . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 11 | . . . 2 . . . 1 2 . . . . 2 . . . . 1 2 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 8 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 47 | . . . 1 . . . . 11 . . . . 2 . . . . . 5 6 4 12 1 . . . . . . 3 2 Max in Single Turn 8 | . . . . . . . . 3 . . . . 1 . . . . . 1 2 1 8 1 . . . . . . 1 2 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 56 | . 8 . 6 . 1 . 4 4 . . . . 5 . . 3 . 1 1 1 . 1 3 . 1 . . 1 . 3 13 Terminals 39 | . 6 . 4 . . . 4 2 . . . . 2 . . . . . 1 1 . 1 2 . . . . 1 . 3 12 Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 178 | . 18 . 17 . 1 . 17 7 . . . . 19 . . 24 . 5 1 2 . 1 10 . 1 . . 1 . 6 48 Successful 99 | . 7 . 8 . 1 . 9 2 . . . . 8 . . 24 . 4 . . . . 5 . 1 . . . . 3 27 Failed 78 | . 10 . 9 . . . 8 5 . . . . 11 . . . . 1 1 2 . 1 5 . . . . 1 . 3 21 Catastrophic 13 | . 3 . . . . . 1 2 . . . . 2 . . . . . . 1 . . 1 . . . . . . 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 17 . 17 . 1 . 10 3 . . . . 10 . . . . . 1 2 . . 7 . . 1 . . . 4 23 Terminals 116 | . 15 . 15 . . . 17 3 . . . . 9 . . . . . 1 2 . 1 5 . . . . 1 . 6 41 Fabricators 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 5 . . . . . . . . Repair Stations 16 | . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . 7 Recycling Units 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 56 | . 2 . 3 . 1 . 6 1 . . . . 2 . . 24 . . . . . . 1 . 1 . . . . 2 13 Record 8 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 2 Part Schematic 10 | . . . . . . . . . . . . . 1 . . 9 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recycling Unit Index 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . 5 Scan Component 7 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . 3 Repair 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 5 . 5 . . . 3 . . . . . 2 . . . . . . . . . 2 . . . . . . 1 9 Terminals 20 | . 3 . 3 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 9 Botnet 20 | . 3 . 3 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 9 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 7 . 4 . . . 4 3 . . . . 5 . . . . 1 1 2 . 1 1 . . . . 1 . 2 9 Full Trace Events 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . 15 . 2 . . 9 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Time 127 | . . . . . . . . . . . . . . . . . . 61 . . . . . . . . . . . . 66 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 3 3 1 . . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 10 | . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . 5 1 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Total Allies 34 | . . 3 . 3 . . . . . . . . . . 1 . 1 . 17 . . . 1 . . 5 1 . 2 . . Largest Group 8 | . . 3 3 2 2 . . . . . . . . . 1 1 1 . 8 3 2 1 1 . . 5 2 1 1 . . Highest-Rated Group 363 | . . 40 40 51 51 . . . . . . . . . 20 20 96 . 363 223 178 34 23 . . 255 112 65 69 . . Highest-Rated Ally 159 | . . 16 16 31 31 . . . . . . . . . 20 20 96 . 159 145 139 34 23 . . 65 65 65 69 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 313 | . . . 42 13 . . . . . . . . . . . . 31 . 68 59 13 17 . . . 59 6 . 5 . . Total Damage 7813 | . . . 472 145 . . . . . . . . . . . . 935 . 2209 1334 243 274 . . . 1985 72 . 144 . . Kills 62 | . . . 9 5 . . . . . . . . . . . . 5 . 19 12 1 2 . . . 8 1 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . 2 1 2 . . 1 1 . 3 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Turns Passed 33969 | . 1081 906 1254 925 473 437 1448 2278 1142 1305 1603 644 2208 1078 1468 203 2147 1427 1958 463 511 580 852 263 614 1088 759 492 547 1014 2801 Spaces Moved 14478 | 1 537 437 497 569 275 150 622 653 432 494 955 385 1030 365 523 84 549 330 750 213 241 281 403 161 370 548 401 261 234 439 1288 Core 223 | . . . . 223 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11903 | . . . . 144 275 150 622 653 432 494 955 385 1030 365 523 84 444 228 279 213 241 281 403 161 370 548 401 261 234 439 1288 Legs 2352 | 1 537 437 497 202 . . . . . . . . . . . . 105 102 471 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 50 170 250 166 166 246 166 166 166 160 240 240 240 240 192 192 160 160 160 160 160 160 160 160 160 160 160 163 Average Speed 192 | 120 171 190 203 150 170 250 166 232 246 245 166 166 167 240 240 240 358 280 209 172 160 160 160 160 160 160 160 160 160 161 163 Slowest Speed 480 | 120 190 190 260 350 170 250 170 250 246 246 166 166 245 240 240 240 480 320 263 240 160 160 160 160 160 160 160 160 160 163 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 92 83 50 93 69 46 44 25 61 64 84 59 21 77 64 72 69 10 85 63 95 29 18 36 56 65 50 9 8 13 45 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 13 | . 2 1 2 1 . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 16 | . . . . . . 1 . 1 1 1 1 1 1 . . . 1 . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 . . . . . . 1 1 1 . 1 1 1 1 1 . . . . . . . . . Scrap Searched 21 | . . 1 . 1 . . . . 2 3 1 1 . 3 1 . 4 . . . . . . . 2 . 2 . . . . Spaces Dug 122 | . . . 13 . . . . 6 . 2 . . 18 46 . . . 3 1 . . 5 6 . . . 2 6 . 7 7 Terrain Destroyed 963 | . . 8 37 72 . . 2 218 3 8 . . 18 55 83 . 56 5 9 15 23 177 31 . . 19 29 8 1 8 78 Melee 22 | . . . . . . . . . . . . . 18 . . . . 3 1 . . . . . . . . . . . . Projectile 219 | . . . . . . . 2 12 3 8 . . . 2 . . 11 2 8 15 23 19 31 . . 19 28 8 1 8 19 AOE 720 | . . 8 37 72 . . . 206 . . . . . 53 83 . 45 . . . . 158 . . . . . . . . 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Total 19120 | . 610 479 657 616 285 205 939 1256 507 549 970 390 1399 559 713 88 656 767 1024 284 318 370 575 166 391 698 472 308 392 675 1802 Wait 2876 | . 1 11 53 2 . 46 205 437 60 25 . 6 271 184 131 . 27 354 84 10 31 52 118 4 20 63 27 25 115 172 342 Move 14447 | . 536 436 496 568 274 149 621 652 431 493 954 384 1029 364 522 83 548 329 749 212 240 280 402 160 369 547 400 260 233 438 1288 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | . 10 2 14 14 2 . 14 16 3 5 1 . 5 . 1 . 6 20 16 12 8 3 8 . . 4 3 2 4 3 9 Fast Attach 124 | . 4 . 15 6 . . 11 3 2 1 5 . 7 . . . 11 9 7 4 3 . 4 . . 5 . . 9 6 12 Attach 74 | . 1 1 3 4 3 2 4 8 . 5 . . 4 . 1 1 11 4 8 . 1 1 1 . . . 3 2 2 1 3 Detach 15 | . 1 . . . 2 . . 1 . . . . 1 . . 4 4 . 1 . . . . . . . . . . . 1 Swap 227 | . 1 4 7 2 . 1 5 11 4 4 3 . 15 6 12 . 9 7 17 6 4 11 8 2 1 7 11 6 6 18 39 Drop 221 | . 4 3 21 3 4 3 16 17 5 2 6 . 10 . 1 . 3 8 23 21 10 2 10 . . 10 3 . 13 7 16 Fire 661 | . 46 15 41 10 . 4 46 93 2 14 . . 32 5 13 . 37 2 35 19 21 21 21 . . 27 17 13 10 29 88 Melee 79 | . . . . . . . . . . . 1 . 23 . . . . 32 23 . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 25 | . 6 7 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 50 | . . . . 1 . . 17 18 . . . . 2 . 4 . . . 2 . . . 1 . 1 . . . . 1 3 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . Rewire 131 | . . . . . . . . . . . . . . . 28 . . . 57 . . . 2 . . 35 8 . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 7) 273 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Central database locked down 1082 | -10/Materials | Entered Mines 1208 | -10/Mines | Learned location of Zion (-7) 1218 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1282 | -10/Mines | Core integrity fell below 50% 1445 | -10/Mines | Learned location of 1 exit from Materials 1539 | -10/Mines | Core integrity fell below 20% 1631 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1956 | -10/Mines | Discovered new exit (range 15) 1988 | -10/Mines | Entered Materials 1988 | -9/Materials | Accompanied by 3 allies 1988 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1989 | -9/Materials | Identified exit to Materials 2403 | -9/Materials | Discovered exit to Materials (range 11) 2408 | -9/Materials | Build established: Scavenger-Gunner 2920 | -9/Materials | Lost 5 parts (1p2u2w) 3188 | -9/Materials | First assault squad dispatched 3198 | -9/Materials | Discovered new exit (range 7) 3242 | -9/Materials | Entered Mines 3243 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3282 | -9/Mines | Build established: Scavenger-Tank 3464 | -9/Mines | Received a Mining Laser from a helpful Derelict 3510 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3516 | -9/Mines | Found Prototype Device 3527 | -9/Mines | Discovered exit to Materials (range 11) 3657 | -9/Mines | Assembled infested the area 3690 | -9/Mines | Destroyed 12 combat bots 3768 | -9/Mines | Released all parts (7) 3792 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4158 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4158 | -9/Mines | Discovered new exit (range 5) 4167 | -9/Mines | Entered Exiles 4167 | -9/Exiles | Accompanied by 2 allies 4197 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4212 | -9/Exiles | Met 8R-AWN 4241 | -9/Exiles | Met EX-HEX 4296 | -9/Exiles | Met EX-BIN 4320 | -9/Exiles | Aligned with FarCom system 4321 | -9/Exiles | Given EX-Vault access code 4362 | -9/Exiles | Opened EX-Vault 4374 | -9/Exiles | Found Superbattery 4411 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4463 | -9/Exiles | Met EX-DEC 4475 | -9/Exiles | Build established: Mutant 4624 | -9/Exiles | Discovered new exit (range 10) 4640 | -9/Exiles | Left Exiles lab with Superbattery 4640 | -9/Exiles | Entered Mines 4971 | -8/Mines | Build established: Tank 5062 | -8/Mines | Discovered exit to Materials (range 8) 5077 | -8/Mines | Entered Materials 5077 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5544 | -8/Materials | Discovered new exit (range 10) 5627 | -8/Materials | Build established: Scavenger-Skirmisher 6424 | -8/Materials | Build established: Skirmisher 6525 | -8/Materials | Entered Factory 6525 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6935 | -7/Factory | Build established: Tank 8058 | -7/Factory | Destroyed 8 combat bots 8249 | -7/Factory | Garrison activated, responded to threat 8331 | -7/Factory | Identified exit to Lower Caves 8803 | -7/Factory | Entered Lower Caves 8805 | -7/Lower Caves | Identified Exp. Sensor Array 9099 | -7/Lower Caves | Build established: Skirmisher 9768 | -7/Lower Caves | Learned location of 1 exit from Factory 9857 | -7/Lower Caves | Discovered new exit (range 8) 9874 | -7/Lower Caves | Identified exit to Lower Caves 9913 | -7/Lower Caves | Learned Factory stockpile data 9945 | -7/Lower Caves | Entered another Lower Caves area 10025 | -7/Lower Caves | Lost 3 parts (2u1w) 10069 | -7/Lower Caves | Discovered new exit (range 13) 10097 | -7/Lower Caves | Identified exit to Factory 10469 | -7/Lower Caves | Encountered a Warlord checkpoint 10627 | -7/Lower Caves | Learned Factory stockpile data 11240 | -7/Lower Caves | Discovered new exit (range 5) 11248 | -7/Lower Caves | Identified exit to Zion 11250 | -7/Lower Caves | Entered Zion 11360 | -7/Zion | System corruption cleaned by Quarantine Array 11529 | -7/Zion | Given the Hacking Drone Bay 11547 | -7/Zion | Discovered new exit (range 14) 11622 | -7/Zion | Learned location of Warlord (-4) 11637 | -7/Zion | Learned location of Data Miner (-6) 11919 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12021 | -7/Zion | Build established: Derelict-Skirmisher 12525 | -7/Zion | Rebuked by Imprinter 12851 | -7/Zion | Identified exit to Proximity Caves 12853 | -7/Zion | Entered Proximity Caves 13467 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13497 | -6/Proximity Caves | Entered Factory 13497 | -6/Factory | Evolved 2 slots: Utility x2 13498 | -6/Factory | Identified exit to Factory 13818 | -6/Factory | Identified exit to Lower Caves 15010 | -6/Factory | Garrison activated, responded to threat 15095 | -6/Factory | Destroyed 7 combat bots 15376 | -6/Factory | Build established: Scavenger-Skirmisher 15705 | -6/Factory | Entered Lower Caves 16101 | -6/Lower Caves | Learned Factory terminal intel 16742 | -6/Lower Caves | Discovered new exit (range 18) 16758 | -6/Lower Caves | Encountered a Warlord checkpoint 16783 | -6/Lower Caves | Entered another Lower Caves area 16978 | -6/Lower Caves | Discovered exit to Factory (range 10) 17249 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17299 | -6/Lower Caves | Destroyed 13 combat bots 18218 | -6/Lower Caves | Discovered new exit (range 15) 18244 | -6/Lower Caves | Learned Factory terminal intel 18251 | -6/Lower Caves | Entered Data Miner 18251 | -6/Data Miner | Accompanied by 1 ally 18251 | -6/Data Miner | Discovered new exit (range 6) 18294 | -6/Data Miner | Met Data Miner 18366 | -6/Data Miner | Learned location of Section 7 (-2) 18366 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18385 | -6/Data Miner | Received God Mode back door access code from Data Miner 18454 | -6/Data Miner | Entered Proximity Caves 18454 | -5/Proximity Caves | Accompanied by 1 ally 18569 | -5/Proximity Caves | Build established: Scavenger-Mutant 18889 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18924 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18962 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 19075 | -5/Proximity Caves | Escorted by Enhanced Grunt 19123 | -5/Proximity Caves | Lost 9 parts (1n3u5w) 19576 | -5/Proximity Caves | Build established: Derelict-Mutant 19846 | -5/Proximity Caves | Learned Factory stockpile data 19892 | -5/Proximity Caves | Build established: Mutant 20529 | -5/Proximity Caves | Build established: Scavenger-Mutant 20601 | -5/Proximity Caves | Entered Factory 20601 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20603 | -5/Factory | Loaded intel: 28 terminal locations 20782 | -5/Factory | Repaired Broken Med. Treads 20833 | -5/Factory | Spotted B-75 Beast 21382 | -5/Factory | Build established: Scavenger-Assassin 21747 | -5/Factory | Build established: Scavenger-Mutant 21783 | -5/Factory | Lost 5 parts (1p3u1w) 22013 | -5/Factory | Discovered new exit (range 9) 22028 | -5/Factory | Entered Extension 22272 | -5/Extension | Rescued a captive Derelict 22353 | -5/Extension | Rescued a captive Derelict 22583 | -5/Extension | Rescued a captive Derelict 22585 | -5/Extension | Rescued a captive Derelict 22627 | -5/Extension | Rescued a captive Derelict 22628 | -5/Extension | Rescued a captive Derelict 22684 | -5/Extension | Rescued a captive Derelict 22686 | -5/Extension | Rescued a captive Derelict 23033 | -5/Extension | Spotted B-75 Beast 23054 | -5/Extension | Allies destroyed B-75 Beast 23072 | -5/Extension | Spotted B-75 Beast 23084 | -5/Extension | Destroyed B-75 Beast 23096 | -5/Extension | Lost 6 allies 23348 | -5/Extension | Build established: Scavenger-Gunner 23504 | -5/Extension | Rescued A7 23578 | -5/Extension | Disrupted transfer network 23580 | -5/Extension | Rescued a captive Derelict 23581 | -5/Extension | Rescued a captive Derelict 23721 | -5/Extension | Rescued a captive Derelict 23826 | -5/Extension | Rescued a captive Derelict 23864 | -5/Extension | Energy Cycler disabled 23897 | -5/Extension | Lost 4 allies 23924 | -5/Extension | Discovered new exit (range 10) 23926 | -5/Extension | Discovered new exit (range 6) 23986 | -5/Extension | Entered Cetus 23986 | -5/Cetus | Accompanied by 3 allies (A7) 23991 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 24017 | -5/Cetus | Spotted Cetus Guard 24017 | -5/Cetus | Spotted Cetus Guard 24020 | -5/Cetus | Allies destroyed Cetus Guard 24020 | -5/Cetus | Spotted Cetus Guard 24024 | -5/Cetus | Allies destroyed Cetus Guard 24025 | -5/Cetus | Spotted Cetus Guard 24026 | -5/Cetus | Allies destroyed Cetus Guard 24030 | -5/Cetus | Allies destroyed Cetus Guard 24057 | -5/Cetus | Cetus Manufacturing Module disabled 24079 | -5/Cetus | System corruption reached 10% 24177 | -5/Cetus | Failed to start Cetus Manufacturing Module 24191 | -5/Cetus | Escorted A7 to Cetus Mainframe 24209 | -5/Cetus | Discovered new exit (range 15) 24236 | -5/Cetus | Spotted Cetus Guard 24236 | -5/Cetus | Spotted Cetus Guard 24239 | -5/Cetus | Allies destroyed Cetus Guard 24240 | -5/Cetus | Spotted Cetus Guard 24243 | -5/Cetus | Destroyed Cetus Guard 24244 | -5/Cetus | Spotted Cetus Guard 24252 | -5/Cetus | Allies destroyed Cetus Guard 24257 | -5/Cetus | Allies destroyed Cetus Guard 24270 | -5/Cetus | Discovered new exit (range 16) 24278 | -5/Cetus | Met Revision 17 24372 | -5/Cetus | Build established: Scavenger-Tank 24449 | -5/Cetus | Entered Archives 24449 | -5/Archives | Accompanied by 2 allies (A7) 24454 | -5/Archives | Received a hacking code to weaken MAIN.C 24600 | -5/Archives | Discovered new exit (range 16) 24621 | -5/Archives | Discovered new exit (range 15) 24683 | -5/Archives | Discovered new exit (range 16) 24830 | -5/Archives | Build established: Scavenger-Skirmisher 24960 | -5/Archives | Entered Hub_04(d) 24960 | -5/Hub_04(d) | Accompanied by 1 ally 25360 | -5/Hub_04(d) | Discovered new exit (range 11) 25469 | -5/Hub_04(d) | Network Hub disabled 25527 | -5/Hub_04(d) | Spotted Lightning 25532 | -5/Hub_04(d) | Spotted Lightning 25533 | -5/Hub_04(d) | Spotted Lightning 25540 | -5/Hub_04(d) | Entered Factory 25540 | -4/Factory | Evolved 2 slots: Propulsion x2 25542 | -4/Factory | Loaded intel: 26 terminal locations 25743 | -4/Factory | Fabricated A-15 Conveyor? 25837 | -4/Factory | Identified exit to Upper Caves 25837 | -4/Factory | Identified exit to Armory 26392 | -4/Factory | Entered Upper Caves 26416 | -4/Upper Caves | Build established: Scavenger-Tank 26649 | -4/Upper Caves | Discovered new exit (range 5) 26654 | -4/Upper Caves | Identified exit to Upper Caves 26655 | -4/Upper Caves | Entered another Upper Caves area 26656 | -4/Upper Caves | Identified exit to Warlord 27021 | -4/Upper Caves | Identified exit to Research 27266 | -4/Upper Caves | Build established: Scavenger-Skirmisher 27269 | -4/Upper Caves | Entered Warlord 27834 | -4/Warlord | Met Warlord 27849 | -4/Warlord | Opened Warlord's prototype stash 27856 | -4/Warlord | Warlord's base attacked by MAIN.C 27869 | -4/Warlord | Found Prototype Processor 27869 | -4/Warlord | Identified Exp. Core Analyzer 27873 | -4/Warlord | Found Prototype Device 27873 | -4/Warlord | Identified System Purifier 27890 | -4/Warlord | Found Prototype Reactor 28206 | -4/Warlord | Warlord forces counterattacked 28220 | -4/Warlord | Spotted Executioner 28255 | -4/Warlord | Spotted Executioner 28261 | -4/Warlord | Destroyed Executioner 28272 | -4/Warlord | Spotted Striker 28272 | -4/Warlord | Spotted Striker 28282 | -4/Warlord | P-70 Sage assimilated allied KU-VGV(g) 28331 | -4/Warlord | Lost 12 allies 28339 | -4/Warlord | Discovered new exit (range 12) 28349 | -4/Warlord | Build established: Scavenger-Tank 28354 | -4/Warlord | Identified exit to Proximity Caves 28357 | -4/Warlord | Entered Proximity Caves 28357 | -3/Proximity Caves | Accompanied by 1 ally 28373 | -3/Proximity Caves | Lost 4 allies 28388 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 28471 | -3/Proximity Caves | Spotter reported a threat 28474 | -3/Proximity Caves | Spotter reported a threat 28566 | -3/Proximity Caves | Spotter reported a threat 28760 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 29088 | -3/Proximity Caves | Discovered exit to Research (range 8) 29103 | -3/Proximity Caves | System corruption reached 10% 29116 | -3/Proximity Caves | Entered Research 29116 | -3/Research | Accompanied by 1 ally 29116 | -3/Research | Evolved 2 slots: Power x1, Utility x1 29401 | -3/Research | Search patrols dispatched 29526 | -3/Research | Discovered new exit (range 5) 29532 | -3/Research | Identified exit to Research 29608 | -3/Research | Entered another Research area 29608 | -2/Research | Warlord forces began assault on 0b10 29608 | -2/Research | Evolved 2 slots: Utility x2 29679 | -2/Research | Met up with Warlord 29718 | -2/Research | Research machine network offline 29781 | -2/Research | Discovered new exit (range 15) 29808 | -2/Research | Identified exit to Access 29944 | -2/Research | Found Prototype Launcher 29944 | -2/Research | Identified Ragnarok Missile Launcher 30155 | -2/Research | Entered Access 30155 | -1/Access | Evolved 2 slots: Power x1, Utility x1 30859 | -1/Access | Discovered new exit (range 14) 31168 | -1/Access | Identified exit to Command 31169 | -1/Access | Entered Command 31215 | -1/Command | Build established: Scavenger-Tank 31438 | -1/Command | Found Prototype Device 31438 | -1/Command | Identified Exp. Thermal Defense Suite 31531 | -1/Command | Build established: Hacker-Tank 32592 | -1/Command | Phase Generator disabled 33046 | -1/Command | Build established: Hacker-Skirmisher 33096 | -1/Command | Repaired Adv. KE Penetrator 33131 | -1/Command | Repaired Adv. KE Penetrator 33391 | -1/Command | Disengaged cave seal 33391 | -1/Command | Derelicts emerged from the dark tunnel 33391 | -1/Command | Welcomed Warlord to Command 33544 | -1/Command | Disengaged cave seal 33544 | -1/Command | Derelicts emerged from the dark tunnel 33668 | -1/Command | Warlord commented on Warlord statues 33675 | -1/Command | Spotted M Guard 33675 | -1/Command | Spotted M Guard 33675 | -1/Command | Spotted Combat Programmer 33676 | -1/Command | Spotted Combat Programmer 33686 | -1/Command | Combat Programmer assimilated allied V3-9KH(M) 33705 | -1/Command | Destroyed M Guard 33717 | -1/Command | All MAIN.C guards destroyed 33747 | -1/Command | Lost 20 allies 33906 | -1/Command | Met MAIN.C 33906 | -1/Command | Hacked MAIN.C using A7's code 33920 | -1/Command | 0b10 Conduit disabled 33933 | -1/Command | MAIN.C activated Command garrisons 33934 | -1/Command | Build established: Scavenger-Tank 33970 | *** | Establishing Free Derelict Territories! Last Messages --------------- 33966_ Acquired 5 matter. 33966_ Acquired 17 matter. 33966_ MAIN.C reaction time slowed by virus. 33967_ Slug penetrates MAIN.C. 33967_ 9R-VRJ(b) suffers critical hit (Burn). 33967_ Penetrated by Blast Slug. 33967_ Blast Slug penetrates MAIN.C. 33967_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 33967_ MAIN.C destroyed. 33967_ FT-PF1(l) destroyed. 33967_ N9-WVI(l) destroyed. 33967_ Blast Slug penetrates Reinforced Barrier. 33968_ Acquired 19 matter. 33968_ Acquired 4 matter. 33970_ Activated siege mode. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###############????? | | ?????????????????????????????" """" #????? | | ???????????????????????????? "" #????? | | ?????????????????????????""" "" ###### | | ???????????????????????""""""""""" + | | ???????????????????????" " """ + | | ??????????????????????#"" """""" + | | ?????????H????????????#"" """""" %*###### | | ??????????????????????# " """""" #????? | | ??????????????????????# " "" #????? | | ??????????????????????# " " ""#????? | | ??????????????????????#"""""""" """""""#????? | | ??????????????????????#" b " """""""#????? | | ??????????????????????# ! b g=% """"""""""#????? | | ??????????????????????#/ * !W " " " " #????? | | ??????????????????????# /@=%/ " " " "??????? | | ????????????????? %% * " " " """" "??????? | | ???????????? """ " " """"??????? | | ??????????? " " " "????????? | | ???????????############ """""""""" "????????? | | ??????????????????????# " """ " """""????????? | | ??????????????????????# """ " "?? ?????????? | | ??????????????????????###############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 120 Energy Generation 69 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 16 Armor Coverage 900 Resistance: TH 30 Utility Shielding 33 Point Defense Rating 320 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Core Analysis 8 Recoil Reduction 10 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Core Analyzer | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Armor Plating | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ A-15 Conveyor | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoMiningMicroactuators Manual? 0 Play Time 03:39:52 Cumulative 190.1 hours Start 2024.04.07 @ 18:27:27 End 2024.04.13 @ 11:37:19 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type 7 Total 5 Types 2/1/0/1/0/0/0/1/0 Lore% 68 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4674f22-58c1-4e8c-9ba6-c644f48170c3