Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 21:34:22 Player: Megaknight51 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2604) 2604 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 8305 Bonus ------- Follower Combat Kills 82 Registered with UFD 300 Friendly Fire -161 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Spectral Analyzer Makeshift Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Fission Core Neutrino Core Improved Terrain Scanner Energy Filter Weapon Cycler Improved Weapon Cycler Enhanced Scrap Shield Heavy Laser Wave Gun Plasma Cannon Advanced Plasma Cannon Advanced Remote Datajack Plasma Cutter Power Maul Phasing Sabre Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Compressor Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Spiked Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Spectral Analyzer Improved Target Analyzer Improved Weapon Cycler Enhanced Scrap Shield Rainbow Chip > --- WEAPON ----------- Variable Charge Gun Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- Backup Power III Angular Momentum Engine Angular Momentum Engine Light Fission Core Neutrino Core Medium Treads Improved Terrain Scanner Energy Filter Backup Plating III Improved Medium Armor Plating High-powered Tractor Beam Beam Rifle Backup Laser III Heavy Laser Heavy Laser Heavy Laser Wave Gun Heavy Gatling Laser Heavy Gatling Laser Advanced Plasma Cannon Advanced Remote Datajack Plasma Cutter Power Maul [Rating: 112] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Spectral Analyzer Protection Makeshift Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Slots Evolved 12 | . . . . . 10 . . 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . 2 Utility 5 | . . . . . 5 . . . Weapon 2 | . . . . . 2 . . . Parts Attached 91 | 7 20 5 2 8 32 8 . 9 Power 16 | 1 5 . . 2 3 1 . 4 Engine 14 | 1 5 . . 2 1 1 . 4 Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 5 2 . 2 6 1 . . Treads 8 | . . 1 . . 6 1 . . Leg . | . . . . . . . . . Wheel 10 | 2 5 1 . 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 4 1 2 2 12 4 . . Device 12 | . 2 1 1 2 4 2 . . Storage 5 | 1 2 . 1 . 1 . . . Processor 3 | . . . . . 3 . . . Hackware . | . . . . . . . . . Protection 6 | . . . . . 4 2 . . Artifact . | . . . . . . . . . Weapon 31 | 3 6 2 . 2 11 2 . 5 Energy Gun 24 | 1 5 1 . 2 10 2 . 3 Energy Cannon 4 | . . 1 . . 1 . . 2 Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Parts Lost 45 | . 8 2 2 . 11 3 13 6 Power 10 | . 1 . 1 . 1 1 2 4 Propulsion 12 | . 4 1 . . 2 2 3 . Utility 12 | . 1 1 1 . 5 . 4 . Weapon 11 | . 2 . . . 3 . 4 2 Highest Loss Streak 12 | . 5 1 1 . 4 2 12 4 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 16 | 3 10 14 14 18 17 20 21 19 Power 2 | . 1 1 1 1 3 5 6 5 Propulsion 2 | 1 4 3 3 3 1 . . . Utility 4 | . 2 3 4 7 4 4 5 5 Weapon 5 | . 2 5 5 4 6 8 8 7 Tool/Special . | . . . . . . . . . Unused Backups 33 | . 6 6 . 7 3 2 . 9 Power 6 | . . . . 1 3 . . 2 Propulsion 8 | . 2 3 . 3 . . . . Utility 8 | . . 1 . 3 . 1 . 3 Weapon 9 | . 4 2 . . . 1 . 2 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 87 | . 96 99 96 97 84 88 80 18 Engine 9 | . 13 14 11 12 4 6 8 2 Core 1 | . . . . . 4 8 4 . Treads 11 | . . 13 14 12 11 17 10 . Wheel 10 | . 25 14 14 13 3 . . . Device 12 | . 13 13 12 13 12 11 13 . Storage 10 | . 14 14 14 14 4 5 5 5 Processor 4 | . . . . . 14 15 13 5 Protection 1 | . . . . . 4 5 5 5 Energy Gun 21 | . 22 24 27 28 18 19 19 . Peak Build Rating 112 | 7 11 13 14 33 107 112 100 44 Average Rating 40 | 5 9 11 13 18 95 106 88 26 On Entrance 33 | . 7 11 13 10 33 106 100 24 Avg Prop Armor Cover (%) 12 | . . 13 13 13 9 . . . Naked Turns . | . . . . . . . . . Heaviest Build 148 | 12 32 37 52 55 147 148 135 99 Greatest Support 94 | 26 32 20 10 28 94 94 63 3 Greatest Overweight (x) 32 | 3 4 3 5 17 5 2 5 32 Average Overweight (x) 3 | . . 2 4 4 3 1 3 27 Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 Average Capacity 19 | 7 10 15 18 20 24 25 25 25 Most Carried 25 | 8 15 15 16 20 25 25 22 22 Average Carried 16 | 3 10 14 15 18 17 21 22 20 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 Final Carried 22 | 8 15 15 16 20 21 22 22 16 Class Distribution -------------------- 64% | Mutant 13% | Derelict-Gunner 9% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Matter Collected 1556 | 296 267 212 63 110 407 142 9 50 Remotely . | . . . . . . . . . Salvage Created 3381 | 126 708 172 . . 1784 288 64 239 Parts 134 | 9 41 12 . . 50 4 4 14 Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 27 | . . 8 . . . 14 5 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Combat Hostiles Destroyed 58 | . 14 5 . . 20 5 4 10 Guns 53 | . 13 5 . . 19 5 4 7 Cannons 3 | . . . . . . . . 3 Classes Destroyed 12 | 2 5 2 . . 3 . . . Worker 4 | . 1 . . . 3 . . . Builder 2 | . . . . . 2 . . . Tunneler 2 | 2 . . . . . . . . Hauler 3 | . 2 . . . 1 . . . Recycler 7 | 1 1 . . . 5 . . . Operator 3 | . 3 . . . . . . . Swarmer 21 | . 3 . . . 4 . 4 10 Grunt 22 | . 11 2 . . 4 5 . . Sentry 2 | . . 1 . . 1 . . . Hunter 4 | . . . . . 4 . . . Programmer 7 | . . . . . 7 . . . Subdweller 2 | . . 2 . . . . . . Thug 1 | . . . . . . 1 . . Best Kill Streak 10 | 3 5 2 . . 5 4 4 10 Combat Bots Only 10 | . 4 2 . . 4 4 4 10 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Hostile Shots Fired 608 | . 82 15 16 . 207 41 88 159 Missed 139 | . 16 3 6 . 44 12 23 35 Hits 469 | . 66 12 10 . 163 29 65 124 Melee 8 | . . . . . . . 8 . Projectile 461 | . 66 12 10 . 163 29 57 124 Critical Strikes 18 | . 2 . . . 7 1 3 5 Damage Taken 8067 | . 761 283 113 . 2894 557 1439 2020 Core 2119 | . 149 85 . . 248 76 397 1164 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 73 | . . . . . . 8 32 33 Core Remaining (%) 44 | 100 . . . 6 . . 27 . Volleys Fired 186 | 7 71 16 1 . 61 11 4 15 Largest 5 | 2 2 2 2 . 5 4 4 3 Hottest 425 | 70 105 130 130 . 425 375 375 247 Shots Fired 513 | 14 140 30 2 . 235 47 16 29 Gun 463 | 14 140 29 2 . 192 47 16 23 Cannon 50 | . . 1 . . 43 . . 6 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 41 | 10 31 . . . . . . . Thermal 472 | 4 109 30 2 . 235 47 16 29 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 28 | 6 9 7 4 . 28 10 4 3 Robot Miss Streak 10 | 1 3 2 2 . 6 10 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . 1 . 1 2 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 Shots Hit Robots 320 | 10 87 20 2 . 146 33 10 12 Core Hits 206 | 4 33 32 1 . 99 20 7 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 20 | . 5 . . . 14 . . 1 Burn 18 | . 3 . . . 14 . . 1 Destroy 2 | . 2 . . . . . . . Melee Attacks 46 | . 5 41 . . . . . . Impact . | . . . . . . . . . Slashing 46 | . 5 41 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6751 | 134 1181 305 31 . 3528 975 304 293 Guns 6192 | 134 1181 305 31 . 3051 975 302 213 Cannons 551 | . . . . . 472 . . 79 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 8 | . . . . . 5 . 2 1 Kinetic 359 | 96 263 . . . . . . . Thermal 6384 | 38 918 305 31 . 3523 975 302 292 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . 14 14 14 . Average Corruption 11 | . . . . . 8 14 14 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 105 | . . . . . 53 49 3 . Message Errors 28 | . . . . . 13 13 2 . Matter Fused 23 | . . . . . 11 11 1 . Heat Flow Errors 16 | . . . . . 7 9 . . Energy Discharges 13 | . . . . . 7 6 . . Parts Rejected 1 | . . . . . 1 . . . Parts Fused 3 | . . . . . 2 1 . . Data Loss (minor) 8 | . . . . . 4 4 . . Data Loss (major) 1 | . . . . . . 1 . . Misfires 8 | . . . . . 5 3 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 3 | . . . . . 3 . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 5 | . . . . . 1 . 3 1 Targets Rammed 5 | . . . . . 1 . 3 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 478 | 36 191 15 69 . 478 473 347 448 Average Temperature 138 | 19 72 6 37 . 160 143 191 177 Received Heat Transfer 1453 | . 426 63 12 . 180 249 342 181 Effects 17 | . . . . . 14 2 . 1 Shutdowns 4 | . . . . . 3 1 . . Energy Bleed 2 | . . . . . 2 . . . Interference 10 | . . . . . 8 1 . 1 Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 1 . . . 1 . . . Combat Hostiles 2 | . 1 . . . 1 . . . Parts Melted 34 | . 9 . . . 20 2 . 3 Heat Transferred 12814 | 111 2442 375 40 . 7057 1646 512 631 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 178 | 10 103 . 30 . 178 . . 169 Initial . | . . . . . . . . . Average 49 | 1 43 . 3 . 74 . . 34 Influence Increases 1970 | 15 487 70 69 . 727 259 90 253 Destroy 0b10 Robot/C 1160 | . 280 60 . . 400 140 80 200 Destroy 0b10 Robot/NC 105 | 15 35 . . . 55 . . . Destroy Leader 226 | . 64 10 . . 102 20 10 20 Allied During Kill 9 | . . . . . . 9 . . Successful Hack 102 | . 33 . 24 . 33 . . 12 Select Force Hacks 30 | . . . 30 . . . . . Disable Machine 45 | . . . . . 45 . . . Destroy Structure 38 | . . . . . 32 . . 6 Lose Combat Pursuer 255 | . 75 . 15 . 60 90 . 15 Influence Decreases 1885 | 15 427 130 69 . 570 394 112 168 Entered New Map 93 | . . 29 . . . 59 5 . Time Decay 1420 | 15 347 91 64 . 480 285 30 108 Lost Part 352 | . 80 10 5 . 90 30 77 60 Lost Ally 20 | . . . . . . 20 . . Squads Dispatched 13 | . 3 . . . 7 . 1 2 Investigation 3 | . 1 . . . 2 . . . Extermination 3 | . . . . . 2 . . 1 Reinforcement 6 | . 2 . . . 3 . . 1 Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Distress Signals 4 | . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 30 8 4 . 33 12 16 18 Peak Tracking Total 13 | . 5 3 3 . 6 4 13 10 Tactical Retreats 14 | . 5 . 1 . 3 4 . 1 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Traps Triggered 5 | . 1 2 . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Machines Disabled 4 | . . 1 . . 3 . . . Max in Single Turn 1 | . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Machines Accessed 24 | . 5 2 2 2 11 1 . 1 Terminals 14 | . 5 . 1 . 7 . . 1 Fabricators 3 | . . . . . 3 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 80 | . 19 5 2 12 30 5 . 7 Successful 55 | . 9 5 2 12 20 5 . 2 Failed 25 | . 10 . . . 10 . . 5 Catastrophic 7 | . 2 . . . 4 . . 1 Database Lockouts . | . . . . . . . . . Manual 38 | . 20 . 2 . 13 . . 3 Terminals 43 | . 19 . 1 . 16 . . 7 Fabricators 6 | . . . . . 6 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 8 | . . . . . 8 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . 6 5 . 12 3 5 . 1 Record 21 | . . 4 . 12 . 5 . . Part Schematic 8 | . 6 . . . 2 . . . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks 5 | . . . . . 5 . . . Network Status 1 | . . . . . 1 . . . Load Schematic 2 | . . . . . 2 . . . Build 2 | . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . Insert Component 4 | . . . . . 4 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 3 . 2 . 5 . . 1 Terminals 10 | . 3 . 1 . 5 . . 1 Botnet 10 | . 3 . 1 . 5 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 5 . 1 . 11 . . 1 Full Trace Events 3 | . 1 . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . 6 . . . 5 . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 146 | . . . . . 146 . . . Total Part Build Rating 8 | . . . . . 8 . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 62 | . . . . . . 62 . . Highest-Rated Ally 31 | . . . . . . 31 . . Initial UFD Resources 41 | . . . . . 37 37 37 41 Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . . . . 30 . . Total Damage 402 | . . . . . . 402 . . Kills 2 | . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Active Infowar (turns) 3657 | . . . . . 1645 1309 72 631 Optics 3657 | . . . . . 1645 1309 72 631 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Turns Passed 9811 | 98 1025 3030 388 1448 1654 1309 72 787 Spaces Moved 5381 | 57 746 2232 264 939 656 426 10 51 Core 72 | 14 6 . . 1 . . . 51 Treads 560 | . . 2 . . 122 426 10 . Legs . | . . . . . . . . . Wheels 4749 | 43 740 2230 264 938 534 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 125 115 115 245 335 1350 Average Speed 157 | 103 93 124 143 151 179 286 414 1400 Slowest Speed 1650 | 200 250 240 155 900 400 335 570 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 95 89 37 72 19 61 9 2 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 2 1 . . . . . Known Exits Taken 3 | . . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 18 | . . 8 . 5 . 5 . . Spaces Dug 5 | . . 1 . . 4 . . . Terrain Destroyed 15 | . . 1 . . 10 . 2 2 Melee . | . . . . . . . . . Projectile 15 | . . 1 . . 10 . 2 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Total 6224 | 78 932 2365 270 983 998 492 18 88 Wait 338 | . 53 37 . . 213 24 2 9 Move 5374 | 56 745 2231 263 938 655 425 10 51 Hop . | . . . . . . . . . Pick Up 84 | 8 17 7 . 17 26 9 . . Fast Attach 22 | 6 4 2 1 4 2 3 . . Attach 42 | . 5 . . 1 23 4 . 9 Detach 10 | . . . 1 1 . 5 . 3 Swap 54 | 1 15 21 3 4 9 1 . . Drop 64 | . 17 10 1 18 8 10 . . Fire 186 | 7 71 16 1 . 61 11 4 15 Melee 46 | . 5 41 . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 3 | . . . . . 1 . 2 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 13) 487 | -10/Materials | Discovered new exit (range 11) 534 | -10/Materials | Discovered new exit (range 12) 683 | -10/Materials | Core integrity fell below 50% 746 | -10/Materials | Lost 5 parts (1p2n1u1w) 931 | -10/Materials | Discovered new exit (range 16) 1118 | -10/Materials | Discovered new exit (range 3) 1124 | -10/Materials | Entered Subcaves 1250 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1575 | -10/Subcaves | Identified exit to Recycling 1866 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2160 | -10/Subcaves | Core integrity fell below 20% 2173 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2732 | -10/Subcaves | Learned Materials terminal intel 3149 | -10/Subcaves | Learned location of Zion (-6) 3149 | -10/Subcaves | Met a Zionite searching for "candidates" 3198 | -10/Subcaves | Discovered new exit (range 9) 3351 | -10/Subcaves | Visited Clippyterm 3355 | -10/Subcaves | Learned location of Deep Caves (-6) 3819 | -10/Subcaves | Visited 4L-MR0's lab 3833 | -10/Subcaves | Found Rainbow Chip 4154 | -10/Subcaves | Entered Recycling 4448 | -7/Recycling | Scanned before Scraplab entrance 4528 | -7/Recycling | Entered Scraplab 4539 | -7/Recycling | Discovered new exit (range 2) 4542 | -7/Recycling | Entered Scraptown 4969 | -7/Scraptown | Visited Science Testing Area 4989 | -7/Scraptown | Visited Supply Room 5027 | -7/Scraptown | Visited Assassins FH 5159 | -7/Scraptown | Visited Cyclists 5184 | -7/Scraptown | Visited UFD Registry 5184 | -7/Scraptown | Registered with UFD as "Protocycle" 5219 | -7/Scraptown | Entered Cyclist Reading Room 5256 | -7/Scraptown | Visited SPCMW 5270 | -7/Scraptown | Visited TADAMA 5360 | -7/Scraptown | Visited Curators Association 5456 | -7/Scraptown | Visited Research Penetration Think Tank 5481 | -7/Scraptown | Visited Scrapoid Pod Storage 5525 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5598 | -7/Scraptown | Visited Science Guys 5619 | -7/Scraptown | Visited Derelict Rescue Squad 5639 | -7/Scraptown | Visited Abandonware Association 5657 | -7/Scraptown | Visited Modified Component R&D 5679 | -7/Scraptown | Visited Infowarlord's Domain 5691 | -7/Scraptown | Found Spectral Analyzer 5723 | -7/Scraptown | Visited Junk Repository 5815 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5823 | -7/Scraptown | Found DCF Scrap (29 items) 5984 | -7/Scraptown | Discovered new exit (range 3) 5990 | -7/Scraptown | Entered Factory 5990 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 5997 | -5/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 6325 | -5/Factory | Build established: Derelict-Gunner 6699 | -5/Factory | Fabricated Hvy. Laser (x2) 7088 | -5/Factory | Spotted B-75 Beast 7094 | -5/Factory | System corruption reached 10% 7306 | -5/Factory | Lost 4 parts (2n1u1w) 7595 | -5/Factory | Discovered new exit (range 20) 7644 | -5/Factory | Entered Upper Caves 7646 | -5/Upper Caves | UFD Scientist delivered a prototype 7658 | -5/Upper Caves | Found Prototype Protection 7658 | -5/Upper Caves | Identified Enh. Scrap Shield 7725 | -5/Upper Caves | Learned location of 1 exit from Factory 7830 | -5/Upper Caves | A Commander dispatched an escort 7845 | -5/Upper Caves | Learned location of 1 exit from Factory 7845 | -5/Upper Caves | Learned Factory terminal intel 7845 | -5/Upper Caves | Learned Research garrison access intel 7941 | -5/Upper Caves | Build established: Gunner 8330 | -5/Upper Caves | Identified exit to Upper Caves 8735 | -5/Upper Caves | Build established: Scavenger-Gunner 8953 | -5/Upper Caves | Entered another Upper Caves area 8954 | -5/Upper Caves | Identified exit to Factory 8997 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9017 | -5/Upper Caves | Core integrity fell below 50% 9025 | -5/Upper Caves | Entered Factory 9025 | -4/Factory | Evolved 2 slots: Propulsion x2 9026 | -4/Factory | Identified exit to Upper Caves 9027 | -4/Factory | Loaded intel: 27 terminal locations 9053 | -4/Factory | Lost 12 parts (2p2n4u4w) 9214 | -4/Factory | Identified exit to Extension 9214 | -4/Factory | Identified exit to Armory 9324 | -4/Factory | Build established: Mutant 9624 | -4/Factory | Core integrity fell below 50% 9651 | -4/Factory | Lost 4 parts (2p2w) 9668 | -4/Factory | Destroyed 10 combat bots 9801 | -4/Factory | Core integrity fell below 20% 9812 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09740_ R-10 Processor collects VTOL Module. 09747_ R-10 Processor inserts Autogun into recycling unit. 09750_ R-10 Processor inserts VTOL Module into recycling unit. 09754_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6Z. 09756_ R-10 Processor inserts Autogun into recycling unit. 09758_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 09759_ R-10 Processor inserts VTOL Module into recycling unit. 09786_ R-10 Processor collects Autogun. 09793_ Lgt. Angular Momentum Engine destroyed. 09793_ Critical hit (Burn: +37). 09793_ T-07 Excavator destroyed. 09794_ K-01 Serf collects debris. 09800_ Lgt. Angular Momentum Engine destroyed. 09801_ K-01 Serf collects debris. 09804_ R-10 Processor collects Imp. Terrain Scanner. 09804_ U-05 Engineer builds a Door. 09805_ K-01 Serf collects debris. 09810_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"T????????????????????????????????? | | ???????????????""????????????????????????????????? | | ??????????>??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????""?????????????????????? | | ??????????????????????????""?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????#########+#######???????????????? | | ???????????????? ^^ = ????????????????? | | ???????????????? % ?????????????????? | | ????????????????? """ k ?????????????????? | | ?????????????????? ^ """ ???????????????????? | | ??????????????????? g """ g ????????????????????? | | ????????????????#### g Rug#########?????????????? | | ????????????????#""" ^"""g # ??????????????? | | ????????????????#"Y """ + ??????????????????? | | ????????????????#""" """@ #?????????????????????? | | ????################ % #?????????????????????? | | ????# % ! #?????????????????????? | | ????# ##############+##### #?????????????????????? | | ????# #??????????#!=*=#??? #?????????????????????? | | ????# #?????????##%*%%#???u#?????????????????????? | | ???##+############=[[*#??? #?????????????????????? | | ???# ## ""*#??? #?????????????????????? | | ???# "T" ## "" #??? #?????????????????????? | | ???# ## "T #????#?????????????????????? | | ???# ## "" #??????????????????????????? | | ???# ## "" #??????????????????????????? | | ???# ## #??????????????????????????? | | ???# """"""" #######??????????????????????????? | | ???# """"""" #????????????????????????????????? | | ???# """"""" #????????????????????????????????? | | ???# """"""" #????????????????????????????????? | | ???# #?????T??????????????????????????? | | ???# #???????????#????????????????????? | | ???#######+############ #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 50 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 800 Utility Shielding 15 Weapon Cycling 20 Evasion (%) 44 Target Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Weapon Shielding | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Imp. Treads | -5/Factory | Hacked Hvy. Laser | -5/Factory | Scanalyzed Imp. Heat Sink | -5/Factory | Scanalyzed Energy Filter | -5/Factory | Scanalyzed Weapon Cycler | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Laser | x2 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercelightHardcellHumpback Manual? 0 Play Time 00:58:38 Cumulative 145.3 hours Start 2026.06.04 @ 20:36:23 End 2026.06.04 @ 21:34:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 42% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32a4b703-9023-437c-9cec-cc6af6e2dfe6