Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 14:29:31

Player: Shin

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (29)      145
Value Destroyed (671)      671
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1216

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     232/300
Energy                     125/125
System Corruption          0%
Temperature                Hot (225)
Movement                   Treading (320) Ox2
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
     Light Ion Engine
>          --- PROPULSION (2) ---
     Light Treads
     Light Treads
>          --- UTILITY (2) ------
           Huge Storage Unit
           Terrain Scanner
>          --- WEAPON (2) -------
    Medium Laser
    Medium Laser
>          --- INVENTORY (25) ---
           Ion Engine
     Light Nuclear Core
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Wheel
  Improved Heat Sink
   Compact Matter Pod (150)
   Compact Matter Pod (150)
           ECM Suite
     Light Armor Plating
     Light Armor Plating
    Medium Laser
    Medium Laser
    Medium Laser
    Medium Laser
    Medium Laser
           Grenade Launcher
           Grenade Launcher
           Hammer

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
  Improved Heat Sink
           Huge Storage Unit
>          --- WEAPON -----------
    Medium Laser
    Medium Laser
>          --- INVENTORY --------
           Ion Engine
     Light Nuclear Core
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Terrain Scanner
           ECM Suite
    Medium Laser
    Medium Laser
    Medium Laser
    Medium Laser
    Medium Laser
    Medium Laser
           Grenade Launcher
           Grenade Launcher
           Hammer
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Huge Storage Unit
  Device                   Improved Heat Sink
  Storage                  Huge Storage Unit
  Protection               Light Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             26   | .   21  5   
  Power                    3    | .   3   .   
    Engine                 3    | .   3   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | .   4   .   
    Treads                 2    | .   2   .   
    Leg                    .    | .   .   .   
    Wheel                  2    | .   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  10   | .   9   1   
    Device                 7    | .   6   1   
    Storage                2    | .   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | .   5   4   
    Energy Gun             6    | .   4   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       1    | .   1   .   
    Launcher               2    | .   .   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   8   .   
  Power                    2    | .   2   .   
  Propulsion               2    | .   2   .   
  Utility                  1    | .   1   .   
  Weapon                   3    | .   3   .   
  Highest Loss Streak      5    | .   5   .   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  100 
  Engine                   13   | .   13  14  
  Treads                   25   | .   25  28  
  Wheel                    1    | .   1   .   
  Device                   13   | .   12  14  
  Storage                  14   | .   14  14  
  Energy Gun               23   | .   21  27  
  Ballistic Gun            2    | .   3   .   
  Ballistic Cannon         1    | .   2   .   
Naked Turns                .    | .   .   .   
Heaviest Build             91   | 11  91  89  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  8    | .   8   2   
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 25   | .   25  25  
  Average Capacity         24   | .   24  25  
  Most Carried             23   | .   21  23  
  Average Carried          16   | .   13  22  
  Final Capacity           25   | 8   25  25  
  Final Carried            22   | 6   21  22  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           580  | 186 372 22  
  Remotely                 .    | .   .   .   
Salvage Created            797  | .   715 82  
  Parts                    49   | .   39  10  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  27   | .   20  7   
  Guns                     14   | .   13  1   
  Cannons                  7    | .   7   .   
  AOE                      6    | .   .   6   
Classes Destroyed          4    | .   4   .   
  Hauler                   1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  12   | .   6   6   
  Grunt                    15   | .   14  1   
Best Kill Streak           3    | .   3   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   3    | .   2   3   
  Gunslinging              1    | .   1   .   
  Exploded                 3    | .   .   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Jun  Mat  Min  
Damage Taken               1323 | .    1176 147  
  Core                     260  | .    209  51   
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   26   | .    26   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              74   | .    67   7    
  Largest                  2    | .    2    2    
  Hottest                  100  | .    100  100  
Shots Fired                145  | .    134  11   
  Gun                      115  | .    107  8    
  Cannon                   27   | .    27   .    
  Launcher                 3    | .    .    3    
  Special                  .    | .    .    .    
  Kinetic                  55   | .    55   .    
  Thermal                  87   | .    79   8    
  Explosive                3    | .    .    3    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         12   | .    12   8    
  Robot Miss Streak        4    | .    4    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           91   | .    82   9    
  Core Hits                40   | .    31   9    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         7    | .    7    .    
    Burn                   1    | .    1    .    
    Destroy                1    | .    1    .    
    Blast                  5    | .    5    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1514 | .    1145 369  
  Guns                     927  | .    849  78   
  Cannons                  286  | .    286  .    
  Explosions               291  | .    .    291  
  Melee                    .    | .    .    .    
  Ramming                  10   | .    10   .    
  Kinetic                  585  | .    585  .    
  Thermal                  628  | .    550  78   
  Explosive                291  | .    .    291  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            2    | .    .    2    
  Projectiles              .    | .    .    .    
  Explosions               2    | .    .    2    
  Melee                    .    | .    .    .    
Knockbacks                 4    | .    4    .    
  Impact                   .    | .    .    .    
  Kinetic                  3    | .    3    .    
  Secondary                1    | .    1    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        252  | .    252  216  
  Average Temperature      80   | .    78   121  
  Received Heat Transfer   591  | .    522  69   
  Effects                  1    | .    1    .    
    Energy Bleed           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         1792 | .    1570 222  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             198  | .   198 103 
  Initial                  .    | .   .   .   
  Average                  53   | .   60  34  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | .   100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   6   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           3    | .   3   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              39   | .   31  8   
  Peak Tracking Total      6    | .   6   3   
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          9    | .   9   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                22   | .   22  .   
  Successful               12   | .   12  .   
  Failed                   10   | .   10  .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   8    | .   8   .   
  Terminals                14   | .   14  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          4    | .   4   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Robot Analysis           1    | .   1   .   
  Unreport Threat          1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           2    | .   2   .   
  Repair                   2    | .   2   .   
Recycling Unit Hacks       2    | .   2   .   
  Report Inventory         2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                3    | .   3   .   
    Botnet                 3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Mask                   1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         9    | .   9   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   2   .   
  Time                     64   | .   64  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Jun  Mat  Min  
Turns Passed               3832 | .    2726 1106 
Spaces Moved               1175 | 1    839  335  
  Core                     .    | .    .    .    
  Treads                   1021 | .    686  335  
  Legs                     93   | 1    92   .    
  Wheels                   61   | .    61   .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  320  
  Average Speed            294  | 120  284  320  
  Slowest Speed            320  | 120  320  320  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       49   | 1    90   57   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          30   | .    .    30   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      30   | .    .    30   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Jun  Mat  Min  
Total                      1396 | .    1040 356  
  Wait                     82   | .    76   6    
  Move                     1173 | .    838  335  
  Hop                      .    | .    .    .    
  Pick Up                  34   | .    32   2    
  Fast Attach              .    | .    .    .    
  Attach                   12   | .    12   .    
  Detach                   .    | .    .    .    
  Swap                     14   | .    9    5    
  Drop                     6    | .    5    1    
  Fire                     74   | .    67   7    
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    1    | .    1    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    1 | -11/Junkyard  | Discovered new exit (range 0)
    1 | -11/Junkyard  | Entered Materials
  129 | -10/Materials | Discovered new exit (range 10)
  319 | -10/Materials | Build established: Mutant
  322 | -10/Materials | Lost 5 parts (1p2n1u1w)
  452 | -10/Materials | Discovered new exit (range 15)
  779 | -10/Materials | Core integrity fell below 50%
  999 | -10/Materials | Repaired Lgt. Nuclear Core
 1114 | -10/Materials | Repaired Structural Scanner
 1551 | -10/Materials | Discovered new exit (range 11)
 1917 | -10/Materials | Core integrity fell below 20%
 2031 | -10/Materials | Discovered new exit (range 11)
 2359 | -10/Materials | Discovered new exit (range 14)
 2727 | -10/Materials | Entered Mines
 3034 | -10/Mines     | Discovered new exit (range 9)
 3773 | -10/Mines     | Learned location of Storage (-8)
 3833 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
03574_ U-05 Engineer lays Concrete.
03575_ U-05 Engineer builds a Wall.
03579_ The unstable cave ceiling collapses.
03579_ U-05 Engineer lays Concrete.
03580_ U-05 Engineer builds a Wall. <x2>
03589_ The unstable cave ceiling collapses.
03589_ U-05 Engineer lays Concrete.
03590_ U-05 Engineer builds a Wall. <x3>
03611_ A derelict is hurriedly installing traps.
03613_ JY-E0U(g): "Hehe, this'll put a wrench in their mining defense
  operations..."
03613_ JY-E0U(g) slips into the shadows.
03627_ U-05 Engineer lays Concrete.
03628_ U-05 Engineer builds a Wall.
03739_ T-07 Excavator is excavating. <x9>
03773_ Acquired derelict log, extracted data.
World map updated: -8/Storage.
03778_ T-07 Excavator is excavating.
03823_ Critical hit (Burn: +37).
03824_ G-34 Mercenary destroyed.

 Map 
-----
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|            ????#??????????????#??????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LaserTeslaClaw
  Manual?         0
Play Time         00:20:26
  Cumulative      115.4 hours
  Start           2023.03.13 @ 14:12:02
  End             2023.03.13 @ 14:29:31
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          88
  Rogue           88
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             50
Gallery%          62
Achievement%      41
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          1
Fullscreen        0
Font              16/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f1517c72-cc83-4701-a089-c2426d010aec