Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 14:40:34 Player: Decinym Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1082) 1082 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3997 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 146/200 System Corruption 11% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Advanced Myomer Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Particle Gun Light EM Pulse Cannon > --- INVENTORY (20) --- Heavy Deuterium Engine Aluminum Leg Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Makeshift Hacking Suite Advanced Recalibrator AS-neutralizer No. 17b Axe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Advanced Myomer Leg Improved Heat Sink Advanced Weapon Cycler Advanced Transmission Jammer Advanced Recalibrator AS-neutralizer No. 17b Light EM Pulse Cannon Axe [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 87 | . 14 8 14 . 40 11 Power 10 | . 3 2 1 . 3 1 Engine 6 | . 1 2 1 . 2 . Core 2 | . 2 . . . . . Reactor 2 | . . . . . 1 1 Propulsion 25 | . 3 4 3 . 11 4 Treads 14 | . . 2 3 . 8 1 Leg 11 | . 3 2 . . 3 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 4 . 3 . 9 2 Device 7 | . 2 . 1 . 3 1 Storage 3 | . 2 . 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 7 | . . . 1 . 6 . Artifact . | . . . . . . . Weapon 34 | . 4 2 7 . 17 4 Energy Gun 10 | . 3 . 3 . 3 1 Energy Cannon 8 | . . 1 . . 5 2 Ballistic Gun 13 | . 1 1 2 . 9 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 2 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 3 . 3 1 Corrupted Parts 1 | . . 1 . . . . System Corruption 3 | . . 3 . . . . Parts Lost 25 | . 1 1 1 . 14 8 Power 4 | . 1 1 . . 1 1 Propulsion 8 | . . . . . 4 4 Utility 6 | . . . . . 5 1 Weapon 7 | . . . 1 . 4 2 Highest Loss Streak 7 | . 1 1 1 . 5 7 To Critical Strikes 6 | . . . . . 6 . Average Slot Usage (%) 96 | . 98 100 99 100 94 77 Engine 9 | . 4 12 11 11 9 . Core 1 | . 9 1 . . . . Treads 12 | . . . 33 33 27 2 Leg 16 | . 28 28 . . 5 11 Device 11 | . 12 14 11 11 7 9 Storage 12 | . 14 14 11 11 11 11 Protection 5 | . . . 11 11 14 . Energy Gun 9 | . 13 14 6 11 2 10 Energy Cannon 6 | . . 9 11 11 2 9 Ballistic Gun 7 | . 14 4 2 . 13 . Naked Turns . | . . . . . . . Heaviest Build 62 | 11 50 55 60 60 60 62 Greatest Support 62 | 20 20 42 62 60 62 50 Greatest Overweight (x) 2 | . 2 2 . . 1 2 Average Overweight (x) . | . . 1 . . . 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 14 20 20 20 20 20 Most Carried 20 | . 19 20 20 20 20 12 Average Carried 17 | . 12 19 19 20 16 9 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 19 20 20 20 13 9 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Matter Collected 1638 | 200 164 111 196 . 758 209 Remotely . | . . . . . . . Salvage Created 1913 | . 395 164 522 . 424 408 Parts 165 | . 32 19 38 . 61 15 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 3 | . 1 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Combat Hostiles Destroyed 45 | . 8 9 12 . 6 10 Melee 3 | . . . 1 . . 2 Guns 33 | . 8 9 8 . 6 2 Cannons 8 | . . . 3 . . 5 AOE 1 | . . . . . . 1 Classes Destroyed 11 | . 6 . 1 . 2 2 Worker 5 | . 1 1 3 . . . Builder 2 | . 2 . . . . . Hauler 3 | . 1 . 2 . . . Watcher 3 | . 2 . 1 . . . Swarmer 21 | . 3 9 6 . . 3 Grunt 13 | . 5 . 4 . . 4 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 2 | . . . 2 . . . Zionite 7 | . . . . . 7 . Assembled 5 | . . . . . 5 . Best Kill Streak 9 | . 9 4 4 . 4 3 Combat Bots Only 5 | . 5 4 4 . 3 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Damage Taken 3881 | . 306 320 294 . 2231 730 Core 508 | . 55 46 61 . 265 81 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 85 | . . . 85 . . . Core Remaining (%) 79 | 100 . 59 . . . . Volleys Fired 254 | . 49 39 31 . 118 17 Largest 2 | . 2 2 2 . 2 2 Hottest 140 | . 85 85 140 . 96 140 Shots Fired 467 | . 97 68 56 . 212 34 Gun 391 | . 97 68 26 . 183 17 Cannon 76 | . . . 30 . 29 17 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 269 | . 49 39 9 . 172 . Thermal 151 | . 48 29 47 . . 27 Explosive . | . . . . . . . Electromagnetic 47 | . . . . . 40 7 Robot Hit Streak 15 | . 10 7 9 . 15 9 Robot Miss Streak 5 | . 5 5 5 . 3 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 3 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 301 | . 55 36 35 . 142 33 Core Hits 114 | . 24 12 20 . 43 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . 2 2 . . 2 1 Burn 5 | . 2 2 . . . 1 Destroy 2 | . . . . . 2 . Melee Attacks 12 | . . . 3 . . 9 Impact . | . . . . . . . Slashing 12 | . . . 3 . . 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4750 | . 653 487 864 . 1861 885 Guns 3392 | . 653 456 321 . 1764 198 Cannons 821 | . . . 422 . 94 305 Explosions 97 | . . . . . 3 94 Melee 409 | . . . 121 . . 288 Ramming 31 | . . 31 . . . . Kinetic 2222 | . 199 153 124 . 1746 . Thermal 1845 | . 454 303 619 . . 469 Explosive . | . . . . . . . Electromagnetic 243 | . . . . . 115 128 Impact . | . . . . . . . Slashing 409 | . . . 121 . . 288 Piercing . | . . . . . . . Highest Corruption 11 | . . 3 . . . 11 Average Corruption 10 | . . 3 . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 79 | . . . 78 . 1 . Projectiles 33 | . . . 32 . 1 . Explosions . | . . . . . . . Melee 46 | . . . 46 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . . . . . 39 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 8 | . . 8 . . . . Kicked 8 | . . 8 . . . . Crushed . | . . . . . . . Highest Temperature 317 | . 40 40 234 . 240 317 Average Temperature 58 | . 12 15 68 . 72 105 Received Heat Transfer 828 | . 144 . 75 . 240 369 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 4059 | . 1332 814 1036 . . 877 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Peak Influence 263 | . 257 222 263 43 . 170 Initial 43 | . . 2 . 43 . . Average 62 | . 109 22 118 43 . 68 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 90 | . 87 95 75 100 . 100 Level 1 9 | . 12 4 24 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 2 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Distress Signals 5 | . 1 . 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 18 10 25 . 34 12 Peak Tracking Total 9 | . 4 3 6 . 9 3 Tactical Retreats 8 | . . 1 . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Machines Disabled 5 | . . . . . 5 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Machines Accessed 14 | . 5 2 5 . 2 . Terminals 10 | . 5 1 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 16 3 14 . 2 . Successful 16 | . 6 2 6 . 2 . Failed 19 | . 10 1 8 . . . Catastrophic 4 | . . . 4 . . . Database Lockouts . | . . . . . . . Manual 22 | . 15 . 6 . 1 . Terminals 27 | . 16 2 9 . . . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 5 2 2 . 2 . Record 2 | . . . 1 . 1 . Robot Analysis 4 | . 4 . . . . . Open Door 1 | . . 1 . . . . Zone Layout 3 | . 1 1 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 1 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . 5 . Total Damage 222 | . . . . . 222 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 1 | . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 4 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Turns Passed 6149 | . 873 2273 827 13 1836 327 Spaces Moved 2693 | 1 401 821 368 9 996 97 Core . | . . . . . . . Treads 1101 | . . 1 368 9 723 . Legs 1592 | 1 401 820 . . 273 97 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 45 | 120 120 232 155 160 45 190 Average Speed 186 | 120 172 259 157 160 135 246 Slowest Speed 260 | 120 260 260 160 160 170 260 Overloaded Moves 102 | . . . . . 102 . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 2 73 99 40 4 90 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . . . 1 Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 23 | . . . 11 . . 12 Melee 1 | . . . 1 . . . Projectile 13 | . . . 10 . . 3 AOE 9 | . . . . . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Total 3365 | . 499 888 558 8 1277 135 Wait 202 | . 14 . 112 . 76 . Move 2687 | . 400 820 367 8 995 97 Hop . | . . . . . . . Pick Up 55 | . 13 6 15 . 20 1 Fast Attach 22 | . 4 1 3 . 10 4 Attach 28 | . . 1 4 . 18 5 Detach 5 | . . . 1 . 4 . Swap 37 | . 10 6 7 . 12 2 Drop 55 | . 9 7 15 . 24 . Fire 254 | . 49 39 31 . 118 17 Melee 12 | . . . 3 . . 9 Ram . | . . . . . . . Kick 8 | . . 8 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 372 | -10/Materials | Discovered new exit (range 9) 522 | -10/Materials | Build established: Scavenger-Mutant 589 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Discovered new exit (range 11) 835 | -10/Materials | Discovered new exit (range 14) 874 | -10/Materials | Entered Mines 955 | -10/Mines | Discovered new exit (range 8) 1370 | -10/Mines | Discovered new exit (range 5) 1472 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1532 | -10/Mines | Learned Materials stockpile data 1562 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1967 | -10/Mines | Learned location of Zion (-6) 3147 | -10/Mines | Entered Materials 3147 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3445 | -9/Materials | Build established: Mutant 3502 | -9/Materials | Repaired Adv. Treads 3529 | -9/Materials | Repaired Lgt. Armor Plating 3634 | -9/Materials | Discovered new exit (range 12) 3974 | -9/Materials | Entered Mines 3975 | -9/Mines | Assembled infested the area 3979 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3979 | -9/Mines | Discovered new exit (range 5) 3987 | -9/Mines | Entered Exiles 4031 | -9/Exiles | Met 8R-AWN 4053 | -9/Exiles | Met EX-HEX 4115 | -9/Exiles | Met EX-DEC 4746 | -9/Exiles | Met EX-BIN 4764 | -9/Exiles | Aligned with FarCom system 4765 | -9/Exiles | Given EX-Vault access code 4807 | -9/Exiles | Opened EX-Vault 4818 | -9/Exiles | Found Potential Leg 4824 | -9/Exiles | Found Potential Leg 4857 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5014 | -9/Exiles | Build established: Scavenger-Mutant 5064 | -9/Exiles | Attacked by the Exiles 5239 | -9/Exiles | Lost 5 parts (1p2n1u1w) 5269 | -9/Exiles | Core integrity fell below 50% 5284 | -9/Exiles | Destroyed 8R-AWN 5290 | -9/Exiles | Lost 4 parts (2n2u) 5301 | -9/Exiles | Found Prototype Device 5301 | -9/Exiles | Identified AS-neutralizer No. 17b 5471 | -9/Exiles | Build established: Mutant 5527 | -9/Exiles | Destroyed EX-BIN 5590 | -9/Exiles | Destroyed EX-DEC 5633 | -9/Exiles | Destroyed EX-HEX 5675 | -9/Exiles | Found Prototype Processor 5716 | -9/Exiles | Found Deploy-a-Sentry 5740 | -9/Exiles | Core integrity fell below 20% 5743 | -9/Exiles | DAS Turret deployed 5805 | -9/Exiles | Discovered new exit (range 14) 5823 | -9/Exiles | Entered Mines 5834 | -8/Mines | System corruption reached 10% 5890 | -8/Mines | Lost 7 parts (1p4n1u1w) 6150 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06094_ Found 18 Matter. 06095_ Acquired 14 matter. 06096_ Hvy. Particle Cannon destroyed. 06107_ Chain reaction triggered in Imp. Ion Engine. 06107_ L-31 Rogue destroyed. 06110_ G-47 Trooper destroyed. 06119_ Acquired 10 matter. 06127_ U-05 Engineer builds a Wall. 06129_ U-05 Engineer lays Concrete. 06130_ U-05 Engineer builds a Wall. 06131_ Acquired Aluminum Leg. 06132_ U-05 Engineer builds a Wall. 06133_ U-05 Engineer lays Concrete. 06134_ Acquired Aluminum Leg. 06134_ U-05 Engineer builds a Wall. 06136_ U-05 Engineer lays Concrete. 06137_ U-05 Engineer builds a Wall. 06139_ Acquired Corrupted Aluminum Leg. 06143_ U-05 Engineer lays Concrete. 06150_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | ???????# #?????????????????????????????????? | | ???????# #??###????????????????????????????? | | ???????# ### ##???????????????????????????? | | ??????## ## #???????????????????????????? | | ?????## #???????????????????????????? | | ?????# #???????????????????????????? | | ?????### ##???????????????????????????? | | ???????#### ###????????????????????????????? | | ??????????#*##?????????????????????????????? | | ??????????# [#?????????????????????????????? | | ??????????#*%#?????????????????????????????? | | ??????????#==#?????????????????????????????? | | ????####### ##?????????????????????????????? | | ????# [### #??????????????????????????? | | ????# ##### #??????????????????????????? | | ????# ????# ### #??##?????????#????????????? | | ??### ????# #?????? #???????? ???????????? | | ?## ##??# #?????# #??????? ???????????? | | ?# #### #?????# #?????? ??????????? | | ?# #?????# #????? #??????????? | | ??# #####?????#g###?? #??????????? | | ??## #????????##g ## #?????????? | | ???## ##???????#u= ?????????? | | ????# ##??##### %/ ????????? | | ????# #??# %! ! ????????? | | ????## ####* %u@ ????????? | | ?????## ###%#### ????????? | | ??????## =% "#?## ????????? | | ???????## ######???# ## ?????????? | | ????????###### #???? ##?????#?????????? | | ?????????????####????? #????????????????? | | ?????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ?????????????????????????##????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 66 Armor Integrity Analysis 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanHeartRifle Manual? 0 Play Time 00:35:02 Cumulative 307.5 hours Start 2023.04.19 @ 13:44:13 End 2023.04.19 @ 14:40:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 83 Gallery% 80 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98237b2a-60a2-498a-8678-5db905614025