Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 06:00:33 Player: Doobadoop Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1032) 1032 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3098 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 199/550 Matter 255/300 Energy 415/415 System Corruption 10% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Structural Scanner Signal Interpreter Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Shock Rifle Grenade Launcher > --- INVENTORY (5) ---- Improved Propulsion Shielding High-powered Tractor Beam High-powered Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Structural Scanner Signal Interpreter Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Grenade Launcher > --- INVENTORY -------- Improved Propulsion Shielding [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 45 | 6 6 2 12 19 Power 8 | 1 . . 2 5 Engine 8 | 1 . . 2 5 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 1 3 6 Treads 2 | 2 . . . . Leg 4 | . . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight 8 | . 2 1 3 2 Utility 9 | 1 3 . 2 3 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 3 | . 1 . . 2 Hackware 1 | . . . 1 . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 14 | 2 1 1 5 5 Energy Gun 5 | 2 . . . 3 Energy Cannon 4 | . . . 4 . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 17 | . 3 . 5 9 Power 5 | . 1 . 1 3 Propulsion 8 | . 1 . 3 4 Utility 1 | . . . 1 . Weapon 3 | . 1 . . 2 Highest Loss Streak 3 | . 2 . 2 3 To Critical Strikes . | . . . . . Average Backups 4 | 4 5 4 4 4 Power . | . . . . . Propulsion 1 | 2 3 . . . Utility 2 | . 1 2 2 3 Weapon . | 1 . 1 1 . Tool/Special . | . . . . . Unused Backups 9 | . 4 3 1 1 Power 1 | . 1 . . . Propulsion 4 | . 3 1 . . Utility 4 | . . 2 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 57 | . 73 69 57 47 Engine 7 | . 6 . 8 7 Treads 4 | . 16 . . . Leg 3 | . . . . 7 Flight 10 | . 10 20 14 6 Device 4 | . 3 14 10 1 Storage 2 | . 10 . . . Processor 9 | . 5 14 11 11 Energy Gun 6 | . 15 . . 6 Energy Cannon 1 | . . . 5 . Ballistic Gun 3 | . 5 20 2 . Launcher 2 | . . . 1 6 Peak Build Rating 18 | 6 7 7 16 18 Average Rating 7 | 3 5 5 7 9 On Entrance 4 | . 6 4 7 5 Avg Prop Armor Cover (%) 3 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 22 | 12 12 4 8 22 Greatest Support 40 | 40 40 8 8 35 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 5 5 5 Average Capacity 5 | 6 7 5 5 5 Most Carried 8 | 8 7 5 5 5 Average Carried 4 | 4 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 5 5 5 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 878 | 173 49 36 197 423 Remotely . | . . . . . Salvage Created 1248 | . 49 . 389 810 Parts 66 | . 3 . 22 41 Haulers Intercepted 4 | . . . 2 2 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 3 . 9 17 Guns 9 | . 3 . . 6 Cannons 9 | . . . 9 . AOE 11 | . . . . 11 Classes Destroyed 9 | . 1 . 3 5 Worker 2 | . . . . 2 Hauler 4 | . . . 2 2 Recycler 2 | . . . . 2 Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 10 | . 3 . 4 3 Grunt 14 | . . . 4 10 Brawler 2 | . . . 1 1 Sentry 3 | . . . . 3 Best Kill Streak 6 | . 3 . 4 6 Combat Bots Only 6 | . 3 . 4 6 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 189 | . 69 . 45 75 Missed 57 | . 16 . 13 28 Hits 132 | . 53 . 32 47 Melee 11 | . . . 6 5 Projectile 121 | . 53 . 26 42 Critical Strikes 3 | . 1 . 2 . Damage Taken 1812 | . 495 . 418 899 Core 553 | . 87 . 115 351 Absorbed by Shields . | . . . . . Redirected to Shielding 15 | . . . 15 . Core Remaining (%) 78 | 100 . 65 71 . Volleys Fired 122 | . 21 . 37 64 Largest 2 | . 2 . 2 2 Hottest 112 | . 80 . 68 112 Shots Fired 149 | . 29 . 38 82 Gun 88 | . 29 . 4 55 Cannon 35 | . . . 34 1 Launcher 26 | . . . . 26 Special . | . . . . . Kinetic 8 | . 3 . 4 1 Thermal 89 | . . . 34 55 Explosive 26 | . . . . 26 Electromagnetic 26 | . 26 . . . Robot Hit Streak 13 | . 4 . 7 13 Robot Miss Streak 4 | . 3 . 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 104 | . 16 . 29 59 Core Hits 63 | . 5 . 13 45 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Burn 2 | . . . . 2 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2679 | 2 264 . 576 1837 Guns 914 | . 205 . 41 668 Cannons 535 | . . . 535 . Explosions 1214 | . 48 . . 1166 Melee . | . . . . . Ramming 16 | 2 11 . . 3 Kinetic 41 | . . . 41 . Thermal 1251 | . 48 . 535 668 Explosive 1166 | . . . . 1166 Electromagnetic 205 | . 205 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 9 10 Average Corruption 8 | . . . 7 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 10 7 Message Errors 3 | . . . 1 2 Matter Fused 4 | . . . 3 1 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 43 | . 11 . 1 31 Projectiles 1 | . . . 1 . Explosions 42 | . 11 . . 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 159 | . 31 . . 128 Shots 7 | . 1 . . 6 Rammed 4 | 1 3 . . . Targets Rammed 6 | 1 3 . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 339 | . 126 . 339 212 Average Temperature 83 | . 65 . 98 75 Received Heat Transfer 420 | . 57 . 84 279 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 2603 | . 50 . 925 1628 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 71 | 100 100 100 100 29 Level 1 28 | . . . . 70 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 406 | . 78 . 139 406 Initial 51 | . . . . 51 Average 124 | . 25 . 70 250 Influence Increases 1073 | . 118 . 320 635 Destroy 0b10 Robot/C 580 | . 60 . 180 340 Destroy 0b10 Robot/NC 50 | . . . 10 40 Destroy Leader 120 | . 10 . 34 76 Successful Hack 18 | . . . 4 14 Disable Machine 60 | . . . 30 30 Destroy Structure 140 | . 3 . 2 135 Lose Combat Pursuer 105 | . 45 . 60 . Influence Decreases 739 | . 118 . 197 424 Entered New Map 72 | . . . . 72 Time Decay 499 | . 90 . 147 262 Lost Part 168 | . 28 . 50 90 Squads Dispatched 7 | . 2 1 . 4 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 14 . 14 24 Peak Tracking Total 6 | . 5 . 6 5 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . . 1 2 4 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 21 | . . 1 6 14 Successful 15 | . . 1 3 11 Failed 5 | . . . 3 2 Catastrophic 1 | . . . . 1 Database Lockouts 1 | . . . . 1 Manual . | . . . . . Terminals 9 | . . . 6 3 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 8 | . . . . 8 Garrison Access . | . . . . . Terminal Hacks 7 | . . 1 3 3 Record 2 | . . . . 2 Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . . 7 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Retrieve Study 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 6 | . . . 2 4 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . . 3 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 487 | . 72 60 290 65 Structural 487 | . 72 60 290 65 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1410 | 108 342 60 324 576 Spaces Moved 1581 | 60 400 128 362 631 Core 44 | 4 . . 9 31 Treads 147 | 56 91 . . . Legs 156 | . . . . 156 Wheels . | . . . . . Hover . | . . . . . Flight 1234 | . 309 128 353 444 Fastest Speed 34 | 50 37 37 37 34 Average Speed 59 | 152 65 38 49 57 Slowest Speed 160 | 160 160 40 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . 1 3 2 2 Potential Cave-ins 5 | . . . . 5 Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 36 26 33 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 178 | . 2 . 2 174 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 176 | . 2 . . 174 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1879 | 74 448 135 466 756 Wait 84 | . 6 3 43 32 Move 1562 | 60 397 121 357 627 Hop 8 | . 1 3 2 2 Pick Up 21 | 8 4 3 3 3 Fast Attach 37 | 4 6 2 8 17 Attach 13 | 2 1 . 5 5 Detach 4 | . . . 3 1 Swap . | . . . . . Drop 23 | . 9 3 8 3 Fire 122 | . 21 . 37 64 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 10) 442 | -10/Materials | Identified exit to Mines 451 | -10/Materials | Entered Mines 467 | -10/Mines | Discovered new exit (range 9) 486 | -10/Mines | Met a Derelict bent on vengeance 488 | -10/Mines | Met a Derelict shopkeep closing up shop 511 | -10/Mines | Identified exit to Materials 511 | -10/Mines | Entered Materials 511 | -9/Materials | Evolved 2 slots: Utility x2 810 | -9/Materials | Discovered new exit (range 15) 835 | -9/Materials | Identified exit to Materials 835 | -9/Materials | Entered another Materials area 835 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 963 | -8/Materials | Central database locked down 1161 | -8/Materials | Lost 3 parts (2n1w) 1194 | -8/Materials | Core integrity fell below 50% 1208 | -8/Materials | System corruption reached 10% 1243 | -8/Materials | Lost 3 parts (1p1n1w) 1411 | -8/Materials | Self-destructed Last Messages --------------- 01314_ R-06 Scavenger collects Hvy. Laser. 01320_ K-01 Serf collects debris. 01328_ Kicked K-01 Serf. 01340_ Acquired Aluminum Leg. 01341_ Acquired 10 matter. 01345_ Acquired Ion Engine. 01354_ System corrupted: Matter fused (-5). 01370_ Acquired Hpw. Tractor Beam. 01372_ System corrupted: Heat flow error (+226). 01377_ K-01 Serf cleans the TF Node. 01389_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01391_ Acquired Hpw. Shotgun. 01406_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01407_ O-16 Technician uses terminal to summon reinforcements. 01407_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01407_ O-16 Technician locks terminal. 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Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Maybe Next Time I'll Detach My Launcher Resistances Are Futile Challenges ------------ None Game ------ Seed SwarmPortableDerivative Manual? 0 Play Time 00:23:47 Cumulative 14.6 hours Start 2025.11.07 @ 05:36:45 End 2025.11.07 @ 06:00:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 24 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad988570-43c2-408e-83be-cfc30b7426cd