Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.07 @ 16:54:05 Player: CL-1C0 Result: Destroyed by NJ-JL5(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2184) 2184 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (985) 985 TOTAL SCORE: 7544 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 759 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -919 Cogmind --------- Core Integrity 0/850 Matter 94/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Active Sensor Suite Makeshift Terrain Scan Processor Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Biomechanical Wings Makeshift Hacking Suite Datajack Botcube Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Active Sensor Suite Advanced Terrain Scanner Makeshift Terrain Scan Processor Layered Medium Armor Plating > --- WEAPON ----------- Proton Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Light Fission Core Makeshift Hover Unit Biomechanical Wings Structural Scanner Advanced ECM Suite Makeshift Cloaking Device Makeshift Hacking Suite Precision Rocket Launcher Datajack Remote Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Hammer Makeshift Axe CR-A16's Pointy Stick Proton Bomb Trap Proton Bomb Trap Vortex Trap Vortex Trap [Rating: 81] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Special Weapon CPS Tube Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Slots Evolved 8 | . . . . . 8 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . . . 6 . . . Weapon . | . . . . . . . . . Parts Attached 76 | . 9 5 . 11 30 1 1 19 Power 5 | . 1 1 . . 3 . . . Engine 4 | . 1 . . . 3 . . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 24 | . 2 2 . 4 10 1 . 5 Treads 10 | . 2 . . 1 3 . . 4 Leg 11 | . . 2 . . 7 1 . 1 Wheel 3 | . . . . 3 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | . 2 1 . 3 10 . 1 5 Device 9 | . . 1 . 1 4 . 1 2 Storage 4 | . 2 . . 1 . . . 1 Processor 4 | . . . . . 2 . . 2 Hackware 1 | . . . . . 1 . . . Protection 4 | . . . . 1 3 . . . Artifact . | . . . . . . . . . Weapon 25 | . 4 1 . 4 7 . . 9 Energy Gun . | . . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 8 | . 3 1 . 2 . . . 2 Ballistic Cannon 2 | . . . . . 2 . . . Launcher 1 | . . . . . 1 . . . Special Weapon 8 | . . . . 1 3 . . 4 Impact Weapon 2 | . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 18 | . . 3 . . 7 . . 8 Power 4 | . . 1 . . 2 . . 1 Propulsion 8 | . . 2 . . 3 . . 3 Utility 3 | . . . . . 1 . . 2 Weapon 3 | . . . . . 1 . . 2 Highest Loss Streak 7 | . . 3 . . 6 . . 7 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 8 14 10 6 9 9 10 12 Power . | . 1 . . . . . 1 1 Propulsion 1 | . 3 2 2 . 1 3 2 1 Utility 2 | . . 1 1 2 2 1 3 4 Weapon 2 | . 2 6 4 1 1 2 1 3 Tool/Special . | . . . . . . . . . Unused Backups 89 | . 4 2 . 36 20 3 6 18 Power 8 | . . . . 1 3 1 . 3 Propulsion 17 | . . . . 5 4 1 2 5 Utility 30 | . 2 . . 13 7 . 1 7 Weapon 24 | . 2 1 . 10 6 1 2 2 Tool/Special 10 | . . 1 . 7 . . 1 1 Average Slot Usage (%) 82 | . 89 97 100 72 80 86 86 81 Engine 5 | . 14 . . . 4 6 6 5 Core 3 | . . 12 14 14 . . . . Treads 3 | . 9 1 . 2 2 . . 5 Leg 17 | . 18 25 28 5 20 25 26 17 Wheel 4 | . . . . 20 . . . . Device 10 | . . 12 14 1 14 19 20 15 Storage 10 | . 18 15 14 13 6 6 6 6 Processor 4 | . . . . . 6 6 6 10 Protection 3 | . . . . 1 4 6 6 5 Energy Gun 2 | . 18 . . . . . . . Ballistic Gun 4 | . 9 28 28 7 . . . . Ballistic Cannon 2 | . . . . . 5 6 6 2 Launcher 1 | . . . . . 1 6 6 1 Impact Weapon 1 | . . . . . 3 . . 4 Peak Build Rating 81 | . 8 12 12 25 79 75 78 81 Average Rating 46 | . 6 11 12 11 66 74 77 73 On Entrance 33 | 6 6 8 12 12 24 77 75 78 Avg Prop Armor Cover (%) . | . . . . 1 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 86 | 14 37 37 28 35 65 66 67 86 Greatest Support 104 | 20 40 20 20 28 61 66 66 104 Greatest Overweight (x) 10 | . 1 10 1 2 3 1 1 2 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 20 Average Capacity 15 | . 10 15 15 14 15 15 15 18 Most Carried 20 | . 15 15 13 15 15 15 15 20 Average Carried 13 | . 8 14 13 8 14 14 14 17 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 13 13 15 15 15 15 5 Class Distribution -------------------- 35% | Mutant 29% | Scavenger-Skirmisher 16% | Scavenger-Assassin 7% | Scavenger-Mutant 4% | Assassin 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Zion Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Matter Collected 2510 | 168 189 51 . 72 795 322 175 738 Remotely . | . . . . . . . . . Salvage Created 1901 | . 610 125 . . 592 34 213 327 Parts 141 | . 37 14 . . 35 1 6 48 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 6 | . . . . . 6 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 2 6 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Combat Hostiles Destroyed 43 | . 14 5 . . 13 2 8 1 Guns 19 | . 14 5 . . . . . . Cannons 12 | . . . . . 7 2 2 1 AOE 12 | . . . . . 6 . 6 . Classes Destroyed 13 | . 5 . . . 5 . 1 2 Hauler 2 | . 2 . . . . . . . Recycler 1 | . . . . . 1 . . . Operator 2 | . 1 . . . 1 . . . Watcher 4 | . 3 . . . 1 . . . Swarmer 12 | . 6 3 . . . . 3 . Grunt 23 | . 8 2 . . 9 1 3 . Brawler 2 | . . . . . 1 . 1 . Duelist 2 | . . . . . 1 1 . . Sentry 1 | . . . . . . . 1 . Programmer 1 | . . . . . 1 . . . Behemoth 1 | . . . . . 1 . . . Zionite 38 | . . . . . . . . 38 Mutant 1 | . . . . . . . . 1 Best Kill Streak 11 | . 5 3 . . 4 2 4 11 Combat Bots Only 4 | . 4 3 . . 4 2 4 1 Max Kills in Single Turn 2 | . 2 2 . . 2 1 2 2 Gunslinging 1 | . 1 1 . . . . . . Exploded 2 | . . . . . 2 . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Hostile Shots Fired 360 | . 93 41 . . 102 10 12 102 Missed 110 | . 31 6 . . 35 2 4 32 Hits 250 | . 62 35 . . 67 8 8 70 Melee 12 | . . . . . . . . 12 Projectile 238 | . 62 35 . . 67 8 8 58 AOE 4 | . . 2 . . 2 . . . Critical Strikes 5 | . . . . . 2 . . 3 Damage Taken 4405 | . 623 462 . . 1440 126 147 1607 Core 1103 | . 137 98 . . 442 . 16 410 Absorbed by Shields 227 | . . . . . 183 35 9 . Redirected to Shielding 112 | . . . . . 112 . . . Core Remaining (%) 53 | 100 . . . 6 . . . . Volleys Fired 309 | . 65 19 . 1 91 16 14 103 Largest 2 | . 2 2 . 1 1 1 1 1 Hottest 90 | . 90 40 . . 44 44 44 90 Shots Fired 392 | . 129 38 . 1 91 16 14 103 Gun 173 | . 129 38 . . 1 . . 5 Cannon 124 | . . . . . 77 16 5 26 Launcher 77 | . . . . . 8 . 9 60 Special 18 | . . . . 1 5 . . 12 Kinetic 227 | . 85 38 . . 78 16 5 5 Thermal 29 | . 27 . . . . . . 2 Explosive 89 | . . . . . 8 . 9 72 Electromagnetic 41 | . 17 . . . . . . 24 Robot Hit Streak 15 | . 15 7 . 2 10 8 3 8 Robot Miss Streak 5 | . 4 4 . . 2 3 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 217 | . 81 24 . 1 66 11 5 29 Core Hits 147 | . 36 9 . . 36 2 13 51 Critical Kills 3 | . 3 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 5 . . . 6 . . 1 Burn 2 | . 2 . . . . . . . Destroy 3 | . 3 . . . . . . . Blast 6 | . . . . . 6 . . . Sever 1 | . . . . . . . . 1 Melee Attacks 77 | . 4 . . . 10 . . 63 Impact 72 | . . . . . 9 . . 63 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . 4 . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9451 | . 719 209 . . 3091 322 995 4115 Guns 1009 | . 709 209 . . 23 . . 68 Cannons 2554 | . . . . . 1652 322 125 455 Explosions 5833 | . . . . . 1416 . 870 3547 Melee . | . . . . . . . . . Ramming 18 | . 10 . . . . . . 8 Kinetic 2865 | . 466 209 . . 1675 322 125 68 Thermal 384 | . 149 . . . . . . 235 Explosive 5634 | . . . . . 1416 . 870 3348 Electromagnetic 513 | . 94 . . . . . . 419 Impact . | . . . . . . . . . Slashing 37 | . . . . . . . . 37 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 338 | . . . . . 143 57 6 132 Projectiles 119 | . . . . . 62 57 . . Explosions 219 | . . . . . 81 . 6 132 Melee . | . . . . . . . . . Knockbacks 19 | . . . . . 18 1 . . Impact . | . . . . . . . . . Kinetic 18 | . . . . . 17 1 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 156 | . . . . . 19 . 22 115 Shots 5 | . . . . . 1 . 1 3 Rammed 5 | . 3 . . . . . . 2 Targets Rammed 8 | . 6 . . . . . . 2 Kicked 3 | . 3 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 310 | . 310 31 . . 10 258 5 120 Average Temperature 56 | . 79 13 . . 7 66 4 31 Received Heat Transfer 879 | . 183 162 . . 402 53 13 66 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 692 | . 592 . . . . . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Maximum Alert Level 2 | . 1 . . . 2 . . . Low Security (%) 79 | . 89 100 . . 58 . . . Level 1 12 | . 10 . . . 19 . . . Level 2 7 | . . . . . 22 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 503 | . 338 140 . . 503 . . . Initial 130 | . . 130 . . . . . . Average 121 | . 75 53 . . 212 . . . Influence Increases 2037 | . 550 120 . . 1033 110 224 . Destroy 0b10 Robot/C 1120 | . 280 100 . . 480 80 180 . Destroy 0b10 Robot/NC 50 | . 30 . . . 20 . . . Destroy Leader 234 | . 60 20 . . 104 20 30 . Allied During Kill 75 | . . . . . 51 10 14 . Successful Hack 12 | . . . . . 12 . . . Select Force Hacks 60 | . 60 . . . . . . . Disable Machine 75 | . . . . . 75 . . . Destroy Structure 76 | . . . . . 76 . . . Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 120 | . 105 . . . 15 . . . Active Sensor Use 200 | . . . . . 200 . . . Influence Decreases 2037 | . 215 417 38 . 580 554 233 . Entered New Map 396 | . . 205 21 . . 168 2 . Time Decay 1495 | . 215 182 17 . 480 386 215 . Lost Part 100 | . . 30 . . 70 . . . Lost Ally 46 | . . . . . 30 . 16 . Squads Dispatched 13 | . 3 . . . 10 . . . Investigation 7 | . 3 . . . 4 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 3 | . . . . . 3 . . . Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 2 | . . . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 23 7 . . 32 4 9 67 Peak Tracking Total 7 | . 4 3 . . 6 3 3 7 Tactical Retreats 4 | . 3 . . . 1 . . . Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 19 | . 19 . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . . . . 3 Triggered . | . . . . . . . . . Most Traps Carried 5 | . . 3 3 5 5 5 5 4 Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Machines Disabled 11 | . . . . . 5 . . 6 Max in Single Turn 2 | . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Machines Accessed 12 | . 5 . . 1 5 . . 1 Terminals 6 | . 3 . . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 13 . . 1 14 . . 6 Successful 18 | . 4 . . 1 7 . . 6 Failed 16 | . 9 . . . 7 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 25 | . 10 . . . 14 . . 1 Terminals 20 | . 10 . . . 10 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 3 . . . 4 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . . . . 1 2 . . 6 Part Schematic 6 | . . . . . . . . 6 Branch Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 3 . . . 5 . . . Terminals 4 | . 1 . . . 3 . . . Assimilate 1 | . . . . . 1 . . . Botnet 2 | . . . . . 2 . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . Tunnel 2 | . 2 . . . . . . . Fedlink 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 . . . 4 . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 19 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked 5 | . 4 . . . 1 . . . Non-combat 5 | . 4 . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 5 | . 4 . . . 1 . . . parse_system 4 | . 4 . . . . . . . no_distress 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Total Allies 6 | . . . . 1 2 . . 3 Largest Group 3 | . . . . 1 2 1 1 3 Highest-Rated Group 257 | . . . . 61 61 49 37 257 Highest-Rated Ally 96 | . . . . 61 61 49 37 96 Total Orders 2 | . . . . . . . . 2 STAY 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 Ally Attacks 249 | . . . . . 63 16 10 160 Total Damage 6907 | . . . . . 1637 464 215 4591 Kills 59 | . . . . . 12 2 1 44 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Active Infowar (turns) 7099 | . . . . 129 1286 912 1608 3164 A.S.S. 6745 | . . . . . 1061 912 1608 3164 Terrain 906 | . . . . . . . . 906 Structural 5047 | . . . . 129 718 912 1608 1680 Traps 4171 | . . . . . 380 789 1608 1394 Machine Analysis 6144 | . . . . . 766 912 1608 2858 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Turns Passed 12233 | . 1803 513 238 2563 1286 912 1608 3310 Spaces Moved 6974 | 1 456 78 75 2257 723 700 862 1822 Core 4 | . . 1 . . . . . 3 Treads 627 | . 268 . . . 31 . . 328 Legs 4311 | 1 188 77 75 265 652 700 862 1491 Wheels 2032 | . . . . 1992 40 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 120 120 190 190 90 120 120 120 100 Average Speed 137 | 120 144 196 190 105 134 122 179 158 Slowest Speed 550 | 120 190 550 190 190 330 190 190 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 1 51 20 5 90 15 80 83 88 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 5 | . 2 . . . 1 . . 2 Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 11 | . . . . 3 . . 4 4 Spaces Dug 107 | . . . . . 62 . 43 2 Terrain Destroyed 352 | . . . . . 94 5 96 157 Melee 7 | . . . . . 7 . . . Projectile 12 | . . . . . 6 5 1 . AOE 333 | . . . . . 81 . 95 157 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Total 9186 | . 1486 408 171 2464 926 741 910 2080 Wait 1408 | . 909 297 97 28 20 17 23 17 Move 6964 | . 455 77 74 2256 722 699 861 1820 Hop 1 | . . . . . . . . 1 Pick Up 154 | . 13 3 . 86 23 2 5 22 Fast Attach 36 | . 3 4 . 4 15 1 . 9 Attach 23 | . 2 . . 6 8 1 . 6 Detach 4 | . . . . 1 2 . . 1 Swap 30 | . 4 2 . 2 13 1 1 7 Drop 149 | . 6 6 . 80 22 3 6 26 Fire 309 | . 65 19 . 1 91 16 14 103 Melee 77 | . 4 . . . 10 . . 63 Ram . | . . . . . . . . . Kick 3 | . 3 . . . . . . . Crush 5 | . 3 . . . . . . 2 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap 22 | . 19 . . . . . . 3 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 1236 | -10/Materials | Discovered new exit (range 11) 1611 | -10/Materials | Core integrity fell below 50% 1660 | -10/Materials | Discovered new exit (range 16) 1804 | -10/Materials | Entered Mines 1805 | -10/Mines | Assembled infested the area 1833 | -10/Mines | Core integrity fell below 20% 1857 | -10/Mines | Lost 3 parts (1p2n) 2147 | -10/Mines | Build established: Scavenger-Mutant 2264 | -10/Mines | Found a hidden stash of uninstalled traps 2300 | -10/Mines | Discovered new exit (range 10) 2317 | -10/Mines | Entered Subcaves 2318 | -10/Subcaves | Approached by a straggling Scientist 2555 | -10/Subcaves | Entered Scraptown 2846 | -9/Scraptown | Visited UFD Registry 2846 | -9/Scraptown | Registered with UFD as "Zerorigger" 3003 | -9/Scraptown | Discovered new exit (range 3) 3042 | -9/Scraptown | Build established: Mutant 3081 | -9/Scraptown | Visited Junk Repository 3119 | -9/Scraptown | Visited Supply Room 3236 | -9/Scraptown | Visited Botcube Research 3243 | -9/Scraptown | Found Botcube 3270 | -9/Scraptown | Visited Infowarlord's Domain 3287 | -9/Scraptown | Visited Junk Cannon Lab 3301 | -9/Scraptown | Visited Science Guys 3470 | -9/Scraptown | Visited Science Testing Area 3484 | -9/Scraptown | Visited A0-MCA Data Center 3539 | -9/Scraptown | Visited Awakened 3546 | -9/Scraptown | Visited TADAMA 3605 | -9/Scraptown | Discovered new exit (range 11) 3873 | -9/Scraptown | Visited Fellowship of the Rings 3891 | -9/Scraptown | Visited Cave Peace 3901 | -9/Scraptown | Visited Assassins FH 3921 | -9/Scraptown | Visited Comm Corps 3944 | -9/Scraptown | Visited SPCMW 4466 | -9/Scraptown | Botcube activated 4490 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 cannons. 4499 | -9/Scraptown | Attached CPS modules to Mutated Botcube. 4529 | -9/Scraptown | Found Scrap Suit 4617 | -9/Scraptown | Given a B rating by A0-MCA 4622 | -9/Scraptown | Found A0-MCA's Component Scanner 5003 | -9/Scraptown | Found Active Sensor Suite 5046 | -9/Scraptown | Met Optimus 5046 | -9/Scraptown | Accepted into 0bPrime 5118 | -9/Scraptown | Entered Factory 5118 | -6/Factory | Accompanied by 1 ally 5118 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 5152 | -6/Factory | Attached CPS modules to A-15 Conveyor. 5263 | -6/Factory | Attached CPS modules to O-16 Technician. 5408 | -6/Factory | Loaded intel: 8 recycling unit locations 5555 | -6/Factory | Discovered new exit (range 4) 5595 | -6/Factory | Build established: Scavenger-Assassin 5600 | -6/Factory | Identified exit to Lower Caves 5926 | -6/Factory | Botcube activated 5942 | -6/Factory | Botcube completed mutation into legged form, armed with 2 cannons. 5967 | -6/Factory | Attached CPS modules to Mutated Botcube. 6048 | -6/Factory | Discovered new exit (range 9) 6072 | -6/Factory | Spotted B-75 Beast 6084 | -6/Factory | Attached CPS modules to B-75 Beast. 6127 | -6/Factory | Core integrity fell below 50% 6127 | -6/Factory | Destroyed B-75 Beast 6151 | -6/Factory | Lost 6 parts (1p3n1u1w) 6168 | -6/Factory | First assault squad dispatched 6389 | -6/Factory | Learned location of Protoforge (-2) 6404 | -6/Factory | Entered Lower Caves 6404 | -6/Lower Caves | Accompanied by 1 ally 6426 | -6/Lower Caves | Entered a destroyed Warlord outpost 6471 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6768 | -6/Lower Caves | Identified exit to Lower Caves 6976 | -6/Lower Caves | Encountered a Warlord checkpoint 7316 | -6/Lower Caves | Entered another Lower Caves area 7316 | -6/Lower Caves | Accompanied by 1 ally 7317 | -6/Lower Caves | Encountered a Warlord checkpoint 7359 | -6/Lower Caves | Discovered new exit (range 7) 7565 | -6/Lower Caves | Identified exit to Factory 7804 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7844 | -6/Lower Caves | Found Botcube 8468 | -6/Lower Caves | Learned Factory emergency access door positions 8611 | -6/Lower Caves | Discovered new exit (range 8) 8922 | -6/Lower Caves | Identified exit to Zion 8924 | -6/Lower Caves | Entered Zion 9077 | -6/Zion | Found CR-A16's Pointy Stick 9085 | -6/Zion | Discovered new exit (range 10) 9306 | -6/Zion | Build established: Scavenger-Assassin 9316 | -6/Zion | Given the Hacking Drone Bay 9332 | -6/Zion | Visited the Megawrench Repair Shop 9367 | -6/Zion | Given A8's code to call for help 10325 | -6/Zion | Botcube activated 10343 | -6/Zion | Botcube completed mutation into legged form, armed with 1 cannon. 10590 | -6/Zion | Build established: Assassin 10833 | -6/Zion | Found Prototype Special Weapon 10836 | -6/Zion | Found Prototype Special Weapon 10839 | -6/Zion | Found Prototype Special Weapon 10843 | -6/Zion | Found Prototype Special Weapon 10933 | -6/Zion | Discovered new exit (range 20) 10953 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10963 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11089 | -6/Zion | Build established: Derelict-Assassin 11234 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 11399 | -6/Zion | Turned away by Imprinter 11405 | -6/Zion | Warned about trapping Zion interior 11435 | -6/Zion | Murdered Imprinter 11436 | -6/Zion | Attacked by Zionites 11763 | -6/Zion | Build established: Scavenger-Skirmisher 12200 | -6/Zion | Spotted NJ-JL5(B) 12205 | -6/Zion | Spotted WS-357(B) 12229 | -6/Zion | Found Botcube 12232 | -6/Zion | Core integrity fell below 20% 12234 | -6/Zion | Destroyed by NJ-JL5(B) with Slug Cannon Last Messages --------------- 12226_ Neutron Cannon destroyed. 12226_ WP-TIO(z) destroyed. 12226_ Mutated Botcube destroyed. 12226_ Chain reaction triggered in Corrupted Mak. Power Source. 12226_ HL-0UP(z) destroyed. 12226_ Chain reaction triggered in Corrupted Lgt. Angular Momentum Engine. 12228_ Med. Treads destroyed. 12228_ Arm. Treads destroyed. 12229_ Acquired Botcube. 12230_ Dropped Vortex Trap. 12230_ Knocked back. 12230_ Dropped Hcp. Storage Unit. 12231_ Knocked back. 12232_ 1J-6GU(z) heat spikes uncontrollably. 12232_ 1J-6GU(z) overheating. 12233_ Installed Vortex Trap. 12233_ 1J-6GU(z) overheating. 12234_ 1J-6GU(z) heat damages core (-2). 12234_ 1J-6GU(z) overheating. 12234_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #""#####????????????????????? | | " ! 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Arc Projector | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Point Defense System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Coil Gun | -6/Zion | Archive Ripper | -6/Zion | Free Enh. Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Battle Cannon | -6/Zion | Free Riot Gun | -6/Zion | Free Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Junior Dev Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed UltimateTargetCyclogen Manual? 0 Play Time 01:40:25 Cumulative 569.9 hours Start 2025.09.07 @ 14:36:22 End 2025.09.07 @ 16:54:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 687 Rogue 687 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/5/1/0/0/0/0/0/0 Lore% 87 Gallery% 83 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0c8059d-9116-44f6-b58e-81d825617e71