Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.03 @ 00:01:40 Player: Hazel Olivia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1375) 1375 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3225 Bonus ------- None Cogmind --------- Core Integrity 489/550 Matter 280/300 Energy 49/250 System Corruption 0% Temperature Warm (175) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit ECM Suite Utility Shielding > --- WEAPON (2) ------- Heavy Assault Rifle Mining Laser > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Signal Interpreter Improved Terrain Scanner Seismic Detector Transport Network Coupler Improved Targeting Computer EM Pulse Gun Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit ECM Suite Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Signal Interpreter Improved Terrain Scanner Seismic Detector Transport Network Coupler Improved Targeting Computer EM Pulse Gun Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 3 | . 1 1 1 Weapon . | . . . . Parts Attached 41 | 8 8 22 3 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 4 1 2 . Treads 2 | 2 . . . Leg . | . . . . Wheel 5 | 2 1 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 24 | 2 5 15 2 Energy Gun 1 | . . 1 . Energy Cannon 8 | . 3 5 . Ballistic Gun 11 | 2 1 7 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . . 2 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 2 3 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 91 94 84 Engine 17 | . 12 18 14 Wheel 19 | . 25 18 15 Device 8 | . 4 10 8 Storage 10 | . 12 10 8 Protection 16 | . 11 17 15 Energy Gun 2 | . . 2 6 Energy Cannon 11 | . 13 11 7 Ballistic Gun 6 | . 11 5 1 Peak Build Rating 16 | 6 12 14 16 Average Rating 11 | 4 10 12 13 On Entrance 7 | . 6 12 13 Naked Turns . | . . . . Heaviest Build 32 | 19 30 32 32 Greatest Support 40 | 40 20 20 20 Greatest Overweight (x) 2 | 1 1 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 7 10 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 4 8 9 9 Final Capacity 10 | 10 10 10 10 Final Carried 10 | 6 9 10 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 848 | 319 67 406 56 Remotely . | . . . . Salvage Created 1962 | 184 192 1442 144 Parts 113 | 21 11 78 3 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 4 23 2 Guns 9 | . 1 8 . Cannons 12 | . 2 9 1 AOE 3 | . . 3 . Classes Destroyed 9 | 3 1 5 . Worker 7 | 2 . 5 . Tunneler 5 | 4 . 1 . Hauler 3 | . . 3 . Recycler 2 | 1 . 1 . Watcher 4 | . . 3 1 Swarmer 4 | . . 4 . Grunt 15 | . 4 10 1 Duelist 2 | . . 1 1 Sentry 8 | . . 8 . Best Kill Streak 9 | 5 1 9 2 Combat Bots Only 4 | . 1 4 2 Max Kills in Single Turn 2 | 2 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 130 | . 13 80 37 Missed 40 | . 4 26 10 Damage Taken 950 | . 141 555 254 Core 205 | . 23 121 61 Absorbed by Shields . | . . . . Redirected to Shielding 7 | . . 4 3 Ignored by Resistances 580 | . 86 340 154 Core Remaining (%) 86 | 100 90 69 . Volleys Fired 128 | 11 18 80 19 Largest 2 | 2 2 2 2 Hottest 112 | 40 112 112 96 Shots Fired 206 | 13 24 136 33 Gun 106 | 13 4 71 18 Cannon 94 | . 20 59 15 Launcher . | . . . . Special 6 | . . 6 . Kinetic 79 | 13 4 57 5 Thermal 6 | . . 6 . Explosive . | . . . . Electromagnetic 121 | . 20 73 28 Robot Hit Streak 55 | 11 26 46 55 Robot Miss Streak 2 | . . 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 164 | 11 17 109 27 Core Hits 68 | 8 5 47 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Corrupt 2 | . . 1 1 Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3307 | 163 316 2258 570 Guns 1225 | 163 53 790 219 Cannons 1647 | . 263 1111 273 Explosions 418 | . . 340 78 Melee . | . . . . Ramming 17 | . . 17 . Kinetic 935 | 163 53 639 80 Thermal 418 | . . 340 78 Explosive . | . . . . Electromagnetic 1937 | . 263 1262 412 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 13 1 Projectiles 14 | . . 13 1 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 96 | . . 96 . Shots 3 | . . 3 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 414 | . 208 396 414 Average Temperature 111 | . 92 93 218 Received Heat Transfer 564 | . 81 267 216 Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 5 | . 1 3 1 Combat Hostiles 5 | . 1 3 1 Parts Fried 16 | . 1 13 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | . . 300 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . 4 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 374 | 35 128 374 355 Initial 101 | . 17 38 101 Average 155 | 14 58 200 198 Maximum Alert Level 1 | . . 1 1 Low Security (%) 63 | 100 100 47 72 Level 1 36 | . . 52 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 3 33 15 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats 7 | . . 4 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 4 2 Max in Single Turn 3 | . 1 3 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 2 4 . Successful 4 | . 1 3 . Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Level Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1639 | 209 239 1074 117 Spaces Moved 1140 | 143 157 779 61 Core 6 | 6 . . . Treads 59 | 59 . . . Legs . | . . . . Wheels 1075 | 78 157 779 61 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 98 | 113 93 97 95 Slowest Speed 160 | 160 95 110 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 7 35 73 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 83 | . . 72 11 Melee . | . . . . Projectile 6 | . . 6 . AOE 77 | . . 66 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1423 | 176 219 942 86 Wait 73 | . 30 42 1 Move 1137 | 142 156 778 61 Hop . | . . . . Pick Up 26 | 12 4 9 1 Fast Attach 11 | 3 2 6 . Attach 7 | 3 . 3 1 Detach . | . . . . Swap 23 | 2 6 13 2 Drop 15 | 3 1 10 1 Fire 128 | 11 18 80 19 Melee 2 | . 2 . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 14) 210 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Evolved 1 slot: Utility x1 272 | -10/Materials | Identified exit to Materials 338 | -10/Materials | Build established: Hacker-Mutant 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 781 | -9/Materials | Identified exit to Materials 781 | -9/Materials | Discovered exit to Materials (range 6) 1036 | -9/Materials | Identified exit to Storage 1036 | -9/Materials | Discovered exit to Storage (range 8) 1081 | -9/Materials | Discovered exit to Materials (range 8) 1473 | -9/Materials | Discovered exit to Materials (range 11) 1523 | -9/Materials | Entered another Materials area 1523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -8/Materials | Self-destructed Last Messages --------------- 01608_ Chain reaction triggered in Lgt. Deuterium Engine. 01608_ Imp. Hover Unit fried. 01608_ W-25 Informer destroyed. 01608_ Terminal disabled. 01608_ ALERT: Garrison Access compromised, dispatching assault squad. 01608_ Garrison Access disabled. 01608_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 01615_ U-05 Engineer lays Concrete. 01617_ G-47 Trooper misfires. 01619_ Overheating: System interference. 01619_ EM Pulse Gun temporarily disabled. 01619_ U-05 Engineer lays Concrete. 01627_ Lgt. Ion Engine destroyed. 01638_ Hrd. Light Armor Plating destroyed. 01638_ Wheel destroyed. 01640_ Critical hit (Burn: +37). 01640_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ########### #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# ###############???????? | | ???????????????????????# # *#?????????? | | ???????????????????????# # % %#?????????? | | ???????????????????????# + #?????????? | | ???????????????????????# # """ """ ########??? | | ???????????????????????# # """ """ / "%"#?? | | ???????????????????????# # """ """ ####### #?? | | ???????????????????????# g# #?????????? | | ???????????????????????# @ #########/###?????????? | | ???????????????????????# *#??????##%###?????????? | | ????????????????##+#####Y[%####### # ???? | | ????????????????# Y " "???? | | ?????????? r " "???? | | ?????????? % " !""?????? | | ?????????? ####### " G ?????? | | ??????????? #?????## "" ""?????? | | ??????????? #??????# ## ????? | | ??????????? w #??????# #???##?????? | | ????????????############ #??????+ #??????????? | | ???????????????????????# #??????# #??????????? | | ???????????????????????# #??????# #??????????? | | ???????????????????????# #??????? ???????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????? Y ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsBombWarhead Manual? 0 Play Time 00:44:37 Cumulative 15.8 hours Start 2025.01.02 @ 23:06:27 End 2025.01.03 @ 00:01:40 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 4 Adventurer 6 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08092358-a4b2-4e6a-b3f6-8b5f62db1b8f