Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 16:15:17 Player: Komeiji O. Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (49) 245 Value Destroyed (1334) 1334 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (909) 909 TOTAL SCORE: 8168 Bonus ------- Follower Combat Kills 109 Entered DSFs 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 233/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Trap Scanner Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Energy Well (350) Advanced Signal Interpreter Advanced Shield Generator Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Surge Thruster Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Triangulator Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Surge Thruster Surge Thruster Trap Scanner Hacking Drone Bay [Rating: 69] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Surge Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Surge Thruster Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 12 | . . . 2 2 2 2 . . . . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 1 . 1 . . . . 1 . . Utility 6 | . . . 1 1 1 1 . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 142 | 5 13 6 16 9 10 23 6 2 10 8 1 15 18 Power 21 | 1 1 2 3 1 2 6 1 . 1 1 . . 2 Engine 12 | 1 . 2 3 1 1 2 1 . . 1 . . . Core 8 | . 1 . . . 1 4 . . 1 . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 47 | 1 2 2 6 2 4 5 2 . 5 1 . 11 6 Treads 10 | . . 1 2 . . . . . . . . 6 1 Leg 8 | 1 2 . 3 1 . . . . . . . 1 . Wheel 4 | . . . . . . . . . . . . 4 . Hover 3 | . . . 1 . . . . . . . . . 2 Flight 22 | . . 1 . 1 4 5 2 . 5 1 . . 3 Utility 46 | 1 3 . 4 3 3 12 2 1 1 4 1 3 8 Device 35 | . 2 . 3 3 3 11 1 1 1 2 1 2 5 Storage 6 | 1 1 . . . . . . . . 2 . 1 1 Processor 3 | . . . . . . 1 . . . . . . 2 Hackware 1 | . . . . . . . 1 . . . . . . Protection 1 | . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 7 2 3 3 1 . 1 1 3 2 . 1 2 Energy Gun 6 | 1 3 . . . . . . . . . . . 2 Energy Cannon 2 | . . 1 . . . . . . . . . 1 . Ballistic Gun 6 | 1 1 . 1 1 . . . . 1 1 . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . Launcher 5 | . 3 1 . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 1 . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . Slashing Weapon 4 | . . . 1 . . . 1 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 1 . 1 1 . . . Parts Lost 60 | . 2 3 3 4 . 1 3 . . 14 . 9 21 Power 8 | . . . . 1 . . . . . 3 . . 4 Propulsion 23 | . . 2 1 2 . . 1 . . 5 . 5 7 Utility 17 | . . . 1 . . 1 1 . . 5 . 3 6 Weapon 12 | . 2 1 1 1 . . 1 . . 1 . 1 4 Highest Loss Streak 16 | . 1 3 2 3 . 1 3 . . 7 . 5 16 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 81 | . 94 96 98 85 84 95 97 100 100 70 29 12 20 Engine 6 | . 9 11 10 8 10 1 6 6 4 1 . . . Core 3 | . 4 2 . . 3 8 6 6 8 3 . . . Treads 2 | . . 1 17 . . . . . . . . 3 2 Leg 7 | . 25 22 3 15 . . . . . . . . . Flight 14 | . . . 11 6 27 32 32 33 33 21 5 . 1 Device 17 | . 10 14 14 27 23 32 27 26 26 16 . 1 5 Storage 6 | . 14 14 11 9 . . . . . 3 5 . 2 Processor 2 | . . . . . . 5 6 6 6 6 5 . 3 Hackware 1 | . . . . . . . 3 6 6 6 5 . . Energy Gun 2 | . 13 1 . . . . . . . . . . 1 Energy Cannon 1 | . . 2 6 . . . . . . . . . . Ballistic Gun 5 | . 13 14 8 6 . . . . 2 1 . . . Launcher 2 | . 1 9 . 4 7 6 1 . . . . . . Impact Weapon 1 | . . . . 2 7 6 6 6 3 . . . . Slashing Weapon 1 | . . . 2 . . . 3 6 5 6 5 . . Peak Build Rating 69 | 5 10 10 17 21 28 53 61 62 69 68 29 35 43 Average Rating 27 | 3 7 7 12 14 24 42 58 61 64 47 23 17 24 On Entrance 27 | . 5 10 7 11 21 26 53 61 62 67 23 23 21 Naked Turns 13 | . . . . . . . . . . . . 13 . Heaviest Build 30 | 13 21 21 29 29 29 25 30 30 30 29 4 7 22 Greatest Support 140 | 10 20 20 40 25 31 29 31 31 31 31 3 140 70 Greatest Overweight (x) 9 | 1 1 1 9 1 3 1 . . . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 5 5 5 5 5 5 25 5 Average Capacity 7 | 7 9 10 10 10 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 10 10 10 9 10 5 5 5 5 5 5 5 5 Average Carried 5 | 4 7 9 9 6 5 4 4 5 4 2 5 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 10 8 10 8 5 5 5 5 5 5 5 3 5 Class Distribution -------------------- 48% | Mutant 9% | Infiltrator-Ninja 9% | Ninja 8% | Derelict-Ninja 8% | Infiltrator-Mutant 6% | Infiltrator-Sprinter 5% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Sprinter | -7/Factory Infiltrator-Ninja | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Derelict-Ninja | -6/Zion Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Matter Collected 1828 | 241 208 37 384 . 184 19 308 107 51 164 . 31 94 Remotely . | . . . . . . . . . . . . . . Salvage Created 1358 | . 367 63 625 26 11 19 89 . . 58 . 32 68 Parts 73 | . 24 7 27 2 1 . 3 . . . . 4 5 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 42 | . 14 6 14 . . . 4 . . . . 1 3 Melee 3 | . . . 2 . . . 1 . . . . . . Guns 13 | . 7 . 3 . . . . . . . . . 3 Cannons 11 | . . 1 9 . . . . . . . . 1 . AOE 14 | . 7 4 . . . . 3 . . . . . . Classes Destroyed 10 | . 2 1 3 2 . . . . . 1 . 1 . Worker 1 | . . 1 . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . Operator 3 | . . . . 1 1 1 . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . Swarmer 19 | . 6 6 . . . . 4 . . . . . 3 Cutter 1 | . . . . . . . . . . . . 1 . Grunt 18 | . 8 . 10 . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . Best Kill Streak 5 | . 4 4 5 1 1 1 3 . . . . 1 3 Combat Bots Only 4 | . 4 3 4 . . . 3 . . . . 1 3 Max Kills in Single Turn 2 | . 2 2 1 1 1 1 2 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . 2 . . . . . . Melee 1 | . . . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Hostile Shots Fired 853 | . 60 24 93 63 31 40 41 . . 111 . 213 177 Missed 300 | . 16 3 21 27 16 23 22 . . 45 . 69 58 Damage Taken 9551 | . 563 237 1064 374 118 230 335 . . 1267 . 2961 2402 Core 3335 | . 165 83 185 108 16 63 80 . . 526 . 947 1162 Absorbed by Shields 72 | . . . . . . . . . . . . 72 . Regen/Repaired (Parts) 36 | . . . . . . 36 . . . . . . . Core Remaining (%) 50 | 100 . . 53 80 97 . . . . 21 . 5 . Volleys Fired 138 | . 28 11 45 8 3 . 5 . 3 14 . 3 18 Largest 2 | . 2 2 2 2 1 . 1 . 1 1 . 1 2 Hottest 90 | . 70 80 83 62 30 . 30 . 33 33 . 90 88 Shots Fired 222 | . 45 18 85 15 3 . 5 . 3 14 . 3 31 Gun 143 | . 38 11 40 8 . . . . 3 12 . . 31 Cannon 55 | . . 3 45 4 . . . . . . . 3 . Launcher 22 | . 7 4 . 3 3 . 5 . . . . . . Special 2 | . . . . . . . . . . 2 . . . Kinetic 121 | . 26 11 57 12 . . . . 3 12 . . . Thermal 65 | . . 3 28 . . . . . . . . 3 31 Explosive 24 | . 7 4 . 3 3 . 5 . . 2 . . . Electromagnetic 12 | . 12 . . . . . . . . . . . . Robot Hit Streak 10 | . 9 5 10 1 1 . 1 . . 2 . 1 6 Robot Miss Streak 5 | . 2 3 3 3 1 . 2 . . 3 . 5 3 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 133 | . 27 10 64 5 1 1 4 . . 3 . 1 17 Core Hits 77 | . 25 7 24 2 2 . 5 . . 2 . 2 8 Critical Kills 2 | . . 1 . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . 1 1 . . 2 . . . Critical Strikes 7 | . . 1 1 . . 1 1 . . 3 . . . Meltdown 1 | . . 1 . . . . . . . . . . . Destroy 3 | . . . . . . . . . . 3 . . . Smash 2 | . . . . . . 1 1 . . . . . . Sever 1 | . . . 1 . . . . . . . . . . Melee Attacks 65 | . . . 11 4 8 22 14 1 . 5 . . . Impact 36 | . . . . 4 8 22 2 . . . . . . Slashing 29 | . . . 11 . . . 12 1 . 5 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3816 | . 667 358 1195 209 74 55 617 . . 314 . 84 243 Guns 977 | . 229 43 394 24 . . . . . 44 . . 243 Cannons 698 | . . 51 535 44 . . . . . . . 68 . Explosions 1504 | . 428 264 . 141 74 . 399 . . 198 . . . Melee 539 | . . . 266 . . 55 218 . . . . . . Ramming 26 | . 10 . . . . . . . . . . 16 . Kinetic 948 | . 127 43 666 68 . . . . . 44 . . . Thermal 645 | . 20 51 263 . . . . . . . . 68 243 Explosive 1484 | . 408 264 . 141 74 . 399 . . 198 . . . Electromagnetic 102 | . 102 . . . . . . . . . . . . Impact 235 | . . . . . . 55 180 . . . . . . Slashing 376 | . . . 266 . . . 38 . . 72 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 1 1 1 . 6 7 Average Corruption 2 | . . . . . . . 1 1 1 1 . 5 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 11 | . . . . . . . . 1 1 2 . 5 2 Message Errors 3 | . . . . . . . . . 1 . . 1 1 Matter Fused 2 | . . . . . . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . 2 . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 218 | . . 16 9 . . 55 138 . . . . . . Projectiles 9 | . . 9 . . . . . . . . . . . Explosions 16 | . . 7 . . . . 9 . . . . . . Melee 193 | . . . 9 . . 55 129 . . . . . . Knockbacks 8 | . . . 6 . . 1 1 . . . . . . Impact 2 | . . . . . . 1 1 . . . . . . Kinetic 5 | . . . 5 . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 198 | . 51 68 . . 20 . 58 . . . . 1 . Shots 8 | . 2 3 . . 1 . 2 . . . . . . Rammed 7 | . . 1 1 . . . . . . . . 5 . Targets Rammed 23 | . 6 1 1 . . . . . . . . 15 . Kicked 16 | . 6 . . . . . . . . . . 10 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 308 | . 67 80 230 12 5 58 120 74 308 171 . 134 24 Average Temperature 62 | . 16 29 66 9 2 15 44 34 100 72 . 76 12 Received Heat Transfer 1059 | . 240 . 420 . 30 6 9 . . 153 . 162 39 Effects 1 | . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions 8 | . . . . . . 3 5 . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 1419 | . 50 111 555 . . . . . . . . 74 629 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Peak Influence 363 | . 363 242 299 147 193 209 . . . . 3 35 66 Initial 124 | . . 96 94 124 66 94 . . . . . 2 4 Average 113 | . 125 181 171 128 84 137 . . . . . 19 20 Maximum Alert Level 1 | . 1 1 1 . . 1 . . . . . . . Low Security (%) 80 | 100 59 79 63 100 100 85 . . . . 100 100 100 Level 1 19 | . 40 20 36 . . 14 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . 4 . . 1 1 2 . . . . . 1 . Investigation 4 | . 3 . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . 1 1 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Distress Signals 8 | . . . 6 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 152 | . 21 6 31 7 10 20 11 3 . 20 . 12 11 Peak Tracking Total 12 | . 5 3 6 5 5 8 12 3 . 8 . 7 4 Tactical Retreats 32 | . 1 . 8 2 1 6 5 . . 6 . 2 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 6 | . 2 . . . . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 4 | . 1 . 2 1 . . . . . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 28 | . 6 . 2 1 4 11 . 1 . . 1 . 2 Terminals 15 | . 5 . 1 1 2 4 . . . . 1 . 1 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . 3 . . . . . . 1 Recycling Units 4 | . 1 . 1 . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . Total Hacks 52 | . 13 . 4 2 9 19 . 1 . . 1 . 3 Successful 18 | . 2 . 3 . 2 8 . 1 . . 1 . 1 Failed 34 | . 11 . 1 2 7 11 . . . . . . 2 Catastrophic 13 | . 4 . 1 . 4 3 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 6 . . 2 2 4 . . 2 . . . 1 Terminals 29 | . 12 . 1 2 4 8 . . . . 1 . 1 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 7 | . . . . . . 5 . . . . . . 2 Recycling Units 9 | . 1 . 3 . 2 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . . . . . Terminal Hacks 9 | . 1 . . . 2 4 . 1 . . 1 . . Record 2 | . . . . . 2 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 3 . . . . . . 1 Scan Component 2 | . . . . . . 2 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . 1 . 3 . . 1 . . . . . . . Process 2 | . . . 1 . . 1 . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 6 . 1 1 4 11 . . . . . . 2 Full Trace Events 2 | . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 38 | . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 92 | . . . 88 . . 4 . . . . . . . Retrieved Matter 88 | . . . 88 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Total Allies 2 | . . . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . . . 2 Highest-Rated Group 192 | . . . . . . . . . . . . . 192 Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . . 13 Total Damage 511 | . . . . . . . . . . . . . 511 Kills 2 | . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 2 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Turns Passed 5158 | 97 1005 189 708 381 225 629 203 81 458 458 68 176 480 Spaces Moved 6627 | 57 663 120 252 200 476 965 547 230 1456 1116 66 98 381 Core 377 | 11 . . 2 . 2 . . . . 156 66 38 102 Treads 347 | . . 8 199 . . . . . . . . 35 105 Legs 1088 | 46 663 112 50 200 10 . . . . . . 7 . Wheels 18 | . . . . . . . . . . . . 18 . Hover 147 | . . . 1 . . . . . . . . . 146 Flight 4650 | . . . . . 464 965 547 230 1456 960 . . 28 Fastest Speed 20 | 50 120 120 120 105 26 23 24 24 24 20 100 50 32 Average Speed 57 | 150 132 126 200 166 29 23 24 24 24 35 100 118 102 Slowest Speed 500 | 190 190 190 500 190 200 79 27 24 24 100 100 180 250 Overloaded Moves 31 | . . . . . . . . . . 31 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . 1 3 . . . 2 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 60 38 34 23 13 25 64 39 86 92 2 82 14 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 6 | . . . . . . . . 2 4 . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 14 | . . . . . . . 4 2 5 3 . . . Spaces Dug 54 | . . . . 4 8 21 15 1 . 5 . . . Terrain Destroyed 191 | . 39 31 . 27 18 21 44 1 . 10 . . . Melee 41 | . . . . 4 8 21 2 1 . 5 . . . Projectile . | . . . . . . . . . . . . . . AOE 150 | . 39 31 . 23 10 . 42 . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Total 7593 | 67 743 137 362 223 546 1316 585 255 1558 1155 67 146 433 Wait 518 | . 26 . 21 . 33 291 10 21 83 11 . 11 11 Move 6600 | 56 662 119 251 199 473 958 546 229 1455 1111 65 97 379 Hop 7 | . . . . . 1 3 . . . 2 . . 1 Pick Up 45 | 6 6 . 8 3 4 7 3 . 3 3 . . 2 Fast Attach 58 | 4 3 1 4 2 4 7 1 . . 3 1 13 15 Attach 28 | 1 2 2 2 5 2 3 2 . . 4 . 2 3 Detach 13 | . 1 . . . 5 3 . . . 1 . . 3 Swap 56 | . 8 3 10 2 4 13 3 2 10 1 . . . Drop 38 | . 1 . 9 . 9 9 1 2 4 . 1 1 1 Fire 138 | . 28 11 45 8 3 . 5 . 3 14 . 3 18 Melee 65 | . . . 11 4 8 22 14 1 . 5 . . . Ram 2 | . . 1 . . . . . . . . . 1 . Kick 16 | . 6 . . . . . . . . . . 10 . Crush 5 | . . . 1 . . . . . . . . 4 . Escape Stasis 4 | . . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Ext / DSF) -5/DSF -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 874 | -10/Materials | Core integrity fell below 50% 918 | -10/Materials | Discovered new exit (range 11) 943 | -10/Materials | Discovered new exit (range 13) 1103 | -10/Materials | Entered Mines 1249 | -10/Mines | Discovered new exit (range 4) 1256 | -10/Mines | Core integrity fell below 20% 1292 | -10/Mines | Entered Materials 1292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -9/Materials | Lost 3 parts (2n1w) 1982 | -9/Materials | Discovered new exit (range 15) 2000 | -9/Materials | Entered another Materials area 2000 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2175 | -8/Materials | Build established: Scavenger-Mutant 2236 | -8/Materials | Lost 3 parts (1p1n1w) 2368 | -8/Materials | Discovered new exit (range 6) 2381 | -8/Materials | Entered Factory 2381 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2584 | -7/Factory | Discovered new exit (range 15) 2606 | -7/Factory | Entered another Factory area 2606 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2660 | -6/Factory | Build established: Infiltrator-Sprinter 2766 | -6/Factory | Repaired Surge Thruster 2831 | -6/Factory | Identified exit to DSF 2971 | -6/Factory | Build established: Infiltrator-Ninja 3167 | -6/Factory | Identified exit to Lower Caves 3235 | -6/Factory | Entered Lower Caves 3268 | -6/Lower Caves | Spotted B-75 Beast 3271 | -6/Lower Caves | Learned Factory garrison access intel 3312 | -6/Lower Caves | Learned 4 Factory zone layouts 3320 | -6/Lower Caves | Lost 3 parts (1n1u1w) 3334 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3394 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3424 | -6/Lower Caves | Discovered new exit (range 15) 3438 | -6/Lower Caves | Entered another Lower Caves area 3439 | -6/Lower Caves | Encountered a Warlord checkpoint 3471 | -6/Lower Caves | Learned location of Zion (-6) 3509 | -6/Lower Caves | Discovered new exit (range 12) 3519 | -6/Lower Caves | Build established: Ninja 3519 | -6/Lower Caves | Entered Zion 3538 | -6/Zion | Discovered new exit (range 10) 3560 | -6/Zion | System corruption cleaned by Quarantine Array 3571 | -6/Zion | Learned location of Quarantine (-3) 3573 | -6/Zion | Learned location of Extension (-5) 3585 | -6/Zion | Given the Hacking Drone Bay 3617 | -6/Zion | Found Prototype Device 3654 | -6/Zion | Learned Factory emergency access door positions 3669 | -6/Zion | Received a hallucinogenic algorithm 3747 | -6/Zion | Met Imprinter 3865 | -6/Zion | Given A8's code to call for help 3918 | -6/Zion | Found Prototype Special Weapon 3919 | -6/Zion | Identified RU-N14's Throwing Claymores 3957 | -6/Zion | Learned location of Warlord (-4) 3977 | -6/Zion | Entered Proximity Caves 3980 | -5/Proximity Caves | Build established: Derelict-Ninja 4012 | -5/Proximity Caves | P-70 Sage assimilated allied TM-5JR(r) 4069 | -5/Proximity Caves | Learned 12 Factory zone layouts 4095 | -5/Proximity Caves | Spotted B-75 Beast 4114 | -5/Proximity Caves | Identified Hacking Drone Bay 4127 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4131 | -5/Proximity Caves | Learned Factory emergency access door positions 4165 | -5/Proximity Caves | Lost 7 parts (2p2n2u1w) 4330 | -5/Proximity Caves | Core integrity fell below 50% 4361 | -5/Proximity Caves | Lost 5 parts (2n3u) 4424 | -5/Proximity Caves | Discovered new exit (range 9) 4435 | -5/Proximity Caves | Entered Factory 4435 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4436 | -5/Factory | Identified exit to Factory 4436 | -5/Factory | Identified exit to Extension 4438 | -5/Factory | Loaded intel: 3 garrison access locations 4492 | -5/Factory | Identified exit to DSF 4503 | -5/Factory | Entered DSF 4536 | -5/DSF | Additional patrols routed to DSF 4559 | -5/DSF | Core integrity fell below 50% 4565 | -5/DSF | Lost 5 parts (2n2u1w) 4579 | -5/DSF | Discovered exit to Factory (range 15) 4630 | -5/DSF | Core integrity fell below 20% 4659 | -5/DSF | Build established: Mutant 4663 | -5/DSF | Lost 3 parts (2n1u) 4679 | -5/DSF | Entered Factory 4679 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4948 | -4/Factory | Found Quantum Capacitor 5022 | -4/Factory | Core integrity fell below 50% 5060 | -4/Factory | Lost 16 parts (4p6n4u2w) 5109 | -4/Factory | Core integrity fell below 20% 5137 | -4/Factory | Enhanced Grunt warped into view, answering call for help 5138 | -4/Factory | Enhanced Grunt warped into view, answering call for help 5159 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- [Achievement: Help From High Places] 05138_ Enhanced Grunt warps into view. 05138_ Slug penetrates Enhanced Grunt. 05142_ P-70 Sage destroyed. 05143_ Slug penetrates Enhanced Grunt. 05146_ Slug penetrates Terminal. 05147_ Slug penetrates Enhanced Grunt. 05147_ Slug penetrates Terminal. 05147_ Slug penetrates Enhanced Grunt. 05150_ Slug penetrates Terminal. 05150_ Slug penetrates Enhanced Grunt. 05151_ Enhanced Grunt destroyed. 05153_ Slug penetrates Enhanced Grunt. 05153_ Enhanced Grunt destroyed. 05157_ Point Defense Array destroyed. 05157_ Penetrated by Slug. 05159_ Slug penetrates Nuclear Reactor. 05159_ Penetrated by Slug. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #?# #???????????+????????????????????????????? | | #?# #????????????????????????????????????????? | | ??# #?????????????????????? ???????????????? | | ??# #???????????????????? ???????????????? | | ??# #???????????????????# #??????????????? | | ?## #########+???##+####" #??????????????? | | ?# ? #??????????????? | | ?# ########+##+# #??????????????? | | ?# #### # #??????????????? | | ?+ + """ ! # #??????????????? | | ?# #### """ # #??????????????? | | ?# #??# """ ! # h #??????????????? | | ?# #??#= + #??????????????? | | ?### ###??# """ ! # #??????????????? | | ???# #????# """ # #??????????????? | | ???# #????# """ # ######?????????? | | ??? #????#! # ????????? | | ?? ############### ????????? | | ? = ????????? | | !!!! ^ ????????? | | """"" ""%!! ^ ????????? | | #+###### "" F" """=%#############?????????? | | ???????# "" "" "T%=!# ???????????????? | | ???????# """!!# """" ???????????????? | | ???????# ""! # """" ???????????????? | | ???????# @ # """" ??????????????? | | ???????# + """" ?????????????? | | ???????# ! # """" ?????????????? | | ???????# """ # """" ?????????????? | | ???????# """ # ??????????????? | | ???????# """ # ?????????????? | | ???????# # * #????????????? | | ???????# ] # #????????????? | | ?#?????# # ! #????????????? | | ???????# ! ##########?????+??????? | | ???????# ###+####?????????????????????? | | ????"??# #????????????????????????????? | | ????????? #????????????????????????????? | | ??? ??????? #????????????????????????????? | | ????????????? ?????????????????????????????? | | ???????????????" ?????????????+??????+????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##+#####?????????????????????????????????????????? | | ^ ????????????????????????????????????????? | | ????????????????????????????????????????? | | ^ ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ##+###??????#########????????????#######?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 25 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Imp. Focal Shield | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Drone Bay | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Help From High Places Just Browsing Leap Before You Look Omniscient Cartographer Part-time Excavator Universal Adapter Challenges ------------ None Game ------ Seed HackingMultinovaSpecial Manual? 0 Play Time 02:10:32 Cumulative 44.5 hours Start 2024.10.01 @ 13:59:18 End 2024.10.01 @ 16:15:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 54be1183-f8e4-49d3-a81d-e2bef8c53882