Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 23:02:17 Player: lyrabold Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (177) 885 Value Destroyed (5910) 5910 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2041) 2041 TOTAL SCORE: 13176 Bonus ------- High Alert Combat Kills 1338 Follower Combat Kills 225 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -322 Cogmind --------- Core Integrity 237/700 Matter 119/300 Energy 16/100 System Corruption 3% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Salvage Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Carbon-fiber Leg Wheel Improved Cooling System High-capacity Storage Unit Active Sensor Suite Improved Utility Shielding Improved Utility Shielding Hardened Light Armor Plating Hacking Suite Authchip [Armor] Long-range Tractor Beam Improved EM Pulse Cannon Phase Cannon Enhanced Autogun Flak Cannon Datajack Scythe Ripper Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Improved Cooling System High-capacity Storage Unit Active Sensor Suite Salvage Targeting Computer Improved Utility Shielding Improved Utility Shielding Hardened Light Armor Plating Hacking Suite Authchip [Armor] Long-range Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Phase Cannon Enhanced Autogun Enhanced Autogun Datajack Scythe Ripper [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Slots Evolved 6 | . . . . . 4 . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 192 | 7 9 2 . 2 73 26 22 23 18 10 Power 15 | 1 2 . . . 4 . 2 3 2 1 Engine 11 | 1 2 . . . 2 . 1 2 2 1 Core 4 | . . . . . 2 . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 2 . . 1 17 . 3 3 3 . Treads 30 | 2 2 . . 1 16 . 3 3 3 . Leg 1 | . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 64 | 2 3 . . 1 27 4 8 12 5 2 Device 40 | 1 1 . . . 14 4 5 11 3 1 Storage 5 | 1 2 . . . 2 . . . . . Processor 2 | . . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . . Protection 17 | . . . . 1 10 . 3 1 2 . Artifact . | . . . . . . . . . . . Weapon 82 | 2 2 2 . . 25 22 9 5 8 7 Energy Gun 6 | 1 . . . . 5 . . . . . Energy Cannon 2 | . . . . . . . . . 1 1 Ballistic Gun 38 | 1 2 1 . . 7 10 5 3 5 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . . . 2 5 3 . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 22 | . . . . . 10 7 . 2 2 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . 1 Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 48 | . . . . . 21 . 3 5 7 12 Power 8 | . . . . . 3 . . 1 2 2 Propulsion 18 | . . . . . 9 . 1 2 2 4 Utility 16 | . . . . . 8 . 1 2 2 3 Weapon 6 | . . . . . 1 . 1 . 1 3 Highest Loss Streak 12 | . . . . . 9 . 1 4 2 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 97 100 91 98 98 80 Engine 10 | . 14 14 14 14 4 9 8 11 11 6 Core 1 | . . . . . 4 . 2 2 2 . Treads 30 | . 27 28 28 28 34 36 28 30 29 27 Device 10 | . 14 14 14 8 11 9 8 6 6 6 Storage 10 | . 14 14 14 14 9 9 7 7 7 7 Processor 4 | . . . . . 5 9 7 7 7 7 Protection 7 | . . . . 5 8 9 9 14 15 13 Energy Gun 1 | . 12 . . . 2 . . . . . Ballistic Gun 16 | . 15 27 28 28 11 14 14 14 14 1 Slashing Weapon 1 | . . . . . 3 3 . . . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 124 | 14 51 51 51 53 106 108 124 121 112 105 Greatest Support 98 | 40 40 40 40 43 98 98 98 98 98 90 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 1 . 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 18 20 20 20 24 25 25 25 25 25 Most Carried 25 | 6 20 20 20 20 25 25 25 25 25 25 Average Carried 22 | 3 16 20 20 19 23 25 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 6 20 20 20 20 25 25 25 25 24 20 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Matter Collected 5236 | 294 215 54 . 106 1527 658 772 790 820 . Remotely 617 | . . . . . 125 167 143 67 115 . Salvage Created 7393 | 109 531 . . 179 2987 771 1324 584 808 100 Parts 386 | 7 32 . . 9 180 31 64 23 36 4 Haulers Intercepted 8 | . 2 . . . 5 . 1 . . . Recyclers Shooed 7 | . . . . 1 4 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 15 22 . Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Combat Hostiles Destroyed 135 | . 14 . . 4 46 23 25 9 13 1 Melee 12 | . . . . . 12 . . . . . Guns 101 | . 14 . . 4 27 18 15 9 13 1 AOE 22 | . . . . . 7 5 10 . . . Classes Destroyed 22 | 2 6 . . . 9 . 1 2 2 . Worker 9 | . 1 . . . 8 . . . . . Builder 8 | . 2 . . . 5 . 1 . . . Tunneler 3 | 2 . . . . 1 . . . . . Hauler 8 | . 2 . . . 5 . 1 . . . Recycler 8 | 1 . . . . 5 . 2 . . . Minesweeper 1 | . . . . . . . . . 1 . Mechanic 2 | . . . . . 1 . 1 . . . Operator 2 | . . . . . 2 . . . . . Watcher 4 | . 1 . . . 2 . 1 . . . Swarmer 31 | . 8 . . . 3 11 . 2 7 . Grunt 61 | . 6 . . 4 27 8 15 . 1 . Brawler 9 | . . . . . 2 1 4 . 2 . Duelist 4 | . . . . . 1 1 1 . 1 . Protector 2 | . . . . . 1 . 1 . . . Sentry 12 | . . . . . 8 2 1 . 1 . Specialist 2 | . . . . . 2 . . . . . Hunter 2 | . . . . . 1 . 1 . . . Programmer 2 | . . . . . . . 2 . . . Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . 1 Samaritan 5 | . . . . . . . . 2 3 . Thug 5 | . . . . . . . . 5 . . Savage 1 | . . . . . . . . . 1 . Butcher 1 | . . . . . . . . 1 . . Mutant 2 | . . . . . . . . 1 1 . Best Kill Streak 27 | 2 9 . . 3 27 4 5 2 4 1 Combat Bots Only 9 | . 9 . . 3 6 4 5 2 4 1 Max Kills in Single Turn 5 | 1 2 . . 1 5 3 3 1 1 1 Gunslinging 1 | . 1 . . . . 1 . . . . Exploded 3 | . . . . . 2 3 3 . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Damage Taken 9358 | . 556 39 13 331 3599 377 1312 953 1083 1095 Core 1002 | . 142 . . 30 367 . 193 55 69 146 Absorbed by Shields 715 | . . . . . 44 . . 287 300 84 Regen/Repaired (Parts) 485 | . 274 . . . 211 . . . . . Core Remaining (%) 54 | 100 . . . 31 . 33 . . . . Volleys Fired 499 | 8 54 2 4 23 124 48 78 66 73 19 Largest 2 | 2 2 2 1 2 2 2 2 2 2 2 Hottest 100 | 60 60 100 20 40 90 61 50 50 85 94 Shots Fired 956 | 16 108 3 4 46 238 86 146 134 142 33 Gun 922 | 16 108 2 4 46 228 80 135 134 140 29 Cannon 6 | . . . . . . . . . 2 4 Launcher 27 | . . . . . 10 6 11 . . . Special 1 | . . 1 . . . . . . . . Kinetic 834 | 8 54 2 4 46 202 80 135 134 140 29 Thermal 65 | 8 54 1 . . . . . . 2 . Explosive 27 | . . . . . 10 6 11 . . . Electromagnetic 30 | . . . . . 26 . . . . 4 Robot Hit Streak 15 | 8 13 2 . 8 15 6 12 9 12 5 Robot Miss Streak 4 | 1 4 1 . 2 3 2 4 4 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 12 | . 3 . . 1 3 1 1 2 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 1 . Shots Hit Robots 691 | 11 66 1 . 36 212 47 103 84 101 30 Core Hits 366 | 4 29 1 . 13 121 36 71 31 46 14 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . Critical Strikes 7 | . . . . . 6 . . . 1 . Destroy 2 | . . . . . 1 . . . 1 . Sever 5 | . . . . . 5 . . . . . Melee Attacks 126 | . . . . . 64 39 1 3 5 14 Impact . | . . . . . . . . . . . Slashing 123 | . . . . . 64 39 . 3 5 12 Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . . . 11 . 1 . . 3 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 6 | . . . . . 6 . . . . . Damage Inflicted 15634 | 132 809 15 . 403 6108 1269 2940 1642 1781 535 Guns 10332 | 132 796 11 . 386 2852 782 1595 1607 1768 403 Cannons 72 | . . . . . . . . . . 72 Explosions 3159 | . . . . . 1468 350 1341 . . . Melee 1962 | . . . . . 1765 137 . . . 60 Ramming 109 | . 13 4 . 17 23 . 4 35 13 . Kinetic 9615 | 88 411 11 . 386 2564 782 1595 1607 1768 403 Thermal 748 | 44 385 . . . 319 . . . . . Explosive 2840 | . . . . . 1149 350 1341 . . . Electromagnetic 360 | . . . . . 288 . . . . 72 Impact . | . . . . . . . . . . . Slashing 1962 | . . . . . 1765 137 . . . 60 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 2 3 3 Average Corruption 2 | . . . . . . . 1 2 2 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . . . . . . 1 28 19 5 Message Errors 16 | . . . . . . . . 10 4 2 Matter Fused 13 | . . . . . . . . 5 6 2 Heat Flow Errors 5 | . . . . . . . . 2 2 1 Energy Discharges 3 | . . . . . . . . 2 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . 3 1 . Data Loss (major) 3 | . . . . . . . . 3 . . Misfires 3 | . . . . . . . 1 2 . . Alerts 3 | . . . . . . . . . 3 . Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 241 | . . . . . 126 37 64 6 8 . Projectiles . | . . . . . . . . . . . Explosions 88 | . . . . . 16 8 64 . . . Melee 153 | . . . . . 110 29 . 6 8 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 502 | . . . . . 223 . 279 . . . Shots 12 | . . . . . 5 . 7 . . . Rammed 23 | . 4 2 . 3 5 . 2 5 2 . Targets Rammed 24 | . 4 2 . 3 6 . 2 5 2 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 370 | . 78 24 . 76 370 156 272 247 281 182 Average Temperature 57 | . 37 10 . 29 53 48 57 69 66 67 Received Heat Transfer 2717 | . 114 . . 183 1548 144 243 331 154 . Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . Impact Corruptions 4 | . . . . . . . . 2 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1225 | 100 875 . . . 250 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Peak Influence 1364 | 15 471 193 . 100 770 1364 1247 . . . Initial 716 | . 9 37 . . 39 500 716 . . . Average 429 | 6 252 25 . 19 430 918 929 . . . Maximum Alert Level 4 | . 2 . . . 3 4 4 . . . Low Security (%) 36 | 100 37 100 . 100 13 . . . . . Level 1 15 | . 56 . . . 19 . . . . . Level 2 20 | . 6 . . . 59 14 . . . . Level 3 20 | . . . . . 6 62 73 . . . Level 4 6 | . . . . . . 23 26 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . 10 . 7 . . . Investigation 9 | . 3 . . . 3 . 3 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 6 | . . . . . 5 . 1 . . . Assault 4 | . . . . . 2 . 2 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Distress Signals 6 | . 2 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 201 | . 29 7 4 5 69 21 35 11 18 2 Peak Tracking Total 9 | . 9 5 9 3 7 4 6 4 4 2 Tactical Retreats 8 | . 1 . . . 1 . 1 1 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Traps Triggered 6 | . 1 . . . 1 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . Installed 19 | . . 5 . . . . . . 14 . Triggered 3 | . . . . . . . . 1 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Machines Disabled 10 | . . 1 2 . 1 2 3 . . 1 Max in Single Turn 2 | . . . 1 . 1 1 2 . . 1 Garrison Relay 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Machines Accessed 37 | . 8 . 1 1 13 3 7 1 . 3 Terminals 18 | . 5 . . 1 7 3 2 . . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 3 | . 1 . . . 2 . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 127 | . 29 . 1 3 43 6 23 1 . 21 Successful 78 | . 15 . 1 1 22 3 14 1 . 21 Failed 49 | . 14 . . 2 21 3 9 . . . Catastrophic 12 | . 5 . . 1 5 . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 47 | . 16 . 1 2 18 1 9 . . . Terminals 54 | . 14 . . 3 24 6 7 . . . Fabricators 12 | . . . . . . . 12 . . . Repair Stations 15 | . 10 . . . 5 . . . . . Recycling Units 12 | . 5 . . . 7 . . . . . Scanalyzers 7 | . . . . . 6 . 1 . . . Garrison Access 4 | . . . . . 1 . 3 . . . Terminal Hacks 44 | . 5 . 1 1 9 2 4 1 . 21 Record 2 | . . . . . . . . . . 2 Part Schematic 13 | . 2 . . . 1 . . . . 10 Robot Schematic 6 | . . . . . . . . . . 6 Robot Analysis 4 | . 2 . . . 2 . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . 3 Open Door 2 | . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . Zone Layout 5 | . . . . 1 3 . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . 5 . . . Network Status 1 | . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . 3 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 11 | . 7 . . . 4 . . . . . Scan Component 6 | . 4 . . . 2 . . . . . Repair 5 | . 3 . . . 2 . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . Scanalyzer 5 | . . . . . 5 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 10 | . 2 . . . 2 1 5 . . . Terminals 3 | . . . . . 1 1 1 . . . Disrupt 1 | . . . . . 1 . . . . . Operators 1 | . . . . . . . 1 . . . Override 1 | . . . . . . 1 . . . . Fabricators 4 | . . . . . . . 4 . . . Prioritize 1 | . . . . . . . 1 . . . Liberate 1 | . . . . . . . 1 . . . Haulers 1 | . . . . . . . 1 . . . Recompile 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . Reject 1 | . . . . . 1 . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 7 . . 1 11 2 6 . . . Full Trace Events 6 | . 2 . . . 3 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . 2 . . . 3 . . . . 10 Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . Total Part Build Rating 6 | . . . . . . . 6 . . . Parts Repaired 5 | . 3 . . . 2 . . . . . Time 164 | . 78 . . . 86 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . 9 . . . 3 . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . 1 Non-combat 1 | . . . . . . . 1 . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . 1 . . 2 parse_system 2 | . . . . . . . . . . 2 find_chute 1 | . . . . . . . 1 . . . Relay Couplers Released 9 | . . . . . . 9 . . . . Machine Destruction 9 | . . . . . . 9 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Total Allies 6 | . . 5 . . . 1 . . . . Largest Group 5 | . . 5 2 . . 1 1 . . . Highest-Rated Group 83 | . . 83 47 . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . 31 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 57 | . . 31 2 . . . 24 . . . Total Damage 836 | . . 418 31 . . . 387 . . . Kills 11 | . . 9 . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Robot Analysis Total 4 | . 2 . . . 2 . . . . . Derelict Logs Recovered 6 | . . 3 . 1 . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Turns Passed 14114 | 158 1614 1532 853 796 2777 1486 1147 1978 1367 406 Spaces Moved 5138 | 75 618 622 352 300 936 523 379 726 477 130 Core 2 | 2 . . . . . . . . . . Treads 5136 | 73 618 622 352 300 936 523 379 726 477 130 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 156 236 236 156 236 236 Average Speed 230 | 157 209 240 240 240 220 236 237 238 236 236 Slowest Speed 320 | 160 240 240 240 240 320 236 240 240 236 236 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 6 90 99 70 70 92 63 14 69 64 78 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 7 | . 2 2 . 1 . . . 1 . 1 Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 5 | . . 1 . . . . . 3 1 . Spaces Dug 58 | . . 1 . . 28 9 10 3 7 . Terrain Destroyed 252 | . . 1 . . 92 57 92 3 7 . Melee 19 | . . . . . 2 9 . 3 5 . Projectile 4 | . . 1 . . . 1 . . 2 . AOE 229 | . . . . . 90 47 92 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Dat Total 6527 | 96 835 655 357 331 1394 649 529 873 621 187 Wait 347 | . 114 21 2 1 113 6 22 41 15 12 Move 5128 | 74 617 621 351 299 935 522 378 725 476 130 Hop . | . . . . . . . . . . . Pick Up 104 | 7 23 1 . 1 46 . 11 5 10 . Fast Attach 36 | 6 3 . . 1 13 . 6 5 1 1 Attach 51 | 1 3 . . . 24 . 6 5 7 5 Detach 13 | . 2 . . . 6 . 3 1 . 1 Swap 105 | . 3 2 . 1 36 26 10 13 10 4 Drop 74 | . 12 1 . 2 35 . 11 4 8 1 Fire 499 | 8 54 2 4 23 124 48 78 66 73 19 Melee 118 | . . . . . 56 39 1 3 5 14 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 24 | . 4 2 . 3 6 . 2 5 2 . Escape Stasis 8 | . . . . . . 8 . . . . Rewire 1 | . . . . . . . 1 . . . Trap 19 | . . 5 . . . . . . 14 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 159 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 403 | -10/Materials | Destroyed 9 combat bots 447 | -10/Materials | Discovered new exit (range 12) 587 | -10/Materials | Discovered new exit (range 11) 673 | -10/Materials | Core integrity fell below 50% 826 | -10/Materials | Repaired Lgt. Treads 854 | -10/Materials | Repaired Lgt. Treads 881 | -10/Materials | Repaired Assault Rifle 1048 | -10/Materials | Discovered new exit (range 5) 1233 | -10/Materials | Discovered new exit (range 9) 1502 | -10/Materials | Discovered new exit (range 8) 1773 | -10/Materials | Entered Mines 1953 | -10/Mines | Discovered new exit (range 5) 1975 | -10/Mines | Learned location of Zion (-6) 2009 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2186 | -10/Mines | Found a hidden stash of uninstalled traps 2237 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2239 | -10/Mines | Discovered new exit (range 5) 2724 | -10/Mines | Learned Materials emergency access door positions 2995 | -10/Mines | Discovered new exit (range 7) 3305 | -10/Mines | Entered Exiles 3305 | -10/Exiles | Accompanied by 2 allies 3335 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3363 | -10/Exiles | Met 8R-AWN 3404 | -10/Exiles | Met EX-HEX 3519 | -10/Exiles | Met EX-DEC 3706 | -10/Exiles | Met EX-BIN 3740 | -10/Exiles | Aligned with FarCom system 3742 | -10/Exiles | Given EX-Vault access code 3797 | -10/Exiles | Opened EX-Vault 3857 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4001 | -10/Exiles | Discovered new exit (range 14) 4116 | -10/Exiles | Attacked by the Exiles 4158 | -10/Exiles | Entered Mines 4651 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4882 | -9/Mines | Discovered new exit (range 4) 4954 | -9/Mines | Entered Materials 4954 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5382 | -8/Materials | Build established: Scavenger-Mutant 5601 | -8/Materials | Lost 3 parts (2n1u) 5732 | -8/Materials | Lost 3 parts (1n2u) 6062 | -8/Materials | Found Prototype Device 6064 | -8/Materials | Lost 9 parts (1p4n3u1w) 6260 | -8/Materials | Discovered new exit (range 9) 6408 | -8/Materials | Repaired Enh. Autogun? 6895 | -8/Materials | Discovered new exit (range 11) 6954 | -8/Materials | First assault squad dispatched 7159 | -8/Materials | Identified Active Sensor Suite 7413 | -8/Materials | Core integrity fell below 50% 7591 | -8/Materials | Repaired Lgt. Treads 7612 | -8/Materials | Build established: Mutant 7649 | -8/Materials | Discovered new exit (range 16) 7699 | -8/Materials | Identified exit to Garrison 7731 | -8/Materials | Entered Garrison 7748 | -8/Garrison | Triggered checkpoint 7892 | -8/Garrison | Triggered checkpoint 8120 | -8/Garrison | Garrison Relay disabled 8260 | -8/Garrison | Triggered checkpoint 8401 | -8/Garrison | Garrison Relay disabled 8507 | -8/Garrison | Discovered new exit (range 11) 8741 | -8/Garrison | Triggered checkpoint 8804 | -8/Garrison | Discovered new exit (range 10) 8920 | -8/Garrison | Triggered checkpoint 9021 | -8/Garrison | Rescued a captive Derelict 9185 | -8/Garrison | Identified exit to Factory 9217 | -8/Garrison | Entered Factory 9217 | -7/Factory | Accompanied by 1 ally 9217 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9218 | -7/Factory | Discovered new exit (range 7) 9309 | -7/Factory | Identified exit to Storage 9309 | -7/Factory | Identified exit to Lower Caves 9549 | -7/Factory | Build established: Scavenger-Mutant 9617 | -7/Factory | First assault squad dispatched 10320 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 10364 | -7/Factory | Entered Lower Caves 10370 | -7/Lower Caves | Met a Warlord Commander 10371 | -7/Lower Caves | Learned location of Warlord (-4) 10479 | -7/Lower Caves | Encountered a Warlord checkpoint 11401 | -7/Lower Caves | Discovered new exit (range 15) 12022 | -7/Lower Caves | Lost 4 parts (1p1n2u) 12094 | -7/Lower Caves | Attacked by a faux Warlord 12342 | -7/Lower Caves | Entered another Lower Caves area 12410 | -7/Lower Caves | Learned Factory stockpile data 12523 | -7/Lower Caves | Discovered new exit (range 10) 12753 | -7/Lower Caves | Encountered a Warlord checkpoint 13017 | -7/Lower Caves | Spotted B-75 Beast 13077 | -7/Lower Caves | Destroyed B-75 Beast 13236 | -7/Lower Caves | Learned Factory stockpile data 13445 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13592 | -7/Lower Caves | Discovered new exit (range 10) 13709 | -7/Lower Caves | Entered Data Miner 13710 | -7/Data Miner | Discovered new exit (range 6) 13755 | -7/Data Miner | Met Data Miner 13795 | -7/Data Miner | Learned location of Section 7 (-2) 13795 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13831 | -7/Data Miner | Received God Mode back door access code from Data Miner 13998 | -7/Data Miner | Data Conduit disabled 14077 | -7/Data Miner | Core integrity fell below 50% 14115 | -7/Data Miner | Self-destructed Last Messages --------------- 13990_ Jacked Data Miner... >>parse_system Reading system data... 13991_ Sneak attack on Data Miner. 13991_ Data Miner disappears through a trap door. 13998_ Data Conduit disabled. 14070_ Med. Treads destroyed. 14072_ Adv. Treads destroyed. 14080_ Enh. Autogun destroyed. 14080_ Hrd. Medium Armor Plating destroyed. 14082_ System corrupted: Matter fused (-5). 14082_ Imp. Light Armor Plating destroyed. 14085_ Lgt. Treads destroyed. 14086_ Enhanced Grunt destroyed. 14088_ Imp. Shield Generator destroyed. 14093_ Mak. Power Source destroyed. 14102_ Imp. Deuterium Engine destroyed. 14108_ Lgt. Treads destroyed. 14108_ Enh. Autogun destroyed. 14115_ Imp. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????###############????????? | | ???##"""""""""""""""######???? | | ??##""""""""" """"""""##### | | ??#"""""""""" | | ??#""""""" | | ??#""""""" | | ??#"" """ | | ??#""! """ | | ??#"%@"""" """""" | | ??#!g """ " """"#### | | ??## " " " """""###??? | | ???##" " """" "#####????? | | ????########"## "#????????? | | ???????????#"### "#????????? | | ???????????#"### "#????????? | | ???????????#"?# "#????????? | | ?????????????## "#????????? | | ?????????????# "#????????? | | ?????????????### "#????????? | | ???????????????# "##???????? | | ??????????????## ""#???????? | | ???????????#?## ""#???????? | | ??????????##"#"X ""#???????? | | ??????????""""" "####????? | | ??????????""""" X"""""????? | | ??????????##"#"X "##"#????? | | ???????????#?## X""""#????? | | ??????????????## "##"#????? | | ???????????????#######???????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Imp. Utility Shielding | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalAssaultWarhead Manual? 0 Play Time 01:52:34 Cumulative 379.3 hours Start 2023.10.03 @ 16:36:02 End 2023.10.04 @ 23:02:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 18 Types 8/0/3/3/0/0/3/1/0 Lore% 89 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 590f4cf4-693f-458d-a9bd-38a7ddba3d37