Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 13:47:49 Player: Dadrick Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (101) 505 Value Destroyed (3228) 3228 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9793 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 215/300 Energy 84/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Matter Neutralizer Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Focal Shield System Shield Authchip [Device] Drone Bay > --- WEAPON ----------- Chainsword Greatsword > --- INVENTORY -------- Improved Terrain Scanner Actuator Array Improved Transmission Jammer Matter Neutralizer Improved Plasma Cutter [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Device] Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Slots Evolved 12 | . . . 2 2 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 . . . . . . 2 . Utility 6 | . . . 1 1 1 . . . 2 . . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 178 | 8 16 1 33 48 2 1 . 2 5 18 11 33 Power 17 | 1 1 . 1 5 . . . . . 1 2 6 Engine 8 | 1 1 . 1 2 . . . . . 1 1 1 Core 8 | . . . . 3 . . . . . . 1 4 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 44 | 2 2 . 9 11 . . . . . 7 5 8 Treads 10 | . 2 . 5 2 . . . . . 1 . . Leg 17 | 2 . . 3 9 . . . . . 3 . . Wheel 3 | . . . 1 . . . . . . 1 . 1 Hover 4 | . . . . . . . . . . . . 4 Flight 10 | . . . . . . . . . . 2 5 3 Utility 80 | 3 7 1 12 25 1 1 . . 3 8 1 18 Device 53 | 2 4 1 7 15 1 1 . . 2 4 1 15 Storage 2 | 1 1 . . . . . . . . . . . Processor 5 | . . . 1 2 . . . . . . . 2 Hackware 4 | . . . . . . . . . 1 2 . 1 Protection 16 | . 2 . 4 8 . . . . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 6 . 11 7 1 . . 2 2 2 3 1 Energy Gun 4 | 1 1 . 1 . . . . . . . 1 . Energy Cannon 9 | . . . 2 5 . . . 1 1 . . . Ballistic Gun 4 | 1 1 . . . . . . 1 . . . 1 Ballistic Cannon 5 | . 2 . 2 . . . . . 1 . . . Launcher 7 | . 2 . 2 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . 3 . . . . . . 1 . . Slashing Weapon 4 | . . . 1 . 1 . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . Parts Lost 64 | . 1 . 12 4 . . . . . 17 1 29 Power 7 | . . . 1 . . . . . . 2 . 4 Propulsion 28 | . . . 5 3 . . . . . 8 1 11 Utility 17 | . 1 . 1 . . . . . . 3 . 12 Weapon 12 | . . . 5 1 . . . . . 4 . 2 Highest Loss Streak 13 | . 1 . 5 1 . . . . . 13 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 97 99 95 100 100 100 99 79 80 72 Engine 6 | . 14 14 10 3 7 7 7 7 6 4 . . Core 2 | . . . . 5 . . . . . . 3 6 Treads 5 | . . 28 21 . . . . . . . . . Leg 20 | . 27 . 5 35 30 30 30 30 26 18 . . Flight 2 | . . . . . . . . . . 1 22 14 Device 12 | . 11 13 7 8 14 15 15 15 20 13 17 15 Storage 8 | . 14 14 11 9 7 7 7 7 6 5 . . Processor 11 | . . . 11 17 15 15 15 15 13 13 11 12 Hackware 1 | . . . . . . . . . 5 4 11 7 Energy Gun 3 | . 13 14 6 . . . . . . . . . Energy Cannon 4 | . . . 1 8 7 7 7 6 5 1 . . Ballistic Cannon 3 | . 7 14 7 . . . . . . . . . Slashing Weapon 7 | . . . 1 9 10 15 15 15 13 8 10 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 12 35 35 39 46 43 43 43 43 49 55 20 40 Greatest Support 76 | 20 40 40 60 69 69 69 69 69 69 76 40 40 Greatest Overweight (x) 3 | 2 1 . 3 2 . . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 8 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | 5 10 13 15 15 15 14 14 14 14 14 5 5 Average Carried 11 | 3 7 12 12 14 14 14 13 14 12 10 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 10 13 11 15 14 14 14 14 12 5 5 3 Class Distribution -------------------- 36% | Mutant 21% | Scavenger-Assassin 17% | Assassin 8% | Scout 6% | Scavenger-Gladiator 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Assassin | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/DSF Scout | -5/Factory Scavenger-Scout | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Matter Collected 2371 | 295 168 65 382 718 . . 30 . 11 297 40 365 Remotely 18 | . . . 18 . . . . . . . . . Salvage Created 3355 | 153 246 . 591 1181 . . . . 11 266 73 834 Parts 210 | 13 14 . 31 77 . . . . 4 11 9 51 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Combat Hostiles Destroyed 71 | . 10 . 19 24 . . . . . 5 . 13 Melee 37 | . . . . 21 . . . . . 4 . 12 Guns 6 | . 3 . 2 . . . . . . . . 1 Cannons 10 | . 3 . 7 . . . . . . . . . AOE 15 | . 4 . 7 3 . . . . . 1 . . Classes Destroyed 14 | 2 5 . 2 3 . . . . . 1 . 1 Worker 3 | . 1 . 2 . . . . . . . . . Builder 6 | . . . . 2 . . . . 1 . 3 . Tunneler 3 | 3 . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . 1 Operator 5 | . 1 . 1 2 . . . . . . . 1 Watcher 11 | . 3 . 3 3 . . . . . . . 2 Swarmer 22 | . 6 . 7 3 . . . . . . . 6 Grunt 23 | . 4 . 5 13 . . . . . 1 . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 12 | . . . 6 5 . . . . . . . 1 Specialist 5 | . . . . 2 . . . . . 3 . . Hunter 3 | . . . . . . . . . . 1 . 2 Programmer 4 | . . . . . . . . . . . . 4 Best Kill Streak 9 | 2 5 . 9 4 . . . . 1 2 3 3 Combat Bots Only 7 | . 3 . 7 3 . . . . . 2 . 3 Max Kills in Single Turn 6 | 1 2 . 6 1 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 2 . 5 1 . . . . . 1 . . Melee 1 | . . . . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Hostile Shots Fired 760 | . 53 . 187 106 . . . . . 150 . 264 Missed 243 | . 14 . 54 27 . . . . . 45 . 103 Damage Taken 8360 | . 394 . 1660 1256 . . . . . 2105 . 2945 Core 2034 | . 78 . 250 114 . . . . . 439 . 1153 Absorbed by Shields 44 | . . . 8 . . . . . . 36 . . Ignored by Resistances 172 | . . . . . . . . . . . . 172 Regen/Repaired (Parts) 156 | . . . . 87 . . . . . . . 69 Core Remaining (%) 76 | 100 . 68 37 79 . . . 100 . 48 100 . Volleys Fired 173 | 15 28 . 48 28 . . . 18 17 3 . 16 Largest 2 | 2 2 . 2 1 . . . 1 1 1 . 1 Hottest 103 | 70 85 . 103 75 . . . 75 75 33 . 35 Shots Fired 250 | 30 51 . 88 28 . . . 18 17 3 . 15 Gun 101 | 30 30 . 18 . . . . 8 . . . 15 Cannon 130 | . 15 . 66 22 . . . 10 17 . . . Launcher 19 | . 6 . 4 6 . . . . . 3 . . Special . | . . . . . . . . . . . . . Kinetic 117 | 15 22 . 44 . . . . 8 13 . . 15 Thermal 114 | 15 23 . 40 22 . . . 10 4 . . . Explosive 19 | . 6 . 4 6 . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | 6 13 . 10 3 . . . . . . . 10 Robot Miss Streak 5 | 3 5 . 3 1 . . . . . 3 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 271 | 17 31 . 78 69 . . . . 1 11 3 61 Core Hits 129 | 6 19 . 28 38 . . . . 1 13 . 24 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . . 1 . . Critical Strikes 26 | . 4 . 4 4 . . . . . 2 . 12 Burn 4 | . 4 . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . Smash 3 | . . . 2 . . . . . . 1 . . Sever 17 | . . . . 4 . . . . . 1 . 12 Melee Attacks 262 | . . . 35 85 . . . 7 5 16 20 94 Impact 35 | . . . 32 . . . . . . 3 . . Slashing 227 | . . . 3 85 . . . 7 5 13 20 94 Piercing . | . . . . . . . . . . . . . Sneak Attacks 17 | . . . 2 4 . . . . 1 1 3 6 Combat Hostiles 3 | . . . . 2 . . . . . 1 . . Follow-up Attacks 4 | . . . . . . . . . . . . 4 Damage Inflicted 9517 | 185 704 . 2107 2709 . . . . 66 721 246 2779 Guns 918 | 185 269 . 195 . . . . . . . . 269 Cannons 1004 | . 157 . 826 21 . . . . . . . . Explosions 1549 | . 278 . 546 490 . . . . . 235 . . Melee 6038 | . . . 540 2198 . . . . 66 486 246 2502 Ramming 8 | . . . . . . . . . . . . 8 Kinetic 1132 | 61 203 . 599 . . . . . . . . 269 Thermal 790 | 124 223 . 422 21 . . . . . . . . Explosive 1549 | . 278 . 546 490 . . . . . 235 . . Electromagnetic . | . . . . . . . . . . . . . Impact 574 | . . . 476 . . . . . . 98 . . Slashing 5464 | . . . 64 2198 . . . . 66 388 246 2502 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 1 . 15 Average Corruption 5 | . . . . . . . . . . 1 . 5 Corruption Purged 5 | . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . 17 Message Errors 3 | . . . . . . . . . . . . 3 Matter Fused 7 | . . . . . . . . . . . . 7 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 756 | . 27 . 166 169 . . . . . 54 126 214 Projectiles 1 | . . . 1 . . . . . . . . . Explosions 45 | . 27 . 16 2 . . . . . . . . Melee 710 | . . . 149 167 . . . . . 54 126 214 Knockbacks 8 | . 1 . 6 . . . . . . 1 . . Impact 4 | . . . 3 . . . . . . 1 . . Kinetic 4 | . 1 . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 59 | . 33 . 22 . . . . . . . . 4 Shots 3 | . 2 . 1 . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 315 | 130 168 . 315 182 . . . 60 56 . . 126 Average Temperature 78 | 47 59 . 110 55 . . . 30 30 . . 54 Received Heat Transfer 1535 | . 78 . 603 567 . . . . . 81 . 206 Effects 6 | . . . 6 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 5 | . . . 5 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . 6 . . . . . . 1 . . Impact Corruptions 10 | . . . 9 . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 2331 | 370 962 . 962 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Peak Influence 400 | 20 201 64 330 400 182 . . . 10 87 54 183 Initial 182 | . 13 64 . 139 182 . . . . 2 33 8 Average 83 | 7 86 18 90 134 182 . . . 4 41 28 80 Maximum Alert Level 2 | . 1 . 1 2 . . . . . . . . Low Security (%) 90 | 100 82 100 81 85 100 . . . 100 100 100 100 Level 1 7 | . 17 . 18 9 . . . . . . . . Level 2 1 | . . . . 5 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 4 . 2 4 . . . . 1 2 1 4 Investigation 4 | . 2 . 1 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . . 2 Reinforcement 12 | . 2 . 1 3 . . . . 1 2 1 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Distress Signals 7 | . 1 . 3 2 . . . . . . . 1 Communications Jammed 25 | . . . . . . . . . . . . 25 Distress Signals 25 | . . . . . . . . . . . . 25 Times Spotted 144 | . 15 . 32 39 . . . . . 16 . 42 Peak Tracking Total 9 | . 4 . 9 4 . . . . . 6 . 9 Tactical Retreats 18 | . . . 2 4 . . . . . 4 . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Traps Triggered 4 | . . . . 1 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . Triggered 1 | . . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Machines Disabled 5 | . 2 . 1 2 . . . . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Machines Accessed 30 | . 7 . 6 8 . . . . 2 . 2 5 Terminals 21 | . 6 . 5 5 . . . . 2 . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . 1 Recycling Units 3 | . 1 . 1 . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 1 Total Hacks 78 | . 15 . 15 25 . . . . 5 . 5 13 Successful 36 | . 6 . 5 17 . . . . 1 . 1 6 Failed 42 | . 9 . 10 8 . . . . 4 . 4 7 Catastrophic 14 | . 4 . 3 5 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . 10 . 7 16 . . . . . . 4 6 Terminals 63 | . 14 . 14 18 . . . . 5 . 4 8 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . . 4 . . . . . . . 3 Recycling Units 3 | . 1 . 1 . . . . . . . . 1 Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 1 Terminal Hacks 17 | . 5 . 5 4 . . . . 1 . . 2 Prototype ID Bank 3 | . . . 2 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 7 | . 2 . 2 2 . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 4 . . . . . . . 2 Scan Component 3 | . . . . 2 . . . . . . . 1 Repair 3 | . . . . 2 . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . . 1 Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . 1 1 Seal Access 3 | . . . . 1 . . . . . . 1 1 Unauthorized Hacks 6 | . . . . 6 . . . . . . . . Terminals 6 | . . . . 6 . . . . . . . . Track 1 | . . . . 1 . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . Botnet 4 | . . . . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 24 | . 6 . 6 5 . . . . 2 . 1 4 Full Trace Events 3 | . 2 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 1 . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . . . . . . 1 Time 126 | . . . . 70 . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 2 1 . . . . Drone Launches 3 | . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Turns Passed 11623 | 134 1076 1359 1175 3166 150 303 812 975 447 306 781 939 Spaces Moved 6735 | 64 433 570 561 1250 123 240 672 494 167 209 782 1170 Core 36 | 8 . . . . . . . . . 26 . 2 Treads 926 | . 10 570 346 . . . . . . . . . Legs 3553 | 56 423 . . 1241 123 240 672 494 167 137 . . Wheels 236 | . . . 215 9 . . . . . 12 . . Hover 238 | . . . . . . . . . . . . 238 Flight 1746 | . . . . . . . . . . 34 782 930 Fastest Speed 31 | 50 120 160 120 120 120 120 120 120 120 37 33 31 Average Speed 102 | 119 129 160 145 120 120 120 120 120 120 100 37 40 Slowest Speed 260 | 150 190 160 160 260 120 120 120 120 120 150 40 117 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 2 8 5 Cave-ins Triggered 2 | . . . . . . . . . . . . 2 Exploration Rate (%) 49 | 5 76 92 72 63 4 35 79 66 4 91 19 31 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 2 . . . . 4 . . . . . Spaces Dug 111 | . . . 4 41 . . . 6 20 8 15 17 Terrain Destroyed 238 | . 47 . 43 71 . . . 6 20 15 15 21 Melee 53 | . . . 4 8 . . . 5 4 . 15 17 Projectile 33 | . . . . 12 . . . 1 16 . . 4 AOE 152 | . 47 . 39 51 . . . . . 15 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac DSF Fac Fac Total 10791 | 90 894 1017 762 2748 125 254 678 849 388 273 1232 1481 Wait 3370 | . 405 444 73 1300 1 14 5 331 193 18 413 173 Move 6694 | 63 432 569 560 1249 122 239 671 493 166 204 766 1160 Hop 14 | . . . . . . . . . . 2 7 5 Pick Up 49 | 4 8 3 8 15 . . 1 . 1 3 5 1 Fast Attach 73 | 7 1 . 4 16 1 . . . . 8 11 25 Attach 34 | . 1 . 14 6 1 . . . 2 6 . 4 Detach 9 | . . . 3 3 . . . . . . . 3 Swap 72 | 1 14 1 15 26 . 1 . 2 3 4 1 4 Drop 51 | . 5 . 2 20 . . 1 . 1 4 11 7 Fire 173 | 15 28 . 48 28 . . . 18 17 3 . 16 Melee 246 | . . . 35 85 . . . 5 5 16 18 82 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 13) 684 | -10/Materials | Discovered new exit (range 11) 858 | -10/Materials | Discovered new exit (range 13) 1162 | -10/Materials | Discovered new exit (range 12) 1211 | -10/Materials | Entered Mines 1285 | -10/Mines | Learned location of Mines (-8) 1308 | -10/Mines | Learned Materials non-interactive machine intel 1322 | -10/Mines | Discovered new exit (range 14) 1353 | -10/Mines | Learned location of Storage (-8) 1560 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1773 | -10/Mines | Discovered new exit (range 8) 2570 | -10/Mines | Entered Materials 2570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2571 | -9/Materials | Loaded intel: 27 non-interactive machine locations 2774 | -9/Materials | Discovered new exit (range 7) 2927 | -9/Materials | Discovered new exit (range 16) 3222 | -9/Materials | Build established: Scavenger-Mutant 3355 | -9/Materials | Lost 5 parts (3n1u1w) 3525 | -9/Materials | Core integrity fell below 50% 3562 | -9/Materials | Lost 4 parts (1p1n2w) 3625 | -9/Materials | Destroyed 7 combat bots 3731 | -9/Materials | Discovered new exit (range 11) 3745 | -9/Materials | Entered another Materials area 3745 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4344 | -8/Materials | Build established: Assassin 5422 | -8/Materials | Discovered new exit (range 18) 5441 | -8/Materials | Identified exit to Factory 5780 | -8/Materials | Build established: Mutant 6115 | -8/Materials | Build established: Assassin 6682 | -8/Materials | Identified exit to Storage 6766 | -8/Materials | Repaired Rocket Launcher 6805 | -8/Materials | Repaired Imp. Sensor Array 6911 | -8/Materials | Entered Factory 6911 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7005 | -7/Factory | Discovered new exit (range 12) 7053 | -7/Factory | Identified exit to Lower Caves 7061 | -7/Factory | Entered Lower Caves 7103 | -7/Lower Caves | Build established: Scavenger-Assassin 7350 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7363 | -7/Lower Caves | Identified exit to Zion 7364 | -7/Lower Caves | Entered Zion 7433 | -7/Zion | Discovered new exit (range 19) 7724 | -7/Zion | Learned Factory machine intel 8175 | -7/Zion | Identified exit to Proximity Caves 8176 | -7/Zion | Entered Proximity Caves 8910 | -6/Proximity Caves | Learned Factory trap positions 9118 | -6/Proximity Caves | Discovered new exit (range 16) 9150 | -6/Proximity Caves | Identified exit to Factory 9151 | -6/Proximity Caves | Entered Factory 9151 | -6/Factory | Evolved 2 slots: Utility x2 9152 | -6/Factory | Loaded intel: 114 trap records 9153 | -6/Factory | Loaded intel: 294 machine locations 9443 | -6/Factory | Build established: Scavenger-Gladiator 9598 | -6/Factory | Identified exit to DSF 9598 | -6/Factory | Entered DSF 9626 | -6/DSF | Additional patrols routed to DSF 9727 | -6/DSF | Lost 3 parts (1n2w) 9880 | -6/DSF | Discovered new exit (range 17) 9889 | -6/DSF | Lost 13 parts (2p6n3u2w) 9900 | -6/DSF | Core integrity fell below 50% 9904 | -6/DSF | Entered Factory 9904 | -5/Factory | Evolved 2 slots: Propulsion x2 9905 | -5/Factory | Identified exit to Upper Caves 9922 | -5/Factory | Discovered new exit (range 20) 10094 | -5/Factory | Build established: Scout 10095 | -5/Factory | Discovered new exit (range 5) 10096 | -5/Factory | Identified exit to Factory 10685 | -5/Factory | Entered another Factory area 10685 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10857 | -4/Factory | Repaired Nuclear Pulse Array 10918 | -4/Factory | Crushed by falling debris 11231 | -4/Factory | Lost 6 parts (1p2n2u1w) 11420 | -4/Factory | Lost 6 parts (1p3n2u) 11523 | -4/Factory | Crushed by falling debris 11523 | -4/Factory | System corruption reached 10% 11525 | -4/Factory | Core integrity fell below 50% 11570 | -4/Factory | Core integrity fell below 20% 11622 | -4/Factory | Lost 10 parts (1p4n4u1w) 11624 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11568_ System corrupted: Matter fused (-8). 11591_ Imp. Gyrokinetic Inverter destroyed. 11592_ Acquired Railgun. 11600_ System corrupted: Matter fused (-7). 11600_ Slug penetrates Recycling Unit. 11602_ Slug penetrates Wall. 11606_ Slug penetrates S-27 Virus. 11606_ S-27 Virus destroyed. 11608_ Slug penetrates L-61 Swordsman. 11608_ Slug penetrates Wall. 11610_ Slug penetrates L-61 Swordsman. 11610_ Slug penetrates Wall. 11612_ Slug penetrates L-61 Swordsman. 11612_ Slug penetrates Wall. 11616_ Destroyed Lgt. Antimatter Reactor. 11620_ System corrupted: Energy discharge (-30). 11622_ Nanoactuators destroyed. 11624_ System corrupted: Railgun jammed. 11624_ Railgun severed. 11624_ System Shield destroyed. Map ----- +----------------------------------------------------+ | #####+####? # #??? | | # # #??? | | # # #??? | | + # #??? | | # # #??? | | # # #??? | | ######## #? # #??? | | [ #????# #? # #??? | | #????# #?? # #??? | | #????# #??#####+##### #??? | | ###### ######## ##### #??? | | + #??? | | ######+################??? | | #??? ????????????????? | | !#? #??????????????? | | # #??????????????? | | ### ! #??????????????? | | ??###########??????????????? | | ??????? ????###########? | | ??????? ????# #? | | ???????? ?????# "" """ #? | | ???????? ?????# "" """ #? | | ????????#+####### "Y """ #? | | ????????# + "" #? | | ????????# ##### #R"" g[#? | | ????????# #???# ;*hh ! l@#? | | ????????# #???# + [! g #? | | ????????# #???#############? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ######### #######??????????? | | #??????????? | | #??????????? | | #??????????? | | +??????????? | | #??????????? | | #??????????? | | #??????????? | | #### #??????????? | | # #??????????? | | + ^+??????????? | | # #??????????? | | # ############ | | ! + # !!# | | # % # !/# | | # # # | | + ]! / # | | ## ######### !! # # | | ## #???????# # =# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 30 Melee Speed Boost 30 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Stasis Canceller | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Microactuators | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mass Driver | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Watch This! Challenges ------------ None Game ------ Seed WarpThunderExpander Manual? 0 Play Time 02:23:05 Cumulative 59.0 hours Start 2024.06.22 @ 12:06:32 End 2024.06.23 @ 13:47:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 27 Adventurer 21 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a182ac1f-2401-4c40-a94d-39884f4ebf55