Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 00:52:14 Player: AlcoholicAardvark Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1553) 1553 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3833 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 82/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Ion Engine Small Laser Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Small Laser Particle Gun Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 43 | 6 9 . 14 6 8 Power 6 | 1 3 . 1 1 . Engine 5 | 1 2 . 1 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 17 | 2 3 . 6 4 2 Treads . | . . . . . . Leg 17 | 2 3 . 6 4 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 2 1 3 Device 2 | . . . 1 1 . Storage 4 | 1 2 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 11 | 2 1 . 5 . 3 Energy Gun 7 | 1 1 . 2 . 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 25 | . 1 . 3 4 17 Power 2 | . . . . 1 1 Propulsion 11 | . . . 2 2 7 Utility 4 | . . . . . 4 Weapon 8 | . 1 . 1 1 5 Highest Loss Streak 11 | . 1 . 2 4 11 To Critical Strikes . | . . . . . . Average Backups 5 | . 3 4 4 9 6 Power 1 | . . 1 1 1 1 Propulsion 1 | . 2 2 . 1 . Utility . | . . . . 1 . Weapon 2 | . . 1 2 5 5 Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 . 1 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 85 85 82 95 86 Engine 10 | . 12 14 11 10 8 Leg 32 | . 28 28 31 42 29 Device 6 | . . . 7 11 7 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . . 8 Protection 1 | . . . . . 7 Energy Gun 7 | . 14 14 6 6 2 Ballistic Gun 11 | . 14 14 10 10 12 Launcher 2 | . . . 4 2 . Peak Build Rating 23 | 6 9 7 14 15 23 Average Rating 11 | 4 6 7 10 13 17 On Entrance 8 | . 6 7 7 14 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 30 | 10 14 14 25 25 30 Greatest Support 48 | 20 20 20 40 48 48 Greatest Overweight (x) 4 | . . . 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | . 7 4 8 10 10 Average Carried 5 | . 3 4 4 9 6 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | . 4 4 8 10 4 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1067 | 177 192 10 100 423 165 Remotely . | . . . . . . Salvage Created 1313 | . 240 52 238 235 548 Parts 86 | . 19 7 8 20 32 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 46 | . 10 5 6 11 14 Guns 32 | . 10 5 2 8 7 AOE 14 | . . . 4 3 7 Classes Destroyed 12 | . 2 . 3 5 2 Worker 2 | . . . . 1 1 Builder 1 | . . . . 1 . Hauler 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Swarmer 15 | . 6 5 . 4 . Grunt 19 | . 4 . 4 4 7 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 6 | . . . 2 . 4 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 6 3 3 5 6 Combat Bots Only 6 | . 6 3 1 4 5 Max Kills in Single Turn 2 | . 2 1 1 2 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 296 | . 47 22 38 67 122 Missed 74 | . 9 7 10 20 28 Hits 222 | . 38 15 28 47 94 Melee 8 | . . . . 8 . Projectile 214 | . 38 15 28 39 94 Critical Strikes 3 | . . . 1 . 2 Damage Taken 3463 | . 365 118 351 815 1814 Core 827 | . 72 9 23 139 584 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 58 | . . . 58 . . Core Remaining (%) 75 | 100 . 67 . 59 . Volleys Fired 157 | . 24 10 29 35 59 Largest 2 | . 2 2 2 2 2 Hottest 98 | . 85 85 85 95 98 Shots Fired 272 | . 41 20 58 43 110 Gun 243 | . 41 20 46 39 97 Cannon . | . . . . . . Launcher 29 | . . . 12 4 13 Special . | . . . . . . Kinetic 152 | . 24 10 29 18 71 Thermal 91 | . 17 10 17 21 26 Explosive 29 | . . . 12 4 13 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 4 5 7 17 12 Robot Miss Streak 5 | . 3 3 3 5 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 167 | . 19 10 30 34 74 Core Hits 119 | . 15 7 16 41 40 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . . 1 1 . 2 Burn 3 | . . 1 . . 2 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4221 | . 232 141 677 1030 2141 Guns 2197 | . 232 141 249 489 1086 Cannons . | . . . . . . Explosions 2005 | . . . 428 522 1055 Melee . | . . . . . . Ramming 19 | . . . . 19 . Kinetic 1261 | . 89 49 186 181 756 Thermal 936 | . 143 92 63 308 330 Explosive 2005 | . . . 428 522 1055 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 65 | . . . 11 41 13 Projectiles . | . . . . . . Explosions 65 | . . . 11 41 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 214 | . . . . 111 103 Shots 8 | . . . . 3 5 Rammed . | . . . . . . Targets Rammed 3 | . . . . 3 . Kicked 3 | . . . . 3 . Crushed . | . . . . . . Highest Temperature 186 | . 186 184 55 64 153 Average Temperature 49 | . 49 75 32 25 58 Received Heat Transfer 1032 | . 90 . 180 231 531 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1854 | . 322 296 150 346 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 171 | . 155 122 124 157 171 Initial 39 | . . 17 39 26 3 Average 54 | . 64 88 51 70 25 Influence Increases 1454 | . 265 135 269 307 478 Destroy 0b10 Robot/C 900 | . 200 100 120 200 280 Destroy 0b10 Robot/NC 35 | . . . 10 15 10 Destroy Leader 236 | . 50 20 34 40 92 Successful Hack 7 | . . . . . 7 Disable Machine 45 | . . . 30 . 15 Destroy Structure 156 | . . . 60 37 59 Lose Combat Pursuer 75 | . 15 15 15 15 15 Influence Decreases 1283 | . 220 78 303 364 318 Entered New Map 141 | . . 28 63 42 8 Time Decay 922 | . 210 50 225 262 175 Lost Part 200 | . 10 . 15 40 135 Lost Ally 20 | . . . . 20 . Squads Dispatched 12 | . 3 . 2 2 5 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement 7 | . 3 . 1 1 2 Assault 1 | . . . . 1 . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 18 5 10 15 19 Peak Tracking Total 8 | . 8 3 3 5 6 Tactical Retreats 5 | . 1 1 1 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 2 . 1 . 4 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 3 . 3 . 13 Successful 7 | . . . 2 . 5 Failed 11 | . 3 . 1 . 7 Catastrophic 3 | . 2 . . . 1 Database Lockouts 1 | . . . . . 1 Manual 19 | . 6 . . . 13 Terminals 15 | . 3 . . . 12 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . . 4 Record 3 | . . . . . 3 Robot Analysis 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 1 . 4 Full Trace Events 3 | . . . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 2 | . . . . 2 . Total Damage 43 | . . . . 43 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2306 | 57 581 100 529 567 472 Spaces Moved 1270 | 45 396 60 238 358 173 Core 12 | 8 . . . . 4 Treads . | . . . . . . Legs 1258 | 37 396 60 238 358 169 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 123 | 107 120 120 134 120 126 Slowest Speed 250 | 120 120 120 190 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 63 15 23 57 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 195 | . . . 80 49 66 Melee . | . . . . . . Projectile . | . . . . . . AOE 195 | . . . 80 49 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1736 | 50 465 70 387 450 314 Wait 226 | . 26 1 93 38 68 Move 1265 | 44 395 59 237 357 173 Hop . | . . . . . . Pick Up 15 | . 4 . 6 3 2 Fast Attach 21 | 6 3 . 7 2 3 Attach 13 | . 1 . 3 1 8 Detach . | . . . . . . Swap 22 | . 5 . 8 8 1 Drop 14 | . 7 . 4 3 . Fire 157 | . 24 10 29 35 59 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 11) 189 | -10/Materials | Discovered new exit (range 8) 320 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 15) 505 | -10/Materials | Discovered new exit (range 9) 639 | -10/Materials | Entered Mines 721 | -10/Mines | Discovered new exit (range 8) 732 | -10/Mines | Assembled infested the area 737 | -10/Mines | Assisted by a Guerilla fighting off Assembled 739 | -10/Mines | Entered Materials 739 | -9/Materials | Evolved 2 slots: Propulsion x2 857 | -9/Materials | Build established: Scavenger-Mutant 1091 | -9/Materials | Repaired Aluminum Leg 1207 | -9/Materials | Discovered new exit (range 15) 1268 | -9/Materials | Entered Mines 1270 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1582 | -9/Mines | Learned location of 1 exit from Lower Caves 1631 | -9/Mines | Met a Derelict testing a Signal Generator 1739 | -9/Mines | Lost 4 parts (1p2n1w) 1813 | -9/Mines | Discovered new exit (range 15) 1818 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1835 | -9/Mines | Entered Materials 1835 | -8/Materials | Evolved 2 slots: Utility x2 1865 | -8/Materials | Central database locked down 2215 | -8/Materials | Lost 4 parts (3n1u) 2263 | -8/Materials | Garrison activated, responded to threat 2273 | -8/Materials | Core integrity fell below 50% 2301 | -8/Materials | Core integrity fell below 20% 2307 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Imp. Carbon-fiber Leg destroyed. Destroyed Imp. Carbon-fiber Leg. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. U-05 Engineer builds a Wall. Particle Gun destroyed. Knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Knocked back. Y-45 Defender destroyed. Particle Gun destroyed. K-01 Serf collects debris. Penetrated by Slug. The unstable cave ceiling collapses. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????? #???????????????????? | | ?????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ? ??????????????????????# #??????#????????????? | | # #### ?????############# #???" #????????????? | | # ??????# #??"T #????????????? | | # ??????# #########;#### ## "" #????????????? | | # ???????# #??# ##=## #????????????? | | # ???????# #??# "" #|# #????????????? | | # #???????# #??# """ %!#%# #????#???????? | | # #???????# #??# " " % =k* ##+## #??????? | | # #???????# #??# @ #??????? | | # #???????# #??# % #??????? | | # #???????# #??# #??????? | | # ##????### #### = ## #??????? | | #????#! ## #%[ #???#???????? | | ###### ###### H #???????????? | | T T #????## # #???????????? | | ###### #?????## #???????????? | | #????# #??????? %= #???????????? | | ##%###????###+####??????"""[ # ??????????? | | ?#"#????????# #??????"G" ?????????? | | ?# #????????# #??????" "g# ? ?????????? | | ?# #????????# #?????? ?? # ??????????? | | ?# #????????# =#????????? # ?#### ??????????? | | ?# #????????# #??????????#????????????????????? | | ##+##???????# !#???????????????????????????????? | | #???????# #???????????????????????????????? | | T #???????# #???????????????????????????????? | | #???????# / #???????????????????????????????? | | [#???????######???????????????????????????????? | | #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | % #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 35% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightAntimissileCannon Manual? 0 Play Time 00:33:29 Cumulative 11.0 hours Start 2025.11.21 @ 00:15:03 End 2025.11.21 @ 00:52:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e5aebe0-72cb-4448-bb05-b7bd9613241b