Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 22:53:01 Player: Dingot Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (2313) 2313 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (940) 940 TOTAL SCORE: 6023 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 89 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 143/150 System Corruption 7% Temperature Critical (552) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY (15) --- Melee Analysis Suite Relay Coupler [NC] (24) Relay Coupler [NC] (29) Relay Coupler [NC] (26) Relay Coupler [NC] (22) Relay Coupler [NC] (29) Relay Coupler [Cutter] (31) Relay Coupler [Grunt] (32) Relay Coupler [Brawler] (22) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (17) Relay Coupler [Specialist] (20) Flak Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Powered Armor Powered Armor > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Melee Analysis Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Enhanced Autogun Flak Cannon [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Powered Armor Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Slots Evolved 4 | . . . . 4 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 39 | 5 4 1 1 5 6 13 4 Power 4 | . 1 . . . 2 . 1 Engine 2 | . 1 . . . 1 . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 2 . . 2 1 3 3 Treads 13 | 2 2 . . 2 1 3 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 1 . 1 2 1 4 . Device 2 | . 1 . . . 1 . . Storage 2 | 1 . . . 1 . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . . . 1 1 . 4 . Artifact . | . . . . . . . . Weapon 12 | 2 . 1 . 1 2 6 . Energy Gun 6 | 1 . 1 . 1 1 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . . . . 1 3 . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . Parts Lost 23 | . . 1 1 . 10 4 7 Power 2 | . . . . . 1 . 1 Propulsion 9 | . . . . . 4 3 2 Utility 7 | . . . . . 3 1 3 Weapon 5 | . . 1 1 . 2 . 1 Highest Loss Streak 6 | . . 1 1 . 6 3 6 To Critical Strikes 2 | . . . . . 1 . 1 Average Backups 8 | . 2 6 6 3 9 14 14 Power . | . . . . . . . . Propulsion 1 | . 1 4 4 2 . . . Utility 7 | . . 2 2 1 8 14 13 Weapon . | . . . . . . . 1 Tool/Special . | . . . . . . . . Unused Backups 13 | . . . . . . 1 12 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 13 | . . . . . . 1 12 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 81 99 100 95 77 76 87 Engine 5 | . 7 14 14 9 2 . . Core 4 | . . . . . 5 9 5 Treads 29 | . 27 28 28 35 32 21 31 Device 6 | . 5 14 11 8 6 4 . Storage 10 | . 14 14 14 9 9 9 9 Protection 8 | . . . 2 17 4 15 23 Energy Gun 14 | . 13 21 28 15 15 4 9 Ballistic Gun 4 | . 13 6 . . 1 9 8 Peak Build Rating 32 | 5 7 8 8 14 17 30 32 Average Rating 14 | 4 5 7 7 13 14 23 28 On Entrance 10 | . 5 7 8 7 14 16 30 Naked Turns . | . . . . . . . . Heaviest Build 54 | 9 16 17 18 39 39 54 54 Greatest Support 80 | 40 40 40 40 80 80 60 80 Greatest Overweight (x) 11 | . 1 . . . 7 11 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 8 13 15 15 15 Most Carried 15 | 5 6 7 6 5 15 15 15 Average Carried 8 | 1 2 6 6 3 9 14 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 Final Carried 15 | 1 6 6 6 5 15 15 14 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Matter Collected 1084 | 191 70 60 60 60 142 259 242 Remotely . | . . . . . . . . Salvage Created 1930 | . 179 60 27 60 653 453 498 Parts 100 | . 6 2 2 3 34 28 25 Haulers Intercepted 2 | . . . . . . 2 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Combat Hostiles Destroyed 49 | . 3 1 2 1 20 10 12 Guns 45 | . 3 1 1 1 20 7 12 Cannons 3 | . . . . . . 3 . AOE 1 | . . . 1 . . . . Classes Destroyed 9 | . 2 . 1 . 2 2 2 Hauler 2 | . . . . . . 2 . Watcher 2 | . 1 . . . . 1 . Swarmer 17 | . . . 2 . 9 2 4 Grunt 20 | . 3 1 . 1 9 5 1 Brawler 3 | . . . . . 1 1 1 Duelist 3 | . . . . . 1 1 1 Sentry 2 | . . . . . . . 2 Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . . 3 Thug 1 | . . . . . . . 1 Best Kill Streak 6 | . 3 1 2 1 6 4 6 Combat Bots Only 6 | . 2 1 2 1 6 3 6 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Hostile Shots Fired 373 | . 26 17 11 11 121 40 147 Missed 73 | . 10 5 3 2 26 7 20 Hits 300 | . 16 12 8 9 95 33 127 Melee 11 | . . . . . 8 1 2 Projectile 289 | . 16 12 8 9 87 32 125 Critical Strikes 13 | . . . . . 7 1 5 Part Disruptions 1 | . . . . . . . 1 Damage Taken 4026 | . 217 133 110 173 1254 482 1657 Core 611 | . 11 9 14 16 268 54 239 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 93 | 100 . . 86 . . . . Volleys Fired 172 | . 10 4 3 6 73 37 39 Largest 2 | . 2 2 2 2 2 2 2 Hottest 130 | . 60 60 105 115 130 92 86 Shots Fired 279 | . 20 6 6 12 86 73 76 Gun 258 | . 20 6 6 12 86 52 76 Cannon 21 | . . . . . . 21 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 119 | . 10 2 . . 5 64 38 Thermal 135 | . . . 3 6 79 9 38 Explosive . | . . . . . . . . Electromagnetic 25 | . 10 4 3 6 2 . . Robot Hit Streak 15 | . 6 5 6 3 15 10 8 Robot Miss Streak 7 | . 1 1 2 5 2 7 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . 1 . 4 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 170 | . 11 5 3 6 56 42 47 Core Hits 106 | . 8 3 2 2 35 35 21 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . . 1 2 . 4 Burn 6 | . . . . 1 2 . 3 Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3288 | . 175 68 129 102 917 869 1028 Guns 2827 | . 175 68 36 101 917 502 1028 Cannons 367 | . . . . . . 367 . Explosions 93 | . . . 93 . . . . Melee . | . . . . . . . . Ramming 1 | . . . . 1 . . . Kinetic 1262 | . 61 27 . . . 746 428 Thermal 1780 | . . . 108 46 903 123 600 Explosive . | . . . . . . . . Electromagnetic 245 | . 114 41 21 55 14 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 3 3 7 Average Corruption 3 | . . . . . 2 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . . 13 9 6 Message Errors 6 | . . . . . 2 3 1 Matter Fused 6 | . . . . . 4 1 1 Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 4 | . . . . . 3 . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 2 2 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 12 | . . . . . . 12 . Impact . | . . . . . . . . Kinetic 11 | . . . . . . 11 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 580 | . 81 36 . 261 534 406 580 Average Temperature 181 | . 50 23 . 131 127 133 320 Received Heat Transfer 1065 | . 126 42 24 72 450 153 198 Effects 32 | . . . . . 4 1 27 Shutdowns 9 | . . . . . 2 1 6 Energy Bleed 1 | . . . . . . . 1 Interference 5 | . . . . . 1 . 4 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 5 | . . . . . 1 . 4 Damage (major) 8 | . . . . . . . 8 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . 4 . 3 Heat Transferred 4146 | . . . 187 185 2331 222 1221 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Maximum Alert Level 2 | . . . . . 2 1 2 Low Security (%) 47 | 100 100 100 . 100 35 13 13 Level 1 42 | . . . . . 45 86 71 Level 2 9 | . . . . . 19 . 15 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 560 | . 60 30 . 20 514 308 560 Initial 250 | . . 3 . . . 250 184 Average 188 | . 17 6 . 1 271 237 284 Influence Increases 1543 | . 95 30 50 20 604 288 456 Destroy 0b10 Robot/C 1080 | . 60 20 40 20 400 200 340 Destroy 0b10 Robot/NC 20 | . 5 . . . . 15 . Destroy Leader 168 | . 22 10 10 . 40 56 30 Allied During Kill 19 | . . . . . . . 19 Successful Hack 31 | . 8 . . . 14 2 7 Disable Machine 15 | . . . . . . 15 . Anti-Garrison Action 150 | . . . . . 150 . . Lose Combat Pursuer 60 | . . . . . . . 60 Influence Decreases 993 | . 87 38 50 20 90 518 190 Entered New Map 369 | . . 5 . . . 264 100 Time Decay 394 | . 87 33 40 20 . 214 . Lost Part 210 | . . . 10 . 90 40 70 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 7 | . 1 . . 1 . 5 . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . 1 . 2 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Distress Signals 6 | . 1 . . 2 . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 5 6 4 9 21 13 22 Peak Tracking Total 12 | . 3 4 2 7 7 3 12 Tactical Retreats 6 | . . 1 . 2 1 . 2 Traps | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Traps Triggered 4 | . 3 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Machines Disabled 4 | . . . . . 3 1 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Relay 3 | . . . . . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Machines Accessed 9 | . 2 . . 1 3 2 1 Terminals 6 | . 2 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 23 | . 10 . . 1 5 6 1 Successful 11 | . 2 . . 1 1 6 1 Failed 12 | . 8 . . . 4 . . Catastrophic 3 | . . . . . 3 . . Database Lockouts . | . . . . . . . . Manual 12 | . 7 . . . 2 3 . Terminals 16 | . 10 . . . 5 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . Terminal Hacks 4 | . 2 . . . 1 . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . . . 3 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . . 13 . . Machine Destruction 13 | . . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 56 | . . . . . . . 56 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . . . . 24 Total Damage 477 | . . . . . . . 477 Kills 5 | . . . . . . . 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Active Infowar (turns) 875 | . 109 187 286 184 109 . . ECM 875 | . 109 187 286 184 109 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Turns Passed 2859 | 94 280 187 357 186 962 454 339 Spaces Moved 1415 | 67 140 108 217 95 474 178 136 Core 29 | 21 2 . . . 1 5 . Treads 1386 | 46 138 108 217 95 473 173 136 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 160 160 Average Speed 161 | 125 159 160 160 160 160 183 160 Slowest Speed 600 | 160 160 160 160 160 400 600 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 4 30 14 15 11 58 13 17 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . 1 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 1 | . . . 1 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Total 1736 | 77 176 117 220 115 590 244 197 Wait 44 | . 8 2 . 3 11 6 14 Move 1409 | 66 139 107 216 95 473 177 136 Hop . | . . . . . . . . Pick Up 47 | 6 11 2 . 4 21 3 . Fast Attach 10 | . . . . . . 7 3 Attach 28 | 5 6 1 . 5 10 . 1 Detach . | . . . . . . . . Swap 15 | . 2 . 1 1 1 8 2 Drop 10 | . . 1 . . 1 6 2 Fire 172 | . 10 4 3 6 73 37 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 12) 293 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Mines 430 | -10/Mines | Learned Materials emergency access door positions 436 | -10/Mines | Discovered new exit (range 7) 514 | -10/Mines | Discovered new exit (range 7) 562 | -10/Mines | Entered Subcaves 901 | -10/Subcaves | Discovered new exit (range 9) 919 | -10/Subcaves | Entered Materials 919 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1105 | -8/Materials | Identified exit to Garrison 1105 | -8/Materials | Entered Garrison 1286 | -8/Garrison | Installed Relay Interface Framework 1298 | -8/Garrison | Lost 6 parts (1p2n2u1w) 1339 | -8/Garrison | Triggered checkpoint 1360 | -8/Garrison | Garrison Relay disabled 1431 | -8/Garrison | Triggered checkpoint 1475 | -8/Garrison | Triggered checkpoint 1543 | -8/Garrison | Triggered checkpoint 1570 | -8/Garrison | Garrison Relay disabled 1578 | -8/Garrison | Build established: Scavenger-Mutant 1620 | -8/Garrison | Discovered new exit (range 10) 1636 | -8/Garrison | Discovered new exit (range 38) 1636 | -8/Garrison | Discovered new exit (range 68) 1636 | -8/Garrison | Discovered new exit (range 7) 1751 | -8/Garrison | Triggered checkpoint 1849 | -8/Garrison | Triggered checkpoint 1905 | -8/Garrison | Triggered checkpoint 1907 | -8/Garrison | Garrison Relay disabled 1929 | -8/Garrison | Core integrity fell below 50% 2067 | -8/Garrison | Entered Materials 2134 | -8/Materials | Found Powered Armor 2176 | -8/Materials | Garrison activated, responded to threat 2362 | -8/Materials | Lost 3 parts (2n1u) 2407 | -8/Materials | Found Powered Armor 2410 | -8/Materials | Found Powered Armor 2516 | -8/Materials | Identified exit to Garrison 2521 | -8/Materials | Entered Garrison 2641 | -8/Garrison | Rescued a captive Derelict 2644 | -8/Garrison | Rescued a captive Derelict 2759 | -8/Garrison | Triggered checkpoint 2806 | -8/Garrison | Triggered checkpoint 2853 | -8/Garrison | Core integrity fell below 20% 2861 | -8/Garrison | Core destroyed Last Messages --------------- Destroyed Gravmag System. P-60 Hacker destroyed. L-31 Rogue destroyed. Power failure, Mic. Nuclear Core shutdown. Lgt. Treads destroyed. Y-45 Defender suffers critical hit (Burn). Y-45 Defender suffers critical hit (Destroy). Y-45 Defender destroyed. Overheating: Lgt. Treads damaged (-2). Lgt. Treads destroyed. Overheating: Adv. Beam Rifle damaged (-53). Overheating: Mic. Nuclear Core damaged (-2). Overheating: Lgt. Treads damaged (-17). Overheating: Adv. Beam Rifle damaged (-11). Lgt. Treads broken. Overheating: Short circuit. Overheating: System interference. Enh. Autogun temporarily disabled. Power failure, Mic. Nuclear Core shutdown. Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######??????######????????? | | ??????????????????????# # # #??????# #????????? | | ??????????????????????# ==#??????# #????????? | | ??????????????????????###!###??????# #????????? | | ????????????????????????# #????????# ###????????? | | ????????????????????????# #????????# #??????????? | | ????????????????????????# #????????# #??????????? | | ????????????????????????# #????????# #??????????? | | ????????????????????????#=#????????# #??????????? | | ????????????????????????#[#????????# #??????????? | | ????????????????????????#@#????????# #??????????? | | ????????????????????#####g########## #??????????? | | ????????????????????# gs! ! [ ###????????? | | ????????????????????# [![ = ! " #????????? | | ????????????????????# ########### #### #????????? | | ????????????????????# #?????????# #??# #????????? | | ????????????????????# #?????????#^#??# #????????? | | ????????????????????# #?????????# #??# #????????? | | ????????????????????# #?????????# #??###????????? | | ??????????????####??# #?????????# #?????????????? | | ??????????????# ?# !#?????????# #?????????????? | | ?????????## ## =## =##????????# ?????????????? | | ?????????# !% %[%*#????????# #?????????????? | | ?????????# *=%! #????????? ??????????????? | | ?????????# =% #????????? ??????????????? | | ?????????# ## ## #????????? ??????????????? | | ?????????# ???# ?# #?????????"??????????????? | | ????????????? ?? ?????????#??????????????? | | ??????????? ^ ?? ????????????????????????? | | ?????????" ??? " ???????????????????????? | | ?????????" ?? "% ???????????????????????? | | ?????????# ## ???## "###??????????????????????? | | ?????????# ?# ????# #????????????????????????? | | ????????? ?? ????? #????????????????????????? | | ????????? ??? ????? +????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 950 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed NetworkTitaniumMicrothruster Manual? 0 Play Time 00:33:07 Cumulative 12.1 hours Start 2025.07.08 @ 22:21:01 End 2025.07.08 @ 22:53:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c60d5775-f58b-4b2e-9324-a94d807c4abb