Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 20:41:56 Player: Delton Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (54) 270 Value Destroyed (1765) 1765 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 7768 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 192 Aligned with FarCom 300 Friendly Fire -92 Cogmind --------- Core Integrity 768/850 Matter 300/300 Energy 248/360 System Corruption 2% Temperature Warm (100) Movement Hovering (240) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Hover Unit > --- UTILITY (6) ------ Advanced Heat Sink (fused) Compact Battery Advanced ECM Suite Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Arc Projector Pulse Rifle Makeshift Laser > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Hover Unit Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Advanced Heat Sink Compact Battery Advanced ECM Suite Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- Pulse Rifle Gatling Laser Makeshift Laser > --- INVENTORY -------- Improved Heat Sink Coolant Injector Arc Projector [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Matter Pod Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Precision Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . 1 Utility 4 | . . . 1 . . . 2 . . . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 54 | 5 2 . 7 1 1 . 5 11 13 . . 3 1 5 Power 8 | 1 . . . 1 . . 1 1 2 . . . . 2 Engine 3 | 1 . . . 1 . . . 1 . . . . . . Core 5 | . . . . . . . 1 . 2 . . . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 11 | 2 . . 2 . . . . 1 4 . . 1 1 . Treads 2 | 2 . . . . . . . . . . . . . . Leg 4 | . . . 2 . . . . 1 1 . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 3 . . 1 1 . Flight . | . . . . . . . . . . . . . . . Utility 17 | . 2 . 2 . . . 4 5 3 . . . . 1 Device 8 | . 1 . . . . . 2 4 1 . . . . . Storage 2 | . 1 . . . . . . . . . . . . 1 Processor . | . . . . . . . . . . . . . . . Hackware 4 | . . . 2 . . . . . 2 . . . . . Protection 3 | . . . . . . . 2 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 . . 3 . 1 . . 4 4 . . 2 . 2 Energy Gun 9 | . . . . . . . . 3 2 . . 2 . 2 Energy Cannon 1 | . . . . . 1 . . . . . . . . . Ballistic Gun 4 | 2 . . 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 18 | . . . . . . . . 5 1 . . 3 2 7 Power 5 | . . . . . . . . 1 1 . . . 2 1 Propulsion 4 | . . . . . . . . . . . . 1 . 3 Utility 3 | . . . . . . . . 2 . . . . . 1 Weapon 6 | . . . . . . . . 2 . . . 2 . 2 Highest Loss Streak 4 | . . . . . . . . 4 1 . . 3 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . 1 3 4 5 5 5 4 3 4 5 5 4 5 3 Power . | . 1 1 1 1 1 1 1 . . . . . . . Propulsion 1 | . . . . 2 2 2 2 2 1 2 2 1 1 . Utility 1 | . . . 1 1 1 1 . . 2 3 3 3 3 2 Weapon . | . . 1 . 1 1 1 1 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . . . 2 . . . 1 . 2 . . . . 3 Power 1 | . . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . . . 2 . . . . 3 Weapon 1 | . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 92 100 97 100 100 100 99 95 99 100 99 89 95 84 Engine 5 | . 14 14 11 11 11 11 1 5 5 . . . . . Core 5 | . . . . . . . 7 3 8 15 14 15 10 11 Treads 3 | . 28 28 15 . . . . . . . . . . . Leg 10 | . . . 6 22 22 22 18 18 14 . . . . . Hover 6 | . . . . . . . . . 8 23 23 22 23 14 Device 9 | . 11 14 2 . . . 16 16 12 15 15 15 15 13 Storage 5 | . 9 14 11 11 11 11 1 . . . . . . 5 Hackware 19 | . . . 17 22 22 22 18 18 23 23 23 23 23 19 Protection 1 | . . . . . . . 8 7 1 . . . . . Energy Gun 9 | . . . . . . . . 16 20 15 15 12 23 17 Energy Cannon 3 | . . . . . 7 11 9 3 . . . . . . Ballistic Gun 8 | . 28 28 23 22 14 11 9 1 . . . . . . Launcher 4 | . . . 9 11 11 11 9 1 . . . . . . Peak Build Rating 52 | 5 7 7 21 21 30 30 40 44 49 49 49 49 48 52 Average Rating 34 | 3 6 7 16 21 27 30 38 37 45 49 48 41 44 45 On Entrance 28 | . 5 7 7 21 21 30 30 40 37 49 49 49 45 42 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 34 | 7 12 12 18 18 26 26 34 29 30 21 21 23 23 26 Greatest Support 51 | 40 40 40 40 34 34 34 34 34 51 27 27 27 27 33 Greatest Overweight (x) 2 | . . . 1 . . . . . 2 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 4 5 5 5 4 3 4 5 5 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 4 5 5 5 5 5 4 5 5 5 5 5 3 Class Distribution -------------------- 33% | Hacker-Skirmisher 24% | Hacker-Gunner 18% | Hacker-Mutant 9% | Mutant 6% | Hacker-Bomber 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Bomber | -8/Materials Scavenger-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Matter Collected 1247 | 217 22 95 164 148 . 26 95 261 110 . 15 30 10 54 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1731 | . 22 95 81 54 . . 212 820 182 . 17 65 32 151 Parts 86 | . 2 5 7 . . . 15 32 12 . 1 5 2 5 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 6 3 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Combat Hostiles Destroyed 43 | . . 2 3 1 . . 1 21 4 . . 3 2 6 Guns 34 | . . 2 . 1 . . . 16 4 . . 3 2 6 Cannons 1 | . . . . . . . . 1 . . . . . . AOE 8 | . . . 3 . . . 1 4 . . . . . . Classes Destroyed 12 | . 1 1 4 . . . 2 1 2 . . . . 1 Worker 3 | . 1 . . . . . 2 . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . 1 . 1 . . . Watcher 2 | . . . 2 . . . . . . . . . . . Swarmer 18 | . . . 3 . . . . 3 2 . . 3 2 5 Grunt 16 | . . 2 . 1 . . . 13 . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 6 | . . . . . . . 1 4 1 . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 Zionite 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 1 2 4 1 . . 2 8 2 . 1 3 2 4 Combat Bots Only 8 | . . 2 3 1 . . 1 8 2 . . 3 2 4 Max Kills in Single Turn 3 | . 1 1 3 1 . . 1 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 2 . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Hostile Shots Fired 249 | . . 13 7 4 . . 2 99 33 2 . 20 18 51 Missed 80 | . . 1 2 1 . . 1 24 19 2 . 7 2 21 Hits 169 | . . 12 5 3 . . 1 75 14 . . 13 16 30 Projectile 169 | . . 12 5 3 . . 1 75 14 . . 13 16 30 Critical Strikes 5 | . . . . . . . . 5 . . . . . . Damage Taken 2634 | . . 144 38 43 . . 114 1196 203 . . 191 239 466 Core 454 | . . 14 6 . . . . 210 . . . 63 79 82 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 41 | . . . . . . . . . . . 41 . . . Core Remaining (%) 86 | 100 . 94 . . . 98 . 61 . . . . 79 . Volleys Fired 144 | . 8 11 8 4 . . 18 52 15 . 3 7 5 13 Largest 3 | . 2 2 2 2 . . 2 3 3 . 2 2 3 3 Hottest 210 | . 40 40 43 43 . . 60 178 210 . 141 141 186 193 Shots Fired 286 | . 16 22 13 8 . . 19 111 32 . 6 13 15 31 Gun 267 | . 16 22 10 8 . . 13 101 32 . 6 13 15 31 Cannon 9 | . . . . . . . 2 7 . . . . . . Launcher 10 | . . . 3 . . . 4 3 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 76 | . 16 22 10 8 . . 13 7 . . . . . . Thermal 195 | . . . . . . . . 101 32 . 6 13 15 28 Explosive 10 | . . . 3 . . . 4 3 . . . . . . Electromagnetic 5 | . . . . . . . 2 . . . . . . 3 Robot Hit Streak 21 | . 4 12 1 7 . . 8 21 9 . 2 4 4 7 Robot Miss Streak 8 | . 2 1 3 3 . . 3 8 3 . 1 6 4 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 1 . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . 1 1 . Shots Hit Robots 188 | . 9 19 4 7 . . 9 80 23 . 3 9 7 18 Core Hits 100 | . 3 6 8 2 . . 6 43 10 . 1 6 4 11 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . . . . 10 . . . . . 2 Burn 12 | . . . . . . . . 10 . . . . . 2 Melee Attacks 3 | . . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4039 | . 75 157 410 92 . . 394 1799 368 . 58 159 154 373 Guns 2936 | . 75 157 40 88 . . 151 1313 368 . 58 159 154 373 Cannons 50 | . . . . . . . . 50 . . . . . . Explosions 1049 | . . . 370 . . . 243 436 . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 4 | . . . . 4 . . . . . . . . . . Kinetic 561 | . 75 157 40 88 . . 151 50 . . . . . . Thermal 2418 | . . . . . . . . 1313 368 . 58 159 154 366 Explosive 820 | . . . 370 . . . 14 436 . . . . . . Electromagnetic 236 | . . . . . . . 229 . . . . . . 7 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 . . . . . 2 Average Corruption 6 | . . . . . . . 4 7 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 26 | . . . . . . . 6 20 . . . . . . Message Errors 5 | . . . . . . . 3 2 . . . . . . Matter Fused 8 | . . . . . . . 3 5 . . . . . . Energy Discharges 3 | . . . . . . . . 3 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . . . 6 . . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 18 | . . . 18 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 18 | . . . 18 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 171 | . . . . . . . 100 71 . . . . . . Shots 3 | . . . . . . . 1 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 279 | . . 18 . . . . 31 279 60 . 163 150 150 132 Average Temperature 69 | . . 8 . . . . 13 87 28 . 72 74 93 52 Received Heat Transfer 723 | . . 84 . 27 . . 9 585 . . . . . 18 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . . . . 19 . . . 1 . 1 Heat Transferred 6106 | . . . . . . . . 3589 792 . 124 361 348 892 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Latent Energy Used 400 | . . . . . . . 400 . . . . . . . LE Corruption 6 | . . . . . . . 6 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Maximum Alert Level 2 | . . . . . . . . 2 . . . . . . Low Security (%) 91 | 100 100 100 100 100 . 100 100 34 100 100 100 . . 100 Level 1 7 | . . . . . . . . 53 . . . . . . Level 2 1 | . . . . . . . . 12 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 460 | . 5 50 107 43 . . 86 460 194 7 36 . . 60 Initial 194 | . . . . 18 . . . 23 194 7 . . . 2 Average 52 | . . 8 37 8 . . 30 239 106 2 8 . . 4 Influence Increases 1741 | . 5 50 185 53 . . 219 758 141 . 47 60 65 158 Destroy 0b10 Robot/C 960 | . . 40 80 40 . . 60 440 80 . . 60 40 120 Destroy 0b10 Robot/NC 65 | . 5 . 25 . . . 20 5 5 . 5 . . . Destroy Leader 240 | . . 10 28 10 . . 32 100 20 . . . 10 30 Allied During Kill 32 | . . . 6 3 . . 13 10 . . . . . . Successful Hack 88 | . . . 6 . . . 11 . 21 . 42 . . 8 Disable Machine 60 | . . . 30 . . . 30 . . . . . . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . Destroy Structure 86 | . . . 10 . . . 53 23 . . . . . . Lose Combat Pursuer 60 | . . . . . . . . 30 15 . . . 15 . Influence Decreases 1735 | . 5 50 138 100 . . 163 386 548 21 31 76 60 157 Entered New Map 320 | . . . . 29 . . . 33 234 14 . 7 . 3 Time Decay 1216 | . 5 50 138 71 . . 143 263 294 7 31 50 50 114 Lost Part 129 | . . . . . . . . 50 10 . . 19 10 40 Lost Ally 70 | . . . . . . . 20 40 10 . . . . . Squads Dispatched 14 | . 1 . . . . . . 5 5 . . . . 3 Investigation 2 | . . . . . . . . 1 1 . . . . . Extermination 4 | . . . . . . . . . 1 . . . . 3 Reinforcement 4 | . 1 . . . . . . 1 2 . . . . . Assault 2 | . . . . . . . . 2 . . . . . . Garrison 2 | . . . . . . . . 1 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Distress Signals 1 | . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 85 | . 3 2 8 2 . . 2 29 10 6 1 5 4 13 Peak Tracking Total 6 | . 1 2 3 2 . . 1 5 4 6 1 4 4 6 Tactical Retreats 7 | . . . . . . . . 2 1 . . 1 2 1 ECM-based Alert Blocks 9 | . . . . . . . . . . . . 3 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Traps Triggered 3 | . . . . . . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Machines Disabled 5 | . . . 2 . . . 2 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Machines Accessed 23 | . . . 3 . 3 . 2 1 8 . 3 . . 3 Terminals 11 | . . . 2 . . . 1 1 5 . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . . Recycling Units 4 | . . . 1 . . . . . . . . . . 3 Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . Total Hacks 82 | . . . 8 . 18 . 13 4 22 . 10 . . 7 Successful 50 | . . . 4 . 18 . 9 . 7 . 7 . . 5 Failed 32 | . . . 4 . . . 4 4 15 . 3 . . 2 Catastrophic 6 | . . . 1 . . . . 1 3 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . . . . . 1 . 6 1 7 . 3 . . 5 Terminals 43 | . . . 7 . . . 9 4 15 . 8 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . 4 . 2 . . . Recycling Units 8 | . . . 1 . . . . . . . . . . 7 Scanalyzers 4 | . . . . . . . 4 . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . Terminal Hacks 36 | . . . 3 . 18 . 5 . 5 . 5 . . . Record 20 | . . . 1 . 17 . 1 . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . 1 . . . Locate Traps 2 | . . . . . . . 1 . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . . . . 2 Report Inventory 3 | . . . 1 . . . . . . . . . . 2 Scanalyzer 4 | . . . . . . . 4 . . . . . . . Retrieve Study 4 | . . . . . . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . . . . . . . 1 . . . . 3 Terminals 1 | . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 Monitor 1 | . . . . . . . . . . . . . . 1 Reject 2 | . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . . . Used 2 | . . . . . . . . . 1 . 1 . . . Hacking Detections 15 | . . . 2 . . . 1 1 7 . 2 . . 2 Full Trace Events 3 | . . . 1 . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 4 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 12 | . . . . . . . . . . . 12 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . . Non-combat 2 | . . . . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 . . . . . no_distress 2 | . . . . . . . . . 2 . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Total Allies 6 | . . 2 . 3 . . . . 1 . . . . . Largest Group 4 | . . 2 2 4 4 3 3 2 1 . . . . . Highest-Rated Group 71 | . . 39 39 71 71 40 40 24 26 . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 16 16 16 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 35 | . . . 6 5 . . 10 14 . . . . . . Total Damage 419 | . . . 62 88 . . 85 184 . . . . . . Kills 8 | . . . 3 1 . . 2 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Active Infowar (turns) 985 | . 189 300 63 . . . . . 28 15 . 4 12 374 Structural 552 | . 189 300 63 . . . . . . . . . . . ECM 433 | . . . . . . . . . 28 15 . 4 12 374 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Turns Passed 6503 | 70 237 300 305 324 602 821 469 691 648 45 80 406 304 1201 Spaces Moved 5053 | 39 133 155 175 235 462 396 324 402 637 87 109 728 486 685 Core 2 | 2 . . . . . . . . . . . . . . Treads 431 | 37 133 155 106 . . . . . . . . . . . Legs 2195 | . . . 69 235 462 396 324 402 307 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2425 | . . . . . . . . . 330 87 109 728 486 685 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 130 130 130 130 115 115 52 52 52 52 52 48 Average Speed 98 | 154 160 160 148 130 130 130 118 115 82 52 52 52 52 93 Slowest Speed 200 | 160 160 160 200 130 130 130 130 115 180 52 52 56 56 116 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 28 38 19 54 92 79 23 42 19 94 3 65 53 9 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . Known Exits Taken 3 | . . . . . . 1 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 . . . 1 1 . Scrap Searched 4 | . . . . 1 . 1 . . . . . 2 . . Spaces Dug 8 | . . . . . . . 8 . . . . . . . Terrain Destroyed 115 | . . . 9 . . . 84 22 . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 115 | . . . 9 . . . 84 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Fac Total 6343 | 49 145 190 210 246 463 702 393 530 730 86 124 740 519 1216 Wait 1001 | . . 23 6 5 . 307 36 52 39 . 12 . 27 494 Move 5040 | 38 132 154 174 234 461 395 323 401 637 86 108 727 485 685 Hop . | . . . . . . . . . . . . . . . Pick Up 49 | 6 3 2 9 . . . 6 8 9 . . 3 . 3 Fast Attach 11 | . . . . . 1 . . 1 7 . 1 . . 1 Attach 37 | 5 2 . 6 . . . 3 8 4 . . 3 . 6 Detach 2 | . . . . . . . . . 1 . . . . 1 Swap 12 | . . . 1 1 . . 2 4 2 . . . 2 . Drop 30 | . . . 6 1 1 . 5 4 13 . . . . . Fire 144 | . 8 11 8 4 . . 18 52 15 . 3 7 5 13 Melee 3 | . . . . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 329 | -10/Mines | Learned Materials terminal intel 385 | -10/Mines | Met a Derelict bent on vengeance 573 | -10/Mines | Discovered new exit (range 10) 608 | -10/Mines | Entered Materials 608 | -9/Materials | Accompanied by 2 allies 608 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 609 | -9/Materials | Loaded intel: 11 terminal locations 613 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 845 | -9/Materials | Discovered new exit (range 11) 882 | -9/Materials | Identified exit to Materials 913 | -9/Materials | Entered Mines 913 | -9/Mines | Accompanied by 1 ally 942 | -9/Mines | Build established: Hacker-Gunner 942 | -9/Mines | Found a hidden stash of uninstalled traps 1020 | -9/Mines | Discovered exit to Materials (range 16) 1103 | -9/Mines | Discovered exit to Materials (range 5) 1106 | -9/Mines | Learned location of Storage (-8) 1207 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1228 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1228 | -9/Mines | Discovered new exit (range 5) 1237 | -9/Mines | Entered Exiles 1237 | -9/Exiles | Accompanied by 4 allies 1267 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1273 | -9/Exiles | Met 8R-AWN 1293 | -9/Exiles | Met EX-HEX 1336 | -9/Exiles | Met EX-BIN 1351 | -9/Exiles | Aligned with FarCom system 1352 | -9/Exiles | Given EX-Vault access code 1413 | -9/Exiles | Opened EX-Vault 1424 | -9/Exiles | Found Latent Energy Streamer 1450 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1490 | -9/Exiles | Met EX-DEC 1577 | -9/Exiles | Visited The Gauntlet 1824 | -9/Exiles | Discovered new exit (range 12) 1839 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1839 | -9/Exiles | Entered Mines 1839 | -8/Mines | Accompanied by 3 allies 1893 | -8/Mines | Discovered exit to Materials (range 15) 2129 | -8/Mines | Build established: Hacker-Skirmisher 2660 | -8/Mines | Entered Materials 2660 | -8/Materials | Accompanied by 3 allies 2660 | -8/Materials | Evolved 2 slots: Utility x2 2676 | -8/Materials | Identified exit to Storage 3040 | -8/Materials | Build established: Hacker-Bomber 3129 | -8/Materials | Entered Storage 3129 | -8/Storage | Accompanied by 2 allies 3462 | -8/Storage | Destroyed 8 combat bots 3468 | -8/Storage | Lost 4 parts (1p1u2w) 3791 | -8/Storage | Build established: Scavenger-Skirmisher 3803 | -8/Storage | Discovered new exit (range 15) 3820 | -8/Storage | Entered Factory 3820 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3914 | -7/Factory | Identified exit to Lower Caves 4019 | -7/Factory | Garrison activated, responded to threat 4211 | -7/Factory | Build established: Hacker-Skirmisher 4459 | -7/Factory | Discovered new exit (range 15) 4468 | -7/Factory | Sucked down chute 4468 | -7/Factory | Entered Waste 4483 | -7/Waste | Spotted C-40 Crusher 4484 | -7/Waste | Spotted C-40 Crusher 4490 | -7/Waste | Spotted C-40 Crusher 4495 | -7/Waste | Spotted C-40 Crusher 4501 | -7/Waste | Spotted C-40 Crusher 4502 | -7/Waste | Spotted C-40 Crusher 4509 | -7/Waste | Discovered new exit (range 10) 4513 | -7/Waste | Entered Factory 4518 | -7/Factory | Build established: Hacker-Mutant 4583 | -7/Factory | Repaired Lgt. Nuclear Core+ 4593 | -7/Factory | Entered Lower Caves 4653 | -7/Lower Caves | Lost 3 parts (1n2w) 4940 | -7/Lower Caves | Learned location of Zion (-6) 4983 | -7/Lower Caves | Discovered new exit (range 11) 4999 | -7/Lower Caves | Entered another Lower Caves area 5208 | -7/Lower Caves | Build established: Hacker-Gunner 5297 | -7/Lower Caves | Discovered new exit (range 11) 5303 | -7/Lower Caves | Entered Factory 5303 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5488 | -6/Factory | Lost 3 parts (2n1w) 5779 | -6/Factory | Build established: Hacker-Mutant 6263 | -6/Factory | Build established: Hacker-Skirmisher 6504 | -6/Factory | Self-destructed Last Messages --------------- 06007_ Field strength at 2. 06008_ Stasis field depleted. 06043_ ALERT: Security rotation in progress. 06199_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4Z. 06222_ K-01 Serf cleans the Subcomponent Replicator. 06266_ ALERT: Cargo convoy en route, clear transfer corridor. 06397_ K-01 Serf destroyed. 06398_ Extracted 19 matter. 06476_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8H. 06494_ Hacking Suite destroyed. 06497_ U-05 Engineer destroyed. 06497_ S-27 Virus destroyed. 06500_ Gravmag System destroyed. 06500_ Lgt. Nuclear Core+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | Y"#???????????????? ?????????????????????????? | | ""#??????????????? #????????????????????????? | | #??????????????? #????????????????????????? | | #??????????????? +????????????????????????? | | #??????????????? #????????????????????????? | | #???????????????# #????????????????????????? | | ###???????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# %+????????????????????????? | | #????############## ##############???????????? | | #????# # #@ #???????????? | | #????# # #%! #???????????? | | #????# """""" # #!% #???????????? | | #????# """""" # #[ps #???????????? | | #????# """""" #^^ ^^#ggs #???????????? | | #????# """""" + =%# #???????????? | | #????# # !=k #???????????? | | #????# """""" #b # #???????????? | | #????# """""" # g # #???????????? | | #????# """""" # # #???????????? | | #????# """""" # # #???????????? | | #????# # # #???????????? | | #????############## ##############???????????? | | #?????????????????# #????????????????????????? | | #???????########### #????????????????????????? | | #???????# # #????????????????????????? | | ####????# # #????????????????????????? | | #????# "" "" # #????????????????????????? | | #????# "" "" # #????????????????????????? | | #????# """ """ # #????????????????????????? | | #????# """ """ + #????????????????????????? | | #????# """ """ # #????????????????????????? | | #????# # ##########???????????????? | | #????######+#### # #???????????????? | | #???????# #""" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 420 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 18% | -7/Factory Studied --------- Titanium Leg | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Junior Dev Sixth Sense Throw Away The Key root@ Challenges ------------ None Game ------ Seed VortexMultinovaTreads Manual? 0 Play Time 01:02:46 Cumulative 49.5 hours Start 2025.11.09 @ 22:47:33 End 2025.11.11 @ 20:41:56 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 42 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6c95803-7c34-460a-a906-b7d30afde2ad