Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 15:35:53 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1259) 1259 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3544 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 69/100 System Corruption 1% Temperature Hot (256) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Wheel Wheel Improved Terrain Scanner Relay Coupler [NC] (25) Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Improved Terrain Scanner Light Assault Rifle Missile Launcher Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 38 | 8 . 11 5 14 Power 4 | 2 . 1 . 1 Engine 4 | 2 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 1 2 2 Treads . | . . . . . Leg 7 | 2 . 1 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 . 2 2 2 Device 3 | 1 . . 2 . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 19 | 2 . 7 1 9 Energy Gun 12 | 2 . 5 1 4 Energy Cannon . | . . . . . Ballistic Gun 5 | . . 2 . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 24 | . . 2 4 18 Power 2 | . . . . 2 Propulsion 6 | . . . 2 4 Utility 5 | . . 2 . 3 Weapon 11 | . . . 2 9 Highest Loss Streak 13 | . . 1 4 13 To Critical Strikes . | . . . . . Average Backups 7 | 4 7 9 9 6 Power 1 | . 1 1 1 1 Propulsion 2 | 1 2 2 2 2 Utility 1 | . 2 2 1 1 Weapon 2 | 1 2 3 4 1 Tool/Special . | . . . . . Unused Backups 6 | . . . 1 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 100 89 68 65 Engine 8 | . 14 11 9 5 Leg 21 | . 28 22 25 17 Device 6 | . 14 4 1 6 Storage 10 | . 14 11 9 9 Protection 4 | . . 7 . 3 Energy Gun 22 | . 28 28 23 13 Ballistic Gun 4 | . . 4 . 8 Peak Build Rating 20 | 7 8 13 18 20 Average Rating 10 | 5 7 11 13 11 On Entrance 9 | . 7 8 12 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 13 13 29 26 31 Greatest Support 35 | 20 20 20 35 35 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 7 8 10 10 7 Average Carried 7 | 4 7 9 9 6 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 7 8 10 6 7 Class Distribution -------------------- 29% | Mutant 20% | Scavenger-Tank 17% | Tank 14% | Scavenger-Gunner 13% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 823 | 280 . 180 130 233 Remotely . | . . . . . Salvage Created 1577 | 299 . 460 214 604 Parts 92 | 30 . 26 5 31 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 30 | . . 7 4 19 Guns 28 | . . 7 4 17 AOE 2 | . . . . 2 Classes Destroyed 7 | 3 . 4 . . Worker 1 | 1 . . . . Tunneler 9 | 9 . . . . Hauler 2 | . . 2 . . Recycler 3 | 1 . 2 . . Swarmer 11 | . . 3 . 8 Grunt 14 | . . 2 4 8 Sentry 5 | . . 2 . 3 Best Kill Streak 6 | 5 . 3 2 6 Combat Bots Only 6 | . . 3 2 6 Max Kills in Single Turn 2 | 1 . 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 260 | . . 49 29 182 Missed 65 | . . 9 2 54 Hits 195 | . . 40 27 128 Projectile 195 | . . 40 27 128 Critical Strikes 5 | . . 1 1 3 Damage Taken 2734 | . 13 445 428 1848 Core 583 | . . 28 62 493 Absorbed by Shields 70 | . . . . 70 Core Remaining (%) 97 | 100 100 93 . . Volleys Fired 156 | 20 . 28 21 87 Largest 3 | 2 . 3 3 3 Hottest 168 | 80 . 168 168 168 Shots Fired 355 | 40 . 84 39 192 Gun 345 | 40 . 84 39 182 Cannon . | . . . . . Launcher 2 | . . . . 2 Special 8 | . . . . 8 Kinetic 106 | . . 21 . 85 Thermal 247 | 40 . 63 39 105 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 20 | 11 . 7 20 10 Robot Miss Streak 6 | 2 . 4 2 6 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 . 4 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 202 | 23 . 46 29 104 Core Hits 90 | 12 . 18 14 46 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | . . 3 . 6 Burn 8 | . . 3 . 5 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2768 | 257 . 556 430 1525 Guns 2558 | 257 . 556 426 1319 Cannons . | . . . . . Explosions 198 | . . . . 198 Melee . | . . . . . Ramming 12 | . . . 4 8 Kinetic 566 | . . 141 . 425 Thermal 1992 | 257 . 415 426 894 Explosive 198 | . . . . 198 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 67 | . . . . 67 Shots 2 | . . . . 2 Rammed 3 | . . . . 3 Targets Rammed 10 | . . 1 2 7 Kicked 7 | . . 1 2 4 Crushed . | . . . . . Highest Temperature 518 | 54 . 518 449 484 Average Temperature 163 | 22 . 154 248 175 Received Heat Transfer 1241 | . . 117 261 863 Effects 16 | . . 4 8 4 Shutdowns 2 | . . . 1 1 Energy Bleed 7 | . . 2 3 2 Interference 2 | . . . 2 . Matter Decay 3 | . . 1 2 . Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | 1 . 6 2 3 Heat Transferred 5467 | 600 . 1204 1073 2590 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 88 | 100 100 100 100 66 Level 1 11 | . . . . 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 370 | 15 7 107 40 370 Initial 18 | . 3 . . 18 Average 64 | 2 . 38 13 148 Influence Increases 897 | 55 7 206 109 520 Destroy 0b10 Robot/C 600 | . . 140 80 380 Destroy 0b10 Robot/NC 75 | 55 . 20 . . Destroy Leader 64 | . . 34 10 20 Successful Hack 23 | . 7 12 4 . Anti-Garrison Action 100 | . . . . 100 Destroy Structure 20 | . . . . 20 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 537 | 50 12 206 80 189 Entered New Map 13 | . 2 . . 11 Time Decay 306 | 50 10 196 50 . Lost Part 218 | . . 10 30 178 Squads Dispatched 3 | . 1 1 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 3 14 5 21 Peak Tracking Total 5 | . 3 5 3 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 3 2 1 1 Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 7 9 1 3 Successful 4 | . 1 2 1 . Failed 15 | . 6 6 . 3 Catastrophic 4 | . 3 . . 1 Database Lockouts 1 | . . 1 . . Manual 14 | . 7 7 . . Terminals 19 | . 7 9 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 1 2 . . Part Schematic 1 | . 1 . . . Robot Schematic 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . 1 . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 698 | 80 155 224 10 229 Seismic 698 | 80 155 224 10 229 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1641 | 243 155 532 156 555 Spaces Moved 746 | 144 129 223 56 194 Core 20 | 10 . . . 10 Treads . | . . . . . Legs 726 | 134 129 223 56 184 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 140 | 115 120 175 128 135 Slowest Speed 250 | 120 120 190 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 6 30 28 10 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . . . . 28 Melee . | . . . . . Projectile . | . . . . . AOE 28 | . . . . 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1028 | 177 129 302 105 315 Wait 58 | . . 33 17 8 Move 742 | 143 128 222 55 194 Hop . | . . . . . Pick Up 12 | 6 1 1 1 3 Fast Attach 22 | 7 . 2 2 11 Attach 8 | . . 1 5 2 Detach . | . . . . . Swap 14 | 1 . 9 1 3 Drop 6 | . . 5 1 . Fire 156 | 20 . 28 21 87 Melee . | . . . . . Ram 3 | . . . . 3 Kick 7 | . . 1 2 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 244 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 3) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 409 | -9/Materials | Central database locked down 853 | -9/Materials | Discovered new exit (range 5) 931 | -9/Materials | Entered another Materials area 931 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -8/Materials | Garrison activated, responded to threat 1085 | -8/Materials | Identified exit to Garrison 1087 | -8/Materials | Entered Garrison 1096 | -8/Garrison | Lost 4 parts (2n2w) 1339 | -8/Garrison | Core integrity fell below 50% 1367 | -8/Garrison | Lost 13 parts (1p3n3u6w) 1455 | -8/Garrison | Garrison Relay disabled 1546 | -8/Garrison | Core integrity fell below 20% 1587 | -8/Garrison | Lost 3 parts (1p2w) 1642 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01548_ Y-45 Defender destroyed. 01556_ Particle Gun destroyed. 01567_ Acquired Beam Rifle. 01574_ G-47 Trooper destroyed. Garrison Door activated. 01583_ Acquired Lgt. Assault Rifle. 01590_ Acquired 37 matter. 01593_ Acquired Lgt. Armor Plating. 01608_ G-47 Trooper destroyed. 01608_ Switching to secondary target: G-47 Trooper. 01614_ G-47 Trooper suffers critical hit (Burn). 01620_ Lgt. Assault Rifle destroyed. 01630_ G-47 Trooper heat short circuits Imp. Heat Sink. 01631_ Melted Particle Gun. 01632_ G-47 Trooper overheating. 01634_ G-47 Trooper destroyed. 01638_ Acquired 30 matter. 01639_ G-47 Trooper suffers critical hit (Burn). 01640_ Acquired 1 matter. 01640_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ??????????????????????#####?# #?????????????????? | | ??????????????????????# ## #?????????????????? | | ??????????????######### gg ## ##????????????????? | | ?????????????? ? #????????????????? | | ??????????????? ? #????????????????? | | ???????????????? ? #????????????????? | | ?????????????????# ?# ## #????????????????? | | ???????????????### ## ## ###??????????????? | | ???????????????# #??????????????? | | ???????????????? #??????????????? | | ?????????????????? =%= #??????????????? | | ???????????????????? %== #??????????????? | | ?????????????????# ???#%=[ ## %#????????????????? | | ?????????????????# ## =@!## #????????????????? | | ?????????????????# ! #????????????????? | | ?????????????????# = * #????????????????? | | ?????????????????# *%! #????????????????? | | ?????????????????# ## !## #????????????????? | | ?????????????????# ??# ## #????????????????? | | ?????????????????# ???####### #??####??????????? | | ?????????????????#??????????# ##### ###??#?????? | | ????????????????????????????# ### # #? #?????? | | ????????????????????????????# # # #%### #?????? | | ????????????????????????????# %%% %% #?????? | | ????????????????????????????# ## #=#% ## #?????? | | ????????????????????????????# # = #? #?????? | | ????????????????????????????# #### # ##??#?????? | | ????????????????????????????# "# ### ########### | | ????????????????????????????# "%" | | ????????????????????????????# " | | ????????????????????????????# | | ????????????????????????????##T####### ###+####### | | ?????????????????????????????###?????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# ######????? | | ?????????????????????????????????????# ## #????? | | ?????????????????????????????????????# ## % ###### | | ?????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialEncryptedSword Manual? 0 Play Time 00:11:51 Cumulative 281.5 hours Start 2025.11.15 @ 15:25:28 End 2025.11.15 @ 15:35:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 606 Rogue 606 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: bf47ad0a-778e-4d47-bb3f-9ad7bc1e3f59