Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.06 @ 10:19:30 Player: XXZ Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2363) 2363 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6393 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 100/100 System Corruption 1% Temperature Cool (46) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Mining Claw > --- INVENTORY (20) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Compact Wheel Medium Storage Unit Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Terrain Scan Processor Microactuators Reaction Control System > --- WEAPON ----------- Shock Rifle Magnetic Acceleration Cannon Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Compact Wheel VTOL Module Xenon Bombardment Thruster Medium Storage Unit Heavy EM Pulse Gun Assault Rifle Light Assault Rifle Heavy Battle Rifle Grenade Launcher Remote Datajack Mining Claw [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 1 1 . . 2 Weapon 1 | . . . . 1 . . . Parts Attached 73 | 6 11 11 8 15 4 1 17 Power 13 | 1 1 2 . 3 1 . 5 Engine 11 | 1 1 2 . 2 1 . 4 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 28 | 2 2 5 5 8 1 . 5 Treads 5 | . . . . 4 1 . . Leg 7 | 2 . . . . . . 5 Wheel 3 | . 2 1 . . . . . Hover 5 | . . . 5 . . . . Flight 8 | . . 4 . 4 . . . Utility 13 | 1 3 2 1 2 1 . 3 Device 8 | . 1 1 . 2 1 . 3 Storage 3 | 1 2 . . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 5 2 2 2 1 1 4 Energy Gun 5 | 1 . 1 1 1 . . 1 Energy Cannon 2 | . 1 . . 1 . . . Ballistic Gun 4 | 1 1 . . . 1 . 1 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . 2 1 . . . . . Slashing Weapon 2 | . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 49 | . 3 6 1 7 1 . 31 Power 11 | . 1 2 . 1 . . 7 Propulsion 17 | . 2 3 1 1 1 . 9 Utility 9 | . . 1 . 2 . . 6 Weapon 12 | . . . . 3 . . 9 Highest Loss Streak 15 | . 2 2 1 3 1 . 15 To Critical Strikes 1 | . . 1 . . . . . Average Backups 11 | 1 6 9 8 10 12 14 15 Power 2 | . . . . . 1 2 5 Propulsion 2 | . . . 1 2 5 5 3 Utility 1 | . . 1 1 1 1 1 1 Weapon 5 | . 5 6 6 6 4 5 5 Tool/Special . | . . . . . . . . Unused Backups 5 | . . 1 . 1 . . 3 Power 2 | . . 1 . 1 . . . Propulsion 1 | . . . . . . . 1 Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 83 | . 92 78 84 90 86 92 74 Engine 11 | . 14 10 9 11 15 15 10 Treads 8 | . . . . 6 27 23 4 Leg 5 | . 19 . . . . . 10 Wheel 2 | . 3 16 . . . . . Hover 4 | . . . 30 14 . . . Flight 3 | . . 8 2 8 . . 2 Device 10 | . 12 3 . 8 7 15 16 Storage 8 | . 14 11 9 7 7 7 6 Processor 4 | . . . 7 7 7 7 3 Protection 1 | . . 7 7 . . . . Energy Gun 4 | . 4 5 3 1 9 7 3 Energy Cannon 2 | . 4 5 1 4 2 . . Ballistic Gun 2 | . 6 . . . . 7 3 Ballistic Cannon 1 | . . . 3 6 . . 2 Impact Weapon 5 | . 9 10 9 7 7 6 . Slashing Weapon 2 | . 3 . . . . . 5 Peak Build Rating 51 | 6 10 12 25 44 35 38 51 Average Rating 27 | 3 7 10 21 33 27 35 40 On Entrance 18 | . 6 9 12 21 26 35 38 Naked Turns . | . . . . . . . . Heaviest Build 82 | 14 51 28 31 79 74 74 82 Greatest Support 88 | 20 20 30 32 80 88 68 68 Greatest Overweight (x) 18 | . 6 9 9 6 1 1 18 Average Overweight (x) . | . . . . 1 . 1 1 Largest Inventory Capacity 20 | 8 20 10 10 20 20 20 20 Average Capacity 16 | 7 9 10 10 16 20 20 20 Most Carried 18 | 5 10 10 10 14 14 15 18 Average Carried 11 | 1 6 9 8 11 12 14 15 Final Capacity 20 | 8 10 10 10 20 20 20 20 Final Carried 15 | 1 10 8 9 12 14 15 6 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1177 | 184 197 147 129 224 10 40 246 Remotely . | . . . . . . . . Salvage Created 3113 | . 414 529 263 177 529 . 1201 Parts 152 | . 28 34 9 12 16 . 53 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . . Prevented 2 | . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 62 | . 16 12 5 4 12 . 13 Melee 32 | . 5 4 2 2 6 . 13 Guns 10 | . 4 5 . . 1 . . Cannons 4 | . 4 . . . . . . AOE 5 | . 2 . . 1 2 . . Classes Destroyed 11 | . 4 3 2 . . . 2 Worker 11 | . 3 1 . 2 . . 5 Builder 2 | . . . 1 1 . . . Hauler 1 | . . 1 . . . . . Recycler 3 | . . . . . . . 3 Watcher 7 | . 1 4 . 1 . . 1 Swarmer 25 | . 12 3 . 3 4 . 3 Grunt 20 | . 4 5 3 . 4 . 4 Duelist 1 | . . 1 . . . . . Sentry 6 | . . 3 1 1 . . 1 Hunter 3 | . . . 1 . . . 2 Programmer 3 | . . . . . . . 3 Thug 1 | . . . . . 1 . . Butcher 3 | . . . . . 3 . . Best Kill Streak 9 | . 9 4 4 3 4 . 5 Combat Bots Only 4 | . 4 3 3 3 4 . 3 Max Kills in Single Turn 2 | . 2 1 1 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . 1 2 . . Melee 1 | . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 729 | . 152 67 40 73 56 . 341 Missed 193 | . 38 22 13 22 15 . 83 Hits 536 | . 114 45 27 51 41 . 258 Melee 9 | . . 4 . . 5 . . Projectile 527 | . 114 41 27 51 36 . 258 Critical Strikes 18 | . 2 1 2 . 3 . 10 Damage Taken 6132 | . 783 480 317 700 615 . 3237 Core 1435 | . 213 78 95 92 100 . 857 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1787 | . 254 143 90 208 170 . 922 Regen/Repaired (Parts) 228 | . 82 51 83 12 . . . Core Remaining (%) 69 | 100 14 80 82 . . 72 . Volleys Fired 99 | . 30 22 9 6 10 . 22 Largest 2 | . 1 1 1 2 2 . 2 Hottest 110 | . 60 45 45 110 110 . 94 Shots Fired 123 | . 30 22 9 12 16 . 34 Gun 77 | . 8 22 3 6 10 . 28 Cannon 46 | . 22 . 6 6 6 . 6 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 43 | . 8 . 6 4 . . 25 Thermal 30 | . 22 . . 2 6 . . Explosive . | . . . . . . . . Electromagnetic 50 | . . 22 3 6 10 . 9 Robot Hit Streak 8 | . 4 8 1 7 3 . 6 Robot Miss Streak 4 | . 4 1 3 2 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 215 | . 37 42 18 17 26 . 75 Core Hits 85 | . 18 11 3 7 12 . 34 Critical Kills 3 | . . 1 . . 2 . . Critical Parts Destroyed 16 | . 4 3 4 2 3 . . Critical Strikes 26 | . 4 4 4 2 5 . 7 Smash 19 | . 4 4 4 2 5 . . Sever 7 | . . . . . . . 7 Melee Attacks 174 | . 31 27 16 13 19 . 68 Impact 90 | . 15 27 16 13 19 . . Slashing 84 | . 16 . . . . . 68 Piercing . | . . . . . . . . Sneak Attacks 16 | . 2 1 1 2 . . 10 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7293 | 3 1146 1182 690 551 1066 . 2655 Guns 839 | . 94 267 32 54 124 . 268 Cannons 343 | . 175 . . 91 35 . 42 Explosions 385 | . 168 . . 36 148 . 33 Melee 5723 | . 709 915 658 370 759 . 2312 Ramming 3 | 3 . . . . . . . Kinetic 366 | . 94 . . 55 . . 217 Thermal 463 | . 175 . . 72 183 . 33 Explosive 168 | . 168 . . . . . . Electromagnetic 570 | . . 267 32 54 124 . 93 Impact 3175 | . 473 915 658 370 759 . . Slashing 2548 | . 236 . . . . . 2312 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 1154 | . 229 218 174 84 187 . 262 Projectiles . | . . . . . . . . Explosions 6 | . 6 . . . . . . Melee 1148 | . 223 218 174 84 187 . 262 Knockbacks 16 | . 3 3 5 1 3 . 1 Impact 15 | . 3 3 5 1 3 . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 95 | . 76 . . 19 . . . Shots 2 | . 1 . . 1 . . . Rammed . | . . . . . . . . Targets Rammed 1 | 1 . . . . . . . Kicked 1 | 1 . . . . . . . Crushed . | . . . . . . . . Highest Temperature 340 | . 340 34 19 96 162 . 89 Average Temperature 69 | . 162 14 5 29 64 . 31 Received Heat Transfer 2093 | . 78 162 225 105 243 . 1280 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 13 | . 1 4 3 2 3 . . Combat Hostiles 11 | . 1 3 3 1 3 . . Parts Fried 9 | . . 3 1 1 4 . . Impact Corruptions 33 | . 7 10 6 3 7 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 718 | . 370 . . 74 224 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 95 | 100 72 100 100 100 . . 100 Level 1 4 | . 27 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 298 | . 298 93 69 54 . . 50 Initial 79 | . . 79 3 25 . . . Average 29 | . 91 47 13 6 . . 9 Influence Increases 1853 | . 567 349 178 127 180 . 452 Destroy 0b10 Robot/C 1160 | . 320 240 100 80 160 . 260 Destroy 0b10 Robot/NC 120 | . 20 30 5 20 . . 45 Destroy Leader 236 | . 42 60 30 22 20 . 62 Successful Hack 52 | . 12 4 14 . . . 22 Disable Machine 18 | . 9 . 9 . . . . Destroy Structure 42 | . 29 . 5 5 . . 3 Lose Combat Pursuer 225 | . 135 15 15 . . . 60 Influence Decreases 1853 | . 347 559 122 193 180 . 452 Entered New Map 189 | . . 141 7 41 . . . Time Decay 1421 | . 317 340 65 127 170 . 402 Lost Part 180 | . 30 60 5 25 10 . 50 Purge Threat 63 | . . 18 45 . . . . Squads Dispatched 10 | . 1 . 2 3 . . 4 Investigation 4 | . 1 . 1 1 . . 1 Extermination 5 | . . . . 2 . . 3 Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . . 1 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 25 19 10 8 12 . 27 Peak Tracking Total 5 | . 3 4 4 3 4 . 5 Tactical Retreats 12 | . 6 1 1 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 2 | . 1 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 23 | . 5 5 5 3 2 . 3 Terminals 10 | . 4 2 3 . . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 5 | . 1 1 1 1 . . 1 Recycling Units 1 | . . 1 . . . . . Scanalyzers 4 | . . 1 1 2 . . . Garrison Access . | . . . . . . . . Total Hacks 55 | . 11 12 13 7 6 . 6 Successful 42 | . 9 9 10 6 6 . 2 Failed 13 | . 2 3 3 1 . . 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 7 3 6 . . . 1 Fabricators 2 | . . . . . . . 2 Repair Stations 14 | . 4 2 3 2 . . 3 Recycling Units 3 | . . 3 . . . . . Scanalyzers 13 | . . 4 4 5 . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 5 2 3 . 6 . 1 Record 7 | . 2 . . . 5 . . Prototype ID Bank 5 | . 1 1 2 . . . 1 Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Unreport Threat 2 | . . 1 1 . . . . Maintenance Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . 4 2 3 2 . . 1 Scan Component 7 | . 2 1 2 1 . . 1 Repair 5 | . 2 1 1 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 12 | . . 4 4 4 . . . Insert Component 7 | . . 2 2 3 . . . Analyze 5 | . . 2 2 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 4 3 3 . . 2 Full Trace Events 3 | . . . 1 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 2 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 2 1 1 1 . . . Time 154 | . 52 32 32 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . 7 . . . . . Parts Scanalyzed 6 | . . 2 2 2 . . . Part Schematics Acquired 4 | . . 2 2 . . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 4510 | . 758 193 . 579 1118 221 1641 Sensors 951 | . 758 193 . . . . . Traps 3559 | . . . . 579 1118 221 1641 ECM 249 | . . . . . . . 249 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5964 | 55 826 752 307 1019 1118 221 1666 Spaces Moved 3032 | 47 439 521 340 488 569 92 536 Core 54 | 21 13 15 3 . . . 2 Treads 931 | . . . . 156 569 92 114 Legs 742 | 26 353 . . . . . 363 Wheels 471 | . 73 398 . . . . . Hover 613 | . . . 331 282 . . . Flight 221 | . . 108 6 50 . . 57 Fastest Speed 48 | 50 80 80 48 52 160 240 190 Average Speed 162 | 88 135 106 55 180 181 240 264 Slowest Speed 1000 | 120 350 520 500 517 240 240 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 57 46 22 9 69 15 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 2 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 3 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 42 | . 31 . 5 3 . . 3 Melee . | . . . . . . . . Projectile 7 | . . . 5 1 . . 1 AOE 35 | . 31 . . 2 . . 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3699 | 60 582 649 421 589 606 93 699 Wait 201 | . 52 45 36 40 . . 28 Move 3025 | 46 438 520 339 487 568 91 536 Hop . | . . . . . . . . Pick Up 78 | 7 15 13 8 17 4 1 13 Fast Attach 5 | . . 1 . . 1 . 3 Attach 61 | 6 8 8 7 12 2 . 18 Detach 2 | . 2 . . . . . . Swap 33 | . 5 6 2 10 2 1 7 Drop 20 | . 1 7 4 4 . . 4 Fire 99 | . 30 22 9 6 10 . 22 Melee 174 | . 31 27 16 13 19 . 68 Ram . | . . . . . . . . Kick 1 | 1 . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 624 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Core integrity fell below 50% 718 | -10/Materials | Core integrity fell below 20% 842 | -10/Materials | Repaired Beam Cannon 870 | -10/Materials | Repaired Sensor Array 882 | -10/Materials | Entered another Materials area 882 | -9/Materials | Evolved 2 slots: Propulsion x2 970 | -9/Materials | Repaired Mace 995 | -9/Materials | Discovered new exit (range 16) 1429 | -9/Materials | Discovered new exit (range 14) 1538 | -9/Materials | Discovered new exit (range 11) 1631 | -9/Materials | Discovered new exit (range 3) 1634 | -9/Materials | Entered another Materials area 1634 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1771 | -8/Materials | Repaired Med. Armor Plating 1933 | -8/Materials | Discovered new exit (range 10) 1941 | -8/Materials | Entered Factory 1941 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2024 | -7/Factory | Repaired Airjet 2086 | -7/Factory | Lost 3 parts (1p1n1u) 2205 | -7/Factory | Allied Derelicts emerged from ambush trap array 2208 | -7/Factory | Discovered new exit (range 9) 2544 | -7/Factory | P-60 Hacker assimilated allied LB-YMW(g) 2887 | -7/Factory | Lost 3 parts (1u2w) 2960 | -7/Factory | Entered Lower Caves 3131 | -7/Lower Caves | Encountered a Warlord checkpoint 3181 | -7/Lower Caves | Build established: Scavenger-Mutant 3296 | -7/Lower Caves | Ambushed by wild Derelicts 3717 | -7/Lower Caves | Found DCF Scrap (11 items) 3931 | -7/Lower Caves | Entered an active Warlord outpost 3954 | -7/Lower Caves | Learned 8 Factory zone layouts 3970 | -7/Lower Caves | Learned location of Extension (-5) 3970 | -7/Lower Caves | Learned Factory trap positions 3976 | -7/Lower Caves | Build established: Mutant 4059 | -7/Lower Caves | Discovered new exit (range 7) 4078 | -7/Lower Caves | Entered another Lower Caves area 4244 | -7/Lower Caves | Discovered new exit (range 7) 4299 | -7/Lower Caves | Entered Factory 4299 | -6/Factory | Evolved 2 slots: Utility x2 4301 | -6/Factory | Loaded intel: 97 trap records 5244 | -6/Factory | Lost 3 parts (2n1u) 5564 | -6/Factory | Lost 6 parts (1p2n2u1w) 5923 | -6/Factory | Core integrity fell below 50% 5954 | -6/Factory | Core integrity fell below 20% 5965 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Critical hit (Burn: +50). Assault Rifle destroyed. Imp. Deuterium Engine destroyed. Trap Scanner destroyed. Critical hit (Burn: +37). K-01 Serf destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. R-10 Processor collects Wheel. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Imp. Deuterium Engine destroyed. R-10 Processor collects Med. Matter Pod. Adv. ECM Suite destroyed. Critical hit (Burn: +37). K-01 Serf destroyed. K-01 Serf collects debris. Adv. ECM Suite destroyed. Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????? #####+#### | | ?????????????????????????????? """ ## # | | ???????????^?????????????????? """ ## # | | ?????????????????????????????? """ ## # | | ?????????????????????????????? ## # | | ?????????????????????????????? """ """ #####+#### | | ?????????????????????????????? """ """ + #??## | | ?????????^?^?????????????????? 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""" ##? | | ???????????????????????# # """ #?? | | ???????????????????????# # """Y""" #?? | | ???????????????????????# # """"""" #?? | | ???????????????????????# % t# #?? | | ^?????????????????###### @ R###+###############?? | | ?????????????? ggggu #?????? | | ????????????? k % #?????? | | ????????????u #?????? | | ??????????? % % #?????? | | ???????????? % A #?????? | | ????????????######+################### #?????? | | ????????????????# ???????????# # #?????? | | ????????????????#????????????# "" # #?????? | | ?????????????????????????????# "" + #?????? | | ?????????????????????????????# T" # ####### | | ?????????????????????????????# "" # # | | ?????????????????????????????# "" # # "" | | ?????????????????????????????# # # "" | | ?????????????????????????????# # # "T | | ?????????????????????????????# " # + "" | | ?????????????????????????????# """" # ^^^^# "" | | ?????????????????????????????# """" +^ ^ + | | ?????????????????????????????# """" # # """"" | | ?????????????????????????????# """" # # """"" | | ?????????????????????????????# """ # # """"" | | ?????????????????????????????# "" # # """"" | | ?????????????????????????????# " # # | | ?????????????????????????????# # ####### | | ?????????????????????????????#########^ ^^ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 ECM Strength 4 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 32% | -10/Materials Sensor Array | 30% | -10/Materials Mace | 57% | -9/Materials Med. Armor Plating | 30% | -8/Materials Airjet | 70% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed LightpackNeutronSplitter Manual? 0 Play Time 01:20:07 Cumulative 25.9 hours Start 2025.10.06 @ 08:35:20 End 2025.10.06 @ 10:19:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 15 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6770c1a-e3a3-4f4a-a70c-88699ebfdf8e