Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.09 @ 14:26:57 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (224) 224 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 2806 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 405/700 Matter 277/300 Energy 156/160 System Corruption 2% Temperature Cool (8) Movement Flying (26) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (3) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Ion Engine Micro Nuclear Core Aluminum Leg Small Storage Unit Layered Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Armored Huge Wheel Improved Airjet Improved Airjet > --- UTILITY ---------- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Axe > --- INVENTORY -------- Ion Engine Micro Nuclear Core Aluminum Leg Small Storage Unit Hardened Light Armor Plating [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Airjet Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Axe Energy Gun Small Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 4 | . . 2 2 . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 23 | 4 3 . . 16 . Power 2 | . 1 . . 1 . Engine 1 | . 1 . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 2 . . 9 . Treads 3 | 2 . . . 1 . Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover 2 | . . . . 2 . Flight 6 | . 2 . . 4 . Utility 3 | . . . . 3 . Device . | . . . . . . Storage . | . . . . . . Processor 2 | . . . . 2 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . . . 3 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 10 | . . . 4 6 . Power . | . . . . . . Propulsion 7 | . . . 2 5 . Utility . | . . . . . . Weapon 3 | . . . 2 1 . Highest Loss Streak 4 | . . . 4 3 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 41 | . 63 55 19 40 69 Engine 2 | . 6 11 3 . . Treads 2 | . 16 . . . . Wheel 1 | . . . . 3 . Hover 4 | . . . . 6 . Flight 6 | . 12 22 7 1 30 Processor 8 | . . . . 13 15 Hackware 4 | . . . . 6 7 Energy Gun 6 | . 28 22 9 . . Slashing Weapon 3 | . . . . 5 7 Naked Turns 48 | . . . 41 7 . Heaviest Build 9 | 3 6 6 6 9 9 Greatest Support 16 | 3 8 8 8 16 16 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 4 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 382 | 209 46 . . 127 . Remotely . | . . . . . . Salvage Created 283 | . 46 . . 237 . Parts 30 | . 7 . . 23 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 8 | . 3 . . 5 . Melee 5 | . . . . 5 . Guns 3 | . 3 . . . . Classes Destroyed 5 | . 1 . . 4 . Builder 1 | . . . . 1 . Tunneler 1 | . . . . 1 . Swarmer 6 | . 3 . . 3 . Grunt 1 | . . . . 1 . Sentry 1 | . . . . 1 . Best Kill Streak 4 | . 2 . . 4 . Combat Bots Only 3 | . 2 . . 3 . Max Kills in Single Turn 1 | . 1 . . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 1452 | . 42 38 494 878 . Core 645 | . 10 23 317 295 . Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 96 94 42 . . Volleys Fired 6 | . 6 . . . . Largest 2 | . 2 . . . . Hottest 80 | . 80 . . . . Shots Fired 12 | . 12 . . . . Gun 12 | . 12 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 6 | . 6 . . . . Explosive . | . . . . . . Electromagnetic 6 | . 6 . . . . Robot Hit Streak 1 | . 1 . . . . Robot Miss Streak 4 | . 4 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 14 | . 3 . . 11 . Core Hits 11 | . 3 . 1 7 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Sever 2 | . . . . 2 . Melee Attacks 19 | . . . . 19 . Impact . | . . . . . . Slashing 19 | . . . . 19 . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 545 | . 44 . 5 496 . Guns 44 | . 44 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 490 | . . . . 490 . Ramming 11 | . . . 5 6 . Kinetic . | . . . . . . Thermal 12 | . 12 . . . . Explosive . | . . . . . . Electromagnetic 32 | . 32 . . . . Impact . | . . . . . . Slashing 490 | . . . . 490 . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Message Errors 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 21 | . . . . 21 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 21 | . . . . 21 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . 2 2 . Shots . | . . . . . . Rammed 5 | . . . 3 2 . Targets Rammed 5 | . . . 3 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 462 | . 52 . . 462 . Average Temperature 115 | . 16 . . 231 . Received Heat Transfer 417 | . . 15 135 267 . Effects 2 | . . . . 2 . Damage (major) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 25 | . 25 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 438 | . 100 192 218 438 . Initial 98 | . . 42 93 98 . Average 162 | . 39 105 147 214 . Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 71 | 100 100 100 84 54 . Level 1 23 | . . . 15 35 . Level 2 5 | . . . . 9 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 2 4 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 6 | . . 1 2 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 4 13 13 21 . Peak Tracking Total 13 | . 3 13 10 7 . Tactical Retreats 11 | . . 2 1 8 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 599 | 29 74 54 90 351 1 Spaces Moved 1053 | 36 114 144 192 564 3 Core 627 | 36 63 . 102 426 . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 90 | . . . . 90 . Flight 336 | . 51 144 90 48 3 Fastest Speed 26 | 50 37 37 37 26 26 Average Speed 45 | 50 44 37 44 48 26 Slowest Speed 50 | 50 50 37 50 50 26 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 1 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 33 31 24 21 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1114 | 44 124 144 196 603 3 Wait . | . . . . . . Move 1044 | 35 113 143 189 561 3 Hop 2 | . . . 1 1 . Pick Up 9 | 5 . 1 1 2 . Fast Attach 21 | 4 2 . . 15 . Attach 2 | . 1 . . 1 . Detach . | . . . . . . Swap . | . . . . . . Drop 6 | . 2 . 2 2 . Fire 6 | . 6 . . . . Melee 19 | . . . . 19 . Ram 5 | . . . 3 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 15) 104 | -10/Materials | Entered another Materials area 104 | -9/Materials | Evolved 2 slots: Propulsion x2 156 | -9/Materials | Discovered new exit (range 4) 158 | -9/Materials | Entered another Materials area 158 | -8/Materials | Evolved 2 slots: Propulsion x2 235 | -8/Materials | Core integrity fell below 50% 238 | -8/Materials | Lost 4 parts (2n2w) 240 | -8/Materials | Discovered new exit (range 15) 248 | -8/Materials | Entered Factory 248 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 304 | -7/Factory | Build established: Mutant 547 | -7/Factory | Lost 3 parts (3n) 598 | -7/Factory | Discovered new exit (range 2) 599 | -7/Factory | Entered Lower Caves 600 | -7/Lower Caves | Self-destructed Last Messages --------------- 00556_ S-27 Virus Autogun severed. 00559_ Axe destroyed. 00559_ Slammed into S-27 Virus. 00564_ Acquired Great Axe. 00564_ Lgt. Treads destroyed. 00565_ Dropped Great Axe. 00567_ Acquired 5 matter. 00569_ Acquired VTOL Module. 00575_ Acquired Great Axe. 00583_ Acquired Lgt. Nuclear Core. 00585_ Acquired 24 matter. 00585_ Destroyed VTOL Module. 00585_ S-27 Virus destroyed. 00588_ Acquired VTOL Module. 00590_ Acquired 13 matter. 00595_ Dropped Hrd. Light Armor Plating. 00595_ Acquired Lyr. Light Armor Plating. 00598_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????# ###????????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# ##?####????????????????? | | ???????????????????# ## ##???????????????? | | ????????????????????? ##??????????????? | | ?????????????????????? ##?????????????? | | ???????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ???????????????????????## #?????????????????? | | ???????????????????????# ##?????????????????? | | ???????????????????????## #??????????????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????## #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ????????????????????????? ##?????????????????? | | ????????????????????????? ##??????????????????? | | ????????????????????????? #???????????????????? | | ???????????????????????? ## ???????????????????? | | ????????????????????????#?# ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ##??????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 410 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixMasterEdition Manual? 0 Play Time 00:07:56 Cumulative 491.7 hours Start 2022.09.09 @ 14:19:05 End 2022.09.09 @ 14:26:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 563 Rogue 562 Adventurer 0 Explorer 1 Win Type - Total 16 Types 10/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4553be19-3eec-4a06-83b8-06cebb6df1b5