Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 13:38:59 Player: BionicBot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (3160) 3160 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 7051 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- ECM Suite Improved Utility Shielding System Shield Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Utility Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Heavy Mace > --- INVENTORY -------- Light Fission Core Advanced Visual Processing Unit ECM Suite Hardened Light Armor Plating Hacking Suite System Shield System Shield Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 6 | . . 2 2 . 2 Weapon . | . . . . . . Parts Attached 89 | 7 8 17 30 12 15 Power 13 | 1 3 2 4 1 2 Engine 7 | 1 2 2 1 1 . Core 6 | . 1 . 3 . 2 Reactor . | . . . . . . Propulsion 20 | 2 2 2 6 8 . Treads 10 | 2 2 2 4 . . Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | . . . 2 . . Flight 8 | . . . . 8 . Utility 30 | 2 2 4 14 1 7 Device 11 | 1 1 1 6 1 1 Storage 6 | 1 1 . 4 . . Processor 3 | . . . 1 . 2 Hackware 4 | . . . 2 . 2 Protection 6 | . . 3 1 . 2 Artifact . | . . . . . . Weapon 26 | 2 1 9 6 2 6 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 3 5 . . Ballistic Cannon 4 | . 1 3 . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 6 | . . 2 . 1 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . . 1 3 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 22 | . 2 2 7 1 10 Power 6 | . 2 . 2 . 2 Propulsion 8 | . . . 3 1 4 Utility 7 | . . 2 2 . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . 1 1 5 1 3 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 95 | . 99 98 96 99 74 Engine 6 | . 10 11 2 6 1 Core 3 | . 3 . 6 . 1 Treads 15 | . 28 22 13 . . Hover 1 | . . . 3 . . Flight 5 | . . . . 29 16 Device 18 | . 14 11 31 15 9 Storage 9 | . 14 11 9 7 4 Processor 1 | . . . . 7 7 Hackware 4 | . . . 2 15 20 Protection 7 | . . 19 9 . 2 Ballistic Gun 12 | . 14 10 17 8 . Ballistic Cannon 4 | . 9 10 . . . Naked Turns . | . . . . . . Heaviest Build 105 | 12 20 31 105 23 23 Greatest Support 56 | 40 40 43 56 24 24 Greatest Overweight (x) 7 | . . . 7 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 10 10 Average Capacity 10 | 7 8 10 12 10 8 Most Carried 15 | 4 9 10 15 10 10 Average Carried 8 | 2 6 9 11 8 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 9 10 10 9 3 Class Distribution -------------------- 48% | Mutant 25% | Scavenger-Mutant 14% | Hacker-Sprinter 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3228 | 291 430 950 1026 436 95 Remotely 180 | 95 37 48 . . . Salvage Created 3889 | 172 559 1253 1380 436 89 Parts 247 | 14 43 90 76 21 3 Haulers Intercepted 9 | . 2 5 2 . . Recyclers Shooed 4 | . . 2 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 71 | . 16 27 21 3 4 Melee 2 | . . . . . 2 Guns 35 | . 9 4 19 3 . Cannons 27 | . 7 20 . . . AOE 5 | . . 3 2 . . Classes Destroyed 14 | 2 7 2 2 . 1 Worker 5 | . 1 4 . . . Builder 1 | . . 1 . . . Tunneler 4 | 4 . . . . . Hauler 9 | . 2 5 2 . . Recycler 6 | 1 . 1 2 2 . Mechanic 1 | . 1 . . . . Operator 11 | . 1 3 4 3 . Watcher 15 | . 2 5 4 4 . Swarmer 18 | . 6 4 2 3 3 Grunt 38 | . 10 18 10 . . Sentry 10 | . . 5 5 . . Specialist 2 | . . . 2 . . Hunter 2 | . . . 2 . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | 2 5 5 5 3 4 Combat Bots Only 5 | . 5 4 5 3 4 Max Kills in Single Turn 3 | 1 1 3 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 2 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 393 | . 62 98 85 16 132 Missed 128 | . 15 25 21 4 63 Damage Taken 4132 | . 514 902 951 291 1474 Core 1271 | . 79 158 101 78 855 Absorbed by Shields . | . . . . . . Redirected to Shielding 26 | . . . . . 26 Core Remaining (%) 79 | 100 68 60 81 88 . Volleys Fired 302 | 7 59 104 111 21 . Largest 2 | 2 2 2 2 2 . Hottest 69 | 60 60 69 62 50 . Shots Fired 600 | 14 118 207 219 42 . Gun 442 | 14 71 101 214 42 . Cannon 154 | . 47 104 3 . . Launcher 4 | . . 2 2 . . Special . | . . . . . . Kinetic 577 | 7 106 205 217 42 . Thermal 19 | 7 12 . . . . Explosive 4 | . . 2 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 3 8 9 12 7 . Robot Miss Streak 10 | 1 8 10 4 4 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 373 | 9 66 123 139 30 6 Core Hits 173 | 6 30 60 62 12 3 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 7 | . . 2 2 2 1 Critical Strikes 16 | . 2 8 2 2 2 Destroy 3 | . . 1 2 . . Blast 7 | . 2 5 . . . Smash 6 | . . 2 . 2 2 Melee Attacks 39 | . . 4 . 14 21 Impact 37 | . . 4 . 13 20 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . 2 . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7273 | 104 1103 2569 2434 762 301 Guns 4221 | 104 562 899 2245 411 . Cannons 1992 | . 541 1411 40 . . Explosions 223 | . . 78 145 . . Melee 769 | . . 146 . 351 272 Ramming 68 | . . 35 4 . 29 Kinetic 6078 | 60 1012 2310 2285 411 . Thermal 135 | 44 91 . . . . Explosive 223 | . . 78 145 . . Electromagnetic . | . . . . . . Impact 769 | . . 146 . 351 272 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . 1 1 12 Average Corruption 2 | . . . 1 1 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . 13 . 10 Message Errors 7 | . . . 4 . 3 Matter Fused 6 | . . . 2 . 4 Heat Flow Errors 2 | . . . 2 . . Energy Discharges 5 | . . . 3 . 2 Parts Fused 2 | . . . 1 . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 536 | . 33 146 . 250 107 Projectiles 65 | . 33 . . . 32 Explosions . | . . . . . . Melee 471 | . . 146 . 250 75 Knockbacks 26 | . 8 13 . 3 2 Impact 5 | . . 1 . 3 1 Kinetic 20 | . 8 12 . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 14 | . . . . . 14 Shots . | . . . . . . Rammed 18 | . . 11 2 . 5 Targets Rammed 18 | . . 11 2 . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 409 | . 30 176 409 50 3 Average Temperature 56 | . 10 50 83 17 3 Received Heat Transfer 1098 | . 135 420 378 . 165 Effects 2 | . . . 2 . . Shutdowns 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . . 4 . 6 1 Impact Corruptions 20 | . . 6 . 8 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | 100 200 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 600 | 25 273 600 440 389 230 Initial 233 | . 16 55 233 155 147 Average 233 | 11 155 261 317 225 138 Maximum Alert Level 2 | . 1 2 2 1 1 Low Security (%) 41 | 100 72 31 10 36 90 Level 1 47 | . 27 49 70 63 9 Level 2 10 | . . 19 19 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 5 5 5 3 4 Investigation 5 | . 2 . . . 3 Extermination 3 | . . . . 2 1 Reinforcement 13 | . 3 4 5 1 . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 25 38 35 17 19 Peak Tracking Total 8 | . 5 4 6 5 8 Tactical Retreats 8 | . . 1 2 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 3 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts 10 | . . . . 10 . Triggered 1 | . . . . 1 . Disarmed . | . . . . . . Reprogrammed 2 | . . . . 2 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 4 | . 2 2 . . . Max in Single Turn 1 | . 1 1 . . . Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 27 | . 4 3 4 9 7 Terminals 25 | . 4 3 3 9 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 73 | . 10 7 8 27 21 Successful 37 | . 7 4 3 11 12 Failed 36 | . 3 3 5 16 9 Catastrophic 10 | . . 1 1 3 5 Database Lockouts . | . . . . . . Manual 58 | . 8 4 7 25 14 Terminals 71 | . 10 7 7 27 20 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Terminal Hacks 15 | . 3 2 . 3 7 Part Schematic 1 | . . . . . 1 Prototype ID Bank 5 | . 2 2 . . 1 Branch Access Points 1 | . 1 . . . . Machine Index 1 | . . . . 1 . Terminal Index 2 | . . . . 1 1 Alert Level 1 | . . . . . 1 Recall Extermination 3 | . . . . 1 2 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks 20 | . 4 2 2 8 4 Terminals 20 | . 4 2 2 8 4 Botnet 20 | . 4 2 2 8 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 2 . Used . | . . . . . . Hacking Detections 22 | . 3 3 3 9 4 Full Trace Events 4 | . . 1 . . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . find_recycling 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6275 | 136 1405 1275 2034 780 645 Spaces Moved 5010 | 66 731 541 1004 1564 1104 Core 263 | 4 . . 11 . 248 Treads 2131 | 62 731 541 797 . . Legs . | . . . . . . Wheels . | . . . . . . Hover 196 | . . . 196 . . Flight 2420 | . . . . 1564 856 Fastest Speed 31 | 50 160 160 116 31 31 Average Speed 95 | 153 160 160 171 34 37 Slowest Speed 400 | 160 160 160 400 114 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 39 | . . . . 36 3 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 46 | 4 91 58 63 43 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 14 | . . 2 . 3 9 Terrain Destroyed 44 | . 2 19 11 3 9 Melee 14 | . . 2 . 3 9 Projectile 7 | . 2 5 . . . AOE 23 | . . 12 11 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5969 | 83 849 747 1260 1732 1298 Wait 428 | . 38 57 63 126 144 Move 4932 | 65 730 540 1003 1495 1099 Hop 34 | . . . . 32 2 Pick Up 48 | 4 7 5 21 9 2 Fast Attach 29 | 7 2 3 12 2 3 Attach 24 | . 2 2 5 7 8 Detach 9 | . 2 1 1 1 4 Swap 36 | . 4 12 13 3 4 Drop 60 | . 5 8 29 12 6 Fire 302 | 7 59 104 111 21 . Melee 39 | . . 4 . 14 21 Ram 5 | . . . . . 5 Kick . | . . . . . . Crush 13 | . . 11 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 10 | . . . . 10 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 8) 1111 | -10/Materials | Discovered new exit (range 3) 1542 | -10/Materials | Entered another Materials area 1542 | -9/Materials | Evolved 2 slots: Utility x2 1833 | -9/Materials | Discovered new exit (range 15) 2070 | -9/Materials | Build established: Scavenger-Mutant 2104 | -9/Materials | Discovered new exit (range 16) 2742 | -9/Materials | First assault squad dispatched 2764 | -9/Materials | Discovered new exit (range 16) 2817 | -9/Materials | Entered another Materials area 2817 | -8/Materials | Evolved 2 slots: Utility x2 3380 | -8/Materials | Lost 5 parts (1p2n2u) 3749 | -8/Materials | Build established: Mutant 3959 | -8/Materials | Discovered new exit (range 8) 4389 | -8/Materials | Discovered new exit (range 16) 4638 | -8/Materials | Identified exit to Factory 4851 | -8/Materials | Entered Factory 4851 | -7/Factory | Evolved 2 slots: Propulsion x2 5067 | -7/Factory | Discovered new exit (range 4) 5069 | -7/Factory | Identified exit to Factory 5153 | -7/Factory | Build established: Hacker-Sprinter 5402 | -7/Factory | Discovered exit to Factory (range 14) 5631 | -7/Factory | Entered another Factory area 5631 | -6/Factory | Evolved 2 slots: Utility x2 5826 | -6/Factory | Crushed by falling debris 6121 | -6/Factory | Lost 3 parts (2n1w) 6128 | -6/Factory | System corruption reached 10% 6131 | -6/Factory | Core integrity fell below 50% 6136 | -6/Factory | Build established: Hacker-Mutant 6209 | -6/Factory | Core integrity fell below 20% 6276 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Awaiting botnet instructions. >>Recall(Extermination) Establishing remote squad link... No tasked extermination squads found. 06263_ Destroyed VTOL Module. 06263_ S-27 Virus system corrupted by crushing effect. 06264_ S-27 Virus system terminally corrupted. 06264_ Lgt. Nuclear Core fried. 06266_ Destroyed VTOL Module. 06266_ S-27 Virus system corrupted by crushing effect. 06266_ S-27 Virus knocked back. 06267_ S-27 Virus system terminally corrupted. 06267_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 06268_ S-27 Virus suffers critical hit (Smash). 06268_ S-27 Virus destroyed. 06269_ Acquired 18 matter. 06271_ P-60 Hacker suffers critical hit (Smash). 06271_ Destroyed Imp. Heat Sink. 06271_ P-60 Hacker system corrupted by crushing effect. 06274_ P-60 Hacker destroyed. 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Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisGammaFacilitator Manual? 0 Play Time 01:28:50 Cumulative 71.0 hours Start 2024.05.14 @ 11:48:33 End 2024.05.14 @ 13:38:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bf84088-068e-4672-8998-e465c5b28fa8