Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 11:47:25 Player: Kazimir57 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1890) 1890 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 4760 Bonus ------- High Alert Combat Kills 130 Cogmind --------- Core Integrity 0/700 Matter 80/300 Energy 65/100 System Corruption 0% Temperature Cool (62) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Core Analyzer Core Shielding > --- WEAPON ----------- Flak Gun Assault Cannon Flak Cannon > --- INVENTORY -------- Nuclear Core Core Shielding Light Armor Plating Gauss Rifle Light Cannon Flak Cannon Flak Cannon [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Core Shielding Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 122 | 6 11 66 20 19 Power 19 | 1 2 13 2 1 Engine 16 | 1 2 13 . . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 35 | 2 5 22 4 2 Treads 10 | 2 . 4 4 . Leg 23 | . 3 18 . 2 Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 1 10 7 4 Device 6 | . 1 . 3 2 Storage 8 | 1 . 5 2 . Processor 2 | . . 1 . 1 Hackware 1 | . . . 1 . Protection 6 | . . 4 1 1 Artifact . | . . . . . Weapon 45 | 2 3 21 7 12 Energy Gun 8 | 1 1 3 2 1 Energy Cannon 2 | . . 2 . . Ballistic Gun 24 | 1 2 15 2 4 Ballistic Cannon 10 | . . 1 3 6 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . . 3 . . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 23 | . 3 9 1 10 Power 6 | . . 4 . 2 Propulsion 5 | . 1 2 . 2 Utility 2 | . . 1 . 1 Weapon 10 | . 2 2 1 5 Highest Loss Streak 6 | . 2 4 1 6 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 93 | . 98 97 99 65 Engine 14 | . 14 20 9 . Core 2 | . . . 8 7 Treads 10 | . 12 4 27 5 Leg 16 | . 7 28 . 5 Wheel 1 | . 8 . . . Device 5 | . 13 3 2 13 Storage 10 | . 14 11 9 5 Hackware 1 | . . . 6 . Protection 6 | . . 6 9 6 Energy Gun 3 | . 9 2 5 1 Ballistic Gun 12 | . 17 15 6 4 Ballistic Cannon 5 | . . 2 14 10 Peak Build Rating 32 | 6 7 15 25 32 Average Rating 14 | 4 6 11 21 22 On Entrance 10 | . 6 7 15 25 Naked Turns 48 | . . . . 48 Heaviest Build 71 | 13 14 30 71 71 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 4 | . . 2 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 10 | 6 8 9 12 17 Most Carried 15 | 6 8 10 15 10 Average Carried 8 | 3 7 8 10 6 Final Capacity 20 | 8 8 10 20 5 Final Carried 10 | 6 8 10 9 . Class Distribution -------------------- 42% | Scavenger-Mutant 28% | Mutant 13% | Scavenger-Tank 7% | Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1928 | 146 219 1023 304 236 Remotely . | . . . . . Salvage Created 2280 | . 359 1316 387 218 Parts 165 | . 33 104 20 8 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled 2 | . . . 2 . Retrieved Matter 30 | . . . 30 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 61 | . 13 38 7 3 Guns 47 | . 12 32 2 1 Cannons 13 | . . 6 5 2 AOE 1 | . 1 . . . Classes Destroyed 10 | . 4 5 1 . Worker 3 | . 1 1 1 . Tunneler 3 | . 1 1 1 . Hauler 1 | . . 1 . . Recycler 3 | . . 1 1 1 Operator 2 | . . 1 . 1 Watcher 3 | . . 3 . . Swarmer 25 | . 9 16 . . Grunt 23 | . 4 16 2 1 Sentry 11 | . . 6 4 1 Hunter 2 | . . . 1 1 Best Kill Streak 9 | . 6 9 4 2 Combat Bots Only 7 | . 5 7 2 1 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 1 . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 798 | . 54 312 82 350 Missed 284 | . 18 98 21 147 Damage Taken 5378 | . 399 2332 789 1858 Core 1149 | . 82 335 29 703 Absorbed by Shields . | . . . . . Redirected to Shielding 68 | . . 4 6 58 Regen/Repaired (Parts) 62 | . . 62 . . Core Remaining (%) 69 | 100 67 16 94 . Volleys Fired 181 | 1 29 106 27 18 Largest 3 | 1 2 2 3 3 Hottest 133 | 20 60 113 133 116 Shots Fired 354 | 1 58 198 62 35 Gun 271 | 1 58 165 31 16 Cannon 83 | . . 33 31 19 Launcher . | . . . . . Special . | . . . . . Kinetic 274 | 1 36 166 44 27 Thermal 32 | . . 30 . 2 Explosive . | . . . . . Electromagnetic 48 | . 22 2 18 6 Robot Hit Streak 12 | . 6 12 8 9 Robot Miss Streak 10 | . 5 5 10 9 Penetration Max . | . . . . . Secondary Targets 6 | . 2 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 206 | . 31 107 44 24 Core Hits 146 | 1 24 63 32 26 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . . 4 . . Destroy 2 | . . 2 . . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3496 | 9 493 1801 626 567 Guns 2272 | 9 381 1415 216 251 Cannons 1004 | . . 349 396 259 Explosions 161 | . 104 . . 57 Melee . | . . . . . Ramming 59 | . 8 37 14 . Kinetic 2321 | 9 178 1368 419 347 Thermal 491 | . 21 365 . 105 Explosive . | . . . . . Electromagnetic 625 | . 286 31 193 115 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . 2 . Average Corruption 1 | . 1 . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Message Errors 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Parts Fused 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles 5 | . . 5 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 19 | . 1 1 11 6 Impact 1 | . 1 . . . Kinetic 18 | . . 1 11 6 Secondary . | . . . . . Self-Inflicted Damage 142 | . 71 . . 71 Shots 5 | . 3 . . 2 Rammed 3 | 1 . 1 1 . Targets Rammed 13 | 1 4 7 1 . Kicked 10 | . 4 6 . . Crushed . | . . . . . Highest Temperature 440 | . 82 420 440 87 Average Temperature 77 | . 28 67 127 24 Received Heat Transfer 1653 | . 84 768 243 558 Effects 5 | . . 2 3 . Shutdowns 4 | . . 2 2 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 940 | . 50 740 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 741 | . 386 741 363 238 Initial 283 | . . 162 283 158 Average 325 | . 166 429 292 191 Maximum Alert Level 3 | . 1 3 1 1 Low Security (%) 18 | 100 52 9 7 28 Level 1 49 | . 47 28 92 71 Level 2 27 | . . 54 . . Level 3 3 | . . 7 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 4 1 6 Investigation 9 | . 3 3 1 2 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 3 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 18 55 10 8 Peak Tracking Total 9 | . 7 9 3 5 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . 3 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 4 . . 2 Max in Single Turn 4 | . 4 . . 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 3 7 6 2 Terminals 10 | . 2 4 3 1 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access 2 | . . . 1 1 Total Hacks 57 | . 10 29 14 4 Successful 34 | . 6 18 10 . Failed 22 | . 4 10 4 4 Catastrophic 6 | . 1 . 2 3 Database Lockouts 1 | . . 1 . . Manual 1 | . . 1 . . Terminals 34 | . 7 16 9 2 Fabricators . | . . . . . Repair Stations 14 | . 3 11 . . Recycling Units 2 | . . . 2 . Scanalyzers 4 | . . 2 2 . Garrison Access 3 | . . . 1 2 Terminal Hacks 22 | . 5 11 6 . Record 12 | . 3 6 3 . Alert Level 4 | . 1 1 2 . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 1 5 . . Scan Component 4 | . 1 3 . . Repair 2 | . . 2 . . Recycling Unit Hacks 2 | . . . 2 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 3 | . . 2 1 . Insert Component 2 | . . 1 1 . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 14 | . 2 7 3 2 Full Trace Events 10 | . 2 5 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 58 | . . 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3285 | 92 380 1662 727 424 Spaces Moved 1730 | 51 209 937 339 194 Core 108 | 6 . . . 102 Treads 614 | 45 95 106 339 29 Legs 945 | . 51 831 . 63 Wheels 63 | . 63 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 160 50 Average Speed 139 | 147 126 124 164 179 Slowest Speed 400 | 160 160 260 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 45 65 26 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . 4 . . 5 Melee . | . . . . . Projectile . | . . . . . AOE 9 | . 4 . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2278 | 64 274 1242 463 235 Wait 125 | . 5 68 52 . Move 1726 | 50 208 936 338 194 Hop . | . . . . . Pick Up 50 | 6 10 23 10 1 Fast Attach 22 | 6 1 11 1 3 Attach 30 | . 4 11 6 9 Detach 3 | . . 3 . . Swap 70 | . 6 44 13 7 Drop 58 | . 7 33 15 3 Fire 181 | 1 29 106 27 18 Melee . | . . . . . Ram . | . . . . . Kick 10 | . 4 6 . . Crush 3 | 1 . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 13) 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 863 | -9/Materials | Lost 4 parts (2p2n) 924 | -9/Materials | Destroyed 7 combat bots 933 | -9/Materials | Central database locked down 1079 | -9/Materials | Discovered new exit (range 16) 1164 | -9/Materials | Build established: Scavenger-Mutant 1187 | -9/Materials | Repaired Hvy. Assault Rifle 1215 | -9/Materials | Repaired Lgt. Armor Plating 1492 | -9/Materials | Core integrity fell below 50% 1551 | -9/Materials | Destroyed 7 combat bots 1873 | -9/Materials | Core integrity fell below 20% 2127 | -9/Materials | Discovered new exit (range 3) 2135 | -9/Materials | Entered another Materials area 2135 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2852 | -8/Materials | Discovered new exit (range 4) 2862 | -8/Materials | Entered Factory 2862 | -7/Factory | Evolved 2 slots: Utility x2 2937 | -7/Factory | Garrison activated, responded to threat 2989 | -7/Factory | Lost 3 parts (1p1n1w) 3207 | -7/Factory | Released all parts (10) 3274 | -7/Factory | Core integrity fell below 50% 3282 | -7/Factory | Core integrity fell below 20% 3286 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03207_ Released Imp. Sensor Array. 03207_ Released Hcp. Storage Unit. 03207_ Released Core Shielding. 03207_ Released Nuclear Core. 03207_ Released Imp. Heat Sink. 03207_ Released Assault Cannon. 03207_ Released Titanium Leg. 03207_ Released Core Analyzer. 03207_ Released Lgt. Cannon. 03251_ Acquired 39 matter. 03267_ Flak Cannon destroyed. 03269_ Acquired 37 matter. 03270_ Nuclear Core destroyed. 03273_ Flak Cannon destroyed. 03276_ Flak Gun destroyed. 03278_ Core Shielding destroyed. 03280_ Acquired Gatling Laser. 03283_ G-47 Trooper destroyed. 03284_ Gatling Laser destroyed. 03286_ Acquired 37 matter. 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""" #???????????? | | ??????????????????????????"""??"" #???????????? | | ????????????????????????????????" #???????????? | | ????????????????????????????????? #???????????? | | ????????????????????????????????? #???????????? | | ????????????????????????????????? #???????????? | | ????????????????????????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Librarian Loot Pinata More Dakka Please Oops Troublemaker Challenges ------------ None Game ------ Seed MobileHypervelocityClaymores Manual? 0 Play Time 01:01:19 Cumulative 3.2 hours Start 2024.10.12 @ 10:46:09 End 2024.10.12 @ 11:47:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98211487-091c-4277-91e7-17e479fa7422