Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.13 @ 23:35:30 Player: ok-primus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (82) 410 Value Destroyed (2711) 2711 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (978) 978 TOTAL SCORE: 9279 Bonus ------- High Alert Combat Kills 11 Entered DSFs 1000 Friendly Fire -33 Cogmind --------- Core Integrity 0/1000 Matter 201/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Improved Hardlight Generator Magnetic Acceleration Cannon Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Heavy Ion Engine Heavy Treads Advanced Targeting Computer Improved Medium Armor Plating Advanced Shield Generator Tesla Rifle Grenade Launcher Heavy Rocket Launcher [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Slots Evolved 10 | . . 2 . 2 2 . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . 1 . . . Utility 7 | . . 2 . 2 1 . . 1 . 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 86 | 6 3 6 8 24 3 . . 1 16 9 2 4 4 Power 8 | 1 . 1 1 3 . . . . 1 . . 1 . Engine 8 | 1 . 1 1 3 . . . . 1 . . 1 . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 1 . 2 3 1 . . 1 2 1 1 1 . Treads 12 | . . . 2 3 1 . . 1 2 1 1 1 . Leg 3 | 2 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 1 2 3 1 9 2 . . . 10 6 . 1 . Device 12 | . . 1 . 4 . . . . 5 2 . . . Storage 5 | 1 1 . . . . . . . 3 . . . . Processor 6 | . . 1 1 1 . . . . . 2 . 1 . Hackware . | . . . . . . . . . . . . . . Protection 12 | . 1 1 . 4 2 . . . 2 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 . 2 4 9 . . . . 3 2 1 1 4 Energy Gun 12 | . . 1 . 6 . . . . 2 1 . 1 1 Energy Cannon 3 | . . . 1 1 . . . . . 1 . . . Ballistic Gun 4 | 2 . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . 1 1 2 . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . . Parts Lost 40 | . . 3 3 10 . . . . 6 4 5 . 9 Power 4 | . . 1 . 1 . . . . . . 1 . 1 Propulsion 11 | . . . 1 3 . . . . 3 . 2 . 2 Utility 16 | . . 1 1 4 . . . . 3 3 2 . 2 Weapon 9 | . . 1 1 2 . . . . . 1 . . 4 Highest Loss Streak 9 | . . 1 3 5 . . . . 5 2 5 . 9 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 84 | . 99 92 97 87 81 100 100 93 66 71 62 41 32 Engine 8 | . 14 11 11 8 7 7 7 6 6 5 4 5 2 Treads 12 | . . . 11 15 15 23 23 26 13 11 13 11 6 Leg 5 | . 28 22 10 . . . . . . . . . . Device 7 | . . 11 11 3 . . . . 4 17 9 . . Storage 8 | . 14 11 11 9 7 7 7 6 6 5 4 . . Processor 15 | . . 11 15 24 23 23 23 20 14 11 11 17 13 Protection 9 | . 13 9 4 8 11 23 23 20 8 6 8 . . Energy Gun 9 | . . 5 11 12 15 15 15 13 10 7 7 5 4 Energy Cannon 2 | . . . 3 5 . . . . . 1 . . . Ballistic Gun 4 | . 28 10 6 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 89 | 12 20 22 27 52 54 54 54 54 89 73 68 13 18 Greatest Support 140 | 20 20 20 40 40 68 68 68 96 140 140 140 140 140 Greatest Overweight (x) 4 | 2 . 1 1 1 1 . . . 4 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 9 3 4 Average Carried 9 | 4 8 8 9 8 10 9 10 9 9 9 8 . 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 10 9 10 10 10 10 10 10 10 9 5 . 3 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Matter Collected 1485 | 260 132 52 249 338 . 50 . . 6 398 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 3065 | . 239 68 209 917 . 74 . . 145 1413 . . . Parts 152 | . 17 12 12 50 . 5 . . 10 46 . . . Haulers Intercepted 5 | . 1 . . 3 . . . . . 1 . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Combat Hostiles Destroyed 64 | . 2 5 5 23 . 3 . . 8 18 . . . Guns 31 | . 2 1 2 7 . 3 . . 3 13 . . . Cannons 10 | . . . . 9 . . . . . 1 . . . AOE 19 | . . 4 3 7 . . . . 5 . . . . Classes Destroyed 14 | . 4 2 1 1 . . . . 4 2 . . . Worker 4 | . . . 2 1 . . . . . 1 . . . Builder 3 | . . . . . . . . . . 3 . . . Hauler 5 | . 1 . . 3 . . . . . 1 . . . Recycler 4 | . 1 . . 1 . . . . . 2 . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 21 | . . 4 . 11 . 3 . . 3 . . . . Cutter 2 | . . . . . . . . . 2 . . . . Grunt 22 | . 2 . 5 10 . . . . . 5 . . . Sentry 7 | . . 1 . 2 . . . . . 4 . . . Specialist 1 | . . . . . . . . . 1 . . . . Hunter 8 | . . . . . . . . . 1 7 . . . Programmer 2 | . . . . . . . . . . 2 . . . Heavy 1 | . . . . . . . . . 1 . . . . Best Kill Streak 5 | . 3 4 3 5 . 3 . . 5 5 . . . Combat Bots Only 5 | . 2 4 3 5 . 3 . . 5 3 . . . Max Kills in Single Turn 3 | . 1 2 1 3 . 1 . . 3 2 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 1 2 . . . . 3 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Damage Taken 8855 | . 189 404 177 1789 . 67 . . 1154 2268 1034 . 1773 Core 1609 | . 41 75 24 374 . . . . 87 136 203 . 669 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 83 . 75 32 . . 100 . 89 . . . . Volleys Fired 238 | . 26 19 27 64 . 3 . . 21 76 2 . . Largest 2 | . 2 2 2 2 . 2 . . 2 2 1 . . Hottest 178 | . 40 56 76 155 . 160 . . 160 178 39 . . Shots Fired 362 | . 53 27 38 84 . 6 . . 30 122 2 . . Gun 279 | . 53 21 30 38 . 6 . . 23 108 . . . Cannon 56 | . . . . 42 . . . . . 14 . . . Launcher 27 | . . 6 8 4 . . . . 7 . 2 . . Special . | . . . . . . . . . . . . . . Kinetic 90 | . 53 18 19 . . . . . . . . . . Thermal 230 | . . 3 11 65 . 6 . . 23 122 . . . Explosive 27 | . . 6 8 4 . . . . 7 . 2 . . Electromagnetic 15 | . . . . 15 . . . . . . . . . Robot Hit Streak 22 | . 7 18 15 15 . 5 . . 14 22 8 . . Robot Miss Streak 8 | . 4 2 1 8 . 3 . . 4 5 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . Shots Hit Robots 282 | . 32 19 28 58 . 6 . . 27 111 1 . . Core Hits 204 | . 11 9 13 54 . 6 . . 20 87 4 . . Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Melee Attacks 14 | . . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . 14 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8778 | . 408 415 632 2447 . 63 . . 1120 2798 895 . . Guns 4698 | . 408 251 330 605 . 63 . . 632 2409 . . . Cannons 1047 | . . . . 760 . . . . . 287 . . . Explosions 3032 | . . 164 302 1082 . . . . 488 102 894 . . Melee . | . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . 1 . . Kinetic 816 | . 408 237 171 . . . . . . . . . . Thermal 5015 | . . 14 159 1451 . 63 . . 632 2696 . . . Explosive 2578 | . . 164 302 730 . . . . 488 . 894 . . Electromagnetic 368 | . . . . 266 . . . . . 102 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . 2 . . . . . . . 2 11 11 11 16 Average Corruption 6 | . 2 . . . . . . . 1 10 11 11 12 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 43 | . 8 . . . . . . . 5 18 7 . 5 Message Errors 11 | . 2 . . . . . . . 4 3 1 . 1 Matter Fused 8 | . . . . . . . . . . 5 1 . 2 Heat Flow Errors 5 | . 2 . . . . . . . 1 1 1 . . Energy Discharges 7 | . 1 . . . . . . . . 4 1 . 1 Data Loss (minor) 6 | . 2 . . . . . . . . . 3 . 1 Misfires 4 | . 1 . . . . . . . . 3 . . . Misdirections 1 | . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 230 | . . . 8 97 . . . . 30 2 93 . . Projectiles 8 | . . . . 6 . . . . . 2 . . . Explosions 222 | . . . 8 91 . . . . 30 . 93 . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . 18 . 56 . . . . 122 . 89 . . Shots 8 | . . 1 . 2 . . . . 3 . 2 . . Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 480 | . 185 16 213 440 . 333 . . 197 480 147 . 24 Average Temperature 117 | . 41 7 105 130 . 168 . . 46 141 89 . 16 Received Heat Transfer 1791 | . 108 81 117 837 . . . . . 246 . . 402 Effects 10 | . . . . 4 . 1 . . . 5 . . . Shutdowns 4 | . . . . 1 . . . . . 3 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . . . 4 . . . Parts Melted 28 | . . . . 2 . 1 . . 1 24 . . . Heat Transferred 10053 | . . 37 481 2085 . 150 . . 1425 5875 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Peak Influence 407 | . 63 297 258 407 136 . . . 214 297 103 38 45 Initial 136 | . . 21 115 . 136 . . . 3 112 103 38 30 Average 155 | . 25 130 133 224 136 . . . 131 201 80 38 23 Maximum Alert Level 2 | . . 1 1 2 . . . . 1 1 . . . Low Security (%) 57 | 100 100 62 64 28 100 . . 100 48 45 100 100 100 Level 1 41 | . . 37 35 66 . . . . 51 54 . . . Level 2 1 | . . . . 4 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . Squads Dispatched 14 | . . . 1 3 . . . . 2 7 . . 1 Investigation 3 | . . . 1 1 . . . . . 1 . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 7 | . . . . 2 . . . . 2 2 . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Distress Signals 4 | . . . . 2 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 112 | . 9 11 5 38 . 3 . . 7 27 6 . 6 Peak Tracking Total 7 | . 2 4 3 7 . 3 . . 4 5 6 . 4 Tactical Retreats 7 | . . 1 . 4 . . . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Traps Triggered 6 | . 1 . . . . . . . 2 3 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Machines Disabled 7 | . . 1 . 4 . . . . . 2 . . . Max in Single Turn 3 | . . 1 . 3 . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Machines Accessed 18 | . 3 . 3 2 . . . 2 . 7 . 1 . Terminals 12 | . 3 . 1 1 . . . 2 . 4 . 1 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 37 | . 8 . 4 6 . . . 3 . 14 . 2 . Successful 19 | . 5 . 3 4 . . . 1 . 5 . 1 . Failed 18 | . 3 . 1 2 . . . 2 . 9 . 1 . Catastrophic 6 | . 1 . 1 . . . . 1 . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 3 . 1 1 . . . 1 . 1 . . . Terminals 23 | . 8 . 2 3 . . . 3 . 5 . 2 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . . 3 . . . . . 4 . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . 5 . 3 1 . . . 1 . 1 . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 . Level Access Points 2 | . 1 . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 3 . . . . . 3 . . . Insert Component 4 | . . . . 2 . . . . . 2 . . . Analyze 2 | . . . . 1 . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . 1 2 . . . 2 . 7 . 1 . Full Trace Events 2 | . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . 1 . . . Part Schematics Acquired 2 | . . . . 1 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Total Allies 1 | . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 . . Total Damage 212 | . . . . . . . . . . . 212 . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Turns Passed 6358 | 62 627 305 903 1527 231 422 119 79 264 1463 220 8 128 Spaces Moved 3090 | 39 427 142 461 542 100 257 75 49 87 713 133 3 62 Core 20 | 5 . . . . . . . . . . . . 15 Treads 2274 | . . . 268 542 100 257 75 49 87 713 133 3 47 Legs 796 | 34 427 142 193 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 160 160 160 160 160 50 Average Speed 168 | 122 120 144 163 225 228 160 160 160 198 160 160 160 133 Slowest Speed 480 | 190 120 190 190 240 240 160 160 160 480 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 39 | 4 60 16 70 45 6 52 12 2 73 23 85 . 70 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . . . . . . Scrap Searched 4 | . . . 2 . . 1 1 . . . . . . Spaces Dug 19 | . . . . . . . . . . . 11 . 8 Terrain Destroyed 246 | . . 33 29 78 . . . . 70 5 23 . 8 Melee 8 | . . . . . . . . . . . . . 8 Projectile 16 | . . . . 11 . . . . . 5 . . . AOE 222 | . . 33 29 67 . . . . 70 . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Total 3858 | 50 491 220 577 766 102 261 74 50 142 896 137 6 86 Wait 312 | . 24 42 63 93 . . . . 6 84 . . . Move 3078 | 38 426 141 460 541 99 256 74 48 86 713 132 2 62 Hop . | . . . . . . . . . . . . . . Pick Up 70 | 6 7 6 11 22 . 1 . 1 3 7 . . 6 Fast Attach 33 | 6 1 1 1 6 3 . . . 9 4 1 . 1 Attach 37 | . . 5 4 11 . . . 1 3 5 1 4 3 Detach 7 | . . 2 . 2 . . . . 2 1 . . . Swap 16 | . 2 . 3 7 . . . . 4 . . . . Drop 51 | . 5 4 8 19 . 1 . . 8 6 . . . Fire 238 | . 26 19 27 64 . 3 . . 21 76 2 . . Melee 14 | . . . . . . . . . . . . . 14 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -5/Waste -5/Factory -5/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 9) 347 | -10/Materials | Discovered new exit (range 9) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x2 973 | -9/Materials | Discovered new exit (range 6) 995 | -9/Materials | Entered Mines 996 | -9/Mines | Met a Derelict bent on vengeance 1181 | -9/Mines | Build established: Scavenger-Mutant 1187 | -9/Mines | Identified exit to Materials 1450 | -9/Mines | Lost 3 parts (1n1u1w) 1528 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1531 | -9/Mines | Found Prototype Device 1603 | -9/Mines | Met a Derelict shopkeep closing up shop 1830 | -9/Mines | Found the Drone Emporium 1841 | -9/Mines | Found Prototype Device 1898 | -9/Mines | Entered Materials 1898 | -8/Materials | Evolved 2 slots: Utility x2 2236 | -8/Materials | Identified Splice Drone Bay 2251 | -8/Materials | Lost 5 parts (2n2u1w) 2657 | -8/Materials | Core integrity fell below 50% 2937 | -8/Materials | Build established: Mutant 3379 | -8/Materials | Discovered new exit (range 20) 3425 | -8/Materials | Entered Factory 3425 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3602 | -7/Factory | Discovered new exit (range 10) 3656 | -7/Factory | Entered Lower Caves 3657 | -7/Lower Caves | Encountered a Warlord checkpoint 3998 | -7/Lower Caves | Identified exit to Lower Caves 4078 | -7/Lower Caves | Entered another Lower Caves area 4192 | -7/Lower Caves | Discovered new exit (range 4) 4197 | -7/Lower Caves | Entered Factory 4197 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4276 | -6/Factory | Identified exit to DSF 4276 | -6/Factory | Entered DSF 4296 | -6/DSF | Discovered new exit (range 19) 4315 | -6/DSF | Additional patrols routed to DSF 4386 | -6/DSF | Lost 5 parts (3n2u) 4457 | -6/DSF | Sterilization system engaged 4477 | -6/DSF | Ambient heat levels rising (+10) 4492 | -6/DSF | Ambient heat levels rising (+10) 4507 | -6/DSF | Ambient heat levels rising (+10) 4522 | -6/DSF | Ambient heat levels rising (+10) 4537 | -6/DSF | Ambient heat levels rising (+10) 4540 | -6/DSF | Entered Factory 4540 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4721 | -5/Factory | Garrison activated, responded to threat 5459 | -5/Factory | System corruption reached 10% 5526 | -5/Factory | Identified exit to Factory 6003 | -5/Factory | Sucked down chute 6003 | -5/Factory | Entered Waste 6004 | -5/Waste | Met a frightened Derelict 6018 | -5/Waste | Spotted C-40 Crusher 6035 | -5/Waste | Spotted C-40 Crusher 6037 | -5/Waste | Spotted C-40 Crusher 6069 | -5/Waste | Spotted C-40 Crusher 6096 | -5/Waste | Spotted C-40 Crusher 6101 | -5/Waste | Spotted C-40 Crusher 6136 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6161 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6170 | -5/Waste | Crushed by Compactor (1 part destroyed) 6184 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6187 | -5/Waste | Crushed by Compactor (1 part destroyed) 6188 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6190 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6199 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6200 | -5/Waste | Discovered new exit (range 14) 6223 | -5/Waste | Entered Factory 6226 | -5/Factory | Lost 5 parts (1p2n2u) 6231 | -5/Factory | Identified exit to DSF 6231 | -5/Factory | Entered DSF 6276 | -5/DSF | Additional patrols routed to DSF 6317 | -5/DSF | Core integrity fell below 50% 6319 | -5/DSF | Crushed by falling debris 6328 | -5/DSF | Crushed by falling debris 6356 | -5/DSF | Discovered exit to Factory (range 16) 6359 | -5/DSF | Lost 9 parts (1p2n2u4w) 6359 | -5/DSF | Core integrity fell below 20% 6359 | -5/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06315_ Hvy. Treads destroyed. 06319_ The unstable cave ceiling collapses. 06319_ Crushed by falling debris. 06319_ Adv. Visual Processing Unit destroyed. 06319_ System corrupted by crushing effect (+1). 06324_ Katana destroyed. 06328_ The unstable cave ceiling collapses. 06328_ Crushed by falling debris. 06328_ Adv. Targeting Computer destroyed. 06328_ System corrupted by crushing effect (+4). 06330_ G2ELEEGLPD5HZX4RPA IRG 06354_ The unstable cave ceiling collapses. 06356_ EXIT=FOUND: FACTORY 06356_ C-30 ARC bursts open, deploying its payload. 06356_ H-66 Slayer unfolds itself. 06356_ Penetrated by Slug. 06356_ Slug penetrates Wall. 06357_ Acquired Imp. Hardlight Generator. 06359_ Acquired Magnetic Acceleration Cannon. 06359_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????#########???? | | ????????????????????# /// ##### | | ????????????????????# /// # # | | ????????????????????# % | | ????????????????????# | | ????????????????????### ###///# | | ????????????????????### % ###///# | | ??????????????????###!! ##### | | ??????????????????# "!! #???? | | ?????????????????## #!! #???? | | ????????????????####"%" ###???? | | ???????????????## ###!! !!#???? | | ??????????????## ##?#!! !!#???? | | ??????????????####??#!! !!#???? | | ??????#########;#???### ###???? | | ??????# ##!!!#??!#?# #?????? | | ??????# ##!!!#!!!## ##!!!# | | ??????#!! x | | ??????#!! x H | | ??????#! % | | ??????#]@ ## #!!!## ##!!!# | | ??????#]] ## #!!!### ###!!!# | | ??????### ######?###?? #?#?### | | ???????? ]]?????????? ]?????? | | ???????# ]]#????????? ]?????? | | ???????# ]]#????????? ]?????? | | ???????## ###?????????? ##????? | | ????????[" [???????????? !?????? | | ????????[%h[???????????? ???????? | | ????????#" ##???????????????????? | | ????????# #????????????????????? | | ????????? ????????????????????? | | ????????? ????????????????????? | | ?????????< ????????????????????? | | ?????????"""????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Hvy. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseTargetingDrive Manual? 0 Play Time 01:12:50 Cumulative 40.3 hours Start 2022.11.13 @ 22:12:38 End 2022.11.13 @ 23:35:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8f3a824-ea54-424b-926e-09d86c4e2c2b