Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.05 @ 16:51:19 Player: ChromeKnight Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1209) 1209 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3064 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (10) --- Plasma Cutter Plasma Cutter Plasma Cutter Plasma Cutter Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Mace Heavy Mace > --- INVENTORY -------- Airjet Airjet Airjet Airjet Plasma Cutter Plasma Cutter Plasma Cutter Plasma Cutter Heavy Mace Heavy Mace [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 54 | 7 17 20 10 Power 9 | 2 1 5 1 Engine 6 | 2 . 4 . Core 3 | . 1 1 1 Reactor . | . . . . Propulsion 19 | 2 9 2 6 Treads . | . . . . Leg 15 | 2 9 2 2 Wheel . | . . . . Hover 4 | . . . 4 Flight . | . . . . Utility 10 | 1 3 5 1 Device 4 | . 2 2 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 16 | 2 4 8 2 Energy Gun 4 | 1 2 1 . Energy Cannon 7 | . 2 5 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 16 | . 1 1 14 Power 4 | . . 1 3 Propulsion 8 | . . . 8 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 14 | . 1 1 14 Average Slot Usage (%) 92 | . 96 99 70 Engine 13 | . 6 16 11 Core 4 | . 7 5 . Leg 21 | . 28 22 15 Hover 1 | . . . 6 Device 10 | . 11 15 . Storage 11 | . 14 11 9 Protection 6 | . . 6 11 Energy Gun 4 | . 17 . . Energy Cannon 8 | . 3 13 . Ballistic Gun 1 | . 6 . . Impact Weapon 7 | . . 6 14 Naked Turns . | . . . . Heaviest Build 46 | 10 30 46 46 Greatest Support 56 | 20 26 26 56 Greatest Overweight (x) 8 | 3 1 1 8 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 7 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | . 4 9 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 2 10 10 6 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 738 | 225 202 236 75 Remotely . | . . . . Salvage Created 1737 | 28 445 793 471 Parts 82 | 7 24 33 18 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 7 14 8 Melee 5 | . . 2 3 Guns 8 | . 7 1 . Cannons 10 | . . 10 . AOE 4 | . . . 4 Classes Destroyed 11 | 1 4 4 2 Worker 3 | . 1 . 2 Builder 1 | . . . 1 Tunneler 3 | 2 . 1 . Hauler 3 | . 1 2 . Recycler 2 | . 1 . 1 Watcher 2 | . . 2 . Swarmer 4 | . . 3 1 Grunt 14 | . 7 3 4 Brawler 1 | . . 1 . Sentry 8 | . . 7 1 Hunter 2 | . . . 2 Best Kill Streak 5 | 2 5 5 3 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | 2 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2927 | 26 375 723 1803 Core 667 | . 32 82 553 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 87 79 . Volleys Fired 80 | 1 41 32 6 Largest 2 | 2 2 2 1 Hottest 136 | 60 90 136 30 Shots Fired 150 | 2 78 64 6 Gun 90 | 2 78 10 . Cannon 54 | . . 54 . Launcher 6 | . . . 6 Special . | . . . . Kinetic 33 | 1 32 . . Thermal 95 | . 31 64 . Explosive 6 | . . . 6 Electromagnetic 16 | 1 15 . . Robot Hit Streak 11 | . 11 11 8 Robot Miss Streak 4 | 2 4 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 143 | . 51 59 33 Core Hits 57 | 3 22 15 17 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 58 | . . 27 31 Impact 58 | . . 27 31 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . . 3 4 Combat Hostiles 1 | . . . 1 Follow-up Attacks 7 | . . 5 2 Damage Inflicted 3654 | 70 544 1532 1508 Guns 645 | 12 544 89 . Cannons 681 | . . 681 . Explosions 580 | 58 . . 522 Melee 1748 | . . 762 986 Ramming . | . . . . Kinetic 128 | . 128 . . Thermal 1122 | 58 294 770 . Explosive 522 | . . . 522 Electromagnetic 134 | 12 122 . . Impact 1748 | . . 762 986 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 311 | . . 148 163 Projectiles 45 | . . 20 25 Explosions 9 | . . . 9 Melee 257 | . . 128 129 Knockbacks 4 | . . 2 2 Impact 4 | . . 2 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 141 | 27 . . 114 Shots 4 | 1 . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | 32 32 210 13 Average Temperature 41 | 22 11 59 4 Received Heat Transfer 1137 | . 210 288 639 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 11 | . . 7 4 Impact Corruptions 17 | . . 7 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2273 | 100 804 1369 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 387 | 10 242 358 387 Initial 146 | . 6 102 146 Average 217 | 1 152 255 221 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 39 | 100 66 23 42 Level 1 60 | . 33 76 57 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 14 22 19 Peak Tracking Total 8 | . 6 5 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 1 5 1 Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 1 11 5 Successful 11 | . 1 6 4 Failed 6 | . . 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 7 | . 1 6 . Fabricators . | . . . . Repair Stations 10 | . . 5 5 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Robot Analysis 3 | . . 3 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 2 4 Scan Component 3 | . . 1 2 Repair 3 | . . 1 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 1 2 Time 102 | . . 32 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . . 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1839 | 68 368 995 408 Spaces Moved 834 | 44 142 482 166 Core 24 | 16 . . 8 Treads . | . . . . Legs 725 | 28 142 482 73 Wheels . | . . . . Hover 85 | . . . 85 Flight . | . . . . Fastest Speed 50 | 50 120 150 52 Average Speed 141 | 122 134 150 125 Slowest Speed 450 | 200 150 150 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 31 51 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | 6 . . 37 Melee . | . . . . Projectile . | . . . . AOE 43 | 6 . . 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1256 | 52 251 651 302 Wait 174 | . 18 64 92 Move 831 | 43 141 481 166 Hop . | . . . . Pick Up 26 | 1 14 11 . Fast Attach 27 | 6 5 10 6 Attach 8 | . 1 3 4 Detach . | . . . . Swap 19 | 1 11 7 . Drop 42 | . 20 21 1 Fire 80 | 1 41 32 6 Melee 49 | . . 22 27 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 374 | -10/Materials | Discovered new exit (range 6) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 723 | -9/Materials | Repaired Particle Cannon 839 | -9/Materials | Build established: Scavenger-Mutant 1153 | -9/Materials | Build established: Mutant 1396 | -9/Materials | Discovered new exit (range 15) 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Propulsion x2 1493 | -8/Materials | Repaired Hvy. Mace 1526 | -8/Materials | Repaired Hrd. Light Armor Plating 1820 | -8/Materials | Core integrity fell below 50% 1828 | -8/Materials | Core integrity fell below 20% 1840 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01755_ G-47 Trooper destroyed. 01763_ Acquired 35 matter. 01769_ U-05 Engineer lays Concrete. 01770_ Airjet destroyed. 01770_ U-05 Engineer lays Concrete. 01770_ Acquired Lgt. Nuclear Core. 01771_ U-05 Engineer lays Concrete. 01773_ Airjet destroyed. 01774_ U-05 Engineer lays Concrete. 01781_ U-05 Engineer builds a Wall. 01782_ Airjet destroyed. 01785_ U-05 Engineer builds a Wall. 01809_ Airjet destroyed. 01818_ Lgt. Nuclear Core destroyed. 01819_ G-47 Trooper destroyed. 01823_ Destroyed Particle Gun. 01823_ Destroyed Lgt. Nuclear Core. 01823_ K-01 Serf destroyed. 01825_ Mni. Grenade Launcher destroyed. 01835_ U-05 Engineer lays Concrete. 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