Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.06 @ 20:16:17 Player: Boris Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (130) 650 Value Destroyed (6217) 6217 Prototype IDs (69) 1380 Alien Tech Used (14) 2800 Bonus (24352) 24352 TOTAL SCORE: 44699 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 3502 Follower Combat Kills 593 Aligned with FarCom 300 Met Data Miner 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Win 3000 Friendly Fire -3343 Cogmind --------- Core Integrity 54/1600 Matter 224/300 Energy 724/840 System Corruption 7% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Advanced Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (10) --- Advanced Heat Sink Experimental Matter Compressor (369) Experimental EM Disruption Field Transdimensional Reconstructor Transdimensional Reconstructor Microwarp Drive Sigix Sheargun Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Cloaking Device Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Potential Cannon Core Cannon Hellfire Missile Launcher [Rating: 238] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Impulse Thruster Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Regenerative Plating Artifact Microwarp Drive Weapon Chainsword Energy Gun Sigix Sheargun Energy Cannon Potential Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . 1 1 . . . . . . . . . . . . Utility 12 | . . . . . 2 1 . . . . 1 . . 2 . . . . 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 4 . . . 2 13 18 4 1 . 3 13 1 15 3 . 13 10 10 37 25 2 14 22 21 Power 17 | . . . . . 1 1 1 . . . 1 1 2 . . 1 3 . 2 1 . 2 . 1 Engine 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Core 4 | . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 3 . 2 1 . 2 . 1 Propulsion 51 | 2 . . . 2 5 9 . . . 1 3 . 5 . . 3 3 . 12 5 1 . . . Treads 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . 3 . 5 . . 3 3 . 2 . . . . . Flight 27 | . . . . . 4 6 . . . 1 . . . . . . . . 10 5 1 . . . Utility 109 | . . . . . 5 5 2 . . . 8 . 7 3 . 8 3 6 20 9 1 7 18 7 Device 50 | . . . . . 1 1 1 . . . 4 . 2 1 . 4 2 3 12 5 . 1 11 2 Storage 7 | . . . . . . . . . . . . . 2 . . . . . . 1 1 2 . 1 Processor 22 | . . . . . 2 2 1 . . . 2 . . . . 1 1 . 4 1 . . 5 3 Hackware 13 | . . . . . 1 1 . . . . 2 . . 2 . 1 . 1 4 1 . . . . Protection 11 | . . . . . 1 1 . . . . . . 3 . . 2 . 2 . 1 . . . 1 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . Weapon 54 | 2 . . . . 2 3 1 1 . 2 1 . 1 . . 1 1 4 3 10 . 5 4 13 Energy Gun 10 | . . . . . . . . . . . . . . . . . . . . . . 2 3 5 Energy Cannon 12 | . . . . . . . . . . . . . . . . . . 1 . 4 . 2 1 4 Ballistic Gun 6 | 2 . . . . 1 . . . . . . . . . . . 1 2 . . . . . . Ballistic Cannon 6 | . . . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . 2 Launcher 5 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . 1 . . . . . . . . . . 1 . 1 2 5 . 1 . . Slashing Weapon 4 | . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . . 2 . . . . 1 . 2 . . 2 1 7 3 4 . . 1 9 Parts Lost 26 | . . . . . 5 4 . . . 1 1 . 2 . . 6 2 . 1 1 2 1 . . Power 6 | . . . . . 1 . . . . . 1 . . . . 2 2 . . . . . . . Propulsion 15 | . . . . . 4 2 . . . 1 . . 2 . . 3 . . . 1 1 1 . . Utility 4 | . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . 5 4 . . . 1 1 . 2 . . 3 2 . 1 1 2 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 57 57 57 57 47 70 100 100 100 98 94 88 97 84 84 86 82 87 89 93 90 72 68 70 Core 2 | . . . . . . . 1 7 7 7 5 1 8 10 10 7 4 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 5 10 9 8 8 8 9 8 Treads 2 | . 28 28 28 28 4 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . 2 . . . . . . . . . . . . . . . 3 9 9 Hover 7 | . . . . . . . . . . . 9 11 22 21 21 24 19 25 4 . . . . . Flight 12 | . . . . . 13 12 38 38 38 36 26 23 16 . . . . . 23 28 27 15 . . Device 5 | . . . . . . 3 7 7 7 7 6 5 4 5 5 4 5 4 13 8 10 3 6 9 Storage 3 | . . . . . . . . . . . . . 1 5 5 5 5 5 4 4 6 6 9 9 Processor 10 | . . . . . 11 17 23 23 23 23 18 11 11 10 10 10 10 9 4 7 4 2 9 18 Hackware 11 | . . . . . . 14 7 7 7 7 13 17 15 15 15 20 15 15 18 28 25 16 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 5 8 . Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . 4 16 13 Ballistic Gun 3 | . 28 28 28 28 6 . . . . . . . . . . . 3 5 1 . . . . . Ballistic Cannon 1 | . . . . . . . 7 4 . 5 . . 4 5 5 2 . . . . . . . . Impact Weapon 2 | . . . . . 5 3 . . . . . . . . . 2 5 5 6 7 8 2 . . Slashing Weapon 2 | . . . . . . 5 7 2 7 7 8 11 5 5 5 5 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 3 3 3 3 3 16 14 16 16 15 15 19 22 43 44 44 44 59 59 60 52 48 53 57 53 Greatest Support 97 | 20 3 20 3 40 16 22 22 22 22 22 18 18 56 56 56 79 97 97 80 52 52 60 60 60 Greatest Overweight (x) 19 | . . . . . 1 2 . . . . 1 1 1 . . . . . 19 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 9 10 10 Most Carried 10 | . 1 5 5 5 5 5 5 5 5 5 5 5 10 9 9 10 10 10 10 10 10 10 10 10 Average Carried 7 | . . 1 4 5 4 3 4 5 5 5 4 4 5 7 8 9 9 7 9 9 9 9 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 1 5 5 5 5 5 5 5 5 5 5 5 10 8 9 8 9 10 10 10 9 10 9 9 Class Distribution -------------------- 23% | Hacker-Scout 18% | Alien-Sigix 13% | Wizard-Ninja 13% | Scavenger-Sprinter 12% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Mutant | -4/Lab Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Matter Collected 2792 | 220 . 118 . 45 132 180 30 33 . 23 187 20 120 . . 197 . . 195 530 25 21 184 532 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7982 | . . 216 . 56 303 482 59 24 . 81 247 120 621 . . 773 . . 195 584 . 131 1381 2709 Parts 260 | . . 7 . 6 13 24 4 . . 7 15 2 22 . . 18 . . 5 7 . 2 58 70 Haulers Intercepted 14 | . . . . . 1 2 . . . . 1 . 1 . . 2 . . 2 2 . . 3 . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 5 . . 5 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Combat Hostiles Destroyed 72 | . . 4 . 1 8 3 . . . 7 1 . 2 . . 4 . . . 3 . . 7 32 Melee 10 | . . . . . . 3 . . . . 1 . 2 . . 4 . . . . . . . . Guns 41 | . . 4 . 1 5 . . . . . . . . . . . . . . . . . 7 24 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 14 | . . . . . . . . . . 7 . . . . . . . . . . . . . 7 Classes Destroyed 19 | . . 3 . 1 2 3 1 . . . 1 . . . . 1 . . . . . 1 2 4 Worker 8 | . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 5 . Builder 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Tunneler 3 | . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Hauler 14 | . . . . . 1 2 . . . . 1 . 1 . . 2 . . 2 2 . . 3 . Recycler 13 | . . . . . . 3 . . . . . 1 2 . . 2 . . . 1 . . 2 2 Minesweeper 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 5 | . . . . . . 1 . . . . 1 . 2 . . 1 . . . . . . . . Watcher 4 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 Swarmer 19 | . . . . . 4 2 . . . 7 . . . . . . . . . . . . . 6 Grunt 23 | . . 4 . . 3 1 . . . . . . 1 . . 1 . . . 2 . . 4 7 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 7 | . . . . 1 1 . . . . . 1 . 1 . . 1 . . . . . . 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 Programmer 8 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . 5 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Best Kill Streak 20 | . . 2 . 1 5 4 1 1 . 4 3 1 2 . . 3 . . 1 3 . 2 11 20 Combat Bots Only 17 | . . 1 . 1 5 2 . . . 4 1 . 1 . . 2 . . . 2 . . 6 17 Max Kills in Single Turn 4 | . . 1 . 1 1 1 1 1 . 4 3 1 1 . . 1 . . 1 1 . 1 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . 3 Melee 1 | . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . A7 (-5/Extension) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Damage Taken 9168 | . . 251 . 69 734 734 40 . . 41 141 . 255 . . 1004 920 . 50 150 267 1191 1251 2070 Core 3214 | . . 54 . 15 382 271 . . . . 28 . 20 . . 120 236 . 50 68 44 506 775 645 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 769 | . . . . . . . . . . . . . 35 17 15 39 141 118 . . . 404 . . Core Remaining (%) 67 | 100 . . . 72 30 . . . . 61 96 . 98 . . . . 69 96 . . 45 . 3 Volleys Fired 233 | . . 37 . 4 8 . . 1 . 7 . . . . . . . . . 14 . 3 58 101 Largest 2 | . . 2 . 2 2 . . 1 . 1 . . . . . . . . . 1 . 1 2 2 Hottest 300 | . . 40 . 40 40 . . 36 . 48 . . . . . . . . . 120 . 300 200 300 Shots Fired 375 | . . 61 . 8 16 . . 1 . 7 . . . . . . . . . 14 . 3 88 177 Gun 337 | . . 61 . 8 16 . . . . . . . . . . . . . . . . 1 86 165 Cannon 29 | . . . . . . . . . . 3 . . . . . . . . . 14 . 2 2 8 Launcher 9 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 88 | . . 61 . 8 16 . . . . 3 . . . . . . . . . . . . . . Thermal 26 | . . . . . . . . . . . . . . . . . . . . 14 . 2 2 8 Explosive 9 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 252 | . . . . . . . . . . . . . . . . . . . . . . 1 86 165 Robot Hit Streak 12 | . . 12 . 6 3 . . 4 . . . . . . . . . . . . . . 6 11 Robot Miss Streak 4 | . . 4 . 1 1 . . . . . . . . . . . . . . . . . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 12 | . . . . 1 . . . . . . . . . . . . . . . . . . 3 8 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 350 | . . 43 . 7 27 17 6 1 . . 7 1 27 . . 36 . . 4 13 . 2 37 122 Core Hits 201 | . . 19 . 3 8 8 1 2 . 6 6 1 11 . . 11 . . 1 1 . . 27 96 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 14 | . . 2 . . 4 . . . . . . . . . . 2 . . 1 2 . 1 . 2 Critical Strikes 29 | . . 2 . . 4 . 1 . . . . . 3 . . 4 . . 1 2 . 1 3 8 Destroy 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Smash 11 | . . . . . 4 . . . . . . . . . . 3 . . 1 2 . 1 . . Sever 14 | . . . . . . . 1 . . . . . 3 . . 1 . . . . . . 3 6 Melee Attacks 276 | . . . . . 29 29 11 1 . 4 21 3 30 . . 65 16 13 8 26 9 11 . . Impact 136 | . . . . . 29 4 . . . . . . . . . 20 16 13 8 26 9 11 . . Slashing 140 | . . . . . . 25 11 1 . 4 21 3 30 . . 45 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . 1 8 2 . . . 4 1 18 . . 8 . . 2 6 . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 6 | . . . . . . 1 . . . . . . . . . 2 . . . 3 . . . . Damage Inflicted 26913 | . . 453 . 79 582 927 319 85 . 541 899 78 1498 . . 2051 . . 324 979 . 387 3747 13964 Guns 15638 | . . 443 . 77 94 . . . . . . . . . . . . . . . . . 3286 11738 Cannons 800 | . . . . . . . . . . . . . . . . . . . . . . . . 800 Explosions 2488 | . . . . . . 91 . 85 . 541 413 . . . . . . . . . . . . 1358 Melee 7401 | . . . . . 488 836 319 . . . 486 78 1498 . . 2035 . . 324 979 . 358 . . Ramming 586 | . . 10 . 2 . . . . . . . . . . . 16 . . . . . 29 461 68 Kinetic 614 | . . 443 . 77 94 . . . . . . . . . . . . . . . . . . . Thermal 1304 | . . . . . . 91 . . . . 413 . . . . . . . . . . . . 800 Explosive 1984 | . . . . . . . . 85 . 541 . . . . . . . . . . . . . 1358 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3240 | . . . . . 488 147 . . . . . . . . . 944 . . 324 979 . 358 . . Slashing 19185 | . . . . . . 689 319 . . . 486 78 1498 . . 1091 . . . . . . 3286 11738 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . . . . 7 10 10 . . . . . 1 7 Average Corruption 5 | . . . . . . . . . . . . . . . 7 8 10 . . . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . 24 . . Effects 39 | . . . . . . . . . . . . . . . 1 24 1 . . . . . 1 12 Message Errors 7 | . . . . . . . . . . . . . . . . 6 . . . . . . . 1 Matter Fused 8 | . . . . . . . . . . . . . . . . 5 . . . . . . 1 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . 2 Energy Discharges 7 | . . . . . . . . . . . . . . . . 3 1 . . . . . . 3 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2729 | . . . . . 125 137 40 2 . 52 336 . 67 . . 577 . . 92 499 . 298 23 481 Projectiles 409 | . . . . . . . . . . . . . . . . 9 . . . . . . . 400 Explosions 392 | . . . . . . 61 . 2 . 52 196 . . . . . . . . . . . . 81 Melee 1928 | . . . . . 125 76 40 . . . 140 . 67 . . 568 . . 92 499 . 298 23 . Knockbacks 17 | . . . . . 4 1 . . . . . . . . . 4 . . . 4 . 1 3 . Impact 16 | . . . . . 4 1 . . . . . . . . . 3 . . . 4 . 1 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 139 | . . . . 1 . 101 . . . . . . . . . 8 . . . . . . 29 . Shots 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Rammed 11 | . . 8 . 1 1 . . . . . . . . . . 1 . . . . . . . . Targets Rammed 36 | . . 8 . 1 1 . . . . . . . . . . 1 . . . . . 1 23 1 Kicked 25 | . . . . . . . . . . . . . . . . . . . . . . 1 23 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 277 | . . 22 . 4 5 . 1 1 1 1 . . 12 . . 165 250 143 191 258 . 277 63 63 Average Temperature 53 | . . 8 . 4 5 . 1 1 1 1 . . 1 . . 26 96 25 80 59 . 85 63 63 Received Heat Transfer 1338 | . . 183 . 9 324 24 18 . . . 30 . 39 . . 117 72 . . 63 9 90 135 225 Effects 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . 5 2 . . . . . . . . . 3 . . 1 12 . 3 . . Impact Corruptions 44 | . . . . . 5 2 . . . . . . . . . 15 . . 2 15 . 3 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Heat Transferred 350 | . . . . . . 50 . . . . 300 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Peak Influence 3181 | . 7 142 . 20 255 440 . . . . 589 310 337 81 58 364 425 . 38 145 1742 2140 3181 2665 Initial 2022 | . . 2 . . 7 115 . . . . 126 288 151 81 28 40 168 . . 1 81 1100 1292 2022 Average 634 | . 1 83 . 17 142 275 . . . . 340 297 223 81 44 158 227 . 13 53 1646 1854 2277 2355 Maximum Alert Level 5 | . . . . . 1 2 . . . . 2 1 1 . . 1 2 . . . 5 5 5 5 Low Security (%) 46 | 100 100 100 . 100 89 24 . . . . 11 . 35 100 100 63 22 . 100 100 . . . . Level 1 23 | . . . . . 10 58 . . . . 64 100 64 . . 36 77 . . . . . . . Level 2 2 | . . . . . . 16 . . . . 24 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 8 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . 72 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 27 Max Security 18 | . . . . . . . . . . . . . . . . . . . . . 99 99 91 . Squads Dispatched 84 | . . . . . 1 3 . . . . 5 1 2 . . 7 2 . 2 1 6 12 36 6 Investigation 10 | . . . . . . 1 . . . . 2 1 . . . 2 1 . 1 . . . 1 1 Extermination 4 | . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . Reinforcement 14 | . . . . . 1 1 . . . . 2 . 2 . . 3 . . 1 1 . . 2 1 Assault 53 | . . . . . . . . . . . 1 . . . . . . . . . 6 12 30 4 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Distress Signals 24 | . . 1 . . 3 1 . . . . . . . . . 1 1 . . 2 . 4 5 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 371 | . . 5 . 5 20 9 4 1 . 7 9 1 12 . 3 33 23 . . 7 14 47 99 72 Peak Tracking Total 55 | . . 2 . 3 10 5 2 1 . 4 4 1 5 . 3 14 20 . . 2 17 23 55 29 Tactical Retreats 40 | . . 2 . . 2 . 2 . . . 3 . . . . 3 3 . . . . 4 17 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Traps Triggered 7 | . . . . . . 1 . . . . . . . 1 . 1 . . 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Reused 6 | . . . . . . . 3 2 . . . . . . . 1 . . . . . . . . Traps Reconfigurated 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 4 3 . . . . . . . 1 . . . . . . . . Most Traps Carried 3 | . . 1 1 . . . 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Machines Disabled 43 | . . . . . . 3 . . . . 9 . . . . 2 3 1 . 1 3 10 4 7 Max in Single Turn 8 | . . . . . . 3 . . . . 8 . . . . 1 1 1 . 1 1 3 1 1 Garrison Access 5 | . . . . . . . . . . . 2 . . . . 2 . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Machines Accessed 54 | . 1 . 2 . 2 4 1 3 4 . 7 1 2 . . 6 5 . 4 8 . . 1 3 Terminals 33 | . 1 . . . 2 3 1 . . . 5 1 2 . . 3 2 . 4 5 . . 1 3 Fabricators 7 | . . . . . . 1 . . . . . . . . . 1 3 . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 2 . . . . 2 . . . 1 . . . . Total Hacks 187 | . 3 . 2 . 7 12 1 8 31 . 31 5 5 . . 13 18 . 15 28 . . 4 4 Successful 114 | . 1 . 2 . 3 5 1 8 31 . 13 . 3 . . 6 11 . 6 24 . . . . Failed 73 | . 2 . . . 4 7 . . . . 18 5 2 . . 7 7 . 9 4 . . 4 4 Catastrophic 20 | . . . . . . 4 . . . . 7 1 1 . . 1 . . 3 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 2 . 1 . 6 7 . . . . 18 5 1 . . 8 13 . 12 15 . . 4 3 Terminals 113 | . 3 . . . 7 6 1 . . . 25 5 5 . . 10 7 . 15 21 . . 4 4 Fabricators 24 | . . . . . . 6 . . . . . . . . . 1 11 . . 6 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . 6 . . . . 2 . . . 1 . . . . Terminal Hacks 80 | . 1 . 2 . 2 . 1 8 31 . 6 . 2 . . 3 3 . 6 15 . . . . Record 19 | . . . 1 . . . 1 6 11 . . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . 3 . 1 . . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 5 | . 1 . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . . Unreport Threat 5 | . . . . . . . . . . . 1 . . . . . . . 3 1 . . . . Locate Traps 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . . . . . . . 1 2 . . 2 . . . . Network Status 5 | . . . . . . 1 . . . . . . . . . 1 1 . . 2 . . . . Build 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . Seal Access 4 | . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . Unauthorized Hacks 23 | . . . . . 1 3 . . . . 6 . 1 . . . 6 . . 6 . . . . Terminals 14 | . . . . . 1 1 . . . . 6 . 1 . . . 3 . . 2 . . . . Track 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 9 | . . . . . 1 1 . . . . 4 . 1 . . . 1 . . 1 . . . . Detonate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 9 | . . . . . . 2 . . . . . . . . . . 3 . . 4 . . . . Prioritize 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Fabnet 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . . . 1 4 . . . . 6 1 1 . . 4 4 . 4 7 . . 1 3 Full Trace Events 10 | . . . . . . 1 . . . . 2 1 . . . 2 1 . 1 . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . . . . . . . . . . . . 1 . . Robots Built 5 | . . . . . . 2 . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 160 | . . . . . . 67 . . . . . . . . . . 93 . . . . . . . Total Robot Build Rating 29 | . . . . . . 8 . . . . . . . . . . 21 . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 12 . . . . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . . . . . . . 2 6 6 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . . . . . . . . . . . . . . 2 6 6 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . 3 1 1 1 6 6 Autooverrided 14 | . . . . . . . . . . . . . . . . . . . . . . 2 6 6 Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Total Allies 107 | . . . . . . 2 . . . 1 . . 7 . 1 . 3 . . 1 . 2 76 14 Largest Group 21 | . . . . . . 2 1 . . 1 . . 5 . 1 . 3 . . 1 . . 21 9 Highest-Rated Group 352 | . . . . . . 64 32 . . 96 . . 291 . 46 . 144 . . 45 . . 352 172 Highest-Rated Ally 159 | . . . . . . 32 32 . . 96 . . 159 . 46 . 48 . . 45 . . 64 58 Total Orders 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 342 | . . . . . . 11 1 . . 14 . . 22 . 2 . 17 . . . . . 251 24 Total Damage 8249 | . . . . . . 381 17 . . 580 . . 405 . 66 . 618 . . . . . 5579 603 Kills 36 | . . . . . . 6 . . . 1 . . 5 . . . 2 . . . . . 20 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Turns Passed 7008 | 29 63 427 111 66 273 306 259 96 79 259 387 110 436 35 29 647 327 563 335 607 130 246 762 426 Spaces Moved 11288 | 44 123 547 219 40 270 408 519 331 83 419 784 295 467 63 59 914 440 490 610 838 430 720 1792 383 Core 1321 | 43 123 539 219 13 152 231 . . . . . . . . . . . . 1 . . . . . Treads 36 | 1 . 8 . 27 . . . . . . . . . . . . . . . . . . . . Legs 2072 | . . . . . . 11 . . . . . . . . . . . . . . . 173 1505 383 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2494 | . . . . . . . . . . . 8 . 441 63 59 914 440 490 79 . . . . . Flight 4897 | . . . . . 118 166 519 331 83 419 776 295 26 . . . . . 530 838 430 366 . . Fastest Speed 19 | 50 50 50 50 50 31 23 23 23 23 23 26 26 26 48 48 44 44 44 22 19 19 22 30 30 Average Speed 34 | 52 50 51 50 124 43 42 26 23 23 23 29 29 42 48 48 46 48 44 28 23 20 24 30 30 Slowest Speed 1000 | 160 50 160 50 160 117 195 29 23 23 26 110 98 103 48 48 56 56 44 1000 105 22 92 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Microwarps 36 | . . . . . . . . . . . . . . . . . . . . . . 15 21 . Exploration Rate (%) 40 | 3 30 99 61 19 32 8 56 37 69 54 22 6 42 3 73 29 37 95 23 21 57 57 52 25 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 4 | . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . 1 . 1 1 1 1 1 . . . . . 1 . . 1 1 . . . . Unknown Exits Taken 12 | 1 . 1 1 . 1 . . . . . 1 1 1 . . . 1 1 . . 1 1 1 . Scrap Searched 6 | . . 1 . . . . 2 2 . 1 . . . . . . . . . . . . . . Spaces Dug 183 | . . . . . . 1 1 1 . 5 9 1 . . . 14 12 . 3 20 4 6 42 64 Terrain Destroyed 512 | . . . . . . 42 1 10 . 23 33 1 . . . 14 12 . 3 22 4 18 176 153 Melee 62 | . . . . . . 1 1 1 . 4 9 1 . . . 14 12 . 3 8 4 4 . . Projectile 218 | . . . . . . . . . . 1 . . . . . . . . . 14 . 14 104 85 AOE 232 | . . . . . . 41 . 9 . 18 24 . . . . . . . . . . . 72 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Total 13304 | 47 123 632 220 50 358 494 626 347 142 564 905 314 658 68 59 1044 521 823 756 1186 453 626 1743 545 Wait 1387 | . . 37 . . 30 31 69 12 60 131 75 14 108 . . 52 48 264 66 274 3 13 88 12 Move 10827 | 43 122 546 218 39 267 405 518 330 82 418 783 294 466 63 58 913 439 489 609 837 429 552 1525 382 Hop 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Pick Up 79 | . 1 4 1 1 2 4 10 . . . 4 . 4 1 1 2 4 18 1 1 4 8 3 5 Fast Attach 163 | 4 . . . . 10 15 1 . . . 8 1 9 . . 3 7 8 35 13 . 16 19 14 Attach 43 | . . . . . 2 3 . . . . 2 . 2 3 . 2 1 5 2 1 4 5 4 7 Detach 53 | . . . . . 1 4 . . . . 4 1 5 1 . 1 1 4 7 3 1 6 7 7 Swap 40 | . . . . 2 1 . 3 1 . 3 3 . 4 . . 8 2 . . 11 . 1 . 1 Drop 149 | . . . 1 3 6 5 11 . . 1 5 1 6 . . 4 3 22 26 11 3 10 16 15 Fire 233 | . . 37 . 4 8 . . 1 . 7 . . . . . . . . . 14 . 3 58 101 Melee 261 | . . . . . 29 26 11 1 . 4 21 3 30 . . 58 16 13 8 21 9 11 . . Ram 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . Kick 24 | . . . . . . . . . . . . . . . . . . . . . . . 23 1 Crush 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . . . . . . 24 . . . . . . . . . . . Trap 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 2 exits: [*Fac] / *Ext) -5/Extension -4/Factory -4/Waste -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res / [*Lab]) -4/Lab -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Mines 93 | -10/Materials | Entered Mines 213 | -10/Mines | Learned location of Storage (-8) 226 | -10/Mines | Discovered new exit (range 7) 301 | -10/Mines | Build established: Mutant 451 | -10/Mines | Discovered new exit (range 8) 469 | -10/Mines | Learned location of Zion (-6) 494 | -10/Mines | Found a hidden stash of uninstalled traps 518 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 518 | -10/Mines | Discovered new exit (range 5) 520 | -10/Mines | Entered Exiles 533 | -10/Exiles | Met 8R-AWN 542 | -10/Exiles | Met EX-HEX 556 | -10/Exiles | Met EX-BIN 562 | -10/Exiles | Aligned with FarCom system 562 | -10/Exiles | Given EX-Vault access code 575 | -10/Exiles | Opened EX-Vault 580 | -10/Exiles | Found Trap Reconfigurator 590 | -10/Exiles | Warned to stay clear of 0b10 Research branches 598 | -10/Exiles | Exiles lab attacked by MAIN.C 625 | -10/Exiles | Discovered new exit (range 12) 631 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 631 | -10/Exiles | Entered Mines 631 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 675 | -9/Mines | Identified exit to Materials 697 | -9/Mines | Entered Materials 697 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 929 | -8/Materials | Core integrity fell below 50% 932 | -8/Materials | Lost 5 parts (1p4n) 964 | -8/Materials | Discovered new exit (range 13) 970 | -8/Materials | Entered Factory 970 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -7/Factory | Fabricated Y-54 Guardian? 1041 | -7/Factory | Discovered new exit (range 16) 1141 | -7/Factory | Lost 4 parts (2n1u1w) 1180 | -7/Factory | Identified exit to Lower Caves 1276 | -7/Factory | Entered Lower Caves 1276 | -7/Lower Caves | Accompanied by 1 ally 1298 | -7/Lower Caves | Spotted B-75 Beast 1444 | -7/Lower Caves | Build established: Scavenger-Sprinter 1531 | -7/Lower Caves | Discovered new exit (range 8) 1533 | -7/Lower Caves | Identified exit to Lower Caves 1535 | -7/Lower Caves | Entered another Lower Caves area 1591 | -7/Lower Caves | Learned Armory security intel 1591 | -7/Lower Caves | Learned Factory terminal intel 1627 | -7/Lower Caves | Identified exit to Data Miner 1631 | -7/Lower Caves | Entered Data Miner 1631 | -7/Data Miner | Discovered new exit (range 6) 1636 | -7/Data Miner | Met Data Miner 1641 | -7/Data Miner | Learned location of Section 7 (-2) 1641 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1705 | -7/Data Miner | Received God Mode back door access code from Data Miner 1710 | -7/Data Miner | Identified exit to Proximity Caves 1710 | -7/Data Miner | Entered Proximity Caves 1717 | -6/Proximity Caves | Escorted by Enhanced Grunt 1779 | -6/Proximity Caves | Learned Factory emergency access door positions 1839 | -6/Proximity Caves | Spotted B-75 Beast 1965 | -6/Proximity Caves | Discovered new exit (range 15) 1969 | -6/Proximity Caves | Identified exit to Factory 1969 | -6/Proximity Caves | Entered Factory 1969 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1971 | -6/Factory | Loaded intel: 26 terminal locations 2010 | -6/Factory | Identified exit to Lower Caves 2038 | -6/Factory | Incoming assault squad redirected 2045 | -6/Factory | Incoming investigation squad redirected 2083 | -6/Factory | Incoming investigation squad redirected 2123 | -6/Factory | Discovered new exit (range 19) 2328 | -6/Factory | Discovered new exit (range 13) 2356 | -6/Factory | Entered another Factory area 2356 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2363 | -5/Factory | Discovered new exit (range 21) 2400 | -5/Factory | Discovered new exit (range 18) 2466 | -5/Factory | Entered Extension 2524 | -5/Extension | Rescued a captive Derelict 2526 | -5/Extension | Rescued a captive Derelict 2592 | -5/Extension | Build established: Hacker-Scout 2673 | -5/Extension | Rescued A7 2739 | -5/Extension | Found Prototype Protection 2741 | -5/Extension | Identified Med. Regenerative Plating 2797 | -5/Extension | Destroyed A7 2800 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2891 | -5/Extension | Spotted B-75 Beast 2894 | -5/Extension | Spotted B-75 Beast 2901 | -5/Extension | Discovered new exit (range 3) 2902 | -5/Extension | Entered Factory 2902 | -4/Factory | Evolved 2 slots: Utility x2 2903 | -4/Factory | Identified exit to Armory 2937 | -4/Factory | Sucked down chute 2937 | -4/Factory | Entered Waste 2938 | -4/Waste | Met a frightened Derelict 2941 | -4/Waste | Found Prototype Device 2943 | -4/Waste | Spotted C-40 Crusher 2948 | -4/Waste | Spotted C-40 Crusher 2950 | -4/Waste | Spotted C-40 Crusher 2952 | -4/Waste | EMP discharged 2954 | -4/Waste | Spotted C-40 Crusher 2954 | -4/Waste | Spotted C-40 Crusher 2956 | -4/Waste | Discovered new exit (range 22) 2960 | -4/Waste | Spotted C-40 Crusher 2966 | -4/Waste | Entered Factory 2966 | -4/Factory | Identified Exp. Weapon Cycler 3033 | -4/Factory | Incoming investigation squad redirected 3137 | -4/Factory | Incoming investigation squad redirected 3363 | -4/Factory | System corruption reached 10% 3464 | -4/Factory | Discovered new exit (range 20) 3522 | -4/Factory | Identified exit to Upper Caves 3555 | -4/Factory | Spotted B-86 Titan 3600 | -4/Factory | Lost 3 parts (1p1n1u) 3613 | -4/Factory | Entered Armory 3731 | -4/Armory | Fabricated L-61 Swordsman? 3921 | -4/Armory | Discovered new exit (range 11) 3937 | -4/Armory | Discovered new exit (range 5) 3940 | -4/Armory | Entered Lab 3940 | -4/Lab | Discovered new exit (range 9) 3945 | -4/Lab | Hidden lab's door opened automatically 3945 | -4/Lab | Sensor layout match revealed 3946 | -4/Lab | Gained access to the hidden lab's interior 4094 | -4/Lab | Found Prototype Energy Cannon 4104 | -4/Lab | Identified Potential Cannon 4233 | -4/Lab | Found Potential Cannon 4241 | -4/Lab | Build established: Hacker-Mutant 4274 | -4/Lab | Found Prototype Hackware 4275 | -4/Lab | Found Prototype Protection 4385 | -4/Lab | Found Alien Artifact 4398 | -4/Lab | Identified Exp. Powered Armor 4417 | -4/Lab | Found Alien Artifact 4417 | -4/Lab | Identified Integrated Mediator 4417 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 4441 | -4/Lab | Found Alien Artifact 4445 | -4/Lab | Found Alien Artifact 4475 | -4/Lab | Identified Core Reset Matrix 4475 | -4/Lab | Used Core Reset Matrix 4477 | -4/Lab | Discovered new exit (range 9) 4478 | -4/Lab | Installed Core Expander, added new Power slot 4479 | -4/Lab | Sensed 1 artifact in vicinity 4496 | -4/Lab | Identified Quantum Router 4503 | -4/Lab | Entered Research 4503 | -3/Research | Evolved 2 slots: Utility x2 4679 | -3/Research | Quantum Router fried by hacking feedback 4762 | -3/Research | Identified exit to Testing 4778 | -3/Research | Identified exit to Research 4802 | -3/Research | Found Prototype Processor 4802 | -3/Research | Identified Spectral Analyzer 4838 | -3/Research | Entered another Research area 4838 | -2/Research | Evolved 2 slots: Utility x2 4903 | -2/Research | Identified exit to Quarantine 5010 | -2/Research | Discovered new exit (range 17) 5104 | -2/Research | Build established: Wizard-Ninja 5194 | -2/Research | Found Prototype Device 5194 | -2/Research | Identified Exp. Transmission Jammer 5270 | -2/Research | Found Prototype Launcher 5270 | -2/Research | Identified Hellfire Missile Launcher 5445 | -2/Research | Entered Quarantine 5446 | -2/Quarantine | Maximum security lockdown engaged 5446 | -2/Quarantine | Detected hypermatrix surge 5446 | -2/Quarantine | Sensed 15 artifacts in vicinity 5458 | -2/Quarantine | Found Terrabomb 5463 | -2/Quarantine | Found Terrabomb 5489 | -2/Quarantine | Used Terrabomb 5497 | -2/Quarantine | Found Core Cannon 5524 | -2/Quarantine | Used Terrabomb 5546 | -2/Quarantine | Found Subatomic Replicator 5553 | -2/Quarantine | Spotted Fortress 5574 | -2/Quarantine | Discovered new exit (range 6) 5575 | -2/Quarantine | Entered Section 7 5576 | -2/Section 7 | Maximum security lockdown engaged 5576 | -2/Section 7 | Sensed 23 artifacts in vicinity 5589 | -2/Section 7 | Found Microwarp Drive 5623 | -2/Section 7 | Found Integrity Redistributor 5623 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-70) 5629 | -2/Section 7 | Spotted S7 Guard 5641 | -2/Section 7 | Found Integrated Thermoelectric Network 5641 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 5645 | -2/Section 7 | Spotted B-90 Cyclops 5658 | -2/Section 7 | Spotted B-99 Colossus 5669 | -2/Section 7 | Found Integrated Dissipator 5669 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5671 | -2/Section 7 | Found Integrated Dissipator 5671 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5672 | -2/Section 7 | Found Integrated Dissipator 5672 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5685 | -2/Section 7 | Found LRC Energy Well 5685 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 5687 | -2/Section 7 | Found LRC Energy Well 5687 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 5732 | -2/Section 7 | Integrated with Sigix Exoskeleton 5773 | -2/Section 7 | Spotted Executioner 5777 | -2/Section 7 | Local machine network offline 5779 | -2/Section 7 | Found Transdimensional Reconstructor 5780 | -2/Section 7 | Found Transdimensional Reconstructor 5783 | -2/Section 7 | Found Transdimensional Reconstructor 5785 | -2/Section 7 | Warped through subspace 5794 | -2/Section 7 | Spotted Alpha 7 5795 | -2/Section 7 | Spotted Alpha 7 5801 | -2/Section 7 | Core integrity fell below 50% 5820 | -2/Section 7 | Discovered new exit (range 15) 5821 | -2/Section 7 | Entered Access 5821 | -1/Access | Evolved 2 slots: Utility x2 5826 | -1/Access | Emitted hypermatrix ping 5831 | -1/Access | Assembled emerged from beneath the floor 5934 | -1/Access | Assembled emerged from beneath the floor 5963 | -1/Access | Assembled emerged from beneath the floor 6021 | -1/Access | Assembled emerged from beneath the floor 6027 | -1/Access | Build established: Alien-Sigix 6031 | -1/Access | Assembled emerged from beneath the floor 6041 | -1/Access | Assembled emerged from beneath the floor 6104 | -1/Access | Discovered new exit (range 18) 6158 | -1/Access | Assembled emerged from beneath the floor 6221 | -1/Access | Assembled emerged from beneath the floor 6247 | -1/Access | Found Prototype Processor 6247 | -1/Access | Identified Exp. Targeting Computer 6303 | -1/Access | Energy Cycler disabled 6324 | -1/Access | Assembled emerged from beneath the floor 6353 | -1/Access | Assembled emerged from beneath the floor 6355 | -1/Access | Garrison activated, responded to threat 6359 | -1/Access | Spotted Executioner 6359 | -1/Access | Spotted Investigator 6359 | -1/Access | Spotted Executioner 6465 | -1/Access | Spotted B-99 Colossus 6467 | -1/Access | Warped through subspace 6468 | -1/Access | Core integrity fell below 50% 6567 | -1/Access | Local machine network offline 6573 | -1/Access | Discovered new exit (range 16) 6583 | -1/Access | Entered Command 6584 | -1/Command | Sensed 1 artifact in vicinity 6588 | -1/Command | Emitted hypermatrix ping 6593 | -1/Command | Assembled emerged from beneath the floor 6619 | -1/Command | High security lockdown imminent 6653 | -1/Command | Spotted M Guard 6653 | -1/Command | Spotted M Guard 6653 | -1/Command | Spotted Combat Programmer 6657 | -1/Command | Spotted Combat Programmer 6681 | -1/Command | Met MAIN.C 6682 | -1/Command | 0b10 Conduit disabled 6699 | -1/Command | High security lockdown engaged 6705 | -1/Command | Destroyed Combat Programmer 6716 | -1/Command | Destroyed Combat Programmer 6735 | -1/Command | MAIN.C activated Command garrisons 6738 | -1/Command | Discovered new exit (range 17) 6742 | -1/Command | Spotted B-99 Colossus 6748 | -1/Command | Found Prototype Device 6748 | -1/Command | Identified Exp. System Purifier 6760 | -1/Command | Found Prototype Reactor 6760 | -1/Command | Identified Zero-point Reactor 6762 | -1/Command | Found Prototype Processor 6762 | -1/Command | Identified Exp. Melee Analysis Suite 6764 | -1/Command | Used Subatomic Replicator to replicate Prototype Device 6765 | -1/Command | Found Prototype Device 6765 | -1/Command | Identified Exp. EM Disruption Field 6813 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 6863 | -1/Command | Destroyed M Guard 6908 | -1/Command | Destroyed 17 combat bots 6928 | -1/Command | Core integrity fell below 20% 6960 | -1/Command | Destroyed M Guard 6960 | -1/Command | All MAIN.C guards destroyed 6964 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 7009 | *** | Heading to fleet! Last Messages --------------- 06995_ Slug penetrates Wall. 06995_ Slug penetrates P-80 Master. 06996_ K-01 Serf collects debris. 06996_ Terminal disabled. 06996_ Dropped Core Cannon. 06997_ Acquired Core Cannon. 06998_ Penetrated by Slug. 07000_ The unstable cave ceiling collapses. 07000_ Slug penetrates Terminal. 07000_ K-01 Serf collects debris. 07001_ Beam penetrates Terminal. 07001_ Beam penetrates Wall. 07001_ Beam penetrates Earth. 07003_ K-01 Serf collects debris. 07005_ Beam penetrates Wall. 07005_ Beam penetrates Earth. 07005_ Beam penetrates Reinforced Barrier. 07006_ K-01 Serf collects debris. 07007_ Slug penetrates Wall. 07007_ Penetrated by Slug. 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R# !##### | | ### ! "" s ########## " # ##### | | ### % ###"########### "%" # !/##### | | + """%[" ] #### ########## " # / ##### | | ### """T""" ##### ######### #% ##### | | ##################### ##### "" "" ########## | | ###################### ####""" "" ########## | | ####################### ###"T T" ########## | | ######################## ##""" ""g ##### | | ######################### # "" "" ##### | | ##########################"### ##### | | ########################### ## ##### | | ############################ # ##### | | #############################"###### ##### | | #####################""""""""" "#### ##### | | ##################### """"T"""" #### #### | | ################## # ### | | ################## [] # # ## | | ################## = [] # | | ?################# !] / | | ????############## ? = # | | ?????????######### ????? # ### #### | | ??????????????#?????????? # #### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Coolant Potential 80 Energy Generation 78 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 625 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 56 Defensive Hacking 39 Item Schematics ----------------- Exp. Core Analyzer | -2/Section 7 | Archive Prc. Matter Filter | -2/Section 7 | Archive Adv. Plasma Rifle | -2/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -2/Section 7 | Archive Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded L-61 Swordsman | x3 | -4/Armory | Preloaded Alien Tech Used ----------------- Integrated Mediator Core Reset Matrix Core Expander Terrabomb Microwarp Drive Integrity Redistributor Core Cannon Integrated Thermoelectric Network Integrated Dissipator LRC Energy Well Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronNovaDoublenader Manual? 0 Play Time 02:21:54 Cumulative 348.9 hours Start 2022.08.06 @ 17:36:40 End 2022.08.06 @ 20:16:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 109 Adventurer 15 Explorer 0 Win Type 2 Total 19 Types 6/0/7/1/2/0/3/0/0 Lore% 92 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec3a2314-bb3c-4d41-b523-7a8139690bf4