Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.08 @ 22:09:06 Player: Gilgameshx13 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (1042) 1042 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5152 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 19/300 Energy 220/220 System Corruption 0% Temperature Critical (13133) Movement Core (1100) Ox21 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Active Sensor Suite > --- WEAPON (2) ------- Gatling Laser Plasma Cannon > --- INVENTORY (20) --- Advanced Sensor Array Kinecellerator Kinecellerator Kinecellerator Kinecellerator Transmission Jammer Hardened Heavy Armor Plating Improved Light Armor Plating Reactive Plating Hardlight Generator Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Gatling Laser Gatling Laser Plasma Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Drone Bay > --- WEAPON ----------- Gatling Laser Plasma Cannon > --- INVENTORY -------- Advanced Sensor Array Kinecellerator Kinecellerator Kinecellerator Kinecellerator Transmission Jammer Improved Light Armor Plating Reactive Plating Hardlight Generator Drone Bay Drone Bay Drone Bay Gatling Laser Gatling Laser Plasma Cannon Plasma Cannon [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . 1 . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 3 | . . . . . . 1 2 . Weapon . | . . . . . . . . . Parts Attached 46 | 7 . 1 1 3 . 15 6 13 Power 8 | 1 . . . 1 . 3 1 2 Engine 4 | 1 . . . 1 . 2 . . Core 4 | . . . . . . 1 1 2 Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 1 . . 7 2 4 Treads 5 | . . . . . . 1 . 4 Leg 1 | . . . . . . 1 . . Wheel 6 | 2 . . 1 . . 3 . . Hover 4 | . . . . . . 2 2 . Flight . | . . . . . . . . . Utility 12 | 1 . 1 . 1 . 2 1 6 Device 8 | . . 1 . . . 2 1 4 Storage 2 | 1 . . . 1 . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . . 2 Artifact . | . . . . . . . . . Weapon 10 | 3 . . . 1 . 3 2 1 Energy Gun 4 | . . . . 1 . . 2 1 Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 4 | 3 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 1 Corrupted Parts 1 | . . . . . . 1 . . System Corruption 2 | . . . . . . 2 . . Parts Lost 15 | . . . . . . 10 . 5 Power 5 | . . . . . . 3 . 2 Propulsion 7 | . . . . . . 4 . 3 Utility 1 | . . . . . . 1 . . Weapon 2 | . . . . . . 2 . . Highest Loss Streak 7 | . . . . . . 7 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 3 5 6 7 9 14 18 17 Power 1 | . 1 3 3 2 2 . . . Propulsion . | . 1 1 1 1 1 . 1 . Utility 4 | . . . . 1 2 4 8 10 Weapon 4 | . 1 1 1 2 2 7 8 5 Tool/Special . | . . . . . . . . . Unused Backups 21 | . . . . . . 1 3 17 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 15 | . . . . . . 1 2 12 Weapon 5 | . . . . . . . . 5 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 89 | . 85 77 83 100 100 81 77 84 Engine 13 | . 14 11 11 22 22 9 7 . Core 3 | . . . . . . 4 1 10 Treads 4 | . . . . . . 3 . 19 Leg 1 | . . . . . . 6 . . Wheel 19 | . 28 22 28 33 33 12 1 . Hover 4 | . . . . . . 2 28 10 Device 11 | . . 11 11 11 11 10 15 14 Storage 10 | . 14 11 11 11 11 14 7 7 Protection 1 | . . . . . . . . 5 Energy Gun 6 | . . . . 10 11 . 5 6 Energy Cannon 4 | . . . . . . 10 9 6 Ballistic Gun 8 | . 28 22 22 11 11 6 . . Peak Build Rating 61 | 6 6 9 10 12 13 26 36 61 Average Rating 21 | 3 6 9 9 11 12 18 32 46 On Entrance 13 | . 6 6 9 10 12 13 26 36 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 11 11 12 12 54 54 68 61 83 Greatest Support 80 | 20 20 20 30 30 30 30 32 80 Greatest Overweight (x) 21 | . . . . 1 1 6 6 21 Average Overweight (x) 1 | . . . . . 1 3 2 2 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 Average Capacity 18 | 6 8 8 8 18 20 20 20 20 Most Carried 20 | 5 6 5 8 8 10 20 20 20 Average Carried 12 | 2 3 5 6 7 9 14 19 18 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 Final Carried 19 | 3 6 5 8 8 10 19 19 19 Class Distribution -------------------- 87% | Mutant 8% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Matter Collected 807 | 186 118 . 22 . 46 223 . 212 Remotely . | . . . . . . . . . Salvage Created 1316 | . 207 . . . 46 421 . 642 Parts 71 | . 11 . . . 2 34 . 24 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 27 | . 5 . . . 1 10 . 11 Guns 13 | . 5 . . . 1 2 . 5 Cannons 14 | . . . . . . 8 . 6 Classes Destroyed 9 | . 1 . . . 1 5 . 2 Worker 1 | . . . . . . 1 . . Builder 2 | . . . . . . 2 . . Swarmer 7 | . . . . . . 4 . 3 Grunt 13 | . 5 . . . . 3 . 5 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . 1 . 1 Sentry 2 | . . . . . . 2 . . Hunter 1 | . . . . . 1 . . . Heavy 1 | . . . . . . . . 1 Best Kill Streak 6 | . 5 . . . 1 6 . 4 Combat Bots Only 5 | . 5 . . . 1 5 . 4 Max Kills in Single Turn 2 | . 1 . . . 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 247 | . 25 . . . 16 105 . 101 Missed 59 | . 7 . . . 5 26 . 21 Hits 188 | . 18 . . . 11 79 . 80 Melee 8 | . . . . . . 5 . 3 Projectile 180 | . 18 . . . 11 74 . 77 Critical Strikes 10 | . 1 . . . . 6 . 3 Damage Taken 3221 | . 186 . . . 143 901 . 1991 Core 951 | . 37 . . . 41 154 . 719 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 728 | . 58 . . . 41 257 . 372 Core Remaining (%) 86 | 100 85 . . . 89 72 . . Volleys Fired 85 | . 9 . . . 6 44 . 26 Largest 2 | . 2 . . . 2 2 . 2 Hottest 160 | . 40 . . . 65 160 . 160 Shots Fired 157 | . 18 . . . 12 75 . 52 Gun 91 | . 18 . . . 12 35 . 26 Cannon 66 | . . . . . . 40 . 26 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 59 | . 18 . . . 6 35 . . Thermal 92 | . . . . . . 40 . 52 Explosive . | . . . . . . . . . Electromagnetic 6 | . . . . . 6 . . . Robot Hit Streak 20 | . 17 . . . 20 5 . 15 Robot Miss Streak 3 | . . . . . 2 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 113 | . 17 . . . 9 42 . 45 Core Hits 68 | . 11 . . . 2 19 . 36 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . Corrupt 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2369 | . 187 . . . 73 892 . 1217 Guns 1272 | . 187 . . . 73 284 . 728 Cannons 1097 | . . . . . . 608 . 489 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 496 | . 187 . . . 25 284 . . Thermal 1825 | . . . . . . 608 . 1217 Explosive . | . . . . . . . . . Electromagnetic 48 | . . . . . 48 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . Average Corruption 2 | . . . . . . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . 5 . . Matter Fused 2 | . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 5 | . . . . . . 5 . . Projectiles 5 | . . . . . . 5 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 13133 | . 50 . . . . 199 . 13133 Average Temperature 2267 | . 23 . . . . 101 . 3142 Received Heat Transfer 1071 | . 153 . . . . 423 . 495 Effects 114 | . . . . . . . . 114 Shutdowns 35 | . . . . . . . . 35 Energy Bleed 16 | . . . . . . . . 16 Interference 4 | . . . . . . . . 4 Matter Decay 13 | . . . . . . . . 13 Short Circuit 5 | . . . . . . . . 5 Damage (minor) 14 | . . . . . . . . 14 Damage (major) 21 | . . . . . . . . 21 Damage (core) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . . 2 . 3 Heat Transferred 3800 | . . . . . . 1200 . 2600 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 87 | 100 100 100 100 . 100 100 100 56 Level 1 12 | . . . . . . . . 43 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Peak Influence 240 | . 110 36 8 . 30 152 24 240 Initial 36 | . . 36 8 . . . 24 . Average 58 | . 33 34 1 . 2 39 4 148 Influence Increases 721 | . 126 . . . 30 285 . 280 Destroy 0b10 Robot/C 540 | . 100 . . . 20 200 . 220 Destroy 0b10 Robot/NC 30 | . . . . . . 15 . 15 Destroy Leader 100 | . 20 . . . 10 40 . 30 Successful Hack 6 | . 6 . . . . . . . Destroy Structure 15 | . . . . . . 15 . . Lose Combat Pursuer 30 | . . . . . . 15 . 15 Influence Decreases 481 | . 26 74 26 . 30 221 64 40 Entered New Map 122 | . . 64 18 . . . 40 . Time Decay 289 | . 26 10 8 . 30 191 24 . Lost Part 70 | . . . . . . 30 . 40 Squads Dispatched 1 | . 1 . . . . . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Distress Signals . | . . . . . . . . . Communications Jammed 3 | . . . . . . . . 3 Distress Signals . | . . . . . . . . . Times Spotted 36 | . 6 . . . 1 17 . 12 Peak Tracking Total 6 | . 5 . . . 1 6 . 4 Tactical Retreats 2 | . . . . . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Accessed 7 | . 2 . . 3 . 1 1 . Terminals 4 | . 2 . . . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 2 . . 26 . 1 1 . Successful 30 | . 2 . . 26 . 1 1 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 4 | . 2 . . . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 2 . . 26 . 1 1 . Record 26 | . . . . 26 . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 590 | . . . . . . . 150 440 A.S.S. 12 | . . . . . . . . 12 Jamming 578 | . . . . . . . 150 428 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Turns Passed 2973 | 59 112 23 80 887 363 682 175 592 Spaces Moved 2127 | 59 105 28 94 941 362 273 87 178 Core 25 | 14 . . . . . . . 11 Treads 104 | . . . . . . 2 . 102 Legs 46 | . . . . . . 46 . . Wheels 1808 | 45 105 28 94 941 362 225 8 . Hover 144 | . . . . . . . 79 65 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 95 108 108 Average Speed 121 | 72 80 80 80 93 95 188 177 259 Slowest Speed 1100 | 80 80 80 80 95 95 540 420 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 21 3 29 92 69 23 3 74 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 15 | . . . . . . 15 . . Melee . | . . . . . . . . . Projectile 15 | . . . . . . 15 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total 2372 | 74 116 28 98 948 369 367 112 260 Wait 10 | . . . . 4 . . 1 5 Move 2119 | 58 104 27 93 940 361 272 86 178 Hop . | . . . . . . . . . Pick Up 74 | 9 3 . 4 1 2 27 8 20 Fast Attach . | . . . . . . . . . Attach 41 | 6 . 1 1 1 . 15 6 11 Detach 2 | . . . . . . . 1 1 Swap 12 | 1 . . . 2 . 3 1 5 Drop 29 | . . . . . . 6 9 14 Fire 85 | . 9 . . . 6 44 . 26 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 98 | -10/Materials | Discovered new exit (range 20) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 173 | -9/Materials | Discovered new exit (range 14) 195 | -9/Materials | Entered Mines 196 | -9/Mines | Assembled infested the area 201 | -9/Mines | Assisted by a Guerilla fighting off Assembled 265 | -9/Mines | Learned Materials emergency access door positions 269 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 270 | -9/Mines | Discovered new exit (range 5) 275 | -9/Mines | Entered Exiles 306 | -9/Exiles | Met 8R-AWN 316 | -9/Exiles | Build established: Mutant 326 | -9/Exiles | Met EX-HEX 385 | -9/Exiles | Met EX-DEC 438 | -9/Exiles | Visited The Gauntlet 632 | -9/Exiles | Discovered new exit (range 11) 719 | -9/Exiles | Met EX-BIN 749 | -9/Exiles | Aligned with FarCom system 749 | -9/Exiles | Given EX-Vault access code 1162 | -9/Exiles | Entered Mines 1516 | -8/Mines | Discovered new exit (range 10) 1525 | -8/Mines | Entered Materials 1525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1634 | -8/Materials | Lost 7 parts (2p3n1u1w) 2172 | -8/Materials | Discovered new exit (range 13) 2207 | -8/Materials | Entered Factory 2207 | -7/Factory | Evolved 2 slots: Utility x2 2248 | -7/Factory | Noticed a derelict Sapper rigging charges 2381 | -7/Factory | Identified exit to DSF 2382 | -7/Factory | Entered DSF 2415 | -7/DSF | Additional patrols routed to DSF 2534 | -7/DSF | Found Prototype Device 2669 | -7/DSF | Lost 3 parts (1p2n) 2706 | -7/DSF | Sterilization system engaged 2726 | -7/DSF | Ambient heat levels rising (+10) 2741 | -7/DSF | Ambient heat levels rising (+10) 2756 | -7/DSF | Ambient heat levels rising (+10) 2771 | -7/DSF | Ambient heat levels rising (+10) 2786 | -7/DSF | Ambient heat levels rising (+10) 2801 | -7/DSF | Ambient heat levels rising (+10) 2816 | -7/DSF | Ambient heat levels rising (+10) 2831 | -7/DSF | Ambient heat levels rising (+10) 2846 | -7/DSF | Ambient heat levels rising (+10) 2846 | -7/DSF | Identified Active Sensor Suite 2861 | -7/DSF | Ambient heat levels rising (+10) 2876 | -7/DSF | Ambient heat levels rising (+10) 2891 | -7/DSF | Ambient heat levels rising (+10) 2906 | -7/DSF | Ambient heat levels rising (+10) 2921 | -7/DSF | Ambient heat levels rising (+10) 2936 | -7/DSF | Ambient heat levels rising (+10) 2948 | -7/DSF | Core integrity fell below 50% 2951 | -7/DSF | Ambient heat levels rising (+10) 2966 | -7/DSF | Ambient heat levels rising (+10) 2970 | -7/DSF | Core integrity fell below 20% 2975 | -7/DSF | Core destroyed Last Messages --------------- Overheating: Hcp. Storage Unit damaged (-26). Overheating: Matter decay (-3). Power failure, Lgt. Nuclear Core shutdown. Overheating: Energy bleed (-37). Overheating: Core damaged (-119). ALERT: Ambient heat levels +10. Overheating: Imp. Heat Sink damaged (-21). Overheating: Matter decay (-5). Overheating: Broken Lgt. Treads damaged (-2). Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-105). Overheating: Lgt. Nuclear Core damaged (-5). Overheating: Broken Lgt. Treads damaged (-8). Overheating: Plasma Cannon damaged (-1). ALERT: Ambient heat levels +10. Overheating: Energy bleed (-48). Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-133). Overheating: Imp. Heat Sink damaged (-4). Overheating: Core damaged (-91). Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????]]]?????????? | | ?????????????????????? ????????? | | ?????????????????????? 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