Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 20:27:31 Player: maxwell Result: Destroyed by J6-HL9(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (246) 1230 Value Destroyed (8195) 8195 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (1831) 1831 TOTAL SCORE: 15636 Bonus ------- High Alert Combat Kills 619 Follower Combat Kills 498 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1286 Cogmind --------- Core Integrity 0/700 Matter 195/300 Energy 485/1100 System Corruption 20% Temperature Hot (242) Movement Walking (198) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (5) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (4) ------ Huge Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Biocell (600) Zionite Biocell (600) Superbattery (1500) High-capacity Matter Pod (200) Machine Analyzer Experimental Sensor Array Long-range Terrain Scanner Surveybot 24 Scanner Surveybot 24 Chip Tactical Coordination Suite Zionite Light Carapace Improved Powered Armor Improved Force Field Improved Trap Extractor (0/6) GOLEM Unit GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Biocell Zionite Biocell Superbattery High-capacity Matter Pod Machine Analyzer Experimental Sensor Array Long-range Terrain Scanner Surveybot 24 Scanner Surveybot 24 Chip Tactical Coordination Suite Zionite Light Carapace Improved Powered Armor Improved Force Field Improved Trap Extractor GOLEM Unit GOLEM Unit GOLEM Unit [Rating: 121] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Riot Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . . . Utility 2 | . . . . . 1 . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 211 | 6 10 4 22 6 16 30 29 28 9 12 39 Power 12 | 1 1 1 4 . . 2 1 . 2 . . Engine 8 | 1 1 . 3 . . 2 . . 1 . . Core 4 | . . 1 1 . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 62 | 2 3 . 9 3 8 13 8 6 1 1 8 Treads 54 | 2 3 . 7 3 8 13 8 6 1 1 2 Leg 7 | . . . 2 . . . . . . . 5 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 49 | 1 3 2 1 3 4 1 3 8 1 4 18 Device 25 | . . . . 2 1 1 2 7 1 4 7 Storage 8 | 1 2 . . . 1 . 1 . . . 3 Processor 3 | . . . 1 . 2 . . . . . . Hackware . | . . . . . . . . . . . . Protection 13 | . 1 2 . 1 . . . 1 . . 8 Artifact . | . . . . . . . . . . . . Weapon 88 | 2 3 1 8 . 4 14 17 14 5 7 13 Energy Gun 11 | 2 . . 2 . . . . . . 1 6 Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 50 | . 3 1 5 . 4 8 11 8 4 2 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 15 | . . . 1 . . 3 . 6 . 2 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 11 | . . . . . . 3 6 . 1 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 4 1 1 1 2 1 1 1 8 Corrupted Parts 3 | . . . . 1 . . . . . . 2 System Corruption 23 | . . . . 3 . . . . . . 20 Parts Lost 60 | . 5 5 8 1 2 11 5 8 3 . 12 Power 8 | . 1 1 3 . . 1 . . 1 . 1 Propulsion 22 | . 2 1 3 1 . 7 3 3 . . 2 Utility 11 | . . 2 . . . 1 1 3 . . 4 Weapon 19 | . 2 1 2 . 2 2 1 2 2 . 5 Highest Loss Streak 5 | . 2 2 4 1 1 5 2 5 3 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 87 99 100 99 98 99 95 96 84 83 Engine 5 | . 13 4 6 11 9 8 4 . 5 7 3 Core 3 | . . 8 3 . . . 2 7 4 7 . Treads 29 | . 25 16 29 33 36 35 37 37 36 35 17 Leg 4 | . . . 3 . . . . . . . 16 Device 8 | . . . . . 2 7 14 14 19 15 5 Storage 9 | . 17 14 11 11 9 9 7 7 7 7 11 Processor 2 | . . . 7 10 6 9 7 2 . . . Protection 3 | . 5 14 3 . 9 1 . 1 . . 4 Energy Gun 1 | . 7 . 2 . . . . . . 2 3 Energy Cannon 1 | . . . . . . . . . . . 5 Ballistic Gun 18 | . 19 27 30 33 26 24 19 21 19 9 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 169 | 11 51 51 57 60 100 100 100 115 117 120 169 Greatest Support 132 | 40 40 40 60 60 80 80 103 106 106 106 132 Greatest Overweight (x) 42 | . 2 2 2 . 1 1 . 1 1 1 42 Average Overweight (x) . | . . 1 . . . 1 . . 1 . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 20 20 20 22 25 25 25 25 25 23 Most Carried 25 | 4 12 15 20 20 25 25 25 25 25 25 25 Average Carried 21 | 1 8 12 16 19 20 23 22 24 22 24 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 4 12 13 20 19 25 20 25 25 23 24 24 Class Distribution -------------------- 23% | Scavenger-Mutant 16% | Mutant 15% | Scavenger-Gunner 11% | Scavenger-Tank 8% | Commander-Tank 8% | Golem 6% | Gunner 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Mutant | -7/Factory Commander-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Matter Collected 8989 | 243 319 142 1010 543 627 1099 1043 1440 710 96 1717 Remotely 1434 | . . . . . . 983 451 . . . . Salvage Created 13854 | . 467 324 1555 429 1322 1712 1286 1225 458 . 5076 Parts 570 | . 34 22 130 29 81 96 64 52 15 . 47 Haulers Intercepted 16 | . 1 . 6 . 3 5 . 1 . . . Recyclers Shooed 6 | . . 1 . . 3 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 19 25 . . Prevented 2 | . . . . . . . . 1 1 . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 292 | . 14 13 34 17 25 36 22 24 5 . 102 Guns 166 | . 13 13 31 17 25 22 22 12 5 . 6 Cannons 24 | . . . . . . . . . . . 24 AOE 79 | . 1 . 3 . . 14 . 12 . . 49 Classes Destroyed 21 | . 3 . 4 4 1 4 1 1 . . 3 Worker 8 | . . . 2 . 1 . 5 . . . . Builder 2 | . . . . . . 1 1 . . . . Tunneler 2 | . . . . 1 . . 1 . . . . Hauler 16 | . 1 . 6 . 3 5 . 1 . . . Recycler 4 | . . . . . 2 . 2 . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 2 | . . . 1 . . 1 . . . . . Watcher 4 | . . . 2 . 1 1 . . . . . Swarmer 49 | . 5 9 13 10 9 . 3 . . . . Grunt 87 | . 9 4 11 3 9 24 13 10 4 . . Brawler 5 | . . . . 1 . 1 . 3 . . . Duelist 5 | . . . . . . 3 1 1 . . . Protector 2 | . . . . . . 2 . . . . . Sentry 27 | . . . 10 . 7 6 3 1 . . . Demolisher 1 | . . . . 1 . . . . . . . Programmer 3 | . . . . . . . 2 . 1 . . Z-Technician 5 | . . . . . . . . . . . 5 Z-Light 9 | . . . . . . . . . . . 9 Packrat 1 | . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . 2 Assembled 54 | . . . . 2 . . . . . . 52 Golem 40 | . . . . . . . . . . . 40 Thug 4 | . . . . . . 1 . 1 2 . . Savage 6 | . . . . . . . . 6 . . . Butcher 1 | . . . . . . . . 1 . . . Mutant 3 | . . . . . . . . 2 1 . . Best Kill Streak 53 | . 7 3 5 5 7 14 7 7 3 . 53 Combat Bots Only 51 | . 6 3 5 5 7 12 5 7 3 . 51 Max Kills in Single Turn 10 | . 2 1 2 2 2 3 2 5 1 . 10 Gunslinging 1 | . 1 . 1 1 1 1 1 1 . . . Exploded 10 | . 1 . 1 . . 3 . 5 . . 10 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Damage Taken 12487 | . 719 550 1240 564 562 2164 1645 1080 495 . 3468 Core 1428 | . 111 80 142 60 77 232 145 113 38 . 430 Absorbed by Shields 345 | . . . . . . 42 . 28 168 . 107 Redirected to Shielding 111 | . . . . . . . . . . . 111 Regen/Repaired (Parts) 240 | . . . 132 . . . 108 . . . . Core Remaining (%) 53 | 100 . 23 . 49 . 43 . . . . . Volleys Fired 759 | . 40 46 97 32 50 73 68 65 32 . 256 Largest 3 | . 2 2 3 3 3 3 3 3 3 . 3 Hottest 110 | . 80 40 96 69 69 73 78 81 81 . 110 Shots Fired 1758 | . 79 91 270 96 149 177 196 173 101 . 426 Gun 1522 | . 79 91 262 96 149 157 196 159 101 . 232 Cannon 153 | . . . . . . . . . . . 153 Launcher 83 | . . . 8 . . 20 . 14 . . 41 Special . | . . . . . . . . . . . . Kinetic 1302 | . 57 91 245 96 149 157 196 159 101 . 51 Thermal 181 | . 11 . 17 . . . . . . . 153 Explosive 83 | . . . 8 . . 20 . 14 . . 41 Electromagnetic 192 | . 11 . . . . . . . . . 181 Robot Hit Streak 47 | . 15 9 14 14 14 18 19 15 10 . 47 Robot Miss Streak 8 | . 3 4 4 3 2 3 4 2 4 . 8 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 39 | . 3 2 6 5 7 5 7 2 2 . . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 2 1 1 . . Shots Hit Robots 1238 | . 61 57 167 62 111 130 147 120 71 . 312 Core Hits 899 | . 24 30 69 25 54 97 59 70 25 . 446 Critical Kills 3 | . . . 1 . 1 . 1 . . . . Critical Parts Destroyed 9 | . 1 1 2 . . . 2 1 2 . . Critical Strikes 14 | . 2 1 3 . 1 . 4 1 2 . . Destroy 12 | . 1 1 3 . 1 . 3 1 2 . . Corrupt 1 | . 1 . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . Melee Attacks 51 | . . . . . . 9 25 . 1 16 . Impact 51 | . . . . . . 9 25 . 1 16 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 34186 | . 632 526 2658 960 1801 4333 3185 3926 1401 . 14764 Guns 18086 | . 632 511 2468 937 1759 1938 2800 1974 1391 . 3676 Cannons 5239 | . . . . . . . . . . . 5239 Explosions 10474 | . . . 161 . . 2356 156 1952 . . 5849 Melee 168 | . . . . . . 39 129 . . . . Ramming 219 | . . 15 29 23 42 . 100 . 10 . . Kinetic 14415 | . 417 511 2260 937 1759 1938 2800 1974 1391 . 428 Thermal 5612 | . 99 . 208 . . . . . . . 5305 Explosive 10252 | . . . 161 . . 2356 . 1952 . . 5783 Electromagnetic 3520 | . 116 . . . . . 156 . . . 3248 Impact 168 | . . . . . . 39 129 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . 3 . . 2 10 12 12 20 Average Corruption 9 | . . . . 3 . . 1 7 11 12 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 354 | . . . . . . . 18 100 92 2 142 Message Errors 91 | . . . . . . . 4 27 25 . 35 Matter Fused 86 | . . . . . . . 8 23 18 . 37 Heat Flow Errors 36 | . . . . . . . 1 9 11 1 14 Energy Discharges 56 | . . . . . . . 3 15 17 . 21 Parts Rejected 2 | . . . . . . . . . 1 . 1 Data Loss (minor) 40 | . . . . . . . 2 12 10 . 16 Data Loss (major) 9 | . . . . . . . . 3 3 . 3 Misfires 15 | . . . . . . . . 6 6 . 3 Alerts 9 | . . . . . . . . 3 . 1 5 Weapon Failures 10 | . . . . . . . . 2 1 . 7 Overload Shots . | . . . . . . . . . . . . Overflow Damage 590 | . . . 21 . . 76 101 18 . . 374 Projectiles 123 | . . . . . . . . . . . 123 Explosions 366 | . . . 21 . . 76 . 18 . . 251 Melee 101 | . . . . . . . 101 . . . . Knockbacks 3 | . . . . 1 . . 1 . 1 . . Impact 3 | . . . . 1 . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 478 | . . . 45 . . 320 28 . . . 85 Shots 11 | . . . 2 . . 7 1 . . . 1 Rammed 23 | . . 5 4 6 3 . 4 . 1 . . Targets Rammed 26 | . . 5 4 6 3 . 7 . 1 . . Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . . . . 3 . . . . Highest Temperature 498 | . 192 37 291 13 24 69 256 329 242 188 498 Average Temperature 71 | . 52 10 59 5 9 18 54 83 62 95 124 Received Heat Transfer 3567 | . 261 120 354 51 171 861 663 252 196 . 638 Effects 8 | . . . 2 . . . . 3 . . 3 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 5 | . . . 2 . . . . 2 . . 1 Damage (minor) 2 | . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 23 | . . . . . . . . . . . 23 Combat Hostiles 23 | . . . . . . . . . . . 23 Parts Fried 2 | . . . . . . . 1 1 . . . Impact Corruptions 2 | . . . . . 1 . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . Heat Transferred 3644 | . 225 . 444 . . . . . . . 2975 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Peak Influence 919 | . 247 250 570 396 444 919 578 . . . . Initial 417 | . . 25 11 191 40 139 417 . . . . Average 280 | . 125 74 280 245 268 570 372 . . . . Maximum Alert Level 3 | . 1 1 2 1 2 3 2 . . . . Low Security (%) 31 | 100 76 91 31 30 20 1 . . . . . Level 1 43 | . 23 8 49 69 61 16 53 . . . . Level 2 22 | . . . 19 . 18 62 45 . . . . Level 3 1 | . . . . . . 19 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 5 . 6 . 2 10 7 . 1 . . Investigation 7 | . 2 . 2 . 1 1 1 . . . . Extermination 4 | . . . . . . . 4 . . . . Reinforcement 12 | . 3 . 4 . 1 2 2 . . . . Assault 4 | . . . . . . 3 . . 1 . . Garrison 4 | . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Distress Signals 13 | . 1 1 6 1 2 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 376 | . 23 15 53 19 35 48 40 22 15 . 106 Peak Tracking Total 37 | . 6 3 6 4 5 8 6 7 6 . 37 Tactical Retreats 26 | . 2 2 1 1 1 2 5 . . . 12 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Traps Triggered 11 | . 2 . 2 . . 3 3 . 1 . . Indirectly 1 | . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . 1 . . . Installed 1 | . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Machines Disabled 16 | . . . 5 . . 6 1 1 . 1 2 Max in Single Turn 1 | . . . 1 . . 1 1 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Machines Accessed 34 | . 4 . 10 1 5 3 10 1 . . . Terminals 24 | . 3 . 8 . 3 2 8 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 77 | . 11 . 24 1 11 6 23 1 . . . Successful 41 | . 4 . 17 1 5 3 10 1 . . . Failed 35 | . 7 . 6 . 6 3 13 . . . . Catastrophic 4 | . . . . . 1 . 3 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 55 | . 7 . 16 . 8 5 19 . . . . Terminals 56 | . 6 . 20 . 6 5 19 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . 2 . . . . Recycling Units 5 | . 5 . . . . . . . . . . Scanalyzers 7 | . . . 2 . 3 . 2 . . . . Garrison Access 3 | . . . . . 2 1 . . . . . Terminal Hacks 16 | . 1 . 7 1 2 2 2 1 . . . Robot Analysis 2 | . . . 2 . . . . . . . . Open Door 3 | . . . . 1 . 1 . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 6 | . 1 . 1 . 2 1 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . Scan Component 2 | . . . 1 . . . 1 . . . . Repair 2 | . . . 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . 1 . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 6 . 2 1 6 . . . . Terminals 15 | . 2 . 6 . 1 . 6 . . . . Track 1 | . . . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 9 | . . . 5 . . . 4 . . . . Operators 4 | . 1 . 1 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Watchers 2 | . . . . . 1 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 4 . 8 . 5 3 9 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . Time 64 | . . . 26 . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 4 1 . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Total Allies 8 | . 1 . . . . 2 . 4 1 . . Largest Group 4 | . 1 1 1 . . 2 . 4 3 . . Highest-Rated Group 99 | . 10 10 10 . . 62 . 99 83 . . Highest-Rated Ally 32 | . 10 10 10 . . 31 . 32 32 . . Total Orders 7 | . 2 . . . . . . 5 . . . STAY 5 | . 2 . . . . . . 3 . . . FOLLOW 2 | . . . . . . . . 2 . . . Ally Attacks 57 | . . . . . . 23 . 7 27 . . Total Damage 1352 | . . . . . . 370 . 142 840 . . Kills 14 | . . . . . . 4 . 1 9 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 2 | . . . 2 . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 3 . . . 2 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Turns Passed 25358 | 97 1262 1143 2191 1335 1235 929 2755 3379 2316 1953 6763 Spaces Moved 10702 | 55 524 329 1028 755 519 270 1392 1497 914 1082 2337 Core 11 | 3 . . . . . . . . . . 8 Treads 9528 | 52 524 329 922 755 519 270 1392 1497 914 1082 1272 Legs 1163 | . . . 106 . . . . . . . 1057 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 240 160 160 240 160 126 Average Speed 199 | 154 204 302 171 160 197 240 160 206 240 174 219 Slowest Speed 2150 | 160 320 320 320 160 240 240 160 240 240 240 2150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 69 | 4 81 65 88 101 54 67 40 96 72 81 90 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . 1 . . 1 . . . . 1 1 . Known Exits Taken 4 | . . . . 1 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . 1 . 1 . Scrap Searched 12 | . . 2 . 1 . . . 2 2 5 . Spaces Dug 82 | . . . 18 . . 3 18 40 1 2 . Terrain Destroyed 440 | . . . 52 . . 65 18 150 3 2 150 Melee 24 | . . . . . . 3 18 . 1 2 . Projectile 17 | . . . . . . . . 4 2 . 11 AOE 399 | . . . 52 . . 62 . 146 . . 139 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Total 13313 | 64 644 392 1275 812 625 407 1753 1679 968 1124 3570 Wait 1213 | . 53 5 42 9 10 2 201 30 7 . 854 Move 10691 | 54 523 328 1027 754 518 269 1391 1496 913 1081 2337 Hop . | . . . . . . . . . . . . Pick Up 170 | 4 14 4 47 3 13 11 21 10 1 4 38 Fast Attach 57 | 6 3 1 7 . 3 2 4 7 4 6 14 Attach 73 | . 5 3 12 3 5 12 11 7 3 2 10 Detach 18 | . 1 . . . . . . 2 . 2 13 Swap 83 | . 2 . 3 3 9 16 14 14 3 4 15 Drop 131 | . 3 . 36 2 14 11 11 11 2 9 32 Fire 759 | . 40 46 97 32 50 73 68 65 32 . 256 Melee 51 | . . . . . . 9 25 . 1 16 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 26 | . . 5 4 6 3 . 7 . 1 . . Escape Stasis 2 | . . . . . . 2 . . . . . Rewire 38 | . . . . . . . . 37 1 . . Trap 1 | . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 9) 961 | -10/Materials | Discovered new exit (range 5) 992 | -10/Materials | Discovered new exit (range 16) 1187 | -10/Materials | Discovered new exit (range 11) 1360 | -10/Materials | Entered Mines 1360 | -10/Mines | Accompanied by 1 ally 1399 | -10/Mines | Learned Materials stockpile data 1466 | -10/Mines | Discovered new exit (range 6) 1570 | -10/Mines | Core integrity fell below 50% 2503 | -10/Mines | Entered Materials 2503 | -9/Materials | Accompanied by 1 ally 2503 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2923 | -9/Materials | Repaired Lgt. Treads 3067 | -9/Materials | Central database locked down 3077 | -9/Materials | Build established: Tank 3080 | -9/Materials | Discovered new exit (range 7) 3501 | -9/Materials | Discovered new exit (range 8) 3640 | -9/Materials | Build established: Scavenger-Gunner 3781 | -9/Materials | Lost 4 parts (1p2n1w) 4604 | -9/Materials | Discovered new exit (range 7) 4694 | -9/Materials | Entered Mines 4703 | -9/Mines | Assembled infested the area 4799 | -9/Mines | Learned Materials stockpile data 4828 | -9/Mines | Discovered new exit (range 5) 4857 | -9/Mines | Build established: Gunner 4928 | -9/Mines | Learned location of Storage (-8) 4935 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4981 | -9/Mines | Identified exit to Materials 5480 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5487 | -9/Mines | Found Prototype Device 5596 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5622 | -9/Mines | Core integrity fell below 50% 6017 | -9/Mines | Identified Exp. Sensor Array 6029 | -9/Mines | Entered Materials 6029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6030 | -8/Materials | Identified exit to Storage 6133 | -8/Materials | Destroyed 7 combat bots 6346 | -8/Materials | Discovered new exit (range 11) 6611 | -8/Materials | Build established: Scavenger-Gunner 7264 | -8/Materials | Entered Storage 7264 | -8/Storage | Garrison activated, responded to threat 7393 | -8/Storage | Garrison activated, responded to threat 7484 | -8/Storage | Destroyed 12 combat bots 7486 | -8/Storage | Lost 5 parts (1p3n1w) 8018 | -8/Storage | Discovered new exit (range 13) 8040 | -8/Storage | Met a pair of Derelict thieves 8064 | -8/Storage | First assault squad dispatched 8152 | -8/Storage | Core integrity fell below 50% 8182 | -8/Storage | Lost 4 parts (3n1w) 8183 | -8/Storage | Destroyed 8 combat bots 8193 | -8/Storage | Entered Factory 8193 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8485 | -7/Factory | Discovered new exit (range 5) 8495 | -7/Factory | Discovered new exit (range 16) 9120 | -7/Factory | Build established: Scavenger-Mutant 9262 | -7/Factory | Repaired Minigun 9585 | -7/Factory | Build established: Scavenger-Gunner 10562 | -7/Factory | Build established: Scavenger-Skirmisher 10720 | -7/Factory | Identified exit to Lower Caves 10948 | -7/Factory | Entered Lower Caves 11024 | -7/Lower Caves | Learned Factory terminal intel 11123 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11183 | -7/Lower Caves | Destroyed 7 combat bots 11222 | -7/Lower Caves | Lost 5 parts (3n1u1w) 11436 | -7/Lower Caves | Ambushed by wild Derelicts 11746 | -7/Lower Caves | Build established: Mutant 11962 | -7/Lower Caves | Attacked by a faux Warlord 12018 | -7/Lower Caves | System corruption reached 10% 12048 | -7/Lower Caves | Lost 3 parts (2u1w) 12407 | -7/Lower Caves | Build established: Commander-Tank 13028 | -7/Lower Caves | Encountered a Warlord checkpoint 13037 | -7/Lower Caves | Discovered new exit (range 11) 13128 | -7/Lower Caves | Learned 8 Factory zone layouts 13879 | -7/Lower Caves | Found Imp. Powered Armor 14327 | -7/Lower Caves | Entered another Lower Caves area 14327 | -7/Lower Caves | Accompanied by 4 allies 14385 | -7/Lower Caves | Discovered new exit (range 15) 14495 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14567 | -7/Lower Caves | Build established: Scavenger-Tank 14862 | -7/Lower Caves | Encountered a Warlord checkpoint 15009 | -7/Lower Caves | Lost 3 parts (1p2w) 15226 | -7/Lower Caves | Identified exit to Zion 15541 | -7/Lower Caves | Found Alien Artifact 15541 | -7/Lower Caves | Identified Core Expander 15541 | -7/Lower Caves | Installed Core Expander, added new Power slot 15823 | -7/Lower Caves | Build established: Scavenger-Mutant 16547 | -7/Lower Caves | Build established: Scavenger-Tank 16643 | -7/Lower Caves | Entered Zion 16726 | -7/Zion | System corruption cleaned by Quarantine Array 16763 | -7/Zion | Discovered new exit (range 16) 16765 | -7/Zion | Learned Factory terminal intel 16953 | -7/Zion | Build established: Scavenger-Mutant 17388 | -7/Zion | Given A8's code to call for help 18182 | -7/Zion | Found Prototype Device 18182 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 18581 | -7/Zion | Discovered new exit (range 5) 18584 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18596 | -7/Zion | Entered Deep Caves 19027 | -7/Deep Caves | Attacked by Z-Imprinter 19037 | -7/Deep Caves | Destroyed Z-Imprinter 19238 | -7/Deep Caves | Z-Facility disabled 19292 | -7/Deep Caves | Lost 5 parts (1p1n1u2w) 19298 | -7/Deep Caves | Found Prototype Protection 19411 | -7/Deep Caves | Found Prototype Protection 19449 | -7/Deep Caves | Identified Zio. Heavy Carapace 19450 | -7/Deep Caves | Found Zio. Heavy Carapace 19471 | -7/Deep Caves | Identified Zio. Weapon Casing 21038 | -7/Deep Caves | Build established: Scavenger-Tank 21130 | -7/Deep Caves | Discovered new exit (range 15) 21279 | -7/Deep Caves | Spotted as-90659 21324 | -7/Deep Caves | Destroyed as-90659 21331 | -7/Deep Caves | Found Corrupted GOLEM Unit 21601 | -7/Deep Caves | Build established: Scavenger-Mutant 22255 | -7/Deep Caves | Build established: Mutant 22651 | -7/Deep Caves | Build established: Golem 23084 | -7/Deep Caves | Build established: Tank 23243 | -7/Deep Caves | Triggered Deep Caves wall 23244 | -7/Deep Caves | Exposed GOLEM chamber 23264 | -7/Deep Caves | Spotted AS-98250 23272 | -7/Deep Caves | Destroyed AS-98250 23300 | -7/Deep Caves | Spotted AS-45505 23318 | -7/Deep Caves | Destroyed AS-45505 23417 | -7/Deep Caves | Destroyed 51 combat bots 23501 | -7/Deep Caves | Build established: Mutant 23541 | -7/Deep Caves | Found Corrupted GOLEM Unit 23703 | -7/Deep Caves | Spotted as-90787 23705 | -7/Deep Caves | Core integrity fell below 50% 23732 | -7/Deep Caves | Core integrity fell below 20% 23749 | -7/Deep Caves | Destroyed as-90787 23854 | -7/Deep Caves | Build established: Golem 23952 | -7/Deep Caves | Found Prototype Storage 23952 | -7/Deep Caves | Identified Superbattery 24353 | -7/Deep Caves | Found GOLEM Unit 24363 | -7/Deep Caves | Found GOLEM Unit 24368 | -7/Deep Caves | Found GOLEM Unit 24376 | -7/Deep Caves | Found GOLEM Unit 24451 | -7/Deep Caves | Found GOLEM Unit 24661 | -7/Deep Caves | Found Unknown Processor 24664 | -7/Deep Caves | Found Surveybot 24 Scanner 25359 | -7/Deep Caves | Destroyed by J6-HL9(z) with Zionite Laser-S Last Messages --------------- 25193_ Dropped Riot Gun. 25203_ Acquired Zio. Glidesys I. 25208_ CBIC:2HNHYBMU XE3/S2JEFQGXKKNMVN 25208_ Dropped Huge Storage Unit. 25209_ Acquired Zio. Glidesys I. 25223_ System corrupted: Energy discharge (-440). 25238_ System corrupted: Energy discharge (-374). 25260_ System corrupted: FCS attempts to trigger Asb. Focal Cannon. 25260_ System corrupted: Asb. Focal Cannon misfires. 25293_ HTH4ZHCUH8O1FTM:Z3/E6#M 25324_ YPCT 0ZSAN=ERC%BM%