Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 01:42:43 Player: cptwinky Result: Destroyed by C-35 Carver with Improved Concussive RPG Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (50) 250 Value Destroyed (2009) 2009 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 7204 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Heavy Treads Centrium Leg > --- UTILITY (7) ------ Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink System Shield System Restoration Module > --- WEAPON ----------- Advanced Plasma Cannon Improved KE Penetrator > --- INVENTORY -------- Carbon-fiber Leg Precision Matter Filter Component Analysis Suite Variable Charge Gun Improved Remote Datajack [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Core Analyzer Device Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Light Cannon Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . 1 1 . 1 . . 1 . . Utility 5 | . . . 1 1 2 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 89 | . 2 . 10 12 17 8 1 10 21 6 2 Power 7 | . . . 1 2 1 . . 1 2 . . Engine 6 | . . . 1 2 1 . . . 2 . . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 32 | . . . 3 3 6 4 1 2 8 3 2 Treads 9 | . . . 3 1 1 . . . . 2 2 Leg 10 | . . . . . 1 2 . . 6 1 . Wheel 3 | . . . . 2 . . . . 1 . . Hover 2 | . . . . . . 1 . 1 . . . Flight 8 | . . . . . 4 1 1 1 1 . . Utility 34 | . 1 . 4 5 7 4 . 5 6 2 . Device 18 | . 1 . 3 2 2 2 . 2 5 1 . Storage 1 | . . . . 1 . . . . . . . Processor 6 | . . . . 1 3 2 . . . . . Hackware 5 | . . . . . 1 . . 3 1 . . Protection 4 | . . . 1 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 16 | . 1 . 2 2 3 . . 2 5 1 . Energy Gun 4 | . 1 . 1 1 . . . . 1 . . Energy Cannon 3 | . . . . 1 1 . . . 1 . . Ballistic Gun 6 | . . . . . 1 . . 2 3 . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . 1 . 2 1 . Parts Lost 26 | . . . . . 1 7 1 . 17 . . Power 3 | . . . . . . 1 . . 2 . . Propulsion 11 | . . . . . . 2 1 . 8 . . Utility 7 | . . . . . 1 2 . . 4 . . Weapon 5 | . . . . . . 2 . . 3 . . Highest Loss Streak 15 | . . . . . 1 7 1 . 15 . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 2 | . . . 3 2 . . 1 3 4 4 5 Power . | . . . . . . . 1 1 . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . 1 . . . 2 1 1 2 Weapon 1 | . . . 3 . . . . . . 1 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | . . . 5 5 . . . 3 . 2 5 Power 2 | . . . . 1 . . . 1 . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . . . . 2 . . . 2 . 1 2 Weapon 10 | . . . 5 2 . . . . . . 3 Tool/Special 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 49 | . 23 28 75 61 60 21 29 55 38 12 25 Engine 2 | . . . 7 4 2 . . . 2 . . Treads 7 | . . . 29 4 3 . . . . 6 13 Leg 3 | . . . . . 3 6 4 . 15 . 5 Wheel 2 | . . . . 13 . . . . 3 . . Flight 3 | . . . . . 11 2 4 10 . . . Device 10 | . 11 14 17 13 9 3 6 12 6 4 . Processor 4 | . . . . 3 16 2 13 13 . . . Hackware 1 | . . . . . 1 . . 12 1 . . Protection 1 | . . . 1 4 1 1 . . . . 5 Energy Gun 4 | . 11 14 9 7 . 2 . . . . . Energy Cannon 1 | . . . . 4 5 . . . 2 . . Ballistic Cannon 2 | . . . 9 . . . . . . . . Peak Build Rating 61 | . 2 2 15 19 41 19 17 55 61 39 50 Average Rating 20 | . 1 1 11 13 25 11 13 41 30 16 42 On Entrance 9 | . . 2 . . . 41 15 17 . 1 39 Naked Turns 168 | . 4 1 42 10 25 30 . 3 46 7 . Heaviest Build 36 | . 3 3 18 31 16 5 1 8 36 2 2 Greatest Support 76 | 3 3 3 69 32 20 4 4 10 76 3 3 Greatest Overweight (x) 1 | . . . . 1 . 1 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 7 5 5 5 5 5 5 5 Most Carried 6 | . . . 5 6 2 1 1 5 5 5 5 Average Carried 2 | . . . 3 2 . . 1 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . 1 1 . 3 5 5 Class Distribution -------------------- 71% | Mutant 13% | Scavenger-Mutant 7% | Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Matter Collected 1237 | 200 . 20 220 132 150 . . . 321 194 . Remotely . | . . . . . . . . . . . . Salvage Created 1836 | . . 86 443 242 212 53 . . 800 . . Parts 96 | . . 7 26 15 10 4 . . 34 . . Haulers Intercepted 2 | . . . 1 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 43 | . . 2 13 5 1 2 . . 20 . . Guns 19 | . . 2 6 5 . 2 . . 4 . . Cannons 10 | . . . 7 . 1 . . . 2 . . AOE 12 | . . . . . . . . . 12 . . Classes Destroyed 10 | . . 1 3 2 2 . . . 2 . . Hauler 2 | . . . 1 . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . . Operator 2 | . . . . . 1 . . . 1 . . Watcher 2 | . . . . . 2 . . . . . . Swarmer 10 | . . . . 3 . 2 . . 5 . . Grunt 21 | . . 2 7 . . . . . 12 . . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . Sentry 8 | . . . 5 2 1 . . . . . . Programmer 2 | . . . . . . . . . 2 . . Best Kill Streak 6 | . . 2 3 4 2 2 . . 6 . . Combat Bots Only 6 | . . 2 3 3 1 2 . . 6 . . Max Kills in Single Turn 5 | . . 1 1 1 1 1 . . 5 . . Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 5 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Hostile Shots Fired 444 | . . 4 42 14 74 94 1 . 211 . 4 Missed 183 | . . . 16 4 42 28 . . 89 . 4 Hits 261 | . . 4 26 10 32 66 1 . 122 . . Melee 3 | . . . 1 . . . 1 . 1 . . Projectile 258 | . . 4 25 10 32 66 . . 121 . . AOE 1 | . . . . . . . . . . . 1 Critical Strikes 4 | . . . . . . 1 . . 3 . . Damage Taken 4665 | . . 62 363 117 308 1003 48 . 2731 . 33 Core 1542 | . . 34 126 56 66 204 48 . 986 . 22 Absorbed by Shields 12 | . . . . . . 12 . . . . . Redirected to Shielding 7 | . . . . . . . . . . . 7 Core Remaining (%) 83 | 100 . 86 68 89 90 . . 70 . . . Volleys Fired 116 | . 1 6 34 10 14 7 . 3 41 . . Largest 2 | . 1 1 2 2 2 2 . 2 2 . . Hottest 225 | . 40 40 95 110 84 60 . 60 225 . . Shots Fired 187 | . 1 6 67 12 16 14 . 6 65 . . Gun 105 | . 1 6 33 10 2 14 . 6 33 . . Cannon 82 | . . . 34 2 14 . . . 32 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 73 | . . . 34 . 2 . . 6 31 . . Thermal 83 | . . . 33 2 . 14 . . 34 . . Explosive . | . . . . . . . . . . . . Electromagnetic 31 | . 1 6 . 10 14 . . . . . . Robot Hit Streak 18 | . . 3 18 15 7 4 . 4 9 . . Robot Miss Streak 4 | . 1 1 4 2 2 3 . 4 4 . . Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 129 | . . 5 51 10 12 8 . 2 41 . . Core Hits 110 | . . 4 50 9 9 5 . . 33 . . Critical Kills 4 | . . . . . . . . . 4 . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . . 1 . . . . . . 4 . . Meltdown 2 | . . . . . . . . . 2 . . Destroy 2 | . . . . . . . . . 2 . . Corrupt 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4609 | . . 68 887 207 316 68 . 40 3023 . . Guns 1405 | . . 68 397 182 34 68 . 40 616 . . Cannons 1530 | . . . 482 25 275 . . . 748 . . Explosions 1656 | . . . . . . . . . 1656 . . Melee . | . . . . . . . . . . . . Ramming 18 | . . . 8 . 7 . . . 3 . . Kinetic 1172 | . . . 482 . 34 . . 40 616 . . Thermal 1740 | . . . 397 25 . 68 . . 1250 . . Explosive 1154 | . . . . . . . . . 1154 . . Electromagnetic 525 | . . 68 . 182 275 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 1 4 3 3 Average Corruption 1 | . . . . . . 1 1 1 1 3 3 Corruption Purged 1 | . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . . . . 3 4 1 1 Message Errors 1 | . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . 1 . 1 . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . . 1 . . Overflow Damage 294 | . . . . . . . . . 294 . . Projectiles 47 | . . . . . . . . . 47 . . Explosions 247 | . . . . . . . . . 247 . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 286 | . . . . . . . . . 286 . . Shots 4 | . . . . . . . . . 4 . . Rammed 2 | . . . 2 . . . . . . . . Targets Rammed 4 | . . . 2 . 1 . . . 1 . . Kicked 2 | . . . . . 1 . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 307 | . . 24 99 96 9 . . 210 307 . 125 Average Temperature 46 | . . 13 28 39 6 . . 130 61 . 65 Received Heat Transfer 885 | . . 36 117 18 129 72 . . 513 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Melted 3 | . . . 1 . . 1 . . 1 . . Heat Transferred 2238 | . . . 505 37 . 296 . . 1400 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Maximum Alert Level 2 | . . . . . . . . . 2 1 . Low Security (%) 90 | 100 100 100 100 100 100 100 100 100 55 57 100 Level 1 8 | . . . . . . . . . 35 42 . Level 2 1 | . . . . . . . . . 9 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 655 | . 15 40 177 154 149 72 7 31 655 229 129 Initial 229 | . . . 7 72 41 72 7 . 14 229 111 Average 80 | . 3 10 69 113 28 25 4 5 192 198 119 Influence Increases 2319 | . 43 50 436 179 327 100 . 103 1048 . 33 Destroy 0b10 Robot/C 880 | . . 40 260 100 40 40 . . 400 . . Destroy 0b10 Robot/NC 35 | . . . 5 5 20 . . . 5 . . Destroy Leader 198 | . . 10 92 30 16 . . . 50 . . Allied During Kill 2 | . . . . . 2 . . . . . . Successful Hack 226 | . 28 . 19 14 39 . . 58 50 . 18 Select Force Hacks 60 | . . . 30 . 30 . . . . . . Disable Machine 195 | . . . 15 15 . . . . 165 . . Destroy Structure 228 | . . . . . . . . . 228 . . Partial Spotted 90 | . 15 . . 15 15 . . 15 30 . . Lose Combat Pursuer 405 | . . . 15 . 165 60 . 30 120 . 15 Influence Decreases 2205 | . 43 30 284 260 269 229 20 73 423 496 78 Entered New Map 743 | . . . 13 100 50 77 13 . 16 426 48 Time Decay 1197 | . 43 30 271 160 169 107 7 73 237 70 30 Lost Part 215 | . . . . . 10 35 . . 170 . . Lost Ally 50 | . . . . . 40 10 . . . . . Squads Dispatched 21 | . 1 . 4 . 7 2 . 2 4 . 1 Investigation 10 | . 1 . 2 . 3 1 . 1 2 . . Extermination 4 | . . . . . 1 1 . . 2 . . Reinforcement 5 | . . . 2 . 1 . . 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Distress Signals 6 | . . . 2 . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 120 | . 2 1 21 5 19 9 5 7 47 . 4 Peak Tracking Total 12 | . 1 1 3 3 7 5 5 3 12 . 3 Tactical Retreats 15 | . . . 1 . 4 3 . 1 5 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Traps Triggered 5 | . . . . . . 3 . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Machines Disabled 13 | . . . 1 1 . . . . 11 . . Max in Single Turn 5 | . . . 1 1 . . . . 5 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Machines Accessed 41 | . 3 . 6 5 10 3 . 6 6 . 2 Terminals 28 | . 3 . 4 5 4 1 . 5 5 . 1 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units 4 | . . . 1 . 1 1 . . 1 . . Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 Total Hacks 98 | . 9 . 12 13 22 6 . 16 16 . 4 Successful 33 | . 3 . 7 2 5 2 . 5 8 . 1 Failed 64 | . 6 . 4 11 17 4 . 11 8 . 3 Catastrophic 28 | . 1 . 2 3 10 2 . 4 5 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 61 | . 9 . 6 13 12 . . 10 9 . 2 Terminals 73 | . 9 . 8 13 11 3 . 13 14 . 2 Fabricators 5 | . . . . . 5 . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units 8 | . . . 3 . 1 2 . . 2 . . Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access 8 | . . . . . 3 . . 3 . . 2 Terminal Hacks 16 | . 2 . 5 1 1 . . 3 3 . 1 Part Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . 1 . . 1 Branch Access Points 3 | . . . 1 . . . . 1 1 . . Locate Traps 3 | . . . 1 . . . . 1 1 . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Refit 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . 1 . . 1 . . 2 . . Process 1 | . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . 1 . . Retrieve Components 2 | . . . 1 . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . 1 1 2 . . 2 3 . . Terminals 5 | . 1 . . 1 . . . . 3 . . Assimilate 2 | . 1 . . . . . . . 1 . . Botnet 2 | . . . . . . . . . 2 . . Disrupt 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . Extract 2 | . . . 1 . 1 . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . Broadcast 1 | . . . . . . . . 1 . . . Reprogram 2 | . . . . . 1 . . 1 . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 2 . 4 5 9 3 . 6 6 . 2 Full Trace Events 6 | . 1 . 1 . 1 1 . . 2 . . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . Part Schematics Acquired 5 | . . . 3 1 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 10 | . . . . . . . . . 10 . . Retrieved Matter 10 | . . . . . . . . . 10 . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Total Allies 7 | . 1 . . . 4 . . 2 . . . Largest Group 2 | . 1 1 . . 2 1 . 2 . . . Highest-Rated Group 58 | . 10 10 . . 32 13 . 58 . . . Highest-Rated Ally 29 | . 10 10 . . 16 13 . 29 . . . Total Orders 1 | . . 1 . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . Ally Attacks 24 | . . . . . 9 . . 15 . . . Total Damage 311 | . . . . . 80 . . 231 . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Active Infowar (turns) 1540 | . 117 130 249 313 226 182 33 290 . . . Optics 616 | . . . . . 221 72 33 290 . . . Sensors 247 | . 117 130 . . . . . . . . . IFF 133 | . . . . . . 110 . 23 . . . Seismic 668 | . . . 249 313 . 38 33 35 . . . Jamming 5 | . . . . . 5 . . . . . . Robot Analysis Total 5 | . 2 . 3 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Turns Passed 3013 | 15 121 131 613 323 470 278 33 293 534 141 61 Spaces Moved 3594 | 31 203 169 335 265 760 424 67 468 509 248 115 Core 1855 | 31 203 169 83 70 107 265 17 150 397 248 115 Treads 256 | . . . 252 . 4 . . . . . . Legs 229 | . . . . . 121 . . . 108 . . Wheels 195 | . . . . 195 . . . . . . . Hover 18 | . . . . . . . . 18 . . . Flight 1041 | . . . . . 528 159 50 300 4 . . Fastest Speed 26 | 50 50 50 50 50 26 45 45 40 45 50 50 Average Speed 61 | 50 50 50 132 88 45 53 46 44 64 50 50 Slowest Speed 170 | 50 50 50 160 100 170 100 50 120 120 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . . 9 . 2 5 . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 33 28 34 26 23 13 71 20 20 87 5 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 157 | . . . . . . . . . 157 . . Melee . | . . . . . . . . . . . . Projectile 14 | . . . . . . . . . 14 . . AOE 143 | . . . . . . . . . 143 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Was Fac Total 4172 | 30 219 208 433 340 856 458 65 543 639 264 117 Wait 305 | . 14 34 41 39 63 2 . 56 56 . . Move 3555 | 30 202 168 334 264 742 424 63 457 509 247 115 Hop 14 | . . . . . 8 . 1 5 . . . Pick Up 28 | . . . 6 7 1 1 . 3 5 5 . Fast Attach 80 | . 2 . 9 9 16 8 1 9 18 6 2 Attach 10 | . . . 1 2 2 . . 1 4 . . Detach 12 | . . . . 1 5 . . 2 3 1 . Swap 1 | . . . . 1 . . . . . . . Drop 31 | . . . 6 7 4 . . 7 2 5 . Fire 116 | . 1 6 34 10 14 7 . 3 41 . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . 1 . . . 1 . . Crush 2 | . . . 2 . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 5) 137 | -10/Materials | Entered Mines 137 | -10/Mines | Accompanied by 1 ally 139 | -10/Mines | Learned Materials stockpile data 233 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 242 | -10/Mines | Discovered new exit (range 4) 267 | -10/Mines | Released all parts (2) 268 | -10/Mines | Entered Materials 268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 277 | -9/Materials | Central database locked down 339 | -9/Materials | Build established: Mutant 713 | -9/Materials | Identified exit to Mines 713 | -9/Materials | Identified exit to Storage 850 | -9/Materials | Discovered new exit (range 13) 881 | -9/Materials | Released all parts (9) 881 | -9/Materials | Entered another Materials area 881 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -8/Materials | Discovered new exit (range 10) 1204 | -8/Materials | Released all parts (10) 1204 | -8/Materials | Entered Factory 1204 | -7/Factory | Evolved 2 slots: Utility x2 1550 | -7/Factory | Garrison activated, responded to threat 1604 | -7/Factory | Discovered new exit (range 15) 1660 | -7/Factory | Fabricated W-25 Informer? 1674 | -7/Factory | Entered another Factory area 1674 | -6/Factory | Accompanied by 1 ally 1674 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1674 | -6/Factory | Released all parts (12) 1891 | -6/Factory | Lost 7 parts (1p2n2u2w) 1952 | -6/Factory | Manually triggered Chute Trap 1952 | -6/Factory | Sucked down chute 1952 | -6/Factory | Entered Waste 1959 | -6/Waste | Spotted C-40 Crusher 1960 | -6/Waste | Spotted C-40 Crusher 1968 | -6/Waste | Spotted C-40 Crusher 1970 | -6/Waste | Spotted C-40 Crusher 1971 | -6/Waste | Spotted C-40 Crusher 1973 | -6/Waste | Discovered new exit (range 20) 1975 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1985 | -6/Waste | Entered Factory 1996 | -6/Factory | Identified exit to Lower Caves 2099 | -6/Factory | Identified exit to Factory 2275 | -6/Factory | Released all parts (10) 2278 | -6/Factory | Entered another Factory area 2278 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2341 | -5/Factory | Identified exit to Upper Caves 2742 | -5/Factory | Core integrity fell below 50% 2772 | -5/Factory | Spotted B-75 Beast 2798 | -5/Factory | Core integrity fell below 20% 2812 | -5/Factory | Manually triggered Chute Trap 2812 | -5/Factory | Sucked down chute 2812 | -5/Factory | Entered Waste 2812 | -5/Waste | The area was eerily silent 2819 | -5/Waste | Lost 15 parts (1p8n3u3w) 2931 | -5/Waste | Discovered new exit (range 12) 2953 | -5/Waste | Entered Factory 2960 | -5/Factory | Identified exit to Factory 3014 | -5/Factory | Destroyed by C-35 Carver with Improved Concussive RPG Last Messages --------------- 02960_ Connecting with Terminal... 02960_ Current location identified: Factory >>Access(Main) Found 4 level access points to Factory: (174,179) (92,24) (83,5) (51,54) Map updated. 02970_ Connecting with Garrison Access... 02980_ ALERT: All DSF locations entering lockdown mode. 02986_ W-25 Informer sends out distress signal. 02991_ Acquired Imp. Medium Treads. 02992_ System corrupted: Heat flow error (+165). 03000_ Acquired Arm. Medium Treads. 03008_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03010_ W-25 Informer sends out distress signal. 03011_ Slug penetrates Wall. 03014_ W-25 Informer knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????"?????#???????????????????????? | | ??????????????????"" ??? #???????????????????????? | | ??????????????????"? ??? ????????????????????????? | | ?????????????? ? ????????????????????????? | | ??????????????"" 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"??#?# #######?????????????????????? | | ??? " " " #?# #?????????????????????? | | ??? " " " #?# #?????????????????????? | | ??# " " " #?# """ #?????????????????????? | | ??# " " " #?# """ #?????????????????????? | | ?## " " =! " ### """ #?????????????????????? | | ?# " " =! " + #?????????????????????? | | ??? " " =! " #### """ #?????????????????????? | | ????? ????# """ #?????????????????????? | | ??????? ??????# """ #?????????????????????? | | ?####?###+######### #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 72 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Beam Cannon | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Utility Shielding | -9/Materials | Extracted Plasma Cutter | -8/Materials | Hacked Gauss Rifle | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingFieldSpear Manual? 0 Play Time 00:36:34 Cumulative 1853.9 hours Start 2025.05.13 @ 01:06:58 End 2025.05.13 @ 01:42:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1235 Rogue 1231 Adventurer 4 Explorer 0 Win Type - Total 238 Types 177/11/19/10/3/1/4/8/4/1 Lore% 98 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a31540ee-b14b-415a-96f8-6ac2e3bebaee