Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 12:24:51 Player: leyon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (797) 797 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2527 Bonus ------- None Cogmind --------- Core Integrity 339/550 Matter 299/300 Energy 160/160 System Corruption 0% Temperature Cool (88) Movement Hovering (112) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Hover Unit Hover Unit Hover Unit > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (10) --- Light Ion Engine Heat Sink Large Storage Unit Improved Sensor Array Improved Sensor Array Light Armor Plating System Shield Medium Laser Heavy Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Field Laser Heavy Particle Cannon High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Heat Sink Large Storage Unit Improved Sensor Array Improved Sensor Array Light Armor Plating System Shield Medium Laser Heavy Assault Rifle High-powered Shotgun [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 35 | 5 13 1 16 Power 4 | 1 1 . 2 Engine 2 | 1 . . 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 13 | 1 6 1 5 Treads 3 | . 1 1 1 Leg 4 | . 4 . . Wheel 2 | 1 1 . . Hover 4 | . . . 4 Flight . | . . . . Utility 7 | 1 3 . 3 Device 4 | . 2 . 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 3 . 6 Energy Gun 8 | 1 3 . 4 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 1 9 Power 1 | . . . 1 Propulsion 7 | . . 1 6 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Backups 8 | 3 8 9 8 Power 1 | . 1 2 1 Propulsion 2 | 2 3 3 1 Utility 1 | . . 1 3 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 14 | . 4 . 10 Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility 6 | . . . 6 Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 95 93 90 Engine 1 | . 2 . . Core 9 | . 11 11 8 Treads 4 | . . 2 9 Leg 19 | . 14 36 14 Wheel 4 | . 11 . . Hover 2 | . . . 5 Device 10 | . 11 11 8 Storage 11 | . 14 11 9 Processor 3 | . . . 8 Energy Gun 23 | . 25 22 21 Ballistic Gun 2 | . 2 . 3 Peak Build Rating 24 | 5 11 13 24 Average Rating 13 | 4 9 11 19 On Entrance 7 | . 5 10 13 Avg Prop Armor Cover (%) 8 | . . 12 7 Naked Turns . | . . . . Heaviest Build 28 | 11 20 20 28 Greatest Support 46 | 16 26 40 46 Greatest Overweight (x) 3 | . 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 4 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 10 Class Distribution -------------------- 64% | Mutant 35% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 675 | 221 217 31 206 Remotely . | . . . . Salvage Created 857 | . 308 47 502 Parts 56 | . 22 5 29 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 9 3 13 Guns 24 | . 9 3 12 Cannons 1 | . . . 1 Classes Destroyed 5 | . 3 . 2 Builder 1 | . 1 . . Swarmer 9 | . 3 3 3 Grunt 12 | . 6 . 6 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 177 | . 39 28 110 Missed 40 | . 14 7 19 Hits 137 | . 25 21 91 Projectile 137 | . 25 21 91 Critical Strikes 6 | . . . 6 Damage Taken 1794 | . 316 169 1309 Core 264 | . 27 26 211 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 89 93 . Volleys Fired 82 | . 28 12 42 Largest 3 | . 2 2 3 Hottest 175 | . 100 100 175 Shots Fired 171 | . 55 24 92 Gun 165 | . 55 24 86 Cannon 6 | . . . 6 Launcher . | . . . . Special . | . . . . Kinetic 31 | . 13 . 18 Thermal 135 | . 37 24 74 Explosive . | . . . . Electromagnetic 5 | . 5 . . Robot Hit Streak 18 | . 6 4 18 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 5 | . 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 109 | . 31 11 67 Core Hits 49 | . 16 4 29 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 9 | . 1 1 7 Burn 7 | . 1 1 5 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1605 | . 385 141 1079 Guns 1460 | . 385 126 949 Cannons 125 | . . . 125 Explosions . | . . . . Melee . | . . . . Ramming 20 | . . 15 5 Kinetic 391 | . 112 . 279 Thermal 1140 | . 219 126 795 Explosive . | . . . . Electromagnetic 54 | . 54 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 6 | . . 4 2 Kicked 4 | . . 4 . Crushed . | . . . . Highest Temperature 452 | . 193 252 452 Average Temperature 121 | . 68 115 157 Received Heat Transfer 807 | . 114 . 693 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 3443 | . 668 444 2331 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 115 | . 70 65 115 Initial . | . . . . Average 25 | . 22 12 36 Influence Increases 711 | . 237 92 382 Destroy 0b10 Robot/C 500 | . 180 60 260 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 140 | . 50 10 80 Successful Hack 18 | . . 7 11 Disable Machine 15 | . . . 15 Destroy Structure 3 | . 2 . 1 Lose Combat Pursuer 30 | . . 15 15 Influence Decreases 625 | . 237 92 296 Time Decay 500 | . 197 82 221 Lost Part 95 | . 10 10 75 Purge Threat 30 | . 30 . . Squads Dispatched 7 | . 3 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 3 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 12 7 17 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 3 2 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 11 8 6 Successful 12 | . 3 4 5 Failed 13 | . 8 4 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 11 7 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 1 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 3 3 Record 3 | . 1 1 1 Alert Level 1 | . . 1 . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . . . 1 Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 1 2 Process 1 | . . . 1 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 313 | . . . 313 Retrieved Matter 504 | . . . 504 Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1394 | . 539 434 421 Sensors 1339 | . 484 434 421 Structural 55 | . 55 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1879 | 62 660 434 723 Spaces Moved 1234 | 50 509 265 410 Core 3 | 3 . . . Treads 84 | . . 3 81 Legs 731 | . 244 262 225 Wheels 312 | 47 265 . . Hover 104 | . . . 104 Flight . | . . . . Fastest Speed 48 | 50 90 120 48 Average Speed 112 | 97 105 120 118 Slowest Speed 260 | 100 190 160 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 39 19 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1555 | 61 576 355 563 Wait 145 | . 5 68 72 Move 1231 | 49 508 264 410 Hop . | . . . . Pick Up 28 | 7 9 3 9 Fast Attach 21 | 5 7 1 8 Attach 13 | . 6 2 5 Detach 1 | . 1 . . Swap 8 | . 4 . 4 Drop 20 | . 8 1 11 Fire 82 | . 28 12 42 Melee . | . . . . Ram 1 | . . . 1 Kick 4 | . . 4 . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 12) 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Propulsion x2 984 | -9/Materials | Discovered new exit (range 15) 1157 | -9/Materials | Entered another Materials area 1157 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1459 | -8/Materials | Build established: Gunner 1609 | -8/Materials | Lost 7 parts (1p4n1u1w) 1880 | -8/Materials | Self-destructed Last Messages --------------- Recycling at 100% efficiency: Hvy. Assault Rifle (48) Med. Storage Unit (125) Imp. Heat Sink (6) Broken Aluminum Leg (32) Carbon-fiber Leg (24) Particle Gun (17) Lgt. Ion Engine (16) Flight Unit (7) Flight Unit (10) Lgt. Assault Rifle (28) >>Retrieve(Matter) Matter ejected: 504 Slammed into K-01 Serf. Dropped Field Laser. Dropped Hpw. Shotgun. G-47 Trooper destroyed. Hover Unit destroyed. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????# #????? | | ?????????????????#####+#####????? | | ????????????####### #?????? | | ????? #?????? | | ??????????######### #?????? | | ??????????????????# ########??? | | ??????????????????# # #??? | | ??????????????????# %# #??? | | ????????????????? + /%% #??? | | ????????????????" # #%% #??? | | ???????????????"" # # #??? | | ??????????????? ?# # !#??? | | ???????????????#??# ##########? | | ??????????????????# # #? | | ??????????????????# # #? | | ?????????########## #%!%! #? | | ?????? #%% #? | | ?????? +" " #? | | ?????? ! """ # " "" #? | | ???????##### """ # """"" #? | | ???????????# """ # """"" #? | | ???????????# + """ #? | | ???????????# ##########? | | ???????????# """ #?######### | | ???????????# """ #?# # | | ?????????### """ ###@[ # | | ?????? =g%! # | | ?????? !#g # | | ?????????+#########+## + # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# + # | | ?????????????????????# ####;#### | | ?????????????????????# # ! # | | ???????????########### # # | | ???????????# # # """# | | ???????????# # # """# | | ???????????# # # """# | | ???????????# + + / # | | ???????????# """ """ # # # | | ???????????# """ """ # # "" # | | ???????????# """ """ #### "Y% # | | ???????????# #??# "" /# | | ???????????###########??# # | | ????????????????????????#### #### | | ???????????????????????????###??? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Shopping List Challenges ------------ None Game ------ Seed MinesnifferUltimateRifle Manual? 0 Play Time 00:23:43 Cumulative 10.7 hours Start 2026.05.27 @ 17:54:40 End 2026.05.29 @ 12:24:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: bc3906c4-7adc-4027-a33b-eafb339ea0de