Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 18:23:03 Player: Inkie Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (139) 695 Value Destroyed (7384) 7384 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1722) 1722 TOTAL SCORE: 15301 Bonus ------- High Alert Combat Kills 1139 Follower Combat Kills 342 Entered Garrisons 600 Friendly Fire -359 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 33/100 System Corruption 4% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Advanced Coolant Injector Encrypted Comm Array Improved Trap Extractor (5/6 Dirty Bomb) Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Fusion Compressor Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Armor Integrity Analyzer Advanced Thermal Shield Improved Shield Generator > --- WEAPON ----------- Heavy Flak Cannon Hardcell Cannon > --- INVENTORY -------- Improved VTOL Module Improved Cesium-ion Thruster Advanced Coolant Injector Experimental Sensor Array Encrypted Comm Array Microactuators Advanced Phase Shifter Advanced Focal Shield Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Trap Extractor Improved Trap Extractor Improved Trap Extractor Micro-nuke Launcher Improved Datajack CR-A16's Pointy Stick Force Lance [Rating: 82] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . . Utility 5 | . . . . . 4 . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 149 | 6 3 2 . 14 9 7 8 . 9 5 25 4 20 13 4 12 8 Power 17 | 1 . 1 . . 1 1 1 . 2 . 6 . 2 1 . . 1 Engine 4 | 1 . 1 . . . 1 1 . . . . . . . . . . Core 7 | . . . . . 1 . . . 1 . 3 . 1 . . . 1 Reactor 6 | . . . . . . . . . 1 . 3 . 1 1 . . . Propulsion 38 | 2 . . . 8 1 2 2 . 3 3 6 2 4 3 . . 2 Treads 27 | 2 . . . 8 1 2 2 . . 1 4 1 3 3 . . . Leg 6 | . . . . . . . . . 3 1 2 . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 1 . 1 . . . . 2 Utility 45 | 1 3 . . 4 5 1 2 . 1 2 5 2 5 6 . 8 . Device 25 | . 1 . . 1 1 1 2 . . 2 4 1 3 6 . 3 . Storage 7 | 1 2 . . 2 . . . . . . 1 . 1 . . . . Processor 7 | . . . . . 2 . . . . . . 1 1 . . 3 . Hackware 1 | . . . . . 1 . . . . . . . . . . . . Protection 5 | . . . . 1 1 . . . 1 . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 1 . 2 2 3 3 . 3 . 8 . 9 3 4 4 5 Energy Gun 4 | 2 . 1 . 1 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 1 . 1 . . . . . . . . Ballistic Gun 2 | . . . . . . . . . 2 . . . . . . . . Ballistic Cannon 21 | . . . . 1 1 1 2 . . . 6 . 3 . 3 2 2 Launcher 12 | . . . . . 1 1 . . . . 2 . 4 2 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . 2 1 . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 1 . 1 . . . 2 . Corrupted Parts 3 | . . . . . . . 1 . . 1 1 . . . . . . System Corruption 14 | . . . . . . . 3 . . 6 5 . . . . . . Parts Lost 45 | . . 2 . . 1 1 4 . 3 . 11 . 5 2 1 . 15 Power 8 | . . 1 . . . . 1 . . . 3 . 1 . . . 2 Propulsion 16 | . . . . . . . 1 . 1 . 5 . 3 1 . . 5 Utility 13 | . . . . . 1 1 . . 1 . 3 . 1 1 . . 5 Weapon 8 | . . 1 . . . . 2 . 1 . . . . . 1 . 3 Highest Loss Streak 15 | . . 1 . . 1 1 3 . 2 . 5 . 2 1 1 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 90 96 100 96 82 97 95 84 93 100 90 95 93 95 97 93 80 Engine 3 | . 14 10 14 14 . 4 7 7 1 . . . . . . . . Core 3 | . . . . . 8 4 . . . . 1 . 3 6 6 6 2 Reactor 3 | . . . . . . . . . 4 7 4 7 5 5 6 6 5 Treads 20 | . 28 28 28 27 18 18 16 15 7 6 3 30 24 18 26 26 22 Leg 3 | . . . . . . . . . 16 23 20 . . . . . . Device 15 | . 5 14 14 12 13 9 18 15 15 15 15 10 17 25 26 20 17 Storage 8 | . 14 14 14 13 9 9 9 7 7 7 9 11 6 6 6 6 5 Processor 10 | . . . . . 13 18 18 15 15 15 15 18 20 13 13 6 5 Protection 3 | . . . . 1 . 9 9 7 6 7 2 . . . . 5 5 Energy Gun 5 | . 28 27 28 19 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 6 7 7 7 . . . . . . . Ballistic Cannon 7 | . . . . 7 13 10 9 7 2 . 12 15 11 6 9 9 . Launcher 1 | . . . . . 2 6 . . . . 1 . . 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 2 . 3 12 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 13 68 49 48 52 65 73 73 69 70 70 80 77 88 89 89 107 99 Greatest Support 98 | 40 40 40 40 40 40 40 48 48 48 55 90 90 98 96 96 96 96 Greatest Overweight (x) 15 | . 1 1 1 15 1 1 3 1 2 1 3 1 5 5 . 1 1 Average Overweight (x) . | . . 1 1 . 1 1 1 1 1 1 . . . 3 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 4 5 6 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 3 4 5 15 19 19 19 19 19 19 19 20 19 19 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 4 5 6 20 20 20 19 19 20 20 20 20 20 20 20 20 4 Class Distribution -------------------- 79% | Trapper-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Trapper-Mutant | -8/Materials Trapper-Mutant | -8/Garrison Trapper-Mutant | -8/Materials Trapper-Mutant | -7/Factory Trapper-Mutant | -7/Garrison Trapper-Mutant | -7/Factory Trapper-Mutant | -7/Garrison Trapper-Mutant | -7/Factory Trapper-Mutant | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Trapper-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Matter Collected 3869 | 188 98 20 . 165 135 460 369 . 231 118 647 163 600 412 150 110 3 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4329 | . 281 87 . . 128 575 407 . 452 334 569 31 991 339 94 . 41 Parts 215 | . 21 10 . . 6 32 18 . 12 13 26 8 49 14 3 . 3 Haulers Intercepted 3 | . . . . . 1 . . . . . . . 2 . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . 3 3 1 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 125 | . 12 6 . 1 4 17 13 . 6 7 18 2 24 7 4 . 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 25 | . 12 6 . 1 . . . . . 6 . . . . . . . Cannons 54 | . . . . . 3 4 13 . 6 . 15 1 8 2 1 . 1 AOE 45 | . . . . . 1 13 . . . 1 3 1 16 5 3 . 2 Classes Destroyed 20 | . 3 . . 1 1 2 1 . 1 . 2 2 5 1 . . 1 Worker 4 | . . . . . . . . . . . . 2 2 . . . . Builder 2 | . . . . . . . . . . . . 1 1 . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . Hauler 3 | . . . . . 1 . . . . . . . 2 . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Operator 3 | . 1 . . . . . . . . . . . 2 . . . . Watcher 2 | . . . . . . . . . . . 1 . 1 . . . . Swarmer 33 | . 8 6 . . . 4 . . . 2 7 2 4 . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . Grunt 55 | . 4 . . . 4 10 10 . 5 3 3 . 8 6 2 . . Brawler 5 | . . . . . . . . . 1 . . . 4 . . . . Duelist 4 | . . . . . . . 1 . . . . . 1 1 1 . . Protector 1 | . . . . . . . 1 . . . . . . . . . . Sentry 14 | . . . . . . 3 1 . . 2 5 . 2 . 1 . . Hunter 6 | . . . . . . . . . . . 3 . 3 . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . . . . . . 3 . . . Assembled 4 | . . . . 1 . . . . . . . . . . . . 3 Butcher 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 8 3 . 1 3 4 3 . 3 3 4 4 7 4 3 . 3 Combat Bots Only 8 | . 8 3 . 1 3 4 3 . 3 3 4 2 4 4 3 . 3 Max Kills in Single Turn 7 | . 2 1 . 1 1 2 1 . 1 1 2 2 7 2 3 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 2 . . . 1 2 1 4 2 3 . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Damage Taken 7955 | . 256 162 . 6 357 362 1101 . 278 364 1471 131 951 238 169 . 2109 Core 1511 | . 62 38 . 6 49 61 111 . 45 39 161 82 158 16 32 . 651 Absorbed by Shields 322 | . . . . . . . . . . . 33 . 41 81 78 . 89 Core Remaining (%) 67 | 100 . . . 57 . . 59 . . . . 53 . . . . . Volleys Fired 371 | . 24 10 . 1 19 71 51 . 44 16 63 5 36 13 10 . 8 Largest 2 | . 2 2 . 2 2 2 2 . 2 2 2 2 2 1 2 . 1 Hottest 119 | . 90 90 . 90 78 80 119 . 119 93 118 118 118 53 118 . 65 Shots Fired 542 | . 48 18 . 2 33 74 80 . 65 30 92 7 58 13 14 . 8 Gun 106 | . 48 18 . 2 . . . . 23 15 . . . . . . . Cannon 392 | . . . . . 32 54 80 . 42 15 88 7 47 8 12 . 7 Launcher 44 | . . . . . 1 20 . . . . 4 . 11 5 2 . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 338 | . . . . . 32 39 59 . 38 15 74 7 47 8 12 . 7 Thermal 115 | . 48 18 . 1 . 15 21 . 12 . . . . . . . . Explosive 40 | . . . . . 1 20 . . . . . . 11 5 2 . 1 Electromagnetic 49 | . . . . 1 . . . . 15 15 18 . . . . . . Robot Hit Streak 16 | . 11 14 . 3 11 8 15 . 14 15 16 5 12 4 4 . 7 Robot Miss Streak 7 | . 2 1 . . 2 4 2 . 4 1 3 1 3 2 1 . 7 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 357 | . 34 11 . 1 23 25 63 . 40 25 55 5 40 12 9 . 14 Core Hits 280 | . 19 6 . 1 9 47 29 . 21 13 34 3 59 17 8 . 14 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 4 . . . 3 . 1 . . . 5 . 2 1 . . 1 Burn 4 | . 4 . . . . . . . . . . . . . . . . Blast 12 | . . . . . 3 . 1 . . . 5 . 2 1 . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 19 | . . . . . . . . . . . . . 3 5 . . 11 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . 3 5 . . 11 Sneak Attacks 6 | . . . . . . . . . . . . . 2 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15847 | 4 430 137 . 13 624 1906 1470 . 726 618 2079 420 4683 1410 634 . 693 Guns 1046 | . 430 137 . 13 . . . . 223 243 . . . . . . . Cannons 6576 | . . . . . 504 470 1470 . 503 303 1601 173 948 151 288 . 165 Explosions 7357 | . . . . . 120 1436 . . . 72 478 220 3554 1020 346 . 111 Melee 837 | . . . . . . . . . . . . . 181 239 . . 417 Ramming 31 | 4 . . . . . . . . . . . 27 . . . . . Kinetic 5703 | . . . . . 504 213 1044 . 417 243 1557 173 948 151 288 . 165 Thermal 2502 | . 430 137 . 13 . 257 426 . 99 72 143 . 925 . . . . Explosive 5882 | . . . . . 120 1436 . . . . . 220 2629 1020 346 . 111 Electromagnetic 892 | . . . . . . . . . 210 303 379 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 837 | . . . . . . . . . . . . . 181 239 . . 417 Highest Corruption 12 | . . . . . . . 3 . 1 7 12 12 5 5 5 5 4 Average Corruption 5 | . . . . . . . 3 . 1 3 10 12 5 5 5 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 156 | . . . . . . . 4 . 8 14 34 12 17 19 18 21 9 Message Errors 40 | . . . . . . . 1 . 1 2 12 4 4 2 8 5 1 Matter Fused 36 | . . . . . . . 2 . 2 5 6 3 4 6 1 6 1 Heat Flow Errors 18 | . . . . . . . . . 1 2 2 1 2 2 3 3 2 Energy Discharges 19 | . . . . . . . . . . 1 3 2 2 2 2 4 3 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 15 | . . . . . . . . . 1 1 3 . 3 4 2 1 . Data Loss (major) 6 | . . . . . . . . . . 1 3 1 . . 1 . . Misfires 8 | . . . . . . . . . 3 . 2 . 2 . 1 . . Alerts 8 | . . . . . . . 1 . . . 1 1 . 2 . 2 1 Weapon Failures 4 | . . . . . . . . . . 2 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 382 | . . . . . . 38 . . 3 . 33 77 155 43 . . 33 Projectiles 93 | . . . . . . 30 . . 3 . 1 29 15 6 . . 9 Explosions 264 | . . . . . . 8 . . . . 32 47 140 37 . . . Melee 25 | . . . . . . . . . . . . 1 . . . . 24 Knockbacks 47 | . . . . . 10 . 8 . 3 . 9 3 5 . . . 9 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . 8 . 7 . 3 . 9 3 4 . . . 9 Secondary 4 | . . . . . 2 . 1 . . . . . 1 . . . . Self-Inflicted Damage 507 | . . . . . . 80 . . . . . 82 258 57 30 . . Shots 11 | . . . . . . 4 . . . . . 1 4 1 1 . . Rammed 2 | 1 . . . . . . . . . . . 1 . . . . . Targets Rammed 4 | 1 . . . . . . . . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 2 . . . . . Highest Temperature 282 | . 180 75 . 30 96 180 207 . 178 184 282 275 233 140 232 264 195 Average Temperature 68 | . 68 34 . 18 36 49 97 . 28 37 75 86 64 63 80 116 73 Received Heat Transfer 2669 | . 48 . . . 198 108 630 . 171 105 408 . 172 80 56 . 693 Effects 1 | . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 1 1 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 1 . . . . . . . . . . 1 . . . . Heat Transferred 4221 | . 1437 395 . 37 . 500 752 . 200 50 150 . 700 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Peak Influence 1171 | . 245 131 . . 117 1171 610 223 835 542 974 694 1066 . . . . Initial 570 | . . 11 . . . 30 570 223 172 438 379 511 339 . . . . Average 375 | . 95 33 . . 47 499 496 223 525 449 755 576 640 . . . . Maximum Alert Level 4 | . 1 . . . . 4 2 1 3 2 3 2 3 . . . . Low Security (%) 41 | 100 81 100 . 100 100 39 . . 9 . . . . . . . . Level 1 5 | . 18 . . . . 2 . 100 10 17 4 . 4 . . . . Level 2 33 | . . . . . . 21 100 . 64 82 31 100 54 . . . . Level 3 17 | . . . . . . 31 . . 15 . 64 . 40 . . . . Level 4 . | . . . . . . 5 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . 1 2 . 1 . . 1 . 1 7 . . . . Investigation 3 | . . . . 1 1 . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . . Reinforcement 6 | . 1 . . . . . . . . 1 . 1 3 . . . . Assault 3 | . . . . . . . 1 . . . . . 2 . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Distress Signals 3 | . . . . . 1 . 1 . . . . . 1 . . . . Communications Jammed 1 | . . . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . . . 1 . . . . . . Times Spotted 175 | . 26 6 . 1 10 18 18 . 11 9 20 4 34 7 4 1 6 Peak Tracking Total 5 | . 4 3 . . 3 3 5 . 5 4 4 3 5 4 3 1 3 Tactical Retreats 8 | . . . . . . . . . 2 1 2 1 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Traps Triggered 12 | . . . . 2 . 6 . . 3 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . Traps Extracted 7 | . . . . 5 . . . . 1 . . . . 1 . . . Installed 2 | . . . . . . . . . 2 . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Most Traps Carried 13 | . . . . 9 9 13 13 13 13 12 12 12 12 13 13 13 13 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Machines Disabled 40 | . . . . . 1 10 . . 5 1 6 2 15 . . . . Max in Single Turn 6 | . . . . . 1 1 . . 1 1 2 1 6 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Garrison Relay 9 | . . . . . . 4 . . 3 . 2 . . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Machines Accessed 31 | . 3 . 1 2 2 3 3 1 2 6 1 2 4 1 . . . Terminals 19 | . 3 . . . . 3 2 . 2 3 1 2 3 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . . 1 . . . . Total Hacks 67 | . 10 . 1 2 5 5 6 2 4 11 2 7 11 1 . . . Successful 27 | . . . 1 2 4 3 3 1 1 2 . 3 6 1 . . . Failed 40 | . 10 . . . 1 2 3 1 3 9 2 4 5 . . . . Catastrophic 8 | . . . . . 1 1 . . 1 4 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 40 | . 10 . . . 2 3 2 . . 4 . 6 9 . . 4 . Terminals 47 | . 10 . . . . 5 4 . 4 6 2 7 9 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 . . 2 . 3 . . 2 . . . . Terminal Hacks 12 | . . . 1 2 . 2 1 . 1 . . 1 3 1 . . . Record 1 | . . . 1 . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . Open Door 5 | . . . . 2 . 1 . . 1 . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . 1 . . 1 . . . . Unlock Access 3 | . . . . . 1 . . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . . . . . 1 1 1 . . 1 . 2 2 . . . . Terminals 7 | . . . . . . 1 1 . . 1 . 2 2 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . Botnet 6 | . . . . . . 1 1 . . 1 . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . . 2 3 1 1 6 1 2 3 . . . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . . . 14 . . 12 . 6 . . . . . . Machine Destruction 32 | . . . . . . 14 . . 12 . 6 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 2 . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Total Allies 12 | . . . . 3 1 2 . . 5 . . . 1 . . . . Largest Group 5 | . . . . 3 3 2 . . 4 5 . . 1 . . . . Highest-Rated Group 126 | . . . . 40 40 56 . . 110 126 . . 10 . . . . Highest-Rated Ally 39 | . . . . 16 16 31 . . 39 39 . . 10 . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 71 | . . . . . 17 20 . . 6 28 . . . . . . . Total Damage 1093 | . . . . . 204 356 . . 140 393 . . . . . . . Kills 13 | . . . . . 3 6 . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Turns Passed 16438 | 104 1028 1120 549 1057 534 1905 673 36 1214 639 948 305 1226 823 622 3317 338 Spaces Moved 7136 | 60 413 453 229 431 188 705 203 15 490 299 382 179 680 431 371 1444 163 Core 7 | 2 . . . 2 . . . . . . . . . . . . 3 Treads 5752 | 58 413 453 229 429 188 705 203 15 96 . 63 179 640 115 371 1444 151 Legs 1012 | . . . . . . . . . 394 299 319 . . . . . . Wheels 356 | . . . . . . . . . . . . . 40 316 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . 9 Fastest Speed 32 | 50 160 240 240 150 240 240 240 240 190 190 156 156 156 160 160 160 32 Average Speed 209 | 156 219 240 240 234 240 240 254 240 208 190 191 156 159 177 160 227 172 Slowest Speed 800 | 160 240 240 240 800 240 240 400 240 320 190 330 235 320 240 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 68 91 58 74 22 92 28 1 69 11 50 8 27 65 59 85 25 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 7 | . . 1 1 . . . . . . . . . . 2 . 3 . Known Exits Taken 5 | . . . . . 1 . . 1 . 1 . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . . . 1 . . 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . . . . . . . 1 2 . Spaces Dug 28 | . . . . . . 14 . . . . 7 . 5 1 1 . . Terrain Destroyed 542 | . . . . . 6 97 5 . . 4 84 35 146 115 42 . 8 Melee 1 | . . . . . . . . . . . . . . 1 . . . Projectile 23 | . . . . . . . 5 . . . 4 . 12 1 1 . . AOE 518 | . . . . . 6 97 . . . 4 80 35 134 113 41 . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Zio Dee Total 8051 | 67 488 468 229 475 239 846 280 15 623 342 507 195 756 463 385 1479 194 Wait 158 | . 44 2 . 8 12 23 16 . 17 1 17 1 9 . 1 6 1 Move 7122 | 60 412 452 228 430 187 704 202 15 489 299 381 178 679 430 370 1443 163 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 65 | 1 3 2 1 15 6 5 2 . 5 6 8 1 3 1 . 6 . Fast Attach 62 | 6 3 1 . 6 3 1 . . 6 3 12 3 6 3 1 6 2 Attach 25 | . . 1 . 3 2 1 4 . 2 . 3 . 2 1 . 3 3 Detach 4 | . . . . 1 . . . . 1 1 . . . . . . 1 Swap 62 | . . . . 5 4 5 4 . 1 2 10 1 12 9 3 3 3 Drop 74 | . 2 . . 6 6 7 1 . 6 9 13 3 6 1 . 12 2 Fire 371 | . 24 10 . 1 19 71 51 . 44 16 63 5 36 13 10 . 8 Melee 19 | . . . . . . . . . . . . . 3 5 . . 11 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 3 . . . . . Escape Stasis 32 | . . . . . . 12 . . 15 5 . . . . . . . Rewire 52 | . . . . . . 17 . . 35 . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 105 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 337 | -10/Materials | Destroyed 8 combat bots 680 | -10/Materials | Discovered new exit (range 16) 1025 | -10/Materials | Discovered new exit (range 16) 1133 | -10/Materials | Entered Mines 1452 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1457 | -10/Mines | Found Prototype Device 1489 | -10/Mines | Discovered new exit (range 3) 1532 | -10/Mines | Identified exit to Materials 1573 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1850 | -10/Mines | Learned location of Zion (-6) 2099 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2099 | -10/Mines | Discovered new exit (range 6) 2253 | -10/Mines | Entered Exiles 2289 | -10/Exiles | Discovered new exit (range 15) 2313 | -10/Exiles | Met 8R-AWN 2354 | -10/Exiles | Met EX-HEX 2490 | -10/Exiles | Met EX-DEC 2763 | -10/Exiles | Discovered new exit (range 14) 2802 | -10/Exiles | Entered Mines 2815 | -9/Mines | Met a Derelict bent on vengeance 2878 | -9/Mines | Assembled infested the area 2975 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3108 | -9/Mines | Found a hidden stash of uninstalled traps 3162 | -9/Mines | Met a Derelict shopkeep closing up shop 3275 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3664 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3737 | -9/Mines | Build established: Trapper-Mutant 3786 | -9/Mines | Discovered new exit (range 16) 3859 | -9/Mines | Entered Materials 3859 | -8/Materials | Accompanied by 3 allies 3859 | -8/Materials | Evolved 4 slots: Utility x4 3988 | -8/Materials | Identified Exp. Sensor Array 4339 | -8/Materials | Identified exit to Garrison 4360 | -8/Materials | Garrison activated, responded to threat 4393 | -8/Materials | Entered Garrison 4393 | -8/Garrison | Accompanied by 1 ally 4578 | -8/Garrison | Triggered checkpoint 4627 | -8/Garrison | Garrison Relay disabled 4928 | -8/Garrison | Triggered checkpoint 4938 | -8/Garrison | Triggered checkpoint 4998 | -8/Garrison | Triggered checkpoint 5146 | -8/Garrison | Discovered new exit (range 12) 5162 | -8/Garrison | Triggered checkpoint 5189 | -8/Garrison | Garrison Relay disabled 5504 | -8/Garrison | Triggered checkpoint 5624 | -8/Garrison | Discovered new exit (range 10) 5690 | -8/Garrison | Triggered checkpoint 5739 | -8/Garrison | Garrison Relay disabled 6031 | -8/Garrison | Discovered new exit (range 10) 6036 | -8/Garrison | Triggered checkpoint 6298 | -8/Garrison | Entered Materials 6661 | -8/Materials | Lost 3 parts (1p1n1w) 6698 | -8/Materials | First assault squad dispatched 6901 | -8/Materials | Discovered new exit (range 5) 6971 | -8/Materials | Entered Factory 6971 | -7/Factory | Evolved 2 slots: Propulsion x2 7007 | -7/Factory | Identified exit to Garrison 7007 | -7/Factory | Entered Garrison 7208 | -7/Garrison | Triggered checkpoint 7231 | -7/Garrison | Warlord forces raided the area 7270 | -7/Garrison | Garrison Relay disabled 7308 | -7/Garrison | Triggered checkpoint 7416 | -7/Garrison | Triggered checkpoint 7502 | -7/Garrison | Triggered checkpoint 7574 | -7/Garrison | Triggered checkpoint 7587 | -7/Garrison | Garrison Relay disabled 7630 | -7/Garrison | Discovered new exit (range 14) 7772 | -7/Garrison | Triggered checkpoint 7855 | -7/Garrison | Discovered new exit (range 8) 8036 | -7/Garrison | Garrison Relay disabled 8100 | -7/Garrison | Discovered new exit (range 10) 8132 | -7/Garrison | Triggered checkpoint 8171 | -7/Garrison | Discovered new exit (range 10) 8221 | -7/Garrison | Entered Factory 8221 | -7/Factory | Accompanied by 5 allies 8860 | -7/Factory | Identified exit to Garrison 8860 | -7/Factory | Entered Garrison 8904 | -7/Garrison | Phase Generator disabled 9114 | -7/Garrison | Triggered checkpoint 9135 | -7/Garrison | System corruption reached 10% 9200 | -7/Garrison | Garrison Relay disabled 9248 | -7/Garrison | Triggered checkpoint 9313 | -7/Garrison | Triggered checkpoint 9391 | -7/Garrison | Discovered new exit (range 14) 9438 | -7/Garrison | Triggered checkpoint 9482 | -7/Garrison | Garrison Relay disabled 9689 | -7/Garrison | Lost 5 parts (1p2n2u) 9808 | -7/Garrison | Entered Factory 9821 | -7/Factory | Identified exit to Storage 9821 | -7/Factory | Identified exit to Lower Caves 10092 | -7/Factory | Discovered new exit (range 14) 10113 | -7/Factory | Entered another Factory area 10113 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10463 | -6/Factory | First assault squad dispatched 10913 | -6/Factory | Identified exit to Lower Caves 10979 | -6/Factory | Discovered new exit (range 8) 11339 | -6/Factory | Entered Lower Caves 11364 | -6/Lower Caves | Met a Warlord Commander 11365 | -6/Lower Caves | Learned location of Warlord (-5) 11392 | -6/Lower Caves | Found Encrypted Comm Array 11429 | -6/Lower Caves | Identified exit to Lower Caves 12162 | -6/Lower Caves | Entered another Lower Caves area 12245 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12277 | -6/Lower Caves | Learned 4 Factory zone layouts 12548 | -6/Lower Caves | Discovered new exit (range 14) 12784 | -6/Lower Caves | Entered Zion 12851 | -6/Zion | System corruption cleaned by Quarantine Array 12960 | -6/Zion | Discovered new exit (range 14) 13272 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13287 | -6/Zion | Learned location of Quarantine (-3) 13635 | -6/Zion | Learned 8 Factory zone layouts 14722 | -6/Zion | Found CR-A16's Pointy Stick 15134 | -6/Zion | Found Prototype Processor 15134 | -6/Zion | Identified Exp. Armor Integrity Analyzer 15174 | -6/Zion | Found Prototype Hackware 15500 | -6/Zion | Opened final containment barrier to the Deep Caves 16096 | -6/Zion | Discovered new exit (range 3) 16096 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16101 | -6/Zion | Entered Deep Caves 16364 | -6/Deep Caves | Attacked by Z-Imprinter 16422 | -6/Deep Caves | Core integrity fell below 50% 16436 | -6/Deep Caves | Core integrity fell below 20% 16439 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 16408_ IO-DZT(z) knocked back. 16408_ 64-UTH(z) knocked back. 16409_ CR-A16's Pointy Stick destroyed. 16410_ 64-UTH(z) knocked back. 16411_ System corrupted: Energy discharge (-33). 16412_ IO-DZT(z) knocked back. 16412_ 64-UTH(z) destroyed. 16412_ Hvy. Flak Cannon destroyed. 16415_ Hrd. Heavy Armor Plating destroyed. 16417_ Destroyed Phase Shifter. 16417_ IO-DZT(z) knocked back. 16419_ Hardcell Cannon destroyed. 16419_ Dropped Hcp. Storage Unit. 16420_ Acquired Imp. VTOL Module. 16422_ Microactuators destroyed. 16422_ Acquired Force Lance. 16428_ Adv. Melee Analysis Suite destroyed. 16428_ Imp. VTOL Module destroyed. 16433_ System corrupted: Imp. Cesium-ion Thruster rejected. 16433_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#####? | | ?????????????#????????######?????????####??## ## | | ???????????? # ????### ##???????## #??# # | | ??????????? ##### #??????## #?## | | ??????????? #?????## #?# | | ?????????? #?????# #?# | | ?????????? #?????## #?# | | ????????? #?????# #???# | | ???????? ##????# #???## | | ??????? ###### ##??## | | ??????? #### | | ?????? / | | ?????? | | ????? ######## ####### | | ????? ###??????####?#?#?## | | ????? ##???????????# ?# | | ???? ! #????????????# "" ?# | | ???? %!##???????????# """ ## | | ??? ! #???????????# " # # | | ??? ##?????###??# | | ??? @ =;#????# #??# # | | ??? z I;##????# ### | | ??? ##?????# | | ???" ! ##????# | | ?? !!! ;#?????# | | ??" ! ! !##??????# | | ???" !!!!;#??????## | | ???"" !;##??????# | | ???"" ##????# | | ??""" #???# | | ?""" #???# ## | | ?"" ;#???# ## ?## | | ##????# ??# ???# | | ??"" ##????? ?????#????## | | "" #??????????????????## | | ##??????????????????# | | #??????????????????# | | #??????????????????# | | ? #?????????????????## | | ? #??????????????????? | | ? #??????????????????? | | ?? ##### #??????????????????? | | ?? ###????### #### #??????????????????? | | ??? ??????????######??## ##??????????????????? | | ???????????????????????## ###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 4 Trap Extractor Capacity 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetImpulseRedistributor Manual? 0 Play Time 01:21:06 Cumulative 438.5 hours Start 2023.04.06 @ 16:59:11 End 2023.04.06 @ 18:23:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 468 Adventurer 8 Explorer 1 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ba60fd6-369c-4dbd-af0d-cd65ca6a0b80