Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 06:50:53 Player: Peregrine Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (161) 805 Value Destroyed (4985) 4985 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 8835 Bonus ------- High Alert Combat Kills 541 Entered Garrisons 200 Friendly Fire -136 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 275/275 System Corruption 6% Temperature Cool (24) Movement Treading (232) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Field Laser Gauss Rifle > --- INVENTORY (15) --- Improved Heat Sink Improved Terrain Scanner Hardened Medium Armor Plating System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Advanced Beam Rifle Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Gauss Rifle Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Pick [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . 2 . . . . Weapon . | . . . . . . . Parts Attached 107 | . 14 29 2 27 20 15 Power 15 | . 2 6 1 3 2 1 Engine 10 | . 1 4 . 2 2 1 Core 5 | . 1 2 1 1 . . Reactor . | . . . . . . . Propulsion 36 | . 4 9 . 9 9 5 Treads 23 | . 2 7 . 9 . 5 Leg 13 | . 2 2 . . 9 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | . 3 7 1 8 3 4 Device 13 | . 1 3 1 5 . 3 Storage 3 | . 1 1 . 1 . . Processor 4 | . 1 2 . 1 . . Hackware 1 | . . 1 . . . . Protection 5 | . . . . 1 3 1 Artifact . | . . . . . . . Weapon 30 | . 5 7 . 7 6 5 Energy Gun 13 | . 3 2 . 5 . 3 Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 12 | . 1 4 . 2 4 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 3 . 4 . 2 Corrupted Parts 1 | . . . . . 1 . System Corruption 5 | . . . . . 5 . Parts Lost 29 | . 6 6 . 4 10 3 Power 4 | . 1 1 . 1 1 . Propulsion 10 | . 1 1 . 2 4 2 Utility 6 | . 1 2 . 1 1 1 Weapon 9 | . 3 2 . . 4 . Highest Loss Streak 7 | . 5 3 . 2 7 1 To Critical Strikes 1 | . . . . 1 . . Average Backups 12 | . 7 10 14 13 11 14 Power 2 | . 1 1 3 2 2 . Propulsion 1 | . 3 1 2 . . . Utility 3 | . 1 1 2 3 4 10 Weapon 5 | . . 4 5 7 4 4 Tool/Special . | . . . . . . . Unused Backups 36 | . 6 8 2 4 5 11 Power 5 | . 1 2 . 1 1 . Propulsion 7 | . 2 3 . 2 . . Utility 17 | . 1 3 2 . 2 9 Weapon 7 | . 2 . . 1 2 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 88 86 100 94 93 95 Engine 5 | . 7 5 2 5 8 9 Core 4 | . 4 5 8 2 . . Treads 19 | . 4 18 22 32 10 20 Leg 7 | . 23 3 . . 19 11 Device 13 | . 5 15 22 14 6 9 Storage 10 | . 14 11 11 9 9 9 Processor 10 | . 2 5 11 11 18 10 Protection 1 | . . . . . 3 7 Energy Gun 9 | . 11 9 11 14 4 10 Energy Cannon 2 | . 5 . 11 . . . Ballistic Gun 7 | . 8 11 . 3 12 6 Peak Build Rating 36 | . 9 21 23 27 30 36 Average Rating 21 | . 6 16 22 24 26 32 On Entrance 17 | 6 6 9 21 23 27 30 Avg Prop Armor Cover (%) 7 | . . . . . 15 6 Naked Turns . | . . . . . . . Heaviest Build 65 | 13 21 37 39 41 43 65 Greatest Support 80 | 20 40 40 40 80 80 80 Greatest Overweight (x) 10 | . 1 2 . . 10 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 Average Capacity 14 | . 9 13 15 15 15 15 Most Carried 15 | . 10 15 15 15 15 15 Average Carried 12 | . 7 10 14 13 11 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 6 6 14 13 15 15 14 Class Distribution -------------------- 73% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 2727 | 200 214 708 83 388 791 343 Remotely . | . . . . . . . Salvage Created 5754 | . 602 1497 384 1575 989 707 Parts 351 | . 29 101 19 97 74 31 Haulers Intercepted 11 | . 2 5 . 3 . 1 Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 117 | . 11 33 5 29 30 9 Guns 101 | . 8 31 2 23 29 8 Cannons 6 | . 3 . 3 . . . AOE 7 | . . 2 . 4 1 . Classes Destroyed 14 | . 3 7 2 1 . 1 Worker 10 | . . 2 1 6 . 1 Builder 6 | . . 3 . 3 . . Tunneler 3 | . . 2 1 . . . Hauler 11 | . 2 5 . 3 . 1 Recycler 4 | . . 1 2 . . 1 Operator 2 | . . 1 . . . 1 Watcher 7 | . 1 . . 3 1 2 Swarmer 32 | . . 9 1 12 10 . Grunt 52 | . 11 16 3 5 13 4 Brawler 2 | . . . 1 1 . . Duelist 2 | . . . . 2 . . Sentry 25 | . . 8 . 8 6 3 Specialist 2 | . . . . . . 2 Hunter 2 | . . . . 1 1 . Guerrilla 1 | . . . 1 . . . Best Kill Streak 6 | . 3 6 5 6 5 3 Combat Bots Only 5 | . 3 4 2 5 5 3 Max Kills in Single Turn 3 | . 1 3 2 2 2 1 Gunslinging 1 | . . 1 . 1 . . Exploded 2 | . . 1 . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 707 | . 130 150 8 132 186 101 Missed 193 | . 36 44 1 39 43 30 Hits 514 | . 94 106 7 93 143 71 Melee 10 | . . . . 4 . 6 Projectile 504 | . 94 106 7 89 143 65 Critical Strikes 15 | . 1 . . 3 7 4 Damage Taken 6891 | . 1262 1271 70 1246 1946 1096 Core 1061 | . 228 256 16 216 203 142 Absorbed by Shields 113 | . . . . . 113 . Ignored by Resistances 39 | . . . . . . 39 Regen/Repaired (Parts) 59 | . . 59 . . . . Core Remaining (%) 46 | 100 8 . 32 . . . Volleys Fired 425 | . 63 110 12 82 97 61 Largest 2 | . 2 2 2 2 2 2 Hottest 124 | . 100 81 124 100 105 122 Shots Fired 784 | . 109 202 25 155 170 123 Gun 730 | . 80 202 13 155 160 120 Cannon 44 | . 29 . 12 . . 3 Launcher 10 | . . . . . 10 . Special . | . . . . . . . Kinetic 315 | . 33 110 . 17 120 35 Thermal 296 | . 76 54 25 32 21 88 Explosive . | . . . . . . . Electromagnetic 173 | . . 38 . 106 29 . Robot Hit Streak 20 | . 10 15 19 16 20 15 Robot Miss Streak 8 | . 4 8 4 5 5 4 Penetration Max . | . . . . . . . Secondary Targets 12 | . 1 3 . 3 5 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 529 | . 70 145 11 109 113 81 Core Hits 267 | . 29 76 11 66 62 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 10 | . . 2 2 1 2 3 Burn 9 | . . 2 2 1 1 3 Destroy 1 | . . . . . 1 . Melee Attacks 5 | . . . . . 5 . Impact . | . . . . . . . Slashing 5 | . . . . . 5 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10397 | . 925 2791 265 2440 2385 1591 Guns 8977 | . 625 2428 120 2129 2130 1545 Cannons 487 | . 296 . 145 . . 46 Explosions 901 | . . 345 . 304 252 . Melee . | . . . . . . . Ramming 32 | . 4 18 . 7 3 . Kinetic 4037 | . 257 1447 . 225 1629 479 Thermal 3751 | . 664 653 265 693 364 1112 Explosive 213 | . . 213 . . . . Electromagnetic 2364 | . . 460 . 1515 389 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 3 3 . 6 6 Average Corruption 4 | . . 3 3 . 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . . 2 21 . 18 21 Message Errors 18 | . . 1 6 . 6 5 Matter Fused 15 | . . . 4 . 6 5 Heat Flow Errors 10 | . . . 2 . 4 4 Energy Discharges 5 | . . . 2 . . 3 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . 4 . . . Data Loss (major) 4 | . . 1 1 . 1 1 Misfires 2 | . . . 1 . . 1 Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 64 | . . 10 . 21 33 . Projectiles . | . . . . . . . Explosions 64 | . . 10 . 21 33 . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 222 | . . 65 . 71 86 . Shots 10 | . . 2 . 2 6 . Rammed 3 | . 2 . . . 1 . Targets Rammed 12 | . 2 8 . 1 1 . Kicked 8 | . . 8 . . . . Crushed 1 | . . . . 1 . . Highest Temperature 299 | . 209 114 256 114 275 299 Average Temperature 49 | . 61 24 65 32 76 63 Received Heat Transfer 2762 | . 741 486 27 261 842 405 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted 3 | . . . . 3 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 14 | . . . . 13 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 21 | . 3 3 1 4 1 9 Heat Transferred 7794 | . 1454 1437 666 1214 655 2368 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 3 . 5 1 . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level 4 | . . 2 . 1 4 2 Low Security (%) 49 | . 100 50 100 62 . . Level 1 16 | . . 19 . 37 21 . Level 2 22 | . . 29 . . 22 100 Level 3 4 | . . . . . 25 . Level 4 5 | . . . . . 30 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1298 | . 83 480 186 379 1298 637 Initial 632 | . . 17 186 . 230 632 Average 321 | . 35 210 51 174 833 598 Influence Increases 3917 | . 306 1041 165 887 1168 350 Destroy 0b10 Robot/C 2340 | . 220 660 100 580 600 180 Destroy 0b10 Robot/NC 215 | . 15 70 20 75 5 30 Destroy Leader 504 | . 56 180 30 162 20 56 Successful Hack 63 | . . 23 . 22 14 4 Disable Machine 165 | . . 60 15 30 . 60 Anti-Garrison Action 300 | . . . . . 300 . Destroy Structure 75 | . . 18 . 18 34 5 Partial Spotted 30 | . . 15 . . . 15 Lose Combat Pursuer 225 | . 15 15 . . 195 . Influence Decreases 3315 | . 264 606 642 532 225 1046 Entered New Map 1107 | . . 25 291 . 125 666 Time Decay 1875 | . 204 478 351 492 . 350 Lost Part 267 | . 60 37 . 40 100 30 Purge Threat 66 | . . 66 . . . . Squads Dispatched 16 | . 2 6 . 5 . 3 Investigation 8 | . 2 4 . 1 . 1 Extermination . | . . . . . . . Reinforcement 4 | . . 2 . . . 2 Assault . | . . . . . . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 11 | . 1 2 . 4 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 169 | . 16 45 6 41 41 20 Peak Tracking Total 7 | . 7 5 2 7 6 5 Tactical Retreats 12 | . 1 1 . . 10 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 7 | . 2 1 . 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 14 | . . 4 1 2 3 4 Max in Single Turn 1 | . . 1 1 1 1 1 Garrison Access 1 | . . . . . . 1 Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 25 | . 1 11 . 7 3 3 Terminals 18 | . . 8 . 5 3 2 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . 2 . 1 . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 72 | . 2 34 . 22 6 8 Successful 45 | . 2 24 . 13 2 4 Failed 25 | . . 9 . 8 4 4 Catastrophic 3 | . . 2 . . 1 . Database Lockouts 2 | . . 1 . 1 . . Manual 35 | . . 17 2 12 . 4 Terminals 45 | . . 22 . 11 6 6 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 19 | . . 10 . 9 . . Garrison Access 4 | . . . . 2 . 2 Terminal Hacks 10 | . . 6 . . 2 2 Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 2 | . . 1 . . . 1 Open Door 1 | . . . . . 1 . Terminal Index 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 Zone Layout 1 | . . 1 . . . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 15 | . . 8 . 7 . . Insert Component 6 | . . 3 . 3 . . Analyze 7 | . . 4 . 3 . . Retrieve Study 2 | . . 1 . 1 . . Garrison Access Hacks 2 | . . . . 1 . 1 Unlock Access 1 | . . . . 1 . . Seal Access 1 | . . . . . . 1 Unauthorized Hacks 14 | . . 8 . 5 . 1 Terminals 14 | . . 8 . 5 . 1 Botnet 1 | . . 1 . . . . Skim 13 | . . 7 . 5 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . . 10 1 6 2 3 Full Trace Events 4 | . . 3 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 3 . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 1 . 1 . . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed 6 | . . 3 . 3 . . Part Schematics Acquired 6 | . . 3 . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 11 | . . . . . 11 . Machine Destruction 11 | . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 72 | . . . . . 72 . Highest-Rated Ally 31 | . . . . . 31 . Initial Warlord ECA Mod 5 | . . . . . . 5 Total Orders 2 | . . . . . 2 . STAY 2 | . . . . . 2 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 4840 | . . 1884 1457 849 354 296 Terrain 4558 | . . 1856 1457 595 354 296 Structural 3787 | . . 1884 1457 446 . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 8542 | . 544 2679 1457 1440 1642 780 Spaces Moved 3421 | 1 230 891 699 580 736 284 Core 6 | . . . . . 6 . Treads 2378 | . 11 721 699 580 185 182 Legs 1037 | 1 219 170 . . 545 102 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 160 160 120 120 Average Speed 160 | 120 133 163 160 160 162 170 Slowest Speed 550 | 120 190 260 160 160 550 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 2 39 65 101 50 69 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 6 | . . 3 1 2 . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 35 | . . 14 . 16 4 1 Melee 3 | . . . . . 3 . Projectile 1 | . . . . . . 1 AOE 31 | . . 14 . 16 1 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 5691 | . 358 1917 1016 938 1006 456 Wait 1453 | . 28 805 298 193 62 67 Move 3416 | . 229 890 698 580 735 284 Hop . | . . . . . . . Pick Up 121 | . 14 41 2 25 28 11 Fast Attach 17 | . 1 5 . 4 . 7 Attach 40 | . 9 9 . 7 11 4 Detach 2 | . . . . 1 . 1 Swap 73 | . 4 17 2 21 19 10 Drop 98 | . 8 32 4 24 19 11 Fire 425 | . 63 110 12 82 97 61 Melee 5 | . . . . . 5 . Ram . | . . . . . . . Kick 8 | . . 8 . . . . Crush 4 | . 2 . . 1 1 . Escape Stasis 10 | . . . . . 10 . Rewire 19 | . . . . . 19 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Core integrity fell below 20% 334 | -10/Materials | Build established: Mutant 338 | -10/Materials | Lost 5 parts (1p1n1u2w) 529 | -10/Materials | Discovered new exit (range 14) 544 | -10/Materials | Identified exit to Materials 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Utility x2 559 | -9/Materials | Central database locked down 667 | -9/Materials | Lost 3 parts (1p2w) 1367 | -9/Materials | Discovered new exit (range 7) 1649 | -9/Materials | Repaired Hpw. Shotgun 1779 | -9/Materials | Core integrity fell below 50% 1811 | -9/Materials | Discovered new exit (range 10) 1830 | -9/Materials | Build established: Scavenger-Mutant 2269 | -9/Materials | Discovered new exit (range 16) 2389 | -9/Materials | Learned location of Zion (-6) 2523 | -9/Materials | Learned Storage stockpile data 2575 | -9/Materials | Identified exit to Materials 2616 | -9/Materials | Discovered new exit (range 10) 2647 | -9/Materials | Loaded intel: 2 repair station locations 2668 | -9/Materials | Identified exit to Mines 2700 | -9/Materials | Loaded intel: 26 trap records 3224 | -9/Materials | Entered Mines 3245 | -9/Mines | Learned location of Storage (-7) 3260 | -9/Mines | Learned 2 Materials zone layouts 3325 | -9/Mines | Learned 2 Materials zone layouts 3433 | -9/Mines | Assembled infested the area 3438 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3492 | -9/Mines | Discovered exit to Materials (range 8) 3607 | -9/Mines | Found a hidden stash of uninstalled traps 3774 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4532 | -9/Mines | Discovered exit to Materials (range 11) 4681 | -9/Mines | Entered Materials 4681 | -8/Materials | Evolved 2 slots: Propulsion x2 4682 | -8/Materials | Identified exit to Factory 4882 | -8/Materials | Central database locked down 5456 | -8/Materials | Build established: Mutant 5483 | -8/Materials | Garrison activated, responded to threat 5605 | -8/Materials | Garrison activated, responded to threat 5779 | -8/Materials | Learned 8 Factory zone layouts 5949 | -8/Materials | Learned 4 Recycling zone layouts 5961 | -8/Materials | Build established: Scavenger-Mutant 5983 | -8/Materials | Learned location of 1 exit from Storage 6009 | -8/Materials | Learned location of Extension (-6) 6047 | -8/Materials | Learned Factory security intel 6121 | -8/Materials | Identified exit to Garrison 6121 | -8/Materials | Entered Garrison 6255 | -8/Garrison | Triggered checkpoint 6289 | -8/Garrison | Garrison Relay disabled 6509 | -8/Garrison | Triggered checkpoint 6553 | -8/Garrison | Core integrity fell below 50% 6685 | -8/Garrison | Discovered new exit (range 13) 6864 | -8/Garrison | Garrison Relay disabled 6883 | -8/Garrison | Discovered new exit (range 71) 6883 | -8/Garrison | Discovered new exit (range 37) 6883 | -8/Garrison | Discovered new exit (range 25) 6883 | -8/Garrison | Discovered new exit (range 81) 7167 | -8/Garrison | Triggered checkpoint 7195 | -8/Garrison | Triggered checkpoint 7248 | -8/Garrison | Lost 7 parts (1p3n1u2w) 7418 | -8/Garrison | Garrison Relay disabled 7486 | -8/Garrison | Build established: Mutant 7763 | -8/Garrison | Entered Materials 7874 | -8/Materials | Build established: Scavenger-Mutant 8097 | -8/Materials | Core integrity fell below 20% 8153 | -8/Materials | Discovered exit to Factory (range 16) 8543 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 08464_ Slug penetrates W-25 Informer. 08464_ Terminal disabled. 08467_ Slug penetrates W-25 Informer. 08467_ Destroyed Lgt. Deuterium Engine. 08473_ Slug penetrates W-25 Informer. 08473_ Destroyed Imp. Hover Unit. 08473_ Purification Channel disabled. 08475_ U-05 Engineer works on Integration Channel. 08485_ K-01 Serf collects debris. 08502_ Slug penetrates Wall. 08504_ W-25 Informer sends out distress signal. 08508_ Slug penetrates W-25 Informer. 08508_ W-25 Informer destroyed. 08524_ System corrupted: Matter fused (-5). 08526_ Slug penetrates Wall. 08530_ Hrd. Medium Armor Plating severed. 08532_ Slug penetrates L-31 Rogue. 08533_ Lgt. Treads+ destroyed. 08535_ Acquired Hrd. Medium Armor Plating. 08541_ 3R,XVUPEXCCJJ#GR0SSRMK W HDNGD =4O Map ----- +----------------------------------------------------+ | ?????????????????????????????# # + # | | ?????????????????????????????+ += " " # # | | ?????????????????????????????# #%/"G" # # | | ?????????????????????????????# #/ """ + # | | ?????????????????????????????# # ######## # | | ?????????????????????????????# ############### # | | ?????????????????????????????# # # # | | ?????????????????????????????# # ?# # | | ?????????????????????????????# + """ ????# # | | ?????????????????????????????# # """" ????# # | | ????????????????############## # " ?????# # | | ???????????????? #? ???# # | | ???????????????? #?#########???? ? | | ???????????????? #??] * [#???? # | | ??????????????" " """" # #???? # | | ?????????????""" """" """" + """ "??????? # | | ??????????? """ "" " # """ "??????? # | | ?????????? a #??"" T??????? # | | ?????????? %! #???? "??????? # | | ?????????????????######g ########???????????????# | | ??????????????????????# #??????????????????????# | | ??????????????????????# #??????????????????????# | | ??????????????????????# #??????????????????????# | | ??????????????????????# #??????????????????????# | | ??????????????????????# l#??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# T??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????### ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Mak. Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hpw. Shotgun | 52% | -9/Materials Studied --------- Sml. Laser | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonBladeSource Manual? 0 Play Time 00:54:20 Cumulative 177.9 hours Start 2026.02.06 @ 06:01:55 End 2026.02.06 @ 06:50:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 183 Adventurer 15 Explorer 0 Win Type - Total 9 Types 3/0/3/1/0/0/1/0/0/1 Lore% 55 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fee93252-5294-42dc-86fa-de3bdb562f25