Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.20 @ 23:23:47 Player: lobstro Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (3589) 3589 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 7979 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 548 Friendly Fire -313 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Titanium Leg Small Storage Unit Improved Sensor Array Drone Bay (2/2) Coil Gun Improved Heavy Machine Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Drone Bay > --- WEAPON ----------- Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Small Storage Unit Improved Sensor Array Drone Bay Improved Heavy Machine Gun Mini Grenade Launcher Ripper [Rating: 47] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 110 | 8 12 . 27 1 45 8 3 6 . Power 20 | 1 3 . 8 . 8 . . . . Engine 17 | 1 3 . 8 . 5 . . . . Core 3 | . . . . . 3 . . . . Reactor . | . . . . . . . . . . Propulsion 45 | 3 4 . 12 . 19 4 . 3 . Treads 3 | . . . . . . 3 . . . Leg 18 | . . . . . 14 1 . 3 . Wheel 9 | 3 2 . 3 . 1 . . . . Hover 12 | . . . 9 . 3 . . . . Flight 3 | . 2 . . . 1 . . . . Utility 19 | 2 2 . 1 . 10 1 3 . . Device 8 | 1 . . 1 . 5 . 1 . . Storage 4 | 1 2 . . . 1 . . . . Processor 5 | . . . . . 3 1 1 . . Hackware 2 | . . . . . 1 . 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 26 | 2 3 . 6 1 8 3 . 3 . Energy Gun 2 | 1 1 . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 9 | 1 2 . 1 . 3 1 . 1 . Ballistic Cannon 2 | . . . . . . 1 . 1 . Launcher 6 | . . . 3 . 2 1 . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 26 | . . . 3 . 11 1 1 1 9 Power 4 | . . . 1 . 2 . . . 1 Propulsion 12 | . . . 2 . 6 . . 1 3 Utility 8 | . . . . . 3 . 1 . 4 Weapon 2 | . . . . . . 1 . . 1 Highest Loss Streak 9 | . . . 2 . 4 1 1 1 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 100 100 99 87 Engine 5 | . 13 14 10 11 4 . . . . Core 4 | . . . . . 4 9 7 7 4 Treads 7 | . . . . . . 12 23 20 . Leg 7 | . . . . . 21 14 . 2 20 Wheel 9 | . 28 28 10 33 3 . . . . Hover 2 | . . . 21 . 1 . . . . Device 19 | . 14 14 22 22 17 18 19 23 18 Storage 9 | . 14 14 11 11 9 9 7 7 7 Processor 12 | . . . . . 16 18 23 23 22 Energy Gun 1 | . 9 . . . . . . . . Ballistic Gun 7 | . 18 28 4 . 5 7 . 4 . Ballistic Cannon 2 | . . . . . . 7 7 6 5 Launcher 2 | . . . 6 6 2 1 7 2 . Impact Weapon 2 | . . . 10 11 2 . . . . Slashing Weapon 1 | . . . . . 5 1 . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 11 48 13 20 20 39 39 42 48 46 Greatest Support 66 | 26 20 20 36 36 47 66 66 66 47 Greatest Overweight (x) 2 | . 2 . 1 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 13 15 15 15 15 Most Carried 15 | 6 9 8 8 7 15 15 14 14 10 Average Carried 10 | 3 7 7 6 6 10 14 12 12 10 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | 6 8 8 6 7 14 15 12 10 10 Class Distribution -------------------- 29% | Skirmisher 23% | Mutant 18% | Assassin 13% | Scavenger-Mutant 5% | Commander-Skirmisher 3% | Hacker-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Matter Collected 2161 | 252 177 14 282 . 548 322 97 469 . Remotely . | . . . . . . . . . . Salvage Created 3411 | 11 243 14 766 92 1351 217 178 539 . Parts 197 | 5 27 . 33 4 64 21 11 32 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 24 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Combat Hostiles Destroyed 95 | . 11 1 22 2 29 9 6 15 . Melee 32 | . . . 13 1 16 1 . 1 . Guns 24 | . 11 1 . . 2 3 . 7 . Cannons 17 | . . . 1 . 1 4 4 7 . AOE 6 | . . . . . 3 1 2 . . Classes Destroyed 13 | 1 3 . 3 . 2 1 1 2 . Worker 4 | . . . . . 4 . . . . Builder 1 | . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . Operator 2 | . . . 2 . . . . . . Drone 1 | . . . . . . . . 1 . Watcher 8 | . 2 . 3 . 3 . . . . Swarmer 31 | . 9 1 5 . 3 4 3 6 . Grunt 36 | . 2 . 11 2 12 3 2 4 . Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . 1 . 1 . . . . Sentry 18 | . . . 5 . 10 2 . 1 . Hunter 4 | . . . . . 3 . . 1 . Butcher 3 | . . . . . . . . 3 . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 6 | 1 3 1 4 2 6 4 3 3 . Combat Bots Only 5 | . 3 1 4 2 5 4 3 3 . Max Kills in Single Turn 2 | 1 1 1 1 1 2 2 2 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 1 2 . . Melee 1 | . . . 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Damage Taken 5080 | . 256 30 604 68 1836 208 84 685 1309 Core 1350 | . 39 . 192 8 358 34 . 113 606 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 44 | . 44 . . . . . . . . Core Remaining (%) 65 | 100 . 84 . 50 . 28 . . . Volleys Fired 145 | 1 35 2 2 3 36 22 8 36 . Largest 2 | 2 2 2 2 1 2 2 2 2 . Hottest 100 | 60 60 40 53 100 88 74 74 83 . Shots Fired 242 | 2 70 4 3 3 40 39 9 72 . Gun 150 | 2 70 4 1 . 26 14 . 33 . Cannon 70 | . . . . . 4 22 8 36 . Launcher 19 | . . . 2 . 10 3 1 3 . Special 3 | . . . . 3 . . . . . Kinetic 185 | 1 40 4 1 . 26 36 8 69 . Thermal 38 | 1 30 . . 3 4 . . . . Explosive 19 | . . . 2 . 10 3 1 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 2 14 8 11 . 14 11 5 14 . Robot Miss Streak 7 | . 4 . . . 2 7 3 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 344 | 2 45 4 65 3 138 25 9 53 . Core Hits 164 | 1 19 2 13 1 54 29 17 28 . Critical Kills 7 | . . . 4 1 1 1 . . . Critical Parts Destroyed 18 | . . . 9 1 7 . . 1 . Critical Strikes 44 | . . . 13 2 25 1 . 3 . Destroy 3 | . . . . . 1 1 . 1 . Blast 2 | . . . . . . . . 2 . Smash 22 | . . . 13 2 7 . . . . Sever 17 | . . . . . 17 . . . . Melee Attacks 192 | . . . 68 3 116 2 . 3 . Impact 111 | . . . 68 3 40 . . . . Slashing 81 | . . . . . 76 2 . 3 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8758 | 20 431 29 2478 90 3395 679 262 1374 . Guns 1532 | 20 427 29 7 . 341 223 . 485 . Cannons 1246 | . . . . . 45 377 147 677 . Explosions 913 | . . . 132 . 518 44 115 104 . Melee 5063 | . . . 2339 90 2491 35 . 108 . Ramming 4 | . 4 . . . . . . . . Kinetic 2463 | 10 167 29 7 . 341 600 147 1162 . Thermal 315 | 10 260 . . . 45 . . . . Explosive 913 | . . . 132 . 518 44 115 104 . Electromagnetic . | . . . . . . . . . . Impact 3756 | . . . 2339 90 1327 . . . . Slashing 1307 | . . . . . 1164 35 . 108 . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 915 | . . . 515 26 370 . . 4 . Projectiles . | . . . . . . . . . . Explosions 30 | . . . 2 . 28 . . . . Melee 885 | . . . 513 26 342 . . 4 . Knockbacks 25 | . . . 10 1 2 6 . 6 . Impact 12 | . . . 9 1 2 . . . . Kinetic 11 | . . . . . . 5 . 6 . Secondary 2 | . . . 1 . . 1 . . . Self-Inflicted Damage 96 | . 2 . 31 . . . . 63 . Shots 4 | . . . 2 . . . . 2 . Rammed 2 | . 2 . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 106 | 20 106 . 12 32 45 51 . 63 11 Average Temperature 26 | 15 34 . 9 14 18 15 . 29 11 Received Heat Transfer 2040 | . 66 . 264 66 765 90 . 177 612 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 31 | . . . 19 . 12 . . . . Impact Corruptions 43 | . . . 27 1 15 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 699 | 25 600 . . . 74 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Peak Influence 565 | 5 230 172 565 212 423 318 161 . . Initial 132 | . 2 . . 132 . . 46 . . Average 131 | . 84 6 283 92 157 100 109 . . Maximum Alert Level 2 | . 1 . 2 1 2 1 . . . Low Security (%) 72 | 100 82 100 39 75 60 86 100 . . Level 1 22 | . 17 . 26 24 38 13 . . . Level 2 5 | . . . 34 . 1 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . 4 . 5 1 . . 1 Investigation 3 | . . . 1 . 2 . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . . . 3 . 3 1 . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Distress Signals 12 | . 3 . 4 . 2 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 184 | . 26 4 47 4 44 24 6 18 11 Peak Tracking Total 9 | . 4 6 7 2 9 4 3 4 9 Tactical Retreats 17 | . 2 1 8 1 3 . . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Traps Triggered 9 | . . . 3 . 5 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Machines Disabled 6 | . . . 1 . 3 2 . . . Max in Single Turn 2 | . . . 1 . 1 2 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Machines Accessed 36 | . 9 1 8 . 5 11 1 1 . Terminals 32 | . 7 . 8 . 5 10 1 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 80 | . 20 1 18 . 15 23 2 1 . Successful 57 | . 15 1 14 . 11 15 . 1 . Failed 23 | . 5 . 4 . 4 8 2 . . Catastrophic 3 | . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 74 | . 16 . 18 . 15 22 2 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 52 | . 11 1 14 . 11 14 . 1 . Record 2 | . . . . . 1 . . 1 . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 6 | . 1 . 2 . 2 1 . . . Open Door 3 | . . 1 . . . 2 . . . Branch Access Points 3 | . 1 . 1 . 1 . . . . Emergency Access Points 6 | . . . 5 . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . Alert Level 3 | . 1 . . . . 2 . . . Unreport Threat 4 | . 1 . . . 1 2 . . . Locate Traps 8 | . 3 . 3 . . 2 . . . Reprogram Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . . . Zone Layout 10 | . 3 . 2 . 3 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . Retrieve Components 2 | . 1 . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 6 . 3 . 3 7 1 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . 10 . . . . 6 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Total Allies 13 | . . 2 . 1 . 10 . . . Largest Group 10 | . . 2 . 1 . 10 2 1 . Highest-Rated Group 173 | . . 45 . 31 . 173 32 16 . Highest-Rated Ally 31 | . . 31 . 31 . 29 16 16 . Total Orders . | . . . . . . . . . . Ally Attacks 115 | . . 14 . . . 96 4 1 . Total Damage 1522 | . . 188 . . . 1283 35 16 . Kills 24 | . . 5 . . . 19 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 8 | . . . . . . . 2 6 . Drone Recoveries 7 | . . . . . . . . 7 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Turns Passed 11097 | 176 1216 641 1223 855 2417 1517 474 2460 118 Spaces Moved 7751 | 86 1006 649 1099 786 1528 870 288 1367 72 Core 3 | 3 . . . . . . . . . Treads 1877 | . . . . . . 413 288 1176 . Legs 1951 | . . . . . 1231 457 . 191 72 Wheels 3001 | 83 1006 649 276 786 201 . . . . Hover 919 | . . . 823 . 96 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 52 90 52 123 145 123 123 Average Speed 104 | 85 80 80 61 90 113 133 145 141 123 Slowest Speed 225 | 90 110 80 120 90 190 225 145 145 123 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 64 | 7 91 88 82 96 80 89 6 95 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 6 | . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . Scrap Searched 3 | . . . . 1 . . . 2 . Spaces Dug 31 | . . . . 3 . 28 . . . Terrain Destroyed 211 | . . . 14 3 117 40 5 32 . Melee . | . . . . . . . . . . Projectile 17 | . . . . 3 . 2 . 12 . AOE 194 | . . . 14 . 117 38 5 20 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Total 10127 | 182 1361 767 1521 918 1942 1186 336 1813 101 Wait 1768 | 82 268 115 294 125 168 264 34 389 29 Move 7742 | 85 1005 648 1098 785 1527 869 287 1366 72 Hop . | . . . . . . . . . . Pick Up 91 | 6 20 1 16 1 28 11 2 6 . Fast Attach 19 | 7 . . 4 . 8 . . . . Attach 30 | . 1 . 7 . 14 1 3 4 . Detach 2 | . . . 1 . 1 . . . . Swap 61 | 1 11 . 16 1 23 7 . 2 . Drop 75 | . 19 1 15 . 21 10 2 7 . Fire 145 | 1 35 2 2 3 36 22 8 36 . Melee 192 | . . . 68 3 116 2 . 3 . Ram 2 | . 2 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 7) 858 | -10/Materials | Build established: Scavenger-Mutant 873 | -10/Materials | Identified exit to Mines 1008 | -10/Materials | Discovered new exit (range 15) 1235 | -10/Materials | Discovered new exit (range 16) 1366 | -10/Materials | Repaired Ion Engine 1393 | -10/Materials | Entered Mines 1439 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1462 | -10/Mines | Discovered new exit (range 10) 1665 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1678 | -10/Mines | Discovered new exit (range 14) 1690 | -10/Mines | Learned location of Zion (-7) 2034 | -10/Mines | Entered Materials 2034 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2373 | -9/Materials | Discovered new exit (range 13) 2422 | -9/Materials | Build established: Mutant 2588 | -9/Materials | Identified exit to Mines 2792 | -9/Materials | Discovered new exit (range 3) 3257 | -9/Materials | Entered Mines 3269 | -9/Mines | Found a hidden stash of uninstalled traps 3325 | -9/Mines | Discovered new exit (range 12) 3399 | -9/Mines | Learned 2 Materials zone layouts 3675 | -9/Mines | Discovered new exit (range 12) 3683 | -9/Mines | Received a Mining Laser from a helpful Derelict 4112 | -9/Mines | Entered Materials 4112 | -8/Materials | Evolved 2 slots: Utility x2 4113 | -8/Materials | Identified exit to Factory 4436 | -8/Materials | Lost 4 parts (1p2n1u) 4824 | -8/Materials | Discovered new exit (range 11) 4859 | -8/Materials | Build established: Assassin 5275 | -8/Materials | Identified exit to Storage 5625 | -8/Materials | Core integrity fell below 50% 6007 | -8/Materials | Discovered exit to Storage (range 15) 6010 | -8/Materials | Build established: Hacker-Mutant 6014 | -8/Materials | Discovered exit to Factory (range 15) 6422 | -8/Materials | Build established: Assassin 6529 | -8/Materials | Entered Storage 7032 | -8/Storage | Build established: Skirmisher 7055 | -8/Storage | Discovered new exit (range 7) 7061 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7376 | -8/Storage | Discovered exit to Factory (range 14) 7382 | -8/Storage | Build established: Commander-Skirmisher 7949 | -8/Storage | Build established: Skirmisher 8046 | -8/Storage | Entered Factory 8046 | -7/Factory | Accompanied by 2 allies 8046 | -7/Factory | Evolved 2 slots: Utility x2 8368 | -7/Factory | Discovered new exit (range 6) 8377 | -7/Factory | Identified exit to Lower Caves 8520 | -7/Factory | Entered Lower Caves 8520 | -7/Lower Caves | Accompanied by 3 allies 8651 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9161 | -7/Lower Caves | Encountered a Warlord checkpoint 9166 | -7/Lower Caves | Discovered new exit (range 8) 10659 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10979 | -7/Lower Caves | Identified exit to Lower Caves 10980 | -7/Lower Caves | Entered another Lower Caves area 10980 | -7/Lower Caves | Discovered new exit (range 4) 11012 | -7/Lower Caves | Identified exit to Factory 11033 | -7/Lower Caves | Build established: Scavenger-Assassin 11044 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11081 | -7/Lower Caves | Core integrity fell below 50% 11092 | -7/Lower Caves | Core integrity fell below 20% 11098 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 11058_ G-47 Trooper destroyed. 11065_ Particle Gun fries itself beyond repair. 11069_ Slug penetrates Wall. 11072_ Critical hit (Burn: +37). 11072_ Imp. Sensor Array destroyed. 11072_ Penetrated by Slug. 11075_ Carbon-fiber Leg destroyed. 11076_ Magnetic Acceleration Cannon severed. 11079_ Penetrated by Slug. 11081_ Imp. Terrain Scanner destroyed. 11082_ Penetrated by Slug. 11082_ Machine Analyzer destroyed. 11085_ Titanium Leg destroyed. 11086_ Penetrated by Slug. 11086_ Carbon-fiber Leg destroyed. 11089_ Penetrated by Slug. 11092_ Ripper destroyed. 11092_ L-41 Fighter destroyed. 11095_ Penetrated by Slug. 11097_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ????????????????????#???????????#????????????????? | | ????????????????????????????#???#????????????????? | | ????????????????#??#??##????#??#?????????????????? | | ????????????????#?#?#???#?#?#?#??#????#??????????? | | ???????????????#??##?#??#?????????#??????????????? | | ??????????????????#?###????#??###????????????????? | | ???????????????#????##?#?##?????##?#?#???????????? | | ??????????????##?#?#???#????#??#?#####???????????? | | ?????????????#?#?#??????####??#???##?????????????? | | ?????????? ??##?##??#?#?###?#??###?###?#?????????? | | ?????????????????#?#??###?????###???###?#????????? | | ????????????#?#????##???#?####???###?#???????????? | | ???????????????######???####??##?#?#?#?##?#??????? | | ????????????###?#?##??### #######?#####??#??#????? | | ?????????????????##?# #; ## ##?#?## ##?#???????? | | ???????????????#???#?#; @ #?## ###???????? | | ????????????? ?????#?## %! ##?# #????????? | | ?????????????? ??? #?### g ## ##???????? | | ????????????????? ? ? ?###gg Y #???#?????? | | ????????????? ?? ##?# g ### ####??????? | | ??????????# ?? ? ? ?#?## m % $#???##??????? | | ??????????? ??? ??? ?#??## ### ### #??#????????? | | ???????????#??? ? ? ?#?## #" #?#?#?#?#?????? | | ?????????????????? ?#### #" #?##?#????????? | | ?????????????? #?#### #" # g ???#????????? | | ?????????????# ? ?##?### #" ## #??#??#?????? | | ??????????????? ?###### #" ?? # #?##??#?????? | | ??????????????? ?# ?### " #""??""# #?##????????? | | ????????????????#???### "%"######## ###??#??????? | | ????????????? ???# ?## " ##?#????????? | | ????????????? ### ### #########??????????? | | ???????????? ###?###?##?????????? | | ???????????? ###?#??#?##????????? | | ????????????###+#### # ##?###?####????#????? | | ??????????????????"# ## ######???####???????? | | ????????????? ???""# ??## ##????###???????#???? | | ?????????????????X?# ### ##???##?##?????????? | | ??????????????? ???# ??# < ###??#??####?????##??? | | ??????????????? ???# ### ###????#???????????#??? | | ?????????????????? # ######?##????#?#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed ParticleTacticalSpear Manual? 0 Play Time 02:18:28 Cumulative 43.2 hours Start 2022.05.20 @ 21:04:33 End 2022.05.20 @ 23:23:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18978b62-155a-408e-abcb-ab2546bc5403