Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.01 @ 13:44:28 // Winter2022/Polymind Player: Happytimes Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1550) 1550 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2564) 2564 TOTAL SCORE: 6899 Bonus ------- Polymind Skill 2040 Pacifist 200 High Alert Combat Kills 35 Follower Combat Kills 105 Entered Garrisons 200 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 92/100 Energy 109/110 System Corruption 0% Temperature Cool (4) Movement Flying (32) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- Autogun > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Advanced Visual Processing Unit Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Pulse Rifle Gauss Rifle > --- INVENTORY -------- (None) [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . 1 . 2 9 2 Power 2 | . . . . . 1 1 Propulsion 6 | . . 1 . 2 2 1 Utility 2 | . . . . . 2 . Weapon 4 | . . . . . 4 . Highest Loss Streak 3 | . . 1 . 2 3 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . . 90 100 91 91 91 Engine 8 | . . 12 12 11 6 . Core 4 | . . . . . 7 23 Treads 11 | . . 20 25 12 . . Leg 8 | . . . . 8 22 . Hover 1 | . . . . . 4 . Flight 4 | . . 3 . . . 44 Device 17 | . . 20 25 19 15 . Processor 5 | . . . . 16 9 . Protection 5 | . . 9 12 4 . . Energy Gun 9 | . . 9 12 11 10 . Ballistic Gun 12 | . . 12 12 8 12 23 Naked Turns 129 | . 53 57 . . 5 14 Heaviest Build 19 | . . 18 18 19 19 8 Greatest Support 40 | 3 3 40 40 40 36 8 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | . . 1 1 1 5 . Average Capacity 1 | . . . 1 1 1 . Most Carried . | . . . . . . . Average Carried . | . . . . . . . Final Capacity 1 | . . 1 1 1 . . Final Carried . | . . . . . . . Class Distribution -------------------- 46% | Sentry 11% | Hunter 11% | Grunt 9% | Swarmer 8% | Specialist 6% | Programmer 5% | Cogmind Dominant Class ---------------- Cogmind | -10/Materials Sentry | -9/Materials Sentry | -9/Mines Sentry | -8/Materials Hunter | -7/Factory Swarmer | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Matter Collected 558 | . . 100 42 112 164 140 Remotely . | . . . . . . . Salvage Created 1326 | . . 463 102 307 394 60 Parts 89 | . . 38 5 25 12 9 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 39 | . . 13 3 9 9 5 Guns 38 | . . 12 3 9 9 5 AOE 1 | . . 1 . . . . Classes Destroyed 13 | . . 6 1 4 2 . Worker 1 | . . . . 1 . . Builder 1 | . . . . . 1 . Tunneler 1 | . . . . 1 . . Hauler 2 | . . 1 . 1 . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 11 | . . 3 . . 3 5 Grunt 14 | . . 6 3 3 2 . Brawler 2 | . . . . 1 1 . Sentry 9 | . . 4 . 4 1 . Specialist 2 | . . . . 1 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | . . 6 4 3 4 2 Combat Bots Only 3 | . . 3 3 3 3 2 Max Kills in Single Turn 2 | . . 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Damage Taken 3757 | . 19 470 21 1243 1510 494 Core 1199 | . 19 95 . 385 484 216 Absorbed by Shields 66 | . . . . . . 66 Core Remaining (%) 74 | 100 92 . 76 30 . . Volleys Fired 157 | . . 47 7 32 47 24 Largest 2 | . . 2 2 2 2 1 Hottest 100 | . . 79 79 91 100 23 Shots Fired 261 | . . 87 14 59 77 24 Gun 261 | . . 87 14 59 77 24 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 164 | . . 47 7 32 54 24 Thermal 89 | . . 40 7 27 15 . Explosive . | . . . . . . . Electromagnetic 8 | . . . . . 8 . Robot Hit Streak 22 | . . 8 4 22 12 10 Robot Miss Streak 5 | . . 5 1 1 3 2 Penetration Max 1 | . . . . 1 1 . Secondary Targets 3 | . . 1 . 1 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 176 | . . 46 9 49 54 18 Core Hits 84 | . . 21 6 22 23 12 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 9 | . . 2 . 3 4 . Burn 5 | . . 1 . 3 1 . Destroy 4 | . . 1 . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3208 | . . 737 145 924 1084 318 Guns 3194 | . . 737 145 924 1070 318 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 14 | . . . . . 14 . Kinetic 2031 | . . 383 59 566 705 318 Thermal 1039 | . . 354 86 358 241 . Explosive . | . . . . . . . Electromagnetic 124 | . . . . . 124 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . . Average Corruption 2 | . . . . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . . . . 14 . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 116 | . . 18 9 116 48 30 Average Temperature 16 | . . 6 6 34 17 12 Received Heat Transfer 1162 | . 6 159 12 477 492 16 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 4 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 2 . 3 3 . Heat Transferred 2701 | . . 962 222 1036 481 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Peak Influence 522 | . 15 522 202 411 380 289 Initial 186 | . . 5 144 78 186 184 Average 237 | . 1 282 190 211 262 231 Maximum Alert Level 2 | . . 2 1 2 1 1 Low Security (%) 27 | 100 100 19 24 60 14 16 Level 1 68 | . . 69 75 31 85 83 Level 2 3 | . . 10 . 7 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 1 . 3 4 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 1 . 1 3 . Assault . | . . . . . . . Garrison 3 | . . . . 2 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Distress Signals 2 | . . 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 6 34 2 23 37 15 Peak Tracking Total 10 | . 5 10 2 8 7 4 Tactical Retreats 8 | . . 3 . 3 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Traps Triggered 10 | . . 1 . 2 3 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Machines Accessed 6 | . 1 1 . . 4 . Terminals 5 | . 1 1 . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 9 | . 2 1 . . 6 . Successful 6 | . 1 1 . . 4 . Failed 3 | . 1 . . . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 2 1 . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 5 | . 1 1 . . 3 . Open DSF 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Patrol Status 1 | . . 1 . . . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 8 | . . 2 . 2 2 2 Non-combat . | . . . . . . . Combat 8 | . . 2 . 2 2 2 Robot Hacks Applied 12 | . . 2 . 4 4 2 find_shortcuts 8 | . . 2 . 2 2 2 find_garrison 4 | . . . . 2 2 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Total Allies 5 | . . . 1 . 4 . Largest Group 3 | . . . 1 . 3 . Highest-Rated Group 93 | . . . 31 . 93 . Highest-Rated Ally 31 | . . . 31 . 31 . Total Orders . | . . . . . . . Ally Attacks 30 | . . . 5 . 25 . Total Damage 444 | . . . 63 . 381 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Robot Analysis Total 7 | . . 2 . 1 3 1 Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Turns Passed 2236 | 11 53 551 350 394 692 185 Spaces Moved 1534 | 23 103 377 202 182 483 164 Core 259 | 23 103 97 . . 28 8 Treads 487 | . . 198 202 87 . . Legs 401 | . . . . 95 306 . Wheels . | . . . . . . . Hover 149 | . . . . . 149 . Flight 238 | . . 82 . . . 156 Fastest Speed 32 | 50 50 37 160 120 50 32 Average Speed 103 | 50 50 105 160 139 104 32 Slowest Speed 190 | 50 50 160 160 160 190 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . . 3 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 36 32 49 25 14 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed 1 | . . . . . 1 . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Total 1896 | 22 103 445 215 264 572 275 Wait 143 | . 1 21 7 51 22 41 Move 1518 | 22 102 376 201 181 476 160 Hop 5 | . . . . . 3 2 Pick Up . | . . . . . . . Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire 157 | . . 47 7 32 47 24 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis 48 | . . . . . . 48 Rewire 6 | . . . . . 6 . Trap . | . . . . . . . Miscellaneous 17 | . . . . . 17 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 5) 65 | -10/Materials | Entered another Materials area 179 | -9/Materials | Discovered new exit (range 12) 616 | -9/Materials | Entered Mines 619 | -9/Mines | Received a Mining Laser from a helpful Derelict 662 | -9/Mines | Learned Materials stockpile data 947 | -9/Mines | Discovered new exit (range 10) 966 | -9/Mines | Entered Materials 1252 | -8/Materials | Core integrity fell below 50% 1256 | -8/Materials | Garrison activated, responded to threat 1351 | -8/Materials | Discovered new exit (range 9) 1360 | -8/Materials | Entered Factory 1521 | -7/Factory | Allied Derelicts emerged from ambush trap array 1987 | -7/Factory | Core integrity fell below 50% 2028 | -7/Factory | Garrison activated, responded to threat 2050 | -7/Factory | Identified exit to Garrison 2052 | -7/Factory | Entered Garrison 2058 | -7/Garrison | Triggered checkpoint 2062 | -7/Garrison | Core integrity fell below 20% 2074 | -7/Garrison | Lost 3 parts (1n2w) 2130 | -7/Garrison | Triggered checkpoint 2216 | -7/Garrison | Triggered checkpoint 2237 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02219_ Field strength at 65. 02220_ Field strength at 60. 02221_ Field strength at 55. 02222_ Field strength at 50. 02223_ Field strength at 45. 02224_ Field strength at 40. 02225_ Field strength at 35. 02226_ Field strength at 30. 02227_ Field strength at 25. 02228_ Field strength at 20. 02229_ Field strength at 15. 02230_ Field strength at 10. 02231_ Field strength at 5. 02232_ Stasis field depleted. 02232_ Triggered Stasis Trap. 02232_ A bubble of rippling energy engulfs the area. 02232_ Field strength at 95. 02232_ Field strength at 90. 02233_ Field strength at 85. 02234_ Field strength at 80. 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Unique Host Classes 6 | . . 2 . 1 3 . Average Host Suspicion 93 | . . 100 84 83 96 100 Unsuspicious Activity . | . . . . . . . Returns to Shadow . | . . . . . . . Fuzzy Dispatches . | . . . . . . . Protomatter Created 369 | . . 100 48 104 87 30 Used 201 | . . 29 . 56 88 28 Decayed 60 | . . . . 60 . . Highest Spend 40 | . . 23 . 33 40 14 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 19) H-55 Commando (-7/Factory: 5) X-62 Marksman (-8/Materials: 4) S-27 Virus (-7/Garrison: 4) NJ-JXB(g) (-7/Factory: 3) Game ------ Seed LauncherImprinterClaw Manual? 0 Play Time 00:24:08 Cumulative 49.7 hours Start 2023.01.01 @ 12:03:58 End 2023.01.01 @ 13:44:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da712b88-d94e-4013-be3d-e04a4cd110b1